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Hello there my inspirations my name is
InspirAspir and today i'm going to
teach you how to make a future bass drop
like you heard in the beginning of this
video. Now a future bass is a sub-genre
of EDM it focuses heavily on melodic
chords and dynamic range it's one of my
favourite genres I love to produce it I
love to listen to it so let's go ahead
and learn how to make it for starters I
think the most important the most
crucial element of any future bass track
is the chords so there are two things I
like to focus on when making my chords
one is the actual chords for that I mean
the music theory building the actual
stack of notes the more complex your
chords are in general the more
interesting your track will sound and
the second thing is sound design so here
is the chord progression I use to make
this song writing chord progressions is
its own fickle little beast I was
actually considering making a tutorial
video on how to write chord progressions
so maybe if you guys are interested in
that I can look into pursuing that
further which might take a little while
so in the meantime if you wanted
something more immediate then you should
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let's pick back up on this tutorial
shall we where I'll teach you a few
personal tips and tricks on how you can
write your future base chords try and
give you some tips on how you can write
your own for starters one thing I really
like to do if you follow this channel
you know this is one of my favorite tips
is to draw out the scale that I'm in
within my MIDI clip once I draw out my
scale I can actually see visually a
representation of what notes I should
place down in my chords for example if I
didn't have this chord right here how I
would go about writing my chords is
start off with a root note in this case
I wanted it to be lets say c-sharp right
ok that's in my key as you can clearly
see from here building chords is super
simple if I wanted to follow a pattern
of a 1 3 5 a normal triad I can simply
place notes in that pattern so in this
case this is my 2 so my 3 is right here
and then my 5 if you don't know much
about music theory
I made a beginner's guide you can go
ahead and check that out so now I just
have a basic triad from here I like to
expand upon my chords by placing notes
in the scale they don't have to be in a
specific pattern necessarily although
there is some music theory logic behind
that for example if I wanted to place a
7th
but honestly what I like to do is just
kind of place notes that fall in the
scale and just kind of try out the
different combinations of notes now for
future bass one thing that is really
nice to do is have them spread across
many octaves if your voices span across
many octaves that's some more
interesting sound been just sticking to
one octave but for now in this case my
chords sound like this one thing I like
to do with my chords is actually find a
lead preset you can find presets all
over the internet just look up you know
Serum lead preset or Sylenth1 chord
preset maybe even just future bass
sample pack now it's always a good idea
of course to make your own original
sound design obviously that's where you
get your own unique sound that sound
where people listen to your music and go
oh hey it's that guy you want that
easily identifiable unique sound however
getting off the ground which I feel like
many of you are trying to this is a
beginners tutorial after all it might be
a good idea to download someone else's
presets and then tweak them to your
liking so you get a feel for how the
sound design process works so here is
one layer of my chords this voice 2
right here some audio effects I put on
this would be an OTT and an EQ this EQ
is cutting off the low end so anything
below about 300 Hertz this is to make
room for my bass which I'll get into in
a bit and the very very very high ends
are cut off anything around 17,000 Hertz
these mid frequencies are lowered just
ever so slightly and these higher ones
are raised a little bit I stacked this
layer on top of another layer of cords
again just copied that MIDI clip in this
case I also used Serum these are just
two oscillators with many voices in this
case I have 13 over here on oscillator a
and seven on oscillator B detuned
ever-so-slightly
and I also put an LFO right here set to
1/8 this is put to the volume of each of
these oscillators these levels right
here and here
I have a layer of super saws also
stacked on top of that finally I also
added in another layer of serum this
time I had to freeze it and flatten it
as an audio file because it just ate up
too much of my cpu but it sounds like
this I grouped these together and then I
edited one more final eq8 on top of this
group this is to really emphasize the
low ends being cut out again I really
want that bass to stick out and then I
added in the most important element the
LFO tool this is an audio effect that
allows you to add an LFO onto your sound
