-----------------------------------------
-- ID: 4326
-- Item: serving_of_frog_flambe
-- Food Effect: 60Min, All Races
-----------------------------------------
-- Dexterity 3
-- Agility 2
-- Mind -2
-- Attack % 14
-- Attack Cap 65
-- Evasion 5
-- Ranged ATT % 14
-- Ranged ATT Cap 65
-----------------------------------------

require("scripts/globals/status");

-----------------------------------------
-- OnItemCheck
-----------------------------------------

function onItemCheck(target)
local result = 0;
	if (target:hasStatusEffect(EFFECT_FOOD) == true) then
		result = 246;
	end
return result;
end;

-----------------------------------------
-- OnItemUse
-----------------------------------------

function onItemUse(target)
	target:addStatusEffect(EFFECT_FOOD,0,0,3600,4326);
end;

-----------------------------------------
-- onEffectGain Action
-----------------------------------------

function onEffectGain(target,effect)
	target:addMod(MOD_DEX, 3);
	target:addMod(MOD_AGI, 2);
	target:addMod(MOD_MND, -2);
	target:addMod(MOD_FOOD_ATTP, 14);
	target:addMod(MOD_FOOD_ATT_CAP, 65);
	target:addMod(MOD_EVA, 5);
	target:addMod(MOD_FOOD_RATTP, 14);
	target:addMod(MOD_FOOD_RATT_CAP, 65);
end;

-----------------------------------------
-- onEffectLose Action
-----------------------------------------

function onEffectLose(target,effect)
	target:delMod(MOD_DEX, 3);
	target:delMod(MOD_AGI, 2);
	target:delMod(MOD_MND, -2);
	target:delMod(MOD_FOOD_ATTP, 14);
	target:delMod(MOD_FOOD_ATT_CAP, 65);
	target:delMod(MOD_EVA, 5);
	target:delMod(MOD_FOOD_RATTP, 14);
	target:delMod(MOD_FOOD_RATT_CAP, 65);
end;
