-----------------------------------
-- Area: Port San d'Oria
-- NPC: Nogelle
-- Starts Lufet's Lake Salt
-----------------------------------
package.loaded["scripts/zones/Port_San_dOria/TextIDs"] = nil;
-----------------------------------

require("scripts/globals/quests");
require("scripts/globals/titles");
require("scripts/zones/Port_San_dOria/TextIDs");

-----------------------------------
-- onTrade Action
-----------------------------------

function onTrade(player,npc,trade)
-- "Flyers for Regine" conditional script
FlyerForRegine = player:getQuestStatus(SANDORIA,FLYERS_FOR_REGINE);

	if (FlyerForRegine == 1) then
		count = trade:getItemCount();
		MagicFlyer = trade:hasItemQty(532,1);
		if (MagicFlyer == true and count == 1) then
			player:messageSpecial(FLYER_REFUSED);
		end
	end
	
	if (player:getQuestStatus(SANDORIA,LUFET_S_LAKE_SALT) == QUEST_ACCEPTED) then
		count = trade:getItemCount();
		LufetSalt = trade:hasItemQty(1019,3);
		if (LufetSalt == true and count == 3) then
			player:tradeComplete();
			player:addFame(SANDORIA,SAN_FAME*30);
			player:addGil(GIL_RATE*600);
			player:addTitle(BEAN_CUISINE_SALTER);
			player:completeQuest(SANDORIA,LUFET_S_LAKE_SALT);
			player:startEvent(0x000b);
		end
	end
end; 

-----------------------------------
-- onTrigger Action
-----------------------------------

function onTrigger(player,npc)

LufetsLakeSalt = player:getQuestStatus(SANDORIA,LUFET_S_LAKE_SALT);

	if (LufetsLakeSalt == 0) then
		player:startEvent(0x000c);
	elseif (LufetsLakeSalt == 1) then
		player:startEvent(0x000a);
	elseif (LufetsLakeSalt == 2) then
		player:startEvent(0x020a);
	end

end;

-----------------------------------
-- onEventUpdate
-----------------------------------

function onEventUpdate(player,csid,option)
--printf("CSID: %u",csid);
--printf("RESULT: %u",option);
end;

-----------------------------------
-- onEventFinish
-----------------------------------

function onEventFinish(player,csid,option)
--printf("CSID: %u",csid);
--printf("RESULT: %u",option);

	if (csid == 0x000c and option == 1) then
		player:addQuest(SANDORIA,LUFET_S_LAKE_SALT);
	elseif (csid == 0x000b) then
		player:messageSpecial(GIL_OBTAINED,GIL_RATE*600);
	end
end;




