Locales["fr_lang"] = {
    quantity = "Quantity: ",
    placeholder = "0",
    submit = "Submit",
    back = "Back",
    close = "Close",
    to = ":00~q~ to ~o~",
    hundred = ":00",
    hours = " is open from ~o~",
    Player_Syringe = 'Le joueur a utilisé une seringue',
    Used_Syringe = 'a utilisé une seringue sur ',
    Received = "Vous avez pris ",
    Missing = 'Il vous manque un ',
    You_Used = 'Vous avez utilisé un ',
    Open_Cabinet = 'Ouvrir le placard',
    player_not_unconscious = 'Le patient n’est pas inconscient',
    LeftLeg = 'Jambe gauche',
    LeftArm = 'Bras gauche',
    RightLeg = 'Jambe droite',
    RightArm = 'Bras droit',
    Stomach = 'Estomac',
    Chest = 'Poitrine',
    Stomach_Chest = 'Estomac et poitrine',
    None = 'Aucun',
    Pulse = 'Pulse : ',
    Injury = 'Injury : ',
    lastInjury = 'Last Injury : ',
    Wound = "Wound Type : ",
    lastWound = 'Last Wound Type : ',
    PlayerMenu = 'Medical',
    DoctorMenu = 'Medical',
    not_near_player = 'Aucun patient à proximité',
    calldoctor = "Médecin appelé",
    notdead = "Vous n'êtes pas mort",
    missground = "Le médecin n'a pas trouvé le sol, appelez un autre",
    revived = "Vous avez été réanimé pour ",
    notenough = "You do not have enough money!",
    doctoractive = "Un médecin est disponible, /alerte à la place",
    doctoractive2 = "A Doctor is available, use voice instead",
    you_do_not_have_job = "Vous n'avez pas le travail nécessaire",
    cooldown = "Veuillez attendre ",
    doctorBag = "Doctors Bag",
    not_enough_space = "Not enough space in inventory!",
    hurt = "Hurt",
    burn = "Burn",
    cut = "Cut",
    bruise = "Bruise",
    shot = "Gunshot",
    myStats = "My Stats",
    patientStats = "Patient Stats",
    bleeding = "Bleeding: ",
    onPatient = " on your patient",
    onYourself = " on yourself",
    notBleeding = 'You are not bleeding!',
    patientNotBleeding = 'Your patient is not bleeding!',
    distance = "Distance: ",
    meters = " meters",
    tooFarFromPlayer = "You are too far from the patient",
    gold = " gold",
    healprompt = "Heal yourself",
    reviveprompt = "Revive yourself",
    medicAssistant = "Medic Assistant",
    noNeedMedicalAssistance = "You don't need medical assistance",
    notEnoughMoney = "You don't have enough money, you need $",
    medicalAssistantTreated = "The doctor treated you and you paid $",
    medicalAssistantRevive = "You were revived by the doctor and you paid $"
}