-----------------------------------
-- Area: Bastok Markets
-- NPC: Harmodios
-- Standard Merchant NPC
-- @pos -79.928 -4.824 -135.114 235
-----------------------------------
package.loaded["scripts/zones/Bastok_Markets/TextIDs"] = nil;
-----------------------------------

require("scripts/globals/shop");
require("scripts/globals/quests");
require("scripts/zones/Bastok_Markets/TextIDs");

-----------------------------------
-- onTrade Action
-----------------------------------

function onTrade(player,npc,trade)
end; 

-----------------------------------
-- onTrigger Action
-----------------------------------

function onTrigger(player,npc)
	
	local WildcatBastok = player:getVar("WildcatBastok");
	
	if (player:getQuestStatus(BASTOK,LURE_OF_THE_WILDCAT_BASTOK) == QUEST_ACCEPTED and player:getMaskBit(WildcatBastok,10) == false) then
		player:startEvent(0x01ae);
	else
	
		player:showText(npc,HARMODIOS_SHOP_DIALOG);
		stock = {
			0x43C3,   990,1,     --Piccolo
	
			0x43C0,   219,2,     --Cornette
			0x43C9,    43,2,     --Maple Harp
			0x13B1, 69120,2,     --Scroll of Vital Etude
			0x13B2, 66240,2,     --Scroll of Swift Etude
			0x13B3, 63360,2,     --Scroll of Sage Etude
			0x13B4, 56700,2,     --Scroll of Logical Etude
			0x13AF, 79560,2,     --Scroll of Herculean Etude
			0x13B0, 76500,2,     --Scroll of Uncanny Etude
	
			0x43C7,  4644,3,     --Gemshorn
			0x43C1,    43,3,     --Flute
			0x13B5, 54000,3      --Scroll of Bewitching Etude
		}
		showNationShop(player, BASTOK, stock);
	
	end
end; 

-----------------------------------
-- onEventUpdate
-----------------------------------

function onEventUpdate(player,csid,option)
--printf("CSID: %u",csid);
--printf("RESULT: %u",option);
end;

-----------------------------------
-- onEventFinish
-----------------------------------

function onEventFinish(player,csid,option)
--printf("CSID: %u",csid);
--printf("RESULT: %u",option);

	if (csid == 0x01ae) then
		player:setMaskBit(player:getVar("WildcatBastok"),"WildcatBastok",10,true);
	end

end;
