---@meta

---@class AdminContextMenu
AdminContextMenu = {}

---@return any
function AdminContextMenu.onTriggerThunderUI(playerObj) end
---@return any
function AdminContextMenu.doMenu(player, context, worldobjects, test) end
---@return any
function AdminContextMenu.onTeleportUI(playerObj) end
---@return any
function AdminContextMenu.onRemoveItemTool(playerObj) end
---@return any
function AdminContextMenu.onSpawnVehicle(playerObj) end
---@return any
function AdminContextMenu.onHordeManager(square, player) end
---@return any
function AdminContextMenu.onDebugColor(playerObj, vehicle) end
---@return any
function AdminContextMenu.onDebugBlood(playerObj, vehicle) end
---@return any
function AdminContextMenu.OnGetDoorKey(worldobjects, door, player) end
---@return any
function AdminContextMenu.OnDoorLock(worldobjects, door) end
---@return any
function AdminContextMenu.OnSetDoorKeyID(worldobjects, door) end
---@return any
function AdminContextMenu.OnSetDoorKeyIDRandom(worldobjects, door) end
---@return any
function AdminContextMenu.setForceLockDoor(worldobjects, door, player) end
---@return any
function AdminContextMenu.OnSetDoorKeyIDBuilding(worldobjects, door) end
---@return any
function AdminContextMenu.OnRemoveAllZombiesClient(zombie) end
---@return any
function AdminContextMenu.onMakeNoise(square, playerObj, radius, volume) end
