Hey what is going on guys, in this video today
we're gonna be going over some more advanced
aim tips for console Fortnite players.
That means you won't see me saying things
like "Oh if you want better aim just practice
or if you want better aim find a sensitivity
you're comfortable with ". Even though those
more basic tips are no doubt incredibly important,
I'm sure you guys have already heard them
a million times already.
What we're gonna focus on in this video is
more situational and especially focused towards
console players since aiming on 60 FPS and
below can be really challenging at times.
So, without further ado, let's get right into
it.
The first thing I wanna quickly mention is
the value of using a low deadzone if you play
on exponential or linear which everybody does
so yeah.
That tip itself is basic but I have a feeling
not many of you guys know why it's so important.
So here's a short section of a clip that blew
up maybe a month or 2 ago that kind of showcases
it.
So basically, if you use a low enough deadzone
to where you get a very slight amount of stick
drift, the game will basically track for you
at point-blank range even if you aren't moving
your thumbstick.
It isn't as OP as a lot of people think because
it's rare that an enemy gets in front of your
crosshair without you actively trying to track
him, but here's an example of it in action
from the controller pro CRR.
He probably couldn't see that guy at all because
his entire screen was covered by an explosion,
but because he's using a low deadzone the
game basically followed the jumping player
for him.
The next advanced aim tip I wanna discuss
is something that helped me improve my aim
early in my Fortnite career, and that's focusing
on placing the enemy in the middle of your
screen instead of inside your crosshair.
This is a tip that I actually first heard
when playing another shooter game, what players
would do in that game to try to improve their
aim was turn off their crosshair.
And the reasoning behind it was that it would
force you to always position enemies in the
dead center of the screen to where you wouldn't
even need a crosshair to hit shots.
Now, I probably wouldn't recommend that for
Fortnite because with things like bloom and
first shot accuracy you almost need to see
your crosshair to be successful, and honestly,
I don't even know if Fortnite lets you disable
it even if you wanted to, but the same principle
still applies here.
With pretty much every weapon in the game
having a different crosshair size, bloom,
and bullet spread, your crosshair can actually
kinda mislead you at times.
However, if you're able to put any enemy you
see in the middle of your screen especially
in close range fights, you're gonna hit most
of your shots.
By focusing on the placement of the enemy
on your screen instead of the placement of
the crosshair on the enemy it kinda simplifies
aim a bit, which I think is something that's
going to help a lot of players in the long
run.
And the good news is if you practice and focus
on this enough eventually it'll become second
nature like it probably is for most pros.
The next advanced aiming tip/technique that
I want to discuss is something I call left
stick aiming.
And that probably doesn't make very much sense
to you because obviously aiming is normally
done with the right stick but don't worry
I'll explain.
So now that the majority of controller players
are playing on linear and on top of that also
likely using a low look dampening time, one
aspect of aiming that's become kinda difficult
is very slight crosshair adjustments.
Maybe not so much at absolute point-blank
range because you get that insane stickiness
we've talked about many times before, but
if you're say...3-5 meters away, the aim assist
you get won't be anywhere near as strong even
though you're definitely still in a close-range
situation.
So what a lot of players will struggle with
is when their crosshair is just off of their
enemy's body, not by a lot but still to where
if they shoot they're gonna miss the majority
of their shots or pellets of it's a shotgun.
But then when they try to flick it ever so
slightly towards the direction of the enemy,
since they're using such a low look dampening
time there's no aim acceleration whatsoever,
and therefore they end up moving the crosshair
past the enemy and they have the same problem
they started the fight with.
One of the ways that you can counter this
is by adjusting your crosshair not with only
the right thumbstick but by mainly moving
your left thumbstick to make your character
move.
As you'll see in this clip, even though my
crosshair starts just off the sentry's body
I'm able to hit shots by strafing with my
left stick and not even touching my right
stick.
However that's a bit of an extreme example,
most of the time even when you're moving with
your left stick you still wanna be adjusting
your right stick ever slightly.
It's definitely a very situational tip that
mostly applies to 50/50 spray SMG fights when
you're either strafing or jumping.
But the main advantage of incorporating left
stick aiming is that it puts less pressure
on you to track entirely with your right stick
because your left stick is doing some of the
work for you.
In general, it's gonna make your aim less
flicky and more tracky which is very ideal
for controller and console.
The next aiming tip on our list is the importance
of tracking and predicting enemy movement
even if you aren't currently shooting at them.
I would say the most common example of this
happens during box fighting situations, and
it's so frustrating to see people make this
mistake.
What will happen is they'll force the enemy
into a 1x1 and they'll just kinda be looking
at the front wall.
Maybe they're about to try phasing through
or breaking and replacing the wall but at
the moment they still have their weapon out.
What the player should be doing/thinking in
this situation is basically as long as I have
my weapon out, I should be following the enemy
with my crosshair through the wall.
That's the good thing about materials being
transparent when they're first built, you
can see through them, and you'll even be able
to mostly see-through fully built wood.
The reason why this is so important is because
if it's a good player inside that 1x1, here's
what he's is going to do in that situation
if he sees you just kinda lollygagging around
is make an edit on the wall, and now you need
to do some crazy shotgun flick shot to try
to deal some damage.
Here's just a quick little clip of me showcasing
the proper way to do this.
So in that example, I was caught in kinda
this weird situation where I wasn't really
sure what to do.
My teammate was down so I didn't wanna disengage,
and even though you couldn't hear it in that
clip I was asking my teammate whether he was
weak or not because if he was I was gonna
try to phase, and if he wasn't I was gonna
go for a break and replace.
But that entire time when I prevented myself
from being a sitting duck by tracking the
enemy even though there wasn't an immediate
opportunity to shoot him.
Because of that, when he tried to make an
offensive play by opening his wall with an
edit, I was totally prepared, and it resulted
in me hitting an absolute layup high damage
shotgun shot before he even had a chance to
react.
Now that's just 1 specific example, but similar
situations will happen multiple times a game.
If you're constantly tracking your enemy it's
gonna set you up for really easy shots, and
if you choose not to, you better be a flick
shotting god or else you're gonna miss a ton
of shots that you shouldn't.
However, speaking of predicting enemy movement
while tracking, the final aiming tip I wanna
discuss is not making the mistake of rushing
your shot.
Even though this is a problem that a lot of
people have and it may sound kinda advanced,
it can actually be boiled down to something
as simple as this: Unless you're spraying
a guy to where you don't really care if you
miss a few times, don't fire a shot until
you see your crosshair on the enemy.
A lot of players will start to line up their
shot while moving their crosshair, and they'll
frequently shoot right before their crosshair
touches the enemy because I guess they're
scared he's gonna move or something, and they
don't wanna miss their opportunity.
That's an example of over predicting that
can really hurt your aim and make you miss
more shots.
So, I hope you guys enjoyed this video and
if you watched the entire time be sure to
let me know with a comment down in the comment
section below.
This video was about improving aim so I wanna
know, which weapon category do you think you
have the best aim with: AR aim, SMG aim, or
Shotgun aim?
Be sure to leave a like, leave a comment,
subscribe, turn on post notifications, do
whatever the heck you want, and I, will catch
you guys next time!
