local F, C = unpack(select(2, ...))

C.modules["Blizzard_EncounterJournal"] = function()
		EncounterJournalEncounterFrameInfo:DisableDrawLayer("BACKGROUND")
		EncounterJournal:DisableDrawLayer("BORDER")
		EncounterJournalInset:DisableDrawLayer("BORDER")
		EncounterJournalNavBar:DisableDrawLayer("BORDER")
		EncounterJournalSearchResults:DisableDrawLayer("BORDER")
		EncounterJournal:DisableDrawLayer("OVERLAY")
		EncounterJournalInstanceSelectDungeonTab:DisableDrawLayer("OVERLAY")
		EncounterJournalInstanceSelectRaidTab:DisableDrawLayer("OVERLAY")

		EncounterJournalPortrait:Hide()
		EncounterJournalInstanceSelectBG:Hide()
		EncounterJournalNavBar:GetRegions():Hide()
		EncounterJournalNavBarOverlay:Hide()
		EncounterJournalBg:Hide()
		EncounterJournalTitleBg:Hide()
		EncounterJournalInsetBg:Hide()
		EncounterJournalInstanceSelectDungeonTabMid:Hide()
		EncounterJournalInstanceSelectDungeonTabLeft:Hide()
		EncounterJournalInstanceSelectDungeonTabRight:Hide()
		EncounterJournalInstanceSelectRaidTabMid:Hide()
		EncounterJournalInstanceSelectRaidTabLeft:Hide()
		EncounterJournalInstanceSelectRaidTabRight:Hide()
		EncounterJournalNavBarHomeButtonLeft:Hide()
		for i = 8, 10 do
			select(i, EncounterJournalInstanceSelectDungeonTab:GetRegions()):SetAlpha(0)
			select(i, EncounterJournalInstanceSelectRaidTab:GetRegions()):SetAlpha(0)
		end
		EncounterJournalEncounterFrameInfoModelFrameShadow:Hide()
		EncounterJournalEncounterFrameInfoModelFrame.dungeonBG:Hide()
		EncounterJournalEncounterFrameInfoDifficultyUpLeft:SetAlpha(0)
		EncounterJournalEncounterFrameInfoDifficultyUpRIGHT:SetAlpha(0)
		EncounterJournalEncounterFrameInfoDifficultyDownLeft:SetAlpha(0)
		EncounterJournalEncounterFrameInfoDifficultyDownRIGHT:SetAlpha(0)
		select(5, EncounterJournalEncounterFrameInfoDifficulty:GetRegions()):Hide()
		select(6, EncounterJournalEncounterFrameInfoDifficulty:GetRegions()):Hide()
		EncounterJournalEncounterFrameInfoLootScrollFrameFilterToggleUpLeft:SetAlpha(0)
		EncounterJournalEncounterFrameInfoLootScrollFrameFilterToggleUpRIGHT:SetAlpha(0)
		EncounterJournalEncounterFrameInfoLootScrollFrameFilterToggleDownLeft:SetAlpha(0)
		EncounterJournalEncounterFrameInfoLootScrollFrameFilterToggleDownRIGHT:SetAlpha(0)
		select(5, EncounterJournalEncounterFrameInfoLootScrollFrameFilterToggle:GetRegions()):Hide()
		select(6, EncounterJournalEncounterFrameInfoLootScrollFrameFilterToggle:GetRegions()):Hide()
		EncounterJournalSearchResultsBg:Hide()

		F.SetBD(EncounterJournal)
		F.CreateBD(EncounterJournalSearchResults, .75)

		EncounterJournalEncounterFrameInfoBossTab:ClearAllPoints()
		EncounterJournalEncounterFrameInfoBossTab:SetPoint("TOPRIGHT", EncounterJournalEncounterFrame, "TOPRIGHT", 74, 20)
		EncounterJournalEncounterFrameInfoLootTab:ClearAllPoints()
		EncounterJournalEncounterFrameInfoLootTab:SetPoint("TOP", EncounterJournalEncounterFrameInfoBossTab, "BOTTOM", 0, -2)
		EncounterJournalEncounterFrameInfoModelTab:ClearAllPoints()
		EncounterJournalEncounterFrameInfoModelTab:SetPoint("TOP", EncounterJournalEncounterFrameInfoLootTab, "BOTTOM", 0, -2)

		local tabs = {EncounterJournalEncounterFrameInfoBossTab, EncounterJournalEncounterFrameInfoLootTab, EncounterJournalEncounterFrameInfoModelTab}
		for _, tab in pairs(tabs) do
			tab:SetScale(.75)

			tab:SetBackdrop({
				bgFile = C.media.backdrop,
				edgeFile = C.media.backdrop,
				edgeSize = 1 / .75,
			})

			tab:SetBackdropColor(0, 0, 0, .5)
			tab:SetBackdropBorderColor(0, 0, 0)

			tab:SetNormalTexture("")
			tab:SetPushedTexture("")
			tab:SetDisabledTexture("")
			tab:SetHighlightTexture("")
		end

