-- Load core functions
dofile(CORE_DIRECTORY .. "/libs/functions/bit.lua")
dofile(CORE_DIRECTORY .. "/libs/functions/combat.lua")
dofile(CORE_DIRECTORY .. "/libs/functions/constants.lua")
dofile(CORE_DIRECTORY .. "/libs/functions/container.lua")
dofile(CORE_DIRECTORY .. "/libs/functions/creature.lua")
dofile(CORE_DIRECTORY .. "/libs/functions/functions.lua")
dofile(CORE_DIRECTORY .. "/libs/functions/game.lua")
dofile(CORE_DIRECTORY .. "/libs/functions/item.lua")
dofile(CORE_DIRECTORY .. "/libs/functions/itemtype.lua")
dofile(CORE_DIRECTORY .. "/libs/functions/monster.lua")
dofile(CORE_DIRECTORY .. "/libs/functions/party.lua")
dofile(CORE_DIRECTORY .. "/libs/functions/player.lua")
dofile(CORE_DIRECTORY .. "/libs/functions/position.lua")
dofile(CORE_DIRECTORY .. "/libs/functions/string.lua")
dofile(CORE_DIRECTORY .. "/libs/functions/tables.lua")
dofile(CORE_DIRECTORY .. "/libs/functions/talkaction.lua")
dofile(CORE_DIRECTORY .. "/libs/functions/teleport.lua")
dofile(CORE_DIRECTORY .. "/libs/functions/tile.lua")
dofile(CORE_DIRECTORY .. "/libs/functions/quests.lua")
dofile(CORE_DIRECTORY .. "/libs/functions/revscriptsys.lua")
dofile(CORE_DIRECTORY .. "/libs/functions/vocation.lua")
dofile(CORE_DIRECTORY .. "/libs/functions/spectators.lua")
dofile(CORE_DIRECTORY .. "/libs/functions/lever.lua")
dofile(CORE_DIRECTORY .. "/libs/functions/spawn.lua")
