--Copyright (C) 2010 <SWGEmu>


--This File is part of Core3.

--This program is free software; you can redistribute
--it and/or modify it under the terms of the GNU Lesser
--General Public License as published by the Free Software
--Foundation; either version 2 of the License,
--or (at your option) any later version.

--This program is distributed in the hope that it will be useful,
--but WITHOUT ANY WARRANTY; without even the implied warranty of
--MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
--See the GNU Lesser General Public License for
--more details.

--You should have received a copy of the GNU Lesser General
--Public License along with this program; if not, write to
--the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA

--Linking Engine3 statically or dynamically with other modules
--is making a combined work based on Engine3.
--Thus, the terms and conditions of the GNU Lesser General Public License
--cover the whole combination.

--In addition, as a special exception, the copyright holders of Engine3
--give you permission to combine Engine3 program with free software
--programs or libraries that are released under the GNU LGPL and with
--code included in the standard release of Core3 under the GNU LGPL
--license (or modified versions of such code, with unchanged license).
--You may copy and distribute such a system following the terms of the
--GNU LGPL for Engine3 and the licenses of the other code concerned,
--provided that you include the source code of that other code when
--and as the GNU LGPL requires distribution of source code.

--Note that people who make modified versions of Engine3 are not obligated
--to grant this special exception for their modified versions;
--it is their choice whether to do so. The GNU Lesser General Public License
--gives permission to release a modified version without this exception;
--this exception also makes it possible to release a modified version


object_building_player_player_house_naboo_large_style_01 = object_building_player_shared_player_house_naboo_large_style_01:new {
	lotSize = 1,
	baseMaintenanceRate = 50,
	allowedZones = {"corellia", "dantooine", "lok", "naboo", "rori", "talus", "tatooine"},
	publicStructure = 0,
	skillMods = {
		{"private_medical_rating", 100},
		{"private_buff_mind", 100},
		{"private_med_battle_fatigue", 5},
		{"private_safe_logout", 1}
	},
	childObjects = {
		{templateFile = "object/tangible/sign/player/house_address_naboo.iff", x = -6.06, z = 2.25, y = -15.65, ox = 0, oy = 0, oz = 0, ow = -1, cellid = -1, containmentType = -1},
		{templateFile = "object/tangible/terminal/terminal_player_structure.iff", x = 14.85, z = 4.7, y = -1.76, ox = 0, oy = 0.707107, oz = 0, ow = -0.707107, cellid = 2, containmentType = -1},
	},
	shopSigns = {
		{templateFile = "object/tangible/sign/player/house_address_naboo.iff", x = -6.06, z = 2.25, y = -15.65, ox = 0, oy = 0, oz = 0, ow = -1, cellid = -1, containmentType = -1, requiredSkill = "", suiItem = "@player_structure:house_address"},
		{templateFile = "object/tangible/sign/player/shop_sign_s01.iff", x = 0.05, z = 0.5, y = -20, ox = 0, oy = 1, oz = 0, ow =  0, cellid = -1, containmentType = -1, requiredSkill = "crafting_merchant_management_01", suiItem = "@player_structure:shop_sign1"},
		{templateFile = "object/tangible/sign/player/shop_sign_s02.iff", x = 0.05, z = 0.5, y = -20, ox = 0, oy = 1, oz = 0, ow =  0, cellid = -1, containmentType = -1, requiredSkill = "crafting_merchant_management_02", suiItem = "@player_structure:shop_sign2"},
		{templateFile = "object/tangible/sign/player/shop_sign_s03.iff", x = 0.05, z = 0.5, y = -20, ox = 0, oy = 1, oz = 0, ow =  0, cellid = -1, containmentType = -1, requiredSkill = "crafting_merchant_management_03", suiItem = "@player_structure:shop_sign3"},
		{templateFile = "object/tangible/sign/player/shop_sign_s04.iff", x = 0.05, z = 0.5, y = -20, ox = 0, oy = 1, oz = 0, ow =  0, cellid = -1, containmentType = -1, requiredSkill = "crafting_merchant_management_04", suiItem = "@player_structure:shop_sign4"},
	},
	constructionMarker = "object/building/player/construction/construction_player_house_naboo_large_style_01.iff",
	length = 7,
	width = 6
}

ObjectTemplates:addTemplate(object_building_player_player_house_naboo_large_style_01, "object/building/player/player_house_naboo_large_style_01.iff")
