(About center moves) It's most troublesome when the opponent doesn't deal with you directly.
If they deal with you directly it becomes a good move.
Where should I have played next?
This is a good move.
These W stones are the weakest W stones on the board.
Therefore I think that pincering them from both sides was correct.
Either using the move you played, or one line closer.
Up to here.
Oh, that's a good move too?
You played at the center point at the start right?
When there is this stone it's good to play boldly.
Oh, right.
I've played over a hundred games with this opening,
The intention is that since I have strength in the center,
I can pressure the opponent from the outside.
Right.
If there's a fight, the center stone will become useful.
So you shouldn't hold back and go as much as possible.
Even so, they are almost the same.
If you compare the two it's only a very slight difference.
From White's perspective, a player of a similar level
would probaby try hard to protect this area.
In order to make this area White territory.
However, if you do that,
you'll need to protect from left to right
so it won't be very efficient.
That would be a success for Black.
For example,
If White plays like this,
Black can play like this,
White's territory ends up being small.
This would probably be a success for Black.
Right.
White shouldn't focus too much on this area.
Players of my level tend to play D3 in this position.
What-3?
D.
White plays D3?
Yes.
Oh, here.
Yes, there! I get played this a lot.
Hmm.
The Black stone on the second line is quite low,
so If you leave it alone, you'll probably get attacked.
Since you have a stone at the center point,
you can extend far like this,
and play so that this area ends up big.
Later on,  you can play at the triangled point,
or even try hard and play here.
White would be in trouble.
You can play there?
It's a risky move.
To think that there would be a move there...
For example,
If this happens,
White's shape move would be here.
But if this happens it's easy for Black.
That's right.
So if White tries to counterattack,
for example this could happen.
I'm not sure what would happen in this case.
If you know then you'd be a professional player.
So I can't guarantee it's good, but it's scary for the opponent too.
If you're worried this kind of reduction is fine.
White is quite narrow.
Right.
I played from above the Black stone.
It was the first time someone played this move against me.
I thought "Oh this move is possible?"
B has strength in the centre due to the Tengen stone,
so playing from above is to prevent this area from becoming B territory.
In response to this move,
You should usually invade the 3-3 point.
Oh, is that so?
You can play this way.
If you go down to the second line after invading,
It's painful for B.
So you should crawl regardless of the side.
Something like this would happen.
This would have been better than the game.
If you invade at 3-3 it ends up being quite simple.
Oh, that's right.
This is a difficult way of playing.
The chance of succeeding also isn't very high.
Was there something I could have done after this?
You played this way, so W was able to live in the corner.
B ended up in trouble on both sides.
So it wasn't good.
For example if you played on the other side,
It would have been a difficult game.
Oh, I also thought about this move a lot,
but I chose the other side.
If you played like this,
it would proceed calmly.
Black would be alive in the corner.
And then, W would play an extension like this.
If White plays like this,
and you know what would happen after that,
you would be a Dan player.
It's difficult to read out.
If B plays like this, W has three liberties right?
Both Black and White have three liberties.
So Black wins the race by one liberty.
If White instead plays like this,
the liberties of both B and W would increase to four.
So B would still win the race.
However if W extends as much as possible,
and succeeds in holding down Black,
White would win by one liberty.
Oh, you're right!
Crawling to the limit and holding down is a common tesuji.
In this case,
White is still thin around here.
So actually, it's also risky for W.
If Black plays like this,
it's hard to read out.
This is another Dan level situation.
For example if this happens,
it would be a failure for White.
There are many variations,
so I was also hesitating about what I would play.
The Black stones on both sides are so low.
So I was worried both of them would die.
Please let me go back to this point.
Black played atari here.
When you play atari,
the opponent will definitely extend right?
If you don't have any plans after playing atari,
it's better to not play the atari.
For example like this.
For White, it's more difficult.
White won't play the atari?
If White chooses the atari,
it would proceed like this.
Oh, Black can capture the White stone.
There is already a Black stone there,
so it's easy to capture the White stone.
If White plays like this,
the position of this White stone(△) isn't ideal.
White can't stop Black as Black can cut.
So it's hard for White.
Do you know this proverb?
"Cross-cut then extend"
So, the atari wasn't good here.
Well this way would still have been difficult.
This is a good move.
In this corner, although Black took a disadvantage,
the damages weren't so serious.
The next move was important.
The next move? I'm not sure where is good...
Black failed right now.
Yes, Black failed.
The move following a failure is very important.
It makes that failure critical or insignificant.
How about L3?
If it's in this area, playing on the 3rd line is good.
Since you have a stone in the centre,
you could even go this far.
You're threatening to save that one stone.
If White captures the stone,
it's a success for Black.
If we consider only this area,
I think this is the correct move.
However,
there's a rule to follow when you've just failed.
Playing as far away as possible.
So the correct move is probably somewhere around here.
Moving to a completely different area,
and making it a game where the loss in the bottom left
is unrelated to winning or losing the game.
So it's best not to look at the bottom left any more
and try to fight on the opposite side.
I should have looked to the future.
If this happens these B stones will have become strong.
Right.
Since they were able to get some space.
That's right.
These B stones on the left have become strong,
and the centre B stones are of course strong too,
No matter what kind of fight happens in the top left,
B will have the advantage.
So if you start a fight here, you'll have a chance to win.
That's the best strategy.
Playing on the second line here
is restricting yourself to the area in which you failed.
This move is better if you want to do this kind of thing.
The intention was the same.
I wanted you to take that stone,
but playing on the third line would have been better.
It also threatens to connect my stones.
If you end up playing the triangled move,
it becomes a very nice shape.
I see.
