(GONG SOUNDS)
NARRATOR: Greetings.
Let us first acquaint ourselves.
You may think of me as
your pilot, or your navigator.
Now, I may be your guide,
 but it is really you
who are in charge
 of your destiny.
Choose your own personal avatar.
Explore your new environment.
This event will leave you
 with much to think about
on your future travels.
But don't forget to play.
(GONG SOUNDS)
(GONG SOUNDS)
Greetings to all
 you brave souls,
you adventurers,
 you lost travelers,
you sinners and saints.
Welcome to the Antechamber of
the Lovecraft Country Sanctum.
There is much in store for you
 today.
But before you experience
the thrills of our main events
 in the Sanctum,
spend some time here with me.
 Look around.
Drink it in.
Interact with some
 of my favorite artifacts
and prepare yourselves for
the strange and beautiful worlds
we have waiting for you.
(TENTACLES SQUELCH)
(CHIMES WHISTLE)
(CHIME WHISTLES)
(GONG SOUNDS)
Once you've had your fill
 in the Antechamber,
you can set your sights
 over here,
where we find one
of the most wondrous objects
these worlds have known.
 Just look at this.
Some call it The Orrery.
 Others call it The Key.
Approach the Orrery,
and I'll guide you in a ritual
that will allow us
 to unlock the Sanctum,
and teleport to another space,
where the main events
 await your arrival.
Step into one of the circles
 on the floor.
This ritual requires one person
 per circle.
Let us begin the ritual,
and let us begin with intention.
Approach these celestial bodies
and point your hand
 at one of them,
the planet of your choosing.
Next, squeeze your grip trigger
to hold the planet
 in your hands.
Raise that heavenly sphere
 in the air
and press the trigger
 under your index finger.
And I'll see you-- I hope--
 on the other side.
(GONG SOUNDS)
(LAUGHTER)
(GONG SOUNDS)
Lest you think your adventure
 is all strangeness,
monsters and mystery,
 I invite you to explore
an equally powerful concept
at work in this first event:
beauty.
Walk around
 and explore the garden.
Imagine for a moment
 that you have gone
through the looking glass
 like Alice,
and listen closely for these
 are no ordinary flowers.
Allow them to bend your ear.
WOMAN:
 Sometimes, I wonder
what to say to you now
in the soft afternoon air
as you hold us all
 in a single death.
I say where is your fire?
I say where is your fire?
You got to find it
 and pass it on.
You got to find it
and pass it on from you to me,
from me to her, from her to him,
from the son to the father,
from the brother to the sister,
from the daughter to the mother,
from the mother to the child.
I say where is your fire?
Can't you smell it coming out
 of our past?
The fire of living,
 not dying.
The fire of loving,
 not killing.
The fire of blackness,
 not gangster shadows.
Where is our beautiful fire
that gave light to the world?
The fire of pyramids;
the fire that burned
through the holes of slave ships
and made us breathe;
the fire that made guts
 into chitterlings;
the fire that took rhythms
 and made jazz;
the fire of sit-ins and marches
that made us jump boundaries
 and barriers;
the fire that took street talk
 and sounds
and made righteous Imhotep raps.
I say where is your fire,
 the torch of life,
full of Nzingha and Nat Turner
and Garvey and Harriet Tubman
and Ella Baker
 and Dorothy Height
and Rosa Parks
 and Harry Belafonte
and Chavez and DuBois
 and Fannie Lou Hamer
and Martin and Malcolm
 and Mandela.
Sista, Sista.
Brotha, Brotha. Come. Come.
Catch your fire, don't kill.
Hold your fire, don't kill.
Learn your fire, don't kill.
Be the fire, don't kill.
Catch the fire
 and burn with eyes
that see our souls
Walking. Singing. Building.
Laughing. Learning. Loving.
Teaching. Being. Hey, hey,
hey, hey, young brotha, brotha.
Hey, hey, young sista, sista.
