-----------------------------------------
-- ID: 5142
-- Item: serving_of_bison_steak
-- Food Effect: 180Min, All Races
-----------------------------------------
-- Strength 6
-- Agility 1
-- Intelligence -3
-- Attack % 18
-- Attack Cap 90
-- Ranged ATT % 18
-- Ranged ATT Cap 90
-- Lizard Killer 5
-----------------------------------------

require("scripts/globals/status");

-----------------------------------------
-- OnItemCheck
-----------------------------------------

function onItemCheck(target)
local result = 0;
	if (target:hasStatusEffect(EFFECT_FOOD) == true) then
		result = 246;
	end
return result;
end;

-----------------------------------------
-- OnItemUse
-----------------------------------------

function onItemUse(target)
	target:addStatusEffect(EFFECT_FOOD,0,0,10800,5142);
end;

-----------------------------------------
-- onEffectGain Action
-----------------------------------------

function onEffectGain(target,effect)
	target:addMod(MOD_STR, 6);
	target:addMod(MOD_AGI, 1);
	target:addMod(MOD_INT, -3);
	target:addMod(MOD_FOOD_ATTP, 18);
	target:addMod(MOD_FOOD_ATT_CAP, 90);
	target:addMod(MOD_FOOD_RATTP, 18);
	target:addMod(MOD_FOOD_RATT_CAP, 90);
	target:addMod(MOD_LIZARD_KILLER, 5);
end;

-----------------------------------------
-- onEffectLose Action
-----------------------------------------

function onEffectLose(target,effect)
	target:delMod(MOD_STR, 6);
	target:delMod(MOD_AGI, 1);
	target:delMod(MOD_INT, -3);
	target:delMod(MOD_FOOD_ATTP, 18);
	target:delMod(MOD_FOOD_ATT_CAP, 90);
	target:delMod(MOD_FOOD_RATTP, 18);
	target:delMod(MOD_FOOD_RATT_CAP, 90);
	target:delMod(MOD_LIZARD_KILLER, 5);
end;
