-----------------------------------------
-- ID: 5924
-- Item: Smoldering Salisbury Steak
-- Food Effect: 180 Min, All Races
-----------------------------------------
-- HP +30
-- Strength +7
-- Intelligence -5
-- Attack % 20 Cap 160
-- Ranged Attack %20 Cap 160
-- Dragon Killer +5
-----------------------------------------

require("scripts/globals/status");

-----------------------------------------
-- OnItemCheck
-----------------------------------------

function onItemCheck(target)
local result = 0;
	if (target:hasStatusEffect(EFFECT_FOOD) == true) then
		result = 246;
	end
return result;
end;

-----------------------------------------
-- OnItemUse
-----------------------------------------

function onItemUse(target)
	target:addStatusEffect(EFFECT_FOOD,0,0,10800,5924);
end;

-----------------------------------
-- onEffectGain Action
-----------------------------------

function onEffectGain(target,effect)
	target:addMod(MOD_HP, 30);
	target:addMod(MOD_STR, 7);
	target:addMod(MOD_INT, -5);
	target:addMod(MOD_FOOD_ATTP, 20);
	target:addMod(MOD_FOOD_ATT_CAP, 160);
	target:addMod(MOD_FOOD_RATTP, 20);
	target:addMod(MOD_FOOD_RATT_CAP, 160);
	target:addMod(MOD_DRAGON_KILLER, 5);
end;

-----------------------------------------
-- onEffectLose Action
-----------------------------------------

function onEffectLose(target,effect)
	target:delMod(MOD_HP, 30);
	target:delMod(MOD_STR, 7);
	target:delMod(MOD_INT, -5);
	target:delMod(MOD_FOOD_ATTP, 20);
	target:delMod(MOD_FOOD_ATT_CAP, 160);
	target:delMod(MOD_FOOD_RATTP, 20);
	target:delMod(MOD_FOOD_RATT_CAP, 160);
	target:delMod(MOD_DRAGON_KILLER, 5);
end;
