--Automatically generated by SWGEmu Spawn Tool v0.12 loot editor.

nightsister_layer = {
	minimumLevel = 0,
	maximumLevel = -1,
	customObjectName = "",
	directObjectTemplate = "object/tangible/component/armor/armor_layer_nightsister.iff",
	craftingValues = {
		{"hit_points",1000,1000,0, true},
		{"armor_effectiveness",3,6,10},
		{"armor_action_encumbrance",-14,-28,0},
		{"armor_rating",1,1,0, true},
		{"useCount",1,11,0},
	},
	customizationStringNames = {},
	customizationValues = {}
}

addLootItemTemplate("nightsister_layer", nightsister_layer)