-----------------------------------	
-- Geirskogul	
-- Polearm weapon skill	
-- Skill Level: N/A	
-- Gae Assail/Gungnir: Shock Spikes.	
-- This weapon skill is only available with the stage 5 relic Polearm Gungnir, within Dynamis with the stage 4 Gae Assail, or by activating the latent effect on the Skogul Lance.	
-- Aligned with the Light Gorget, Aqua Gorget & Snow Gorget.	
-- Aligned with the Light Belt, Aqua Belt & Snow Belt.	
-- Element: None	
-- Modifiers: AGI:60%	
-- 100%TP    200%TP    300%TP	
-- 3.00      3.00      3.00	
-----------------------------------	
	
require("scripts/globals/status");	
require("scripts/globals/settings");	
require("scripts/globals/weaponskills");	
-----------------------------------	
	
function OnUseWeaponSkill(player, target, wsID)	
	
	local params = {};
	params.numHits = 1;
	params.ftp100 = 3; params.ftp200 = 3; params.ftp300 = 3;
	params.str_wsc = 0.0; params.dex_wsc = 0.0; params.vit_wsc = 0.0; params.agi_wsc = 0.6; params.int_wsc = 0.0; params.mnd_wsc = 0.0; params.chr_wsc = 0.0;
	params.crit100 = 0.0; params.crit200 = 0.0; params.crit300 = 0.0;
	params.canCrit = false;
	params.acc100 = 0.0; params.acc200= 0.0; params.acc300= 0.0;
	params.atkmulti = 1;
	local damage, criticalHit, tpHits, extraHits = doPhysicalWeaponskill(player, target, params);
	if((player:getEquipID(SLOT_MAIN) == 18300) and (player:getMainJob() == JOB_DRG)) then
		if(damage > 0) then	
			if(player:getTP() == 300) then
				player:addStatusEffect(EFFECT_AFTERMATH, 6, 0, 60, 0, 7);
			end
		end
	end
	return tpHits, extraHits, criticalHit, damage;
	
end	
