<?xml version="1.0" standalone="no"?>

<unit>

	<!-- *** parameters *** -->

	<parameters>
		<size value="1"/>
		<height value="1"/>
		<max-hp value="100" regeneration="0"/>
		<max-ep value="0"/>
		<armor value="10"/>
		<armor-type value="default"/>
		<sight value="10"/>
		<time value="1"/>
		<multi-selection value="true"/>
		<cellmap value="false"/>
		<levels/>
		<fields>
			<field value="land"/>
		</fields>
		<properties/>
		<light enabled="false"/>
		<unit-requirements/>
		<upgrade-requirements/>
		<resource-requirements/>
		<resources-stored/>
		<image path="images/pig.bmp"/>
		<image-cancel path="../../images/creeps_cancel.bmp"/>
		<meeting-point value="false"/>
		<selection-sounds enabled="false" />
		<command-sounds enabled="false" />

	</parameters>


	<!-- *** skills *** -->

	<skills>

		<skill>
			<type value="stop"/>
			<name value="stop_skill"/>
			<ep-cost value="0"/>
			<speed value="100"/>
			<anim-speed value="55"/>
			<animation path="models/pig_standing.g3d"/>
			<sound enabled="false"/>
		</skill>

		<skill>
			<type value="move"/>
			<name value="move_skill"/>
			<ep-cost value="0"/>
			<speed value="100"/>
			<anim-speed value="100"/>
			<animation path="models/pig_walking.g3d"/>
			<sound enabled="false"/>
		</skill>

		<skill>
			<type value="die"/>
			<name value="die_skill"/>
			<ep-cost value="0"/>
			<speed value="90"/>
			<anim-speed value="90"/>
			<animation path="models/pig_dying.g3d"/>
			<sound enabled="false" start-time="0"/>	
			<fade value="false"/>
		</skill>

	</skills>

	<!-- *** commands *** -->
	
	<commands>

		<command>
			<type value= "stop"/>
			<name value="stop"/>
			<image path="../../images/creeps_stop.bmp"/>
			<unit-requirements/>
			<upgrade-requirements/>
			<stop-skill value="stop_skill"/>
		</command>
		
		<command>
			<type value= "move"/>
			<name value="move"/>
			<image path="../../images/creeps_move.bmp"/>
			<unit-requirements/>
			<upgrade-requirements/>
			<move-skill value="move_skill"/>
		</command>

	</commands>
</unit>
