-- Variable TextID   Description text

-- General Texts
   ITEM_CANNOT_BE_OBTAINED = 6376; -- You cannot obtain the item <item> come back again after sorting your inventory
FULL_INVENTORY_AFTER_TRADE = 6378; -- You cannot obtain the <item>. Try trading again after sorting your inventory
             ITEM_OBTAINED = 6379; -- Obtained: <item>
              GIL_OBTAINED = 6380; -- Obtained <number> gil
          KEYITEM_OBTAINED = 6382; -- Obtained key item: <keyitem>
            ITEMS_OBTAINED = 6388; -- You obtain <param2 number> <param1 item>
    FISHING_MESSAGE_OFFSET = 7174; -- You can't fish here

-- Other dialog
NOTHING_OUT_OF_ORDINARY = 6393; -- There is nothing out of the ordinary here.

-- Treasure Coffer/Chest Dialog
CHEST_UNLOCKED = 7273; -- You unlock the chest!
    CHEST_FAIL = 7274; -- Fails to open the chest. 
    CHEST_TRAP = 7275; -- The chest was trapped! 
    CHEST_WEAK = 7276; -- You cannot open the chest when you are in a weakened state.
   CHEST_MIMIC = 7277; -- The chest was a mimic! 
  CHEST_MOOGLE = 7278; -- You cannot open the chest while participating in the moogle event.
CHEST_ILLUSION = 7279; -- The chest was but an illusion...
  CHEST_LOCKED = 7280; -- The chest appears to be locked.
    
-- Sahagin Key Door Texts
 SAHAGIN_DOOR_INSIDE = 7291; -- The door is tightly shut.
SAHAGIN_DOOR_OUTSIDE = 7292; -- This door has an oddly shaped keyhole. It looks as if once you enter, you may not be able to get out the way you came in.
 SAHAGIN_DOOR_TRADED = 7293; -- The <item> breaks!

-- Secret Door Texts; The first five are the same for each door, with the 6th and 7th being unique
    FIRST_CHECK = 7297; -- You do not see anything out of the ordinary.
   SECOND_CHECK = 7298; -- You do not see anything out of the ordinary...
    THIRD_CHECK = 7299; -- It looks like a rock wall.
   FOURTH_CHECK = 7300; -- It looks like a rock wall...
    FIFTH_CHECK = 7301; -- You see a small indentation in the wall.
   SILVER_CHECK = 7302; -- You see something silver glittering around the indentation.
  MYTHRIL_CHECK = 7303; -- You find something that looks like mythril dust scattered about the indentation.
     GOLD_CHECK = 7304; -- You see something gold glittering around the indentation.
COMPLETED_CHECK = 7306; -- It is a door you can open using (insert item ID here).