 Here is my hand.
Catch, catch, catch, catch,
catch the fire, and live, live.
Live. Live. Live, live, live,
live, live, live. Live. Live.
(PEOPLE CHATTING)
(GONG SOUNDS)
NARRATOR: Many of you
have traveled from worlds
filled with so much ugly,
you may have forgotten
that beauty is all around us;
that paradise is possible;
that there is such a thing
as freedom with no exceptions!
Can you even imagine?
Three powerful creators
 have envisioned
such wonderful things
 for you weary travelers.
Worlds filled with beauty
and with those
other delicious treasures
the Garden gave us long ago,
 knowledge and power.
Behind each glowing door
is a never-before-seen world,
one created by David Alabo,
another by Adeyemi Adegbesan,
and a third by Devan Shimoyama.
Walk up to the door
 of your choice,
and let your imagination bloom.
(GONG SOUNDS)
(MAN SPEAKING INDISTINCTLY)
WOMAN: Guys, look down.
(PEOPLE CHATTING)
I think it's the name
of the person who made it.
♪ (MUSIC CONTINUES) ♪
(CROWD SPEAKING INDISTINCTLY)
-WOMAN: And now do we jump?
-WOMAN 2: Oh, my God, oh--
♪ (MUSIC CONTINUES) ♪
(PEOPLE CHATTING)
The eyes...
Oh, my God, they're blinking.
That's so cool.
Is there more here?
Um, so trippy.
The colors are awesome.
(PEOPLE CHATTING)
MAN: Oh, whoa.
MAN 2: Oh, yeah, this is grim.
WOMAN 2: (WHISPERING)
I need you.
WOMAN: (WINCES) Don't do that!
Oh, my God.
(GONG SOUNDS)
NARRATOR: You brave souls,
 you adventurers,
you lost travelers.
 You sinners and saints.
Such a long way you've come
 in such a short time.
And there's still more.
WOMAN: Oh, are we going
in there? Is that?
MAN: Do you guys see that?
(SPEAKING INDISTINCTLY)
-WOMAN: Okay.
-MAN: Do we go through?
(PHONE RINGING)
(CROWD SPEAKING INDISTINCTLY)
WOMAN: Does somebody
have to get that?
(PHONE CONTINUES RINGING)
NARRATOR: (OVER PHONE)
 So-- So, traveler,
you've answered the call.
Every locked thing
 has its key.
And this room is no different.
 In order to release
the tormented souls,
 and unlock the door,
you must find three objects.
 The objects are located
somewhere in this room.
Once you find the objects,
place them on the marked area
 of the table.
If it is the correct object,
 it will glow
once it's placed properly.
And you'll be one step closer
to leaving this room,
and its inhabitants, behind.
(CHUCKLES)
(CROWD SPEAKING INDISTINCTLY)
♪ (SUSPENSEFUL MUSIC PLAYS) ♪
WOMAN 2: There we go,
there we go.
I don't think that this
is right, guys.
There's a candle here.
WOMAN: Is it like a fire thing,
or a candle?
NARRATOR: Congratulations,
 travelers,
you have proven yourself
 to be both brave enough,
and strange enough.
You are free to go... for now.
(GONG SOUNDS)
NARRATOR: When you find
 yourself ready
to exit the Sanctum,
 think of this not
as a final farewell,
or an end to your travels,
but the beginning
 of a new journey,
and a new self.
 For if I've done my job,
you won't be returning
to your world the same person.
Thank you, travelers.
I hope to see you again soon
in the Lovecraft Country
 Sanctum.
(GONG SOUNDS)
(CROWD INDISTINCTLY
SAYING FAREWELL)
WOMAN: Thank you, everyone.
-MAN: Bye, everyone.
WOMAN 2: Well, I guess
I'll see you guys next time.
WOMAN: This is amazing.
Bye guys!
♪ (MUSIC CONCLUDES) ♪
