local mod	= DBM:NewMod("BoTrash", "DBM-BastionTwilight")
local L		= mod:GetLocalizedStrings()

mod:SetRevision(("$Revision: 145 $"):sub(12, -3))
mod:SetModelID(37193)
mod:SetZone()
mod.isTrashMod = true

mod:RegisterEvents(
	"SPELL_CAST_SUCCESS",
	"SPELL_AURA_APPLIED",
	"SPELL_AURA_REMOVED",
	"SPELL_CAST_START"
)

local warnVolcanicWrath		= mod:NewSpellAnnounce(87903, 4)--This is nasty volcano aoe that's channeled that will wipe raid on trash if not interrupted.
local warnFrostWhirl		= mod:NewSpellAnnounce(93340, 4)--This is nasty frost whirl elementals do before ascendant Council.
local warnFlameStrike		= mod:NewTargetAnnounce(93362, 4)--This is Flame strike we need to not stand in unless we're dispeling frost dudes shield.
local warnRupture			= mod:NewTargetAnnounce(93377, 4)--This is twilight rupture the big guys do in hallway before halfus.

local specWarnVolcanicWrath	= mod:NewSpecialWarningSpell(87903, nil, nil, nil, 2)
local specWarnRupture		= mod:NewSpecialWarningSpell(93377, nil, nil, nil, 2)
local specWarnFrostWhirl	= mod:NewSpecialWarningSpell(93340, false, nil, nil, 2)
local specWarnFlameStrike	= mod:NewSpecialWarningMove(93362)
local yellFlamestrike		= mod:NewYell(93362)

local timerVolcanicWrath	= mod:NewBuffActiveTimer(9, 87903)--Maybe need a Guid based targettimer since most pulls have 2 of these?

mod:RemoveOption("HealthFrame")
mod:RemoveOption("SpeedKillTimer")

local flamestrikeRunning = false

function mod:SetFlamestrike(CouncilPull)
	if CouncilPull and flamestrikeRunning then
		self:UnregisterShortTermEvents()
		flamestrikeRunning = false
	end
	if not flamestrikeRunning and not CouncilPull then
		self:RegisterShortTermEvents(
			"SPELL_DAMAGE",
			"SPELL_MISSED"
		)
		flamestrikeRunning = true
	end
end

function mod:RuptureTarget(sGUID)
	local targetname = nil
	for uId in DBM:GetGroupMembers() do
		if UnitGUID(uId.."target") == sGUID then
			targetname = DBM:GetUnitFullName(uId.."targettarget")
			break
		end
	end
	if not targetname then return end
	warnRupture:Show(targetname)
end

function mod:FlameStrikeTarget(sGUID)
	local targetname = nil
	for uId in DBM:GetGroupMembers() do
		if UnitGUID(uId.."target") == sGUID then
			targetname = DBM:GetUnitFullName(uId.."targettarget")
			break
		end
	end
	if not targetname then return end
	warnFlameStrike:Show(targetname)
	if targetname == UnitName("player") then
		yellFlamestrike:Yell()
	end
end

function mod:SPELL_CAST_SUCCESS(args)
	if args.spellId == 93340 then
		warnFrostWhirl:Show()
		specWarnFrostWhirl:Show()
	end
end

function mod:SPELL_AURA_APPLIED(args)
	if args.spellId == 87903 then
		warnVolcanicWrath:Show()
		specWarnVolcanicWrath:Show()
		timerVolcanicWrath:Show()
	end
end

function mod:SPELL_AURA_REMOVED(args)
	if args.spellId == 87903 then--I will have to log this trash to verify this spell event.
		timerVolcanicWrath:Cancel()
	end
end

function mod:SPELL_CAST_START(args)
	if args.spellId == 93362 then
		self:ScheduleMethod(0.2, "FlameStrikeTarget", args.sourceGUID)
		self:SetFlamestrike()
	elseif args.spellId == 93377 then
		specWarnRupture:Show()
		self:ScheduleMethod(0.2, "RuptureTarget", args.sourceGUID)
	end
end

function mod:SPELL_DAMAGE(_, _, _, _, destGUID, _, _, _, spellId)
	if spellId == 93362 and destGUID == UnitGUID("player") and self:AntiSpam() then
		specWarnFlameStrike:Show()
	end
end
mod.SPELL_MISSED = mod.SPELL_DAMAGE
