---------------------------------------------
--  Acid Breath
--
--  Description: Deals Water damage to enemies in a fan-shaped area of effect. Additional effect: STR Down
--  Type: Breath
--  Utsusemi/Blink absorb: Ignores shadows
--  Range: Unknown cone
--  Notes:
---------------------------------------------

require("/scripts/globals/settings");
require("/scripts/globals/status");
require("/scripts/globals/monstertpmoves");

---------------------------------------------

function OnMobSkillCheck(target,mob,skill)
	return 0;
end;

function OnMobWeaponSkill(target, mob, skill)
	local typeEffect = EFFECT_STR_DOWN;
	local power = 20;
	local tick = 3;
	local duration = power * tick;

	MobStatusEffectMove(mob, target, typeEffect, power, tick, duration);

    local dmgmod = MobBreathMove(mob, target, 0.1, 1, ELE_WATER, 200);

	local dmg = MobFinalAdjustments(dmgmod,mob,skill,target,MOBSKILL_BREATH,MOBPARAM_WATER,MOBPARAM_IGNORE_SHADOWS);
	target:delHP(dmg);
	return dmg;
end;
