Doors = {
    {key = {["shinigami"] = 3}, locked = true, marker = 0, enter = { position = vector3(-143.89, -576.07, 32.42), heading = 160.76}, exit = {position = vector3(-136.98, -596.23, 206.92), heading = 248.88}, color = {r = 237, g = 228, b = 47}, scale = {p1 = 0.5, p2 = 0.5, p3 = 0.5}, vehicle = false}, -- ARCADIUS
    {key = {["sheriff"] = 4}, locked = false, marker = 0, enter = { position = vector3(1845.94, 2585.92, -200.67), heading = 273.5}, exit = {position = vector3(1845.1, 2585.21, -200.28), heading = 87.49}, color = {r = 237, g = 228, b = 47}, scale = {p1 = 0.5, p2 = 0.5, p3 = 0.5}, vehicle = false}, -- DOC Main Door
    {key = {["sheriff"] = 4}, locked = true, marker = 0, enter = { position = vector3(1677.89, 2593.65, 45.56), heading = -90.0}, exit = {position = vector3(1662.98, 2593.05, 45.56), heading = 88.77}, color = {r = 237, g = 228, b = 47}, scale = {p1 = 0.5, p2 = 0.5, p3 = 0.5}, vehicle = false}, -- DOC Yard Door
    {key = {["ambulance"] = 0, ["government"] = 1}, locked = true, marker = 0, enter = { position = vector3(372.28, -1421.44, 32.51), heading = 320.98}, exit = {position = vector3(335.91, -1432.99, 46.51), heading = 136.73}, color = {r = 237, g = 228, b = 47}, scale = {p1 = 0.5, p2 = 0.5, p3 = 0.5}, vehicle = false}, -- Medic Eelevator
    {key = {["sheriff"] = 4}, locked = false, marker = 0, enter = { position = vector3(1791.55, 2593.78, 200.8), heading = 271.61}, exit = {position = vector3(1789.64, 2598.46, 200.72), heading = 88.64}, color = {r = 237, g = 228, b = 47}, scale = {p1 = 0.5, p2 = 0.5, p3 = 0.5}, vehicle = false}, -- DOC 2nd entrance
    {key = {["sheriff"] = 4}, locked = false, marker = 0, enter = { position = vector3(1819.46, 2594.45, 200.28), heading = 267.08}, exit = {position = vector3(1818.67, 2594.41, 200.72), heading = 102.4}, color = {r = 237, g = 228, b = 47}, scale = {p1 = 0.5, p2 = 0.5, p3 = 0.5}, vehicle = false}, -- DOC 1nd entrance
    -- {key = {["michelson"] = 1}, locked = true, marker = 0, enter = { position = vector3(-1516.65, 851.62, 181.59), heading = 341.07}, exit = {position = vector3(-786.79, 315.73, 187.91), heading = 266.47}, color = {r = 237, g = 228, b = 47}, scale = {p1 = 0.5, p2 = 0.5, p3 = 0.5}, vehicle = false, ipl = "executive3" }, -- Michelson mantion
    {key = {["thelostmc"] = 1}, locked = true, marker = 1, enter = { position = vector3(50.95, 2785.43, 56.88), heading = 88.66}, exit = {position = vector3(1000.21, -3164.42, -39.91), heading = 269.13}, color = {r = 237, g = 228, b = 47}, scale = {p1 = 3.5, p2 = 3.5, p3 = 1.0}, vehicle = true, ipl = "bike" }, -- TheLostMC base
    -- {key = {["cripz"] = 1}, locked = true, marker = 0, enter = { position = vector3(1395.391, 1141.94, 114.64), heading = 83.75}, exit = {position = vector3(1396.42, 1141.78, 114.33), heading = 270.72}, color = {r = 237, g = 228, b = 47}, scale = {p1 = 0.5, p2 = 0.5, p3 = 0.5}, vehicle = false }, -- La Fuente Main
