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-- Crystal Rain
-- Invokes the power of a crystal to deal Light damage to targets in an area of effect.
-- Range: 15' radial
---------------------------------------------------

require("/scripts/globals/settings");
require("/scripts/globals/status");
require("/scripts/globals/monstertpmoves");

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function OnMobSkillCheck(target,mob,skill)
	return 0;
end;

function OnMobWeaponSkill(target, mob, skill)
	local dmgmod = 1;
	local accmod = 1;
	local info = MobMagicalMove(mob,target,skill,mob:getWeaponDmg()*3,ELE_LIGHT,dmgmod,TP_MAB_BONUS,1);
	local dmg = MobFinalAdjustments(info.dmg,mob,skill,target,MOBSKILL_MAGICAL,MOBPARAM_LIGHT,MOBPARAM_WIPE_SHADOWS);
	target:delHP(dmg);
	return dmg;
end;
