Hey what is going on guys, in this video today
we're gonna be showcasing and discussing some
interesting hidden advantages of playing Fortnite
on a controller.
One of the biggest debates that's gone on
for what seems like forever in the Fortnite
community, is the advantages of playing on
controller vs. the advantages of playing on
mouse and keyboard.
The most commonly mentioned advantages for
controller players are things like aim assist,
and the act of really taking advantage of
it by LT/L2 spamming.
And for mouse and keyboard, the advantages
are things like more keys meaning better custom
binds, more control over your aim since you're
using a mouse, scroll wheel edit reset, and
some other things as well.
But those are all relatively obvious, and
have been talked about and debated a million
different times already.
The purpose of this video is to show you guys
some of the significant in-game advantages
of controller Fortnite, that very few people
know about.
I'm really not even sure if the things you
guys are going to see were intentionally put
into the game by Epic, or if they're more
of glitches that they don't even know about.
And obviously I hope this goes without saying,
but I'm definitely not trying to start some
kind of debate about controller vs. mouse
and keyboard here.
It's simply to showcase some interesting differences
between the two peripherals that you probably
didn't know about, and discuss their impact
and why even exist in the first place.
So, without further ado, let's get right into
it.
Alright so the first hidden advantage of playing
Fortnite on a controller was actually discovered
about a week ago.
A reddit user by the name of "elijahyeur"
posted a video onto the Fortnite subreddit
tilted "Controller has less recoil than a
mouse, even without aim assist."
Now when I first saw that title, I thought
it was gonna be some kind of joke or meme
about aim assist or L2 spam, but that wasn't
the case at all.
So, the entire video he posted is about 2
minutes of all different types of testing,
but I don't wanna show you all of it since
that's kinda long, so I'll just quickly show
you guys a specific part of 
it right now.
So what you just saw there, pretty definitely
shows that for whatever reason, when playing
with a controller on Fortnite, your weapon
actually gets less recoil than it does if
you play with a mouse.
Now even after I watched the video, I was
still at least a tad bit skeptical.
I basically thought something along the lines
of, "Wow, in that clip the weapon definitely
did have less recoil when being shot with
a controller, but maybe it was something else
that caused it."
Maybe it was an issue with the specific weapon
he used, or maybe his mouse had some kind
of a problem, or maybe it was even a PC only
thing.
So, what I did was hopped onto my Xbox, hooked
up my mouse, and tried a very similar yet
much more simple test, as an attempt to confirm
his results.
I decided to use a totally different weapon,
that actually has way more recoil than an
AR, so it would be even more obvious and easier
to see if controller actually had less recoil,
and here are the results.
So if it wasn't obvious enough from the first
video you saw, I think that second test proves
100%, with absolutely no potential doubt that
shooting with a controller really does have
less recoil than shooting with a mouse.
With the controller, the dot in the middle
of the crosshair went about halfway to the
top of the square, and then with the mouse,
it basically went all the way to the top,
and a bunch of the bullets even started hitting
the top part of the metal wall.
So, much like the question I posed in the
beginning of this video, I'm really wondering
why this is the case.
Did Epic intentionally do this as a way to
make controller aim more balanced when compared
to mouse aim, or is this similar to what we
saw with something like FPS affecting fire
rate, where it legitimately was a glitch that
Epic just didn't know existed, and they fixed
it relatively quickly after it was made public
within the Fortnite community.
I personally hope that the 2nd option is the
case, because as a controller player myself,
I understand mouse aim is almost always gonna
be better, but this just seems like an odd
way to try to bridge that gap.
The second important question that needs to
be asked, is how long has this been a feature
in the game?
The first possibility is that it's simply
been in the game since the very beginning
of Fortnite, and I personally think that's
the most likely option.
However, if that's actually the case, I just
find it crazy that it took almost 2 years
for someone to notice this, and share it with
the public.
The other possibility is that it's something
that either intentionally or accidentally
was added into the game in a certain update.
Last week I made a video about how aim assist
was recently changed without being announced,
so maybe it's the same deal with this.
We seen random changes and glitches added
into updates all the time, so maybe this is
just another one to add to the list.
The next hidden advantage of controller Fortnite
revolves around building.
Now in general, due to the speed and precision
of mouse and keyboard, combined with the fact
that each building piece has it's own bind,
mouse and keyboard building should definitely
be easier than controller building, and that's
certainly true in the vast majority of situations.
However, when it comes to building after shooting,
it's actually quicker and more responsive
on controller compared to keyboard and mouse.
A user by the name of "TheLunchTrae" showcases
this perfectly in a short little clip, that
I'll show you guys right now.
So, in that clip he first built with controller
which seemed really responsive and placed
the structures incredibly quickly, then he
moved to keyboard and mouse, and it definitely
seemed a considerably amount slower.
Much like with the recoil test on mouse vs.
controller, I also tried to test this one
myself.
Unfortunately in this scenario, since I've
literally never played keyboard and mouse
in any game before, I feel like I definitely
wasn't able to get any kind of conclusive
results.And that's simply because I couldn't
jump, shoot, and then build a floor and ramp
anywhere near the speed I could on controller.
So, I guess we'll just have to trust Trae
on this one.
What's interesting about this advantage, is
that there isn't a definitive answer as the
why it occurs.
A lot of people that saw this clip commented
on it theorizing that it was the result of
the setting builder pro builds immediately,
which is obviously a controller only thing.
However, I'm not really sure that's whats
going on here.
The way you would jump, shoot, and then build
a floor and ramp on mouse and keyboard, requires
pretty much the exact same amount of button
presses as it would be on controller.
So, although it's possible that there's some
kind of glitch involving builder pro here,
mouse and keyboard basically already has what
builder pro builds immediately does, because
each build has a separate keybind.
Another theory that was bouncing around as
an attempt to explain this was that Trae was
possibly playing on console in these clips,
even though that wasn't the case.
Apparently if you play mouse and keyboard
on any type of console, there's a very noticeable
amount of input lag that occurs.
The worst part is that it basically can't
be fixed due to technological limitations,
and it makes building, shooting, and various
other actions in Fortnite feel very uncomfortable.
So, I guess you could consider that another
advantage of playing on controller, as long
as you stick to console.
So, I hope you guys enjoyed this video and
if you watched the entire thing be sure to
let me know with a comment down in the comment
section below.
I wanna know what you guys specifically think
about controller Fortnite having less recoil
on weapons than mouse and keyboard Fortnite.
Be sure to leave a like, leave a comment,
subscribe, turn on post notifications, do
whatever the heck you want, and I, will catch
you guys next time.