    -- {key = {["cripz"] = 1}, locked = true, marker = 0, enter = { position = vector3(1400.56, 1127.39, 114.33), heading = 180.48}, exit = {position = vector3(1400.34, 1129.17, 114.33), heading = 356.89}, color = {r = 237, g = 228, b = 47}, scale = {p1 = 0.5, p2 = 0.5, p3 = 0.5}, vehicle = false }, -- La Fuente backyard
    {key = {["weazel"] = 3}, locked = true, marker = 0, enter = { position = vector3(-1077.93, -254.54, 44.02), heading = 29.47}, exit = {position = vector3(-1072.72, -246.66, 54.01), heading = 302.46}, color = {r = 237, g = 228, b = 47}, scale = {p1 = 0.5, p2 = 0.5, p3 = 0.5}, vehicle = false}, -- Weazel Elevator
    {key = {["weazel"] = 3}, locked = true, marker = 0, enter = { position = vector3(-1048.23, -238.23, 44.02), heading = 118.1}, exit = {position = vector3(-1047.12, -237.74, 44.02), heading = 295.06}, color = {r = 237, g = 228, b = 47}, scale = {p1 = 0.5, p2 = 0.5, p3 = 0.5}, vehicle = false }, -- Weazel Meeting Room
    {key = {["divas"] = 4}, locked = true, marker = 0, enter = { position = vector3(-1500.41, 103.2, 55.64), heading = 226.54}, exit = {position = vector3(-775.66, 343.3, 196.69), heading = 178.66}, color = {r = 237, g = 228, b = 47}, scale = {p1 = 0.5, p2 = 0.5, p3 = 0.5}, vehicle = false }, -- Divas DOOR
    {key = {["sheriff"] = 0}, locked = false, marker = 0, enter = { position = vector3(1761.16, 2574.33, 45.8), heading = 255.39}, exit = {position = vector3(1636.31, 2565.52, 45.56), heading = 176.3}, color = {r = 237, g = 228, b = 47}, scale = {p1 = 0.5, p2 = 0.5, p3 = 0.5}, vehicle = false}, -- DOC backyard
    {key = {["club"] = 3, ["government"] = 4}, locked = true, marker = 0, enter = { position = vector3(-310.13, 221.84, 87.93), heading = 17.47}, exit = {position = vector3(-1569.32, -3017.47, -74.41), heading = 1.67}, color = {r = 237, g = 228, b = 47}, scale = {p1 = 0.5, p2 = 0.5, p3 = 0.5}, vehicle = false, ipl = "nightclub"}, -- Night Club
    {key = {["club"] = 3, ["government"] = 4}, locked = true, marker = 0, enter = { position = vector3(-1582.1, -3018.3, -79.01), heading = 274.12}, exit = {position = vector3(-1573.05, -3014.52, -74.41), heading = 272.55}, color = {r = 237, g = 228, b = 47}, scale = {p1 = 0.5, p2 = 0.5, p3 = 0.5}, vehicle = false}, -- Night Club Cashier
    {key = {["raven"] = 6}, locked = true, marker = 0, enter = { position = vector3(-1618.54, -3007.6, -75.2), heading = 179.99}, exit = {position = vector3(2155.0, 2921.0, -81.0), heading = 261.74}, color = {r = 237, g = 228, b = 47}, scale = {p1 = 0.5, p2 = 0.5, p3 = 0.5}, vehicle = false}, -- Server Farm club
    {key = {["bahamas"] = 0}, locked = true, marker = 0, enter = { position = vector3(-1389.26, -592.08, 30.32), heading = 33.01}, exit = {position = vector3(-1385.27, -606.48, 30.32), heading = 122.32}, color = {r = 237, g = 228, b = 47}, scale = {p1 = 0.5, p2 = 0.5, p3 = 0.5}, vehicle = false}, -- Bahamas