		EncounterJournalInstanceSelectScrollFrameScrollChildInstanceButton1:SetNormalTexture("")
		EncounterJournalInstanceSelectScrollFrameScrollChildInstanceButton1:SetHighlightTexture("")
		EncounterJournalInstanceSelectScrollFrameScrollChildInstanceButton1:SetPushedTexture("")

		do
			local bg = CreateFrame("Frame", nil, EncounterJournalInstanceSelectScrollFrameScrollChildInstanceButton1)
			bg:SetPoint("TOPLEFT", 4, -4)
			bg:SetPoint("BOTTOMRIGHT", -5, 3)
			F.CreateBD(bg, 0)
		end

		local index = 2

		local function listInstances()
			while true do
				local bu = EncounterJournal.instanceSelect.scroll.child["instance"..index]
				if not bu then return end

				bu:SetNormalTexture("")
				bu:SetHighlightTexture("")
				bu:SetPushedTexture("")

				local bg = CreateFrame("Frame", nil, bu)
				bg:SetPoint("TOPLEFT", 4, -4)
				bg:SetPoint("BOTTOMRIGHT", -5, 3)
				F.CreateBD(bg, 0)

				index = index + 1
			end
		end

		hooksecurefunc("EncounterJournal_ListInstances", listInstances)
		listInstances()

	-- [[ Encounter frame ]]

	EncounterJournalEncounterFrameInfoOverviewScrollFrameScrollChildHeader:Hide()
	EncounterJournalEncounterFrameInfoOverviewScrollFrameScrollChildTitle:SetFontObject("GameFontNormalLarge")

	EncounterJournalEncounterFrameInfoEncounterTitle:SetTextColor(1, 1, 1)
	EncounterJournalEncounterFrameInstanceFrameLoreScrollFrameScrollChildLore:SetTextColor(1, 1, 1)
	EncounterJournalEncounterFrameInfoDetailsScrollFrameScrollChildDescription:SetTextColor(1, 1, 1)
	EncounterJournalEncounterFrameInfoOverviewScrollFrameScrollChildLoreDescription:SetTextColor(1, 1, 1)
	EncounterJournalEncounterFrameInfoOverviewScrollFrameScrollChildTitle:SetTextColor(1, 1, 1)
	EncounterJournalEncounterFrameInfoOverviewScrollFrameScrollChild.overviewDescription.Text:SetTextColor(1, 1, 1)

	F.CreateBDFrame(EncounterJournalEncounterFrameInfoModelFrame, .25)

	EncounterJournalEncounterFrameInfoCreatureButton1:SetPoint("TOPLEFT", EncounterJournalEncounterFrameInfoModelFrame, 0, -35)

	do
		local numBossButtons = 1
		local bossButton

		hooksecurefunc("EncounterJournal_DisplayInstance", function()
			bossButton = _G["EncounterJournalBossButton"..numBossButtons]
			while bossButton do
				F.Reskin(bossButton, true)

				bossButton.text:SetTextColor(1, 1, 1)
				bossButton.text.SetTextColor = F.dummy

				local hl = bossButton:GetHighlightTexture()
				hl:SetTexture(r, g, b, .2)
				hl:SetPoint("TOPLEFT", 2, -1)
				hl:SetPoint("BOTTOMRIGHT", 0, 1)

				bossButton.creature:SetPoint("TOPLEFT", 0, -4)

				numBossButtons = numBossButtons + 1
				bossButton = _G["EncounterJournalBossButton"..numBossButtons]
			end

			-- move last tab
			local _, point = EncounterJournalEncounterFrameInfoModelTab:GetPoint()
			EncounterJournalEncounterFrameInfoModelTab:SetPoint("TOP", point, "BOTTOM", 0, 1)
		end)
	end

	-- [[ Side tabs ]]

