-----------------------------------
-- Area: Northern San d'Oria
-- NPC: Pirvidiauce
-- Conquest depending medicine seller
-----------------------------------
package.loaded["scripts/zones/Northern_San_dOria/TextIDs"] = nil;
-----------------------------------

require("scripts/globals/settings");
require("scripts/globals/shop");
require("scripts/globals/quests");
require("scripts/zones/Northern_San_dOria/TextIDs");

-----------------------------------
-- onTrade Action
-----------------------------------

function onTrade(player,npc,trade)
-- "Flyers for Regine" conditional script
FlyerForRegine = player:getQuestStatus(SANDORIA,FLYERS_FOR_REGINE);

	if (FlyerForRegine == 1) then
		count = trade:getItemCount();
		MagicFlyer = trade:hasItemQty(532,1);
		if (MagicFlyer == true and count == 1) then
			player:messageSpecial(FLYER_REFUSED);
		end
	end
end;

-----------------------------------
-- onTrigger Action
-----------------------------------

function onTrigger(player,npc)
	player:showText(npc,PIRVIDIAUCE_SHOP_DIALOG);

	stock = {0x32ba,9180,1, --Chestnut Sabbots
			 0x1020,4445,1,	--Ether
			 0x1010,837,1,	--Potion

			 0x43b8,6,2,	--Crossbow bolt
			 0x1037,720,2,	--Echo Drops
			 0x32b9,1462,2,	--Holly Clogs

			 0x1034,284,3,	--Antidote
			 0x32b8,111,3,	--Ash Clogs
			 0x00db,900,3,	--Ceramic Flowerpot
			 0x1036,2335,3,	--Eye Drops
			 0x06ee,1984,3,	--Red Gravel
			 0x43a6,3,3,	--Wooden Arrow
			 0x0b2e,9200,3}	--Kingdom Waystone

	showNationShop(player, SANDORIA, stock);
end; 

-----------------------------------
-- onEventUpdate
-----------------------------------

function onEventUpdate(player,csid,option)
--printf("CSID: %u",csid);
--printf("RESULT: %u",option);
end;

-----------------------------------
-- onEventFinish
-----------------------------------

function onEventFinish(player,csid,option)
--printf("CSID: %u",csid);
--printf("RESULT: %u",option);
end;



