---@meta

---@class UCR_PlayerClavicleAdjust_C : UControlRig
---@field ClavicleAdjustFloat float
---@field RigUnit_GetTransform_1_Transform_Rotation FQuat
UCR_PlayerClavicleAdjust_C = {}



---@class URigVMMemory_Literal : URigVMMemoryStorage
---@field RigVMModel___CollapseNode_RigUnit_GetTransform_1_Item__Const FRigElementKey
---@field RigVMModel___CollapseNode_RigUnit_GetTransform_1_Space__Const EBoneGetterSetterMode
---@field RigVMModel___CollapseNode_RigUnit_GetTransform_1_bInitial__Const boolean
---@field RigVMModel___CollapseNode_RigUnit_SetTransform_Item__Const FRigElementKey
---@field RigVMModel___CollapseNode_RigUnit_SetTransform_Value__Const FTransform
---@field RigVMModel___CollapseNode_MathQuaternionFromRotator_Rotator__Const FRotator
---@field RigVMModel___CollapseNode_MathFloatAdd_1_1_B__Const float
---@field RigVMModel___CollapseNode_RigUnit_SetTransform_Weight__Const float
---@field RigVMModel___CollapseNode_RigUnit_SetTransform_bPropagateToChildren__Const boolean
---@field RigVMModel___CollapseNode_RigUnit_SetTransform_1_Value__Const FTransform
---@field RigVMModel___CollapseNode_1_RigUnit_GetTransform_1_Item__Const FRigElementKey
---@field RigVMModel___CollapseNode_1_RigUnit_SetTransform_Item__Const FRigElementKey
---@field RigVMModel___CollapseNode_1_MathFloatMul_B__Const float
URigVMMemory_Literal = {}



---@class URigVMMemory_Work : URigVMMemoryStorage
---@field ExecuteContext_ FControlRigExecuteContext
---@field RigVMModel___CollapseNode_RigUnit_GetTransform_1_Transform FTransform
---@field RigVMModel___CollapseNode_RigUnit_GetTransform_1_CachedIndex TArray<FCachedRigElement>
---@field RigVMModel___CollapseNode_MathQuaternionFromRotator_Result FQuat
---@field RigVMModel___CollapseNode_MathFloatAdd_1_Result float
---@field RigVMModel___CollapseNode_MathQuaternionToRotator_Result FRotator
---@field RigVMModel___CollapseNode_RigUnit_GetTransform_Transform FTransform
---@field RigVMModel___CollapseNode_RigUnit_GetTransform_CachedIndex TArray<FCachedRigElement>
---@field RigVMModel___CollapseNode_MathQuaternionToRotator_Value FQuat
---@field RigVMModel___CollapseNode_MathFloatAdd_1_A float
---@field RigVMModel___CollapseNode_MathFloatAdd_1_B float
---@field RigVMModel___CollapseNode_MathFloatAdd_1_1_Result float
---@field RigVMModel___CollapseNode_MathFloatAdd_1_1_A float
---@field RigVMModel___CollapseNode_MathFloatAdd_Result float
---@field RigVMModel___CollapseNode_MathFloatAdd_A float
---@field RigVMModel___CollapseNode_MathQuaternionFromRotator_Rotator__IO FRotator
---@field RigVMModel___CollapseNode_RigUnit_SetTransform_Value__IO FTransform
---@field RigVMModel___CollapseNode_RigUnit_SetTransform_CachedIndex TArray<FCachedRigElement>
---@field RigVMModel___CollapseNode_RigUnit_GetTransform_2_Transform FTransform
---@field RigVMModel___CollapseNode_RigUnit_GetTransform_2_CachedIndex TArray<FCachedRigElement>
---@field RigVMModel___CollapseNode_RigUnit_SetTransform_1_Value__IO FTransform
---@field RigVMModel___CollapseNode_RigUnit_SetTransform_1_CachedIndex TArray<FCachedRigElement>
---@field RigVMModel___CollapseNode_1_RigUnit_GetTransform_1_Transform FTransform
---@field RigVMModel___CollapseNode_1_RigUnit_GetTransform_1_CachedIndex TArray<FCachedRigElement>
---@field RigVMModel___CollapseNode_1_MathQuaternionFromRotator_Result FQuat
---@field RigVMModel___CollapseNode_1_MathFloatAdd_1_Result float
---@field RigVMModel___CollapseNode_1_MathQuaternionToRotator_Result FRotator
---@field RigVMModel___CollapseNode_1_RigUnit_GetTransform_Transform FTransform
---@field RigVMModel___CollapseNode_1_RigUnit_GetTransform_CachedIndex TArray<FCachedRigElement>
---@field RigVMModel___CollapseNode_1_MathQuaternionToRotator_Value FQuat
---@field RigVMModel___CollapseNode_1_MathFloatAdd_1_A float
---@field RigVMModel___CollapseNode_1_MathFloatMul_Result float
---@field RigVMModel___CollapseNode_1_MathFloatMul_A float
---@field RigVMModel___CollapseNode_1_MathFloatAdd_1_1_Result float
---@field RigVMModel___CollapseNode_1_MathFloatAdd_1_1_A float
---@field RigVMModel___CollapseNode_1_MathFloatAdd_Result float
---@field RigVMModel___CollapseNode_1_MathFloatAdd_A float
---@field RigVMModel___CollapseNode_1_MathQuaternionFromRotator_Rotator__IO FRotator
---@field RigVMModel___CollapseNode_1_RigUnit_SetTransform_Value__IO FTransform
---@field RigVMModel___CollapseNode_1_RigUnit_SetTransform_CachedIndex TArray<FCachedRigElement>
---@field RigVMModel___CollapseNode_1_RigUnit_GetTransform_2_Transform FTransform
---@field RigVMModel___CollapseNode_1_RigUnit_GetTransform_2_CachedIndex TArray<FCachedRigElement>
---@field RigVMModel___CollapseNode_1_RigUnit_SetTransform_1_Value__IO FTransform
---@field RigVMModel___CollapseNode_1_RigUnit_SetTransform_1_CachedIndex TArray<FCachedRigElement>
URigVMMemory_Work = {}