	EncounterJournalEncounterFrameInfoOverviewTab:ClearAllPoints()
	EncounterJournalEncounterFrameInfoOverviewTab:SetPoint("TOPLEFT", EncounterJournalEncounterFrameInfo, "TOPRIGHT", 9, -35)
	EncounterJournalEncounterFrameInfoLootTab:ClearAllPoints()
	EncounterJournalEncounterFrameInfoLootTab:SetPoint("TOP", EncounterJournalEncounterFrameInfoOverviewTab, "BOTTOM", 0, 1)
	EncounterJournalEncounterFrameInfoBossTab:ClearAllPoints()
	EncounterJournalEncounterFrameInfoBossTab:SetPoint("TOP", EncounterJournalEncounterFrameInfoLootTab, "BOTTOM", 0, 1)

	local tabs = {EncounterJournalEncounterFrameInfoOverviewTab, EncounterJournalEncounterFrameInfoLootTab, EncounterJournalEncounterFrameInfoBossTab, EncounterJournalEncounterFrameInfoModelTab}
	for _, tab in pairs(tabs) do
		tab:SetScale(.75)

		tab:SetBackdrop({
			bgFile = C.media.backdrop,
			edgeFile = C.media.backdrop,
			edgeSize = 1 / .75,
		})

		tab:SetBackdropColor(0, 0, 0, .5)
		tab:SetBackdropBorderColor(0, 0, 0)

		tab:SetNormalTexture("")
		tab:SetPushedTexture("")
		tab:SetDisabledTexture("")
		tab:SetHighlightTexture("")
	end
	------------------------ 
		EncounterJournalEncounterFrameInstanceFrameLoreScrollFrameScrollChildLore:SetTextColor(1, 1, 1)
		EncounterJournalEncounterFrameInstanceFrameLoreScrollFrameScrollChildLore:SetShadowOffset(1, -1)
		EncounterJournalEncounterFrameInfoDetailsScrollFrameScrollChildDescription:SetTextColor(1, 1, 1)
		EncounterJournalEncounterFrameInfoDetailsScrollFrameScrollChildDescription:SetShadowOffset(1, -1)
		EncounterJournalEncounterFrameInfoEncounterTitle:SetTextColor(1, 1, 1)

		F.CreateBDFrame(EncounterJournalEncounterFrameInfoModelFrame, .25)

		hooksecurefunc("EncounterJournal_DisplayInstance", function()
			local bossIndex = 1;
			local name, description, bossID, _, link = EJ_GetEncounterInfoByIndex(bossIndex)
			while bossID do
				local bossButton = _G["EncounterJournalBossButton"..bossIndex]

				if not bossButton.reskinned then
					bossButton.reskinned = true

					F.Reskin(bossButton, true)
					bossButton.text:SetTextColor(1, 1, 1)
					bossButton.text.SetTextColor = F.dummy
				end


				bossIndex = bossIndex + 1
				name, description, bossID, _, link = EJ_GetEncounterInfoByIndex(bossIndex)
			end
		end)

		hooksecurefunc("EncounterJournal_ToggleHeaders", function()
			local index = 1
			local name = "EncounterJournalInfoHeader"..index
			local header = _G[name]
			while header do
				if not header.reskinned then
					header.reskinned = true

					header.flashAnim.Play = F.dummy

					header.description:SetTextColor(1, 1, 1)
					header.description:SetShadowOffset(1, -1)
					header.button.title:SetTextColor(1, 1, 1)
					header.button.title.SetTextColor = F.dummy
					header.button.expandedIcon:SetTextColor(1, 1, 1)
					header.button.expandedIcon.SetTextColor = F.dummy
					header.descriptionBG:SetAlpha(0)
					header.descriptionBGBottom:SetAlpha(0)

					F.Reskin(header.button, true)

					header.button.abilityIcon:SetTexCoord(.08, .92, .08, .92)

					_G[name.."HeaderButtonELeftUp"]:SetAlpha(0)
					_G[name.."HeaderButtonERightUp"]:SetAlpha(0)
					_G[name.."HeaderButtonEMidUp"]:SetAlpha(0)
					_G[name.."HeaderButtonCLeftUp"]:SetAlpha(0)
					_G[name.."HeaderButtonCRightUp"]:SetAlpha(0)
					_G[name.."HeaderButtonCMidUp"]:SetAlpha(0)
					_G[name.."HeaderButtonELeftDown"]:SetAlpha(0)
					_G[name.."HeaderButtonERightDown"]:SetAlpha(0)
					_G[name.."HeaderButtonEMidDown"]:SetAlpha(0)
					_G[name.."HeaderButtonCLeftDown"]:SetAlpha(0)
					_G[name.."HeaderButtonCRightDown"]:SetAlpha(0)
					_G[name.."HeaderButtonCMidDown"]:SetAlpha(0)
					_G[name.."HeaderButtonHighlightLeft"]:Hide()
					_G[name.."HeaderButtonHighlightMid"]:Hide()
					_G[name.."HeaderButtonHighlightRight"]:Hide()