It's going up to the third line.
For example,
if W plays a different move and this happens,
The B stone at 1 is in a nice position.
Oh, really?
In the real game, for example,
if the same thing happens,
All the B stones are on the second line and low,
W can still pressure from the top.
Oh right, B's space only increased by a few points.
Right, the way of increasing is slow,
so if you are going to connect immediately,
this way allows you to make points up to the third line.
Even so, the correct move is on the other side of the board.
A new area would have been better.
Even if manage to do this you'll get stronger at fighting.
There's a lot to Go,
so you're going to fail somewhere.
The biggest mistake weaker players make is that
the area they failed in keeps expanding
and it becomes a bigger problem.
So the failure itself keeps getting bigger.
So in that sense stopping here was a good decision.
Well I guess this area became W territory.
That's right.
I was thinking of playing around N17 now
but I thought it would be big if these five stones got captured.
Well, I did play there.
It's hard to capture these five stones.
Is that so?
First of all, if you play here for example,
when your stones are in danger,
If you play this way,
you can make a bit more than an eye even just here.
One more thing is that for example,
If this happens,
you can play this way.
It's difficult to save this W stone.
If W tries to save it,
The W territory on the right will crumble.
Oh, I see!
So strong players won't even try to save that stone.
It would be a collapse for W, so B can make an eye here.
When the time comes B can make eyes by doing these.
So W didn't even try to attack right?
Right, I was wondering what would happen after the clamp.
I was worried I would get captured after playing Q3.
Q3 is a solid move, the most secure.
Actually B would like to go this far.
But this could get complicated.
A strong W player wouldn't think of attacking these stones.
Is that so?
I didn't think of that at all.
This is a good point.
This neighborhood.
It's difficult to say if it should be more to the left or right.
So this happened.
W has to do something here.
B made a mistake here.
Would crawling at E17 have been better?
E17 is also normal.
I guess that's also a correct move.
I was thinking of the knight's move.
Oh, that was better.
With the knight's move,
if W plays this way, the top is fine,
so you can shift to the left.
This is also a good move,
but you end up having to crawl.
W ends up with fairly big territory.
It's best to not let W become secure.
So maybe the knight's move would have been better.
The joseki move is here.
Oh really?
If W plays here you can pincer.
In other words,
with this one move you can secure the B corner.
You can then pincer and not give W space.
By not giving W space,
B is waiting in the centre,
so B is preparing to attack.
There's potential to attack.
However,
like in the real game,
when W blocks here,
These two B stones are under pressure.
Right, they need to live.
So for example if this happens,
W can make some space here.
Right.
This means that
you can't prevent W from making space with these two moves.
So it's best to play this to start with.
The turn is also joseki,
but the triangled spot becomes a good move.
You end up having to keep playing.
It's like the crawling I was talking about before.
Crawling is a similar situation.
The triangled spot is a good move for W.
Right.
So you end up having to answer.
This is a fine way to play,
but it's not a great way of attacking.
So I recommend the knight's move on the left.
This way even if W jumps here,
you can ignore and play at the top.
Or even completely ignore and pincer.
If this happens does B have two eyes?
The B corner is quite resilient.
After this even if W plays again it's still alive.
However, W has a gap here so it's dangerous.
So you can even attack before W does.
Well I recommend the knight's move.
It's difficult for W to make space.
Since B can reduce it like this.
Right.
So if instead,
W plays on this side,
You can play here
and not let W get any space.
If W doesn't have any space,
W won't have any choice but to go to the centre.
But if W comes to the centre,
these stones will become useful.
Since they're waiting in the centre.
There was a chance to attack this way.
I didn't think of that at all.
W was able to get an advantage by forcing from both sides.
Right.
You played well in this area.
This move is a bit suspicious.
Should I have played at S14?
Right, even playing it now is fine.
I awkwardly tried to save that stone.
You tried too hard.
Living this way is best at this point.
Right.
If we go back and look for a better move,
instead of this diagonal move, attaching is better.
W will want to capture the stone.
Right, so what happens?
You can let W capture it.
Like this.
This way the peeping W stone becomes useless.
Right.
If W doesn't want the peeping stone to end up this way,
W can't try to capture the S11 stone.
So this would happen.
The B space became one line bigger.
Oh, that's true.
There's also an annoying cut left for W.
Oh, yes.
If this happens,
you can play this way to make a living shape.
These are other ways too though.
If you can't read everything the centre move is fine.
Right, I'm worried so I want to play there.
In the real game,
the diagonal move made it narrow,
but even then you can live by playing at the vital point.
Yes, I should have played there.
It became a dangerous situation.
I shouldn't have tried to save that stone.
There's not much to comment on after this.
We kept playing but the top right was too big.
There's a lot to this kind of Go,
what's applicable to all kinds of Go is
how you play after a failure.
The Go board is wide so
even if you fail in one place it's not over.
In particular, players of the same level tend to take turns failing.
Right.
So it will work out somehow.
If a fight spreads from where you failed,
it becomes hard to make a comeback.
If a new fight starts,
it's common for the player who failed to be the one to profit.
The player who thinks he succeeded becomes strange.
Psychologically.
That's also important.
The mindset you have to simplify things and win.
Do you have a book you recommend
in order to get stronger at fighting?
Playing games is the best way.
I also think it's good to study tesuji.
There are books like tesuji dictionaries and such.
There are indeed books like that.
It's good to remember those shapes.
Other than that, easy life and death problems.
To get better at reading out short sequences of moves.
I see.
Thank you.
Thank you.
When the number of fans of Talking About Go increases,
it would be great if we could hold a gathering of your fans.
Oh, thank you.
