-- Variable TextID   Description text

-- General Texts
ITEM_CANNOT_BE_OBTAINED = 6376; -- You cannot obtain the item <item> come back again after sorting your inventory
          ITEM_OBTAINED = 6379; -- Obtained: <item>
           GIL_OBTAINED = 6380; -- Obtained <number> gil
       KEYITEM_OBTAINED = 6382; -- Obtained key item: <keyitem>

-- Other Dialog
                NOTHING_OUT_OF_ORDINARY = 6393; -- There is nothing out of the ordinary here.
					   YOU_FIND_NOTHING = 7218; -- You find nothing. 
					   
IT_SEEMS_TO_BE_LOCKED_BY_POWERFUL_MAGIC = 7174; -- A door... It seems to be locked by powerful magic.
               THE_3_ITEMS_GLOW_FAINTLY = 7175; -- The Coruscant rosary, Black Matinee Necklace and Silver bell glow faintly.
           THE_MAGICITE_GLOWS_OMINOUSLY = 7217; -- The magicite glows ominously.
        CANNOT_BE_OPENED_FROM_THIS_SIDE = 7179; -- It cannot be opened from this side!
        
DIAMOND_QUADAV_ENGAGE = 7219; -- Gwa-ha-ha, puny peoples! Ou-ur king never forge-ets a gru-udge. He'll gri-ind you into pa-aste! 
 DIAMOND_QUADAV_DEATH = 7220; -- Glo-ory to the Adamantking!     
   QUADAV_KING_ENGAGE = 7221; -- Childre-en of Altana? I will ba-athe in your blood as I did at the Ba-attle of Jeuno!
    QUADAV_KING_DEATH = 7222; -- I a-am fini-ished. Hear me, wa-arriors of the Quadav! The throne of the Adamantking and the line of Za'Dha pa-asses to my bro-other...