					header.button.bg = header.button:CreateTexture(nil, "BACKGROUND")
					header.button.bg:SetPoint("TOPLEFT", header.button.abilityIcon, -1, 1)
					header.button.bg:SetPoint("BOTTOMRIGHT", header.button.abilityIcon, 1, -1)
					header.button.bg:SetTexture(C.media.backdrop)
					header.button.bg:SetVertexColor(0, 0, 0)
				end

				if header.button.abilityIcon:IsShown() then
					header.button.bg:Show()
				else
					header.button.bg:Hide()
				end

				index = index + 1
				name = "EncounterJournalInfoHeader"..index
				header = _G[name]
			end
		end)

	hooksecurefunc("EncounterJournal_SetUpOverview", function(self, role, index)
		local header = self.overviews[index]
		if not header.styled then
			header.flashAnim.Play = F.dummy

			header.descriptionBG:SetAlpha(0)
			header.descriptionBGBottom:SetAlpha(0)
			for i = 4, 18 do
				select(i, header.button:GetRegions()):SetTexture("")
			end

			header.button.title:SetTextColor(1, 1, 1)
			header.button.title.SetTextColor = F.dummy
			header.button.expandedIcon:SetTextColor(1, 1, 1)
			header.button.expandedIcon.SetTextColor = F.dummy

			F.Reskin(header.button, true)

			header.styled = true
		end
	end)

	hooksecurefunc("EncounterJournal_SetBullets", function(object, description)
		local parent = object:GetParent()

		if parent.Bullets then
			for _, bullet in pairs(parent.Bullets) do
				if not bullet.styled then
					bullet.Text:SetTextColor(1, 1, 1)
					bullet.styled = true
				end
			end
		end
	end)

		local items = EncounterJournal.encounter.info.lootScroll.buttons

		for i = 1, #items do
			local item = items[i]

			item.boss:SetTextColor(1, 1, 1)
			item.slot:SetTextColor(1, 1, 1)
			item.armorType:SetTextColor(1, 1, 1)

			item.bossTexture:SetAlpha(0)
			item.bosslessTexture:SetAlpha(0)

			item.icon:SetPoint("TOPLEFT", 1, -1)
			item.icon:SetTexCoord(.08, .92, .08, .92)
			item.icon:SetDrawLayer("OVERLAY")
			F.CreateBG(item.icon)

			local bg = CreateFrame("Frame", nil, item)
			bg:SetPoint("TOPLEFT")
			bg:SetPoint("BOTTOMRIGHT", 0, 1)
			bg:SetFrameStrata("BACKGROUND")
			F.CreateBD(bg, 0)

			local tex = item:CreateTexture(nil, "BACKGROUND")
			tex:SetPoint("TOPLEFT")
			tex:SetPoint("BOTTOMRIGHT", -1, 2)
			tex:SetTexture(C.media.backdrop)
			tex:SetVertexColor(0, 0, 0, .25)
		end

		hooksecurefunc("EncounterJournal_SearchUpdate", function()
			local results = EncounterJournal.searchResults.scrollFrame.buttons
			local result

			for i = 1, #results do
				results[i]:SetNormalTexture("")
			end
		end)

		F.Reskin(EncounterJournalNavBarHomeButton)
		F.Reskin(EncounterJournalInstanceSelectDungeonTab)
		F.Reskin(EncounterJournalInstanceSelectRaidTab)
		F.Reskin(EncounterJournalEncounterFrameInfoDifficulty)
		F.Reskin(EncounterJournalEncounterFrameInfoResetButton)
		F.Reskin(EncounterJournalEncounterFrameInfoLootScrollFrameFilterToggle)
		F.ReskinArrow(EncounterJournalInstanceSelectScrollDownButton, "down")
		F.ReskinClose(EncounterJournalCloseButton)
		F.ReskinClose(EncounterJournalSearchResultsCloseButton)
		F.ReskinInput(EncounterJournalSearchBox)
		F.ReskinScroll(EncounterJournalInstanceSelectScrollFrameScrollBar)
		F.ReskinScroll(EncounterJournalEncounterFrameInstanceFrameLoreScrollFrameScrollBar)
		F.ReskinScroll(EncounterJournalEncounterFrameInfoBossesScrollFrameScrollBar)
		F.ReskinScroll(EncounterJournalEncounterFrameInfoOverviewScrollFrameScrollBar)
		F.ReskinScroll(EncounterJournalEncounterFrameInfoDetailsScrollFrameScrollBar)
		F.ReskinScroll(EncounterJournalEncounterFrameInfoLootScrollFrameScrollBar)
		F.ReskinScroll(EncounterJournalSearchResultsScrollFrameScrollBar)
end