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--  Whirlwind
--
--  Description: Deals wind damage to enemies within range. Additional effect: VIT Down.
--  Type: Magical (Wind)
--
--
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require("/scripts/globals/settings");
require("/scripts/globals/status");
require("/scripts/globals/monstertpmoves");
---------------------------------------------
function OnMobSkillCheck(target,mob,skill)
    return 0;
end;

function OnMobWeaponSkill(target, mob, skill)
    local typeEffect = EFFECT_VIT_DOWN;

    MobStatusEffectMove(mob, target, typeEffect, 10, 3, 120);

    local dmgmod = 1;
    local info = MobMagicalMove(mob,target,skill,mob:getWeaponDmg()*4,ELE_WIND,dmgmod,TP_NO_EFFECT);
    local dmg = MobFinalAdjustments(info.dmg,mob,skill,target,MOBSKILL_MAGICAL,MOBPARAM_WIND,MOBPARAM_IGNORE_SHADOWS);
    target:delHP(dmg);
    return dmg;
end;