in this case I mapped it to the volume
of this entire group essentially it
gives me the bouncy dynamic field that
most future bass tracks have now if you
don't own LFO tool 1 work around to do
is to just automate the volume or maybe
even a filter as in you could automate a
high-pass filter for example to get the
same feel next let's move on to our bass
in this case my bass sounds like this
this is comprised of two different
layers one being my sub bass and one
being a more mid-range bass my sub bass
in this case is just a serum instance no
oscillators but just this sub turned on
just set to a sawtooth wave for audio
effects I added on a utility and turned
this to mono this is very important for
a sub bass there's no need for your sub
to be in stereo and then I also added it
in eq8 this time I'm isolating the low
frequencies for my mid-range bass I used
an instance of Sylenth1 which by itself
is fine but the real shining star here
are the audio effects by editing
multiple copies of OTT and camel crusher
I really wanted the sound to be
compressed and gritty
I also added in a Stereo Finalizer as I
mentioned before and then topped it off
with an EQ I then grouped both of these
layers together added in one final EQ
and also copied onto it the same LFO
tool that I used for my chords it helps
give one unified feeling to the track
and it's sounding pretty good so far
now let's top it off with some
percussion here's where my percussion
sounds like
now there's a lot going on here and
that's kind of the vibe I was going for
so let's dissect that layer by layer
first I have my layer of kicks playing
in the following pattern this is just a
series of samples I found and liked
stacked them on top of each other and
add it in some audio effects namely
being this kick EQ 3 this is a preset
that comes in Ableton this just
amplifies the gain and the low ends and
a little bit of this high end right here
and then I also added in a glue
compressor that gives it a little bit of
punchy feel next my layer of snares is
in this pattern same thing just a series
of presets that I found that I liked
that I meshed together I have an EQ
intended for the snares I have a
compressor and then also a limiter just
because the snares were getting a little
bit overpowering after the compressor
however I liked the sound it made they
work together I have a series of symbols
nothing too crazy here except for the
stereo finalizar that I mentioned before
bringing a little bit of stereo width
into the percussion I have another set
of cymbals crashing I have some shakers
with these audio effects down here I
have another set of shakers
I guess this is more of a lo-fi I snare
sound and one of the more unique
elements that I like is a series of
reversed sound effects I have a reverse
cymbal right here
and then I also have a set of reversed
kicks these reverse kicks build up into
our regular kicks and it really gives it
that flowy wavy feel
and then lastly I have a layer of just
miscellaneous sound effects now this one
also sounds like a lot but let's break
this down so there's a lot going on here
but essentially all I did was just go
sample by sample
I looked up foley samples and added them
in one by one so for example when I was
starting off I only had something like
this and at that point I would just
build into it and just add in a
different element these are minor
elements and they are seemingly random
and I mean the kind of are I didn't
really have a pattern in mind when I
made them however they're intended to
add a little bit of flavor a little bit
of spice into the mix it's the
difference between your percussion
sounding like this or it sounding like
this I also added in a series of lo-fi
fillers these are just drum loops
samples so let's hear what that sounds
like with the other elements that we've
built so far
and that's pretty much it there's a
little bit more that we can add for
example let's speed through these I have
a layer of xylophones on top of
everything else I edit in a layer of
pads this uses the same chord
progression that has my chords layer
this is very quiet and very subtle but
it fills in the gaps in my mix and
lastly one final thing to add is a layer
of white noise you noticed in a few of
my layers especially my chords I cut off
some very high frequencies around 16,000
Hertz that's an arbitrary number but the
point is that's a gap of frequencies
that we just don't have in this mix so I
went back through and I added in a layer
of pure white noise intended to fill in
that missing segment
this is just white noise with the same
LFO tool as used on our chords again also
mirroring what's on the base so now
these are all playing in unison and this
is the difference that it makes
and that wraps up our future bass drop
this is just the very basics but it gets
the point across maybe this will help
you create something in the future
making something of the like so thanks
for watching hope you enjoyed this video
and I will see you in the next one
