Data communication in a computer network involves the exchange of data traffic between two or more entities interconnected by communication links. These entities are typically software programs executing on hardware computer platforms which, depending on their roles within the network, may serve as end nodes or intermediate network nodes. Examples of end nodes may include client and server computers coupled to the communication links, whereas the intermediate nodes may include routers and network switches that interconnect those links. The communication links may comprise a shared local area network (LAN) or point-to-point medium, an example of which is an Ethernet medium.
A server is a special-purpose computer configured to provide specific services; when operating according to a client/server model of information delivery, the server may be configured to allow many clients to access its services. Each client may request those services by issuing protocol messages (in the form of packets) to the server over the communication medium. The server then responds to the client request by returning the requested services in the form of packets transported over the medium. The server may further include a plurality of ports or physical interfaces coupled to the communication links, wherein each interface is assigned at least one Internet protocol (IP) address and one media access control (MAC) address. In the case of a physical interface coupled to an Ethernet medium, the interface is assigned an original and unique 48-bit MAC address defined by IEEE Standard 802.3.
A virtual interface or aggregate comprises an aggregation of the physical interfaces and their links. When logically combined as an aggregate, each underlying physical interface responds to at least one IP address and to at least one common MAC address. All network entities, such as clients and switches, view the aggregate as a single network interface that provides a high data transfer rate to and from the server. When forwarding client data traffic directed to the server, the switch or client may utilize any of the aggregated physical links to transport that data traffic. Aggregation of physical links into a single virtual interface is well known and described in IEEE Standard 802.3ad.
A typical approach used to assign the common MAC address to the aggregate is to select a MAC address originally assigned to one of the physical interfaces of the aggregate. However, this method of assignment may make it difficult to remove a physical interface from the aggregate and reuse it as an individual network interface. If the MAC address of the interface that is removed from the aggregate is the one selected for assignment to the aggregate, then that “older” MAC address of the aggregate has to be altered to an address of one of the remaining underlying interfaces. This procedure will unsettle the network for some time, possibly creating some problems.
For example, the server may have packets loaded into queues of its interfaces that are ready to be transmitted over the network links. These packets may contain the older MAC address of the aggregate as the source address of each packet. To prevent transmitting incorrect information over the network, these packets must be discarded, which results in retransmission of the packets, delays in responding to requests from clients and inefficient usage of network bandwidth. In addition, some clients may have the older MAC address identified as the address of the aggregate and this may take time to change. This, in turn, results in periods of network inactivity, which is expensive. The present invention is directed to a technique for solving this problem.
USPTO Backgrounds
USPTO Backgrounds