---@meta

---@class UBP_AINPC_CombatGunState_Reload_C : UBP_AINPC_CombatState_Base_C
---@field UberGraphFrame FPointerToUberGraphFrame
UBP_AINPC_CombatGunState_Reload_C = {}

function UBP_AINPC_CombatGunState_Reload_C:StateEnter() end
function UBP_AINPC_CombatGunState_Reload_C:StateExit() end
---@param EntryPoint int32
function UBP_AINPC_CombatGunState_Reload_C:ExecuteUbergraph_BP_AINPC_CombatGunState_Reload(EntryPoint) end


