- [Man] I heard you guys
talk about some of the
programs you use
such as After Effects or Cinema 4D.
What are other products
or tools that you guys use
in the industry to
really help with visual effects?
- All of them.
(laughs)
- Well we
we use quite a few different programs.
Each one has a different specialty
or try to cover all of them.
I personally am a flame artist.
Autodesk recently had a free
version for students I think
that just came out last week
so you could check that out.
SynthEyes for tracking,
Pftrack for tracking,
After Effects for effect design,
Nuke for heavy compositing,
and I think there's another one in there,
Mocha, Mocha's a bad,
I don't know if I could say it,
is badass for rotoling,
and tracking
there's just,
it depends on what you want to do.
We do a little bit of
everything so we have,
we try to have the most tools.
We have Maya and 3D Studio Max.
- For motion graphics
in my company we just,
we pretty much only use After Effects
and a lot of plug-ins for that and
Cinema 4D and that's it.
- Yeah, I mean we use whatever we need but
for the most part the Adobe
Suite and things like that
but I think the
real thing is beyond the
plug-in, beyond the tool,
your brain, and your heart,
and your eyes, and your ears,
and it sounds cliche and silly to say,
when you're here in school,
you're learning how to
technically use software and how to apply
your creative eye to that.
That's just the beginning, I mean
you gotta get to the point
where it's just seamless
and you're just like
the tool is invisible
and you're just creating
with your heart, your
mind, based on a brief.
One thing in the design world
that is not frowned upon,
but it's just kind of,
it looks basic is,
when you see somebody with a style frame
or a look that just looks
like a stock plug-in.
Or like if I see a demo
reel with just like a stock
plug-in on it.
It just feels like there's no heart to it.
It just feels like it's robotic or like
we could have a robot do it.
So,
it's like not the tool
it's like what can you do with the tool
and why are you doing it with it
and the thinking behind that.
So I just wanted to
stress that to everybody.
I think regardless of
what program you're in,
in film, it's not what lens,
it's why are you picking the lens.
- Yeah, it's a hammer.
What are you gonna do with the hammer?
- Yeah.
- Yeah, the paintbrush
doesn't do much (laughs)
if you don't care to sit
and actually learn to become
an artist.
Same thing, I personally
same kind of programs,
Adobe Suite is kind of
my main, After Effects,
Premiere 'cause I do a lot of editing.
But yeah, at the end of the day
all of these programs
are gonna mean nothing in
I'd say 10 years but
five years, two years.
Everything changes but that's,
try not to walk out of here
as just a button pusher
understand why are you pushing the buttons
because no matter how big
the button is in 10 years
or whatever the process is,
you understand that,
you're trying to learn
how to translate something
from here to here so,
doesn't really matter what the program is.
- [Woman] Back to the artistry, right?
- Yeah
