---------------------------------------------
--  Zephyr Arrow
--
--  Description: Deals a ranged attack to target. Additional effect: Knockback &amp; Bind
--  Type: Ranged
--  Utsusemi/Blink absorb: Ignores Utsusemi
--  Range: Unknown
--  Notes:
---------------------------------------------

require("/scripts/globals/settings");
require("/scripts/globals/status");
require("/scripts/globals/monstertpmoves");

---------------------------------------------

function OnMobSkillCheck(target,mob,skill)
	return 0;
end;

function OnMobWeaponSkill(target, mob, skill)
	local typeEffect = EFFECT_BIND;

	MobStatusEffectMove(mob, target, typeEffect, 1, 0, 120);

	local numhits = 1;
	local accmod = 4;
	local dmgmod = 5;
	local info = MobPhysicalMove(mob,target,skill,numhits,accmod,dmgmod,TP_DMG_VARIES,1,2,3);
	local dmg = MobFinalAdjustments(info.dmg,mob,skill,target,MOBSKILL_RANGED,MOBPARAM_PIERCE,MOBPARAM_IGNORE_SHADOWS);
	target:delHP(dmg);
	return dmg;
end;