    {key = {["diamondcasino"] = 4, ["government"] = 5}, locked = true, marker = 0, enter = { position = vector3(935.93, 47.15, 81.1), heading = 144.78}, exit = {position = vector3(1089.73, 205.79, -49.0), heading = 15.17}, color = {r = 237, g = 228, b = 47}, scale = {p1 = 0.5, p2 = 0.5, p3 = 0.5}, vehicle = false}, -- Diamond Casino
    {key = {["diamondcasino"] = 4, ["government"] = 5}, locked = true, marker = 0, enter = { position = vector3(1085.19, 214.15, -49.2), heading = 318.61}, exit = {position = vector3(965.04, 58.57, 112.55), heading = 56.47}, color = {r = 237, g = 228, b = 47}, scale = {p1 = 0.5, p2 = 0.5, p3 = 0.5}, vehicle = false}, -- Pent House Elevator
    {key = {["diamondcasino"] = 4, ["government"] = 5}, locked = true, marker = 0, enter = { position = vector3(968.11, 63.57, 112.55), heading = 60.06}, exit = {position = vector3(969.22, 63.2, 112.55), heading = 230.15}, color = {r = 237, g = 228, b = 47}, scale = {p1 = 0.5, p2 = 0.5, p3 = 0.5}, vehicle = false, ipl = "penthouse"}, -- Pent House itself
    {key = {["diamondcasino"] = 4, ["government"] = 5}, locked = true, marker = 0, enter = { position = vector3(1121.17, 214.85, -49.44), heading = 90.48}, exit = {position = vector3(1121.19, 222.17, -49.44), heading = 86.06}, color = {r = 237, g = 228, b = 47}, scale = {p1 = 0.5, p2 = 0.5, p3 = 0.5}, vehicle = false}, -- Casino cashier
    {key = {["diamondcasino"] = 4, ["government"] = 5}, locked = true, marker = 0, enter = { position = vector3(1111.13, 257.44, -45.84), heading = 180.16}, exit = {position = vector3(980.86, 56.46, 116.16), heading = 58.29}, color = {r = 237, g = 228, b = 47}, scale = {p1 = 0.5, p2 = 0.5, p3 = 0.5}, vehicle = false, ipl = "penthouse"}, -- Management room to penthouse
    {key = {["diamondcasino"] = 4, ["government"] = 5}, locked = true, marker = 0, enter = { position = vector3(974.33, 12.83, 81.04), heading = 233.54}, exit = {position = vector3(1114.74, 243.91, -45.84), heading = 85.3}, color = {r = 237, g = 228, b = 47}, scale = {p1 = 0.5, p2 = 0.5, p3 = 0.5}, vehicle = false}, -- OutDoor to inside casino management
    {key = {["diamondcasino"] = 4, ["government"] = 5}, locked = true, marker = 0, enter = { position = vector3(1084.59, 221.64, -49.2), heading = 273.18}, exit = {position = vector3(978.04, 62.03, 120.24), heading = 139.36}, color = {r = 237, g = 228, b = 47}, scale = {p1 = 0.5, p2 = 0.5, p3 = 0.5}, vehicle = false}, -- Inside to Roof
    {key = {["diamondcasino"] = 4, ["government"] = 5}, locked = true, marker = 0, enter = { position = vector3(980.34, 22.23, 80.99), heading = 238.18}, exit = {position = vector3(959.47, 32.22, 120.33), heading = 147.3}, color = {r = 237, g = 228, b = 47}, scale = {p1 = 0.5, p2 = 0.5, p3 = 0.5}, vehicle = false}, -- OutSide to Roof
    {key = {["diamondcasino"] = 4, ["government"] = 5}, locked = true, marker = 0, enter = { position = vector3(985.19, 73.18, 111.28), heading = 334.17}, exit = {position = vector3(1111.26, 264.31, -45.84), heading = 274.44}, color = {r = 237, g = 228, b = 47}, scale = {p1 = 0.5, p2 = 0.5, p3 = 0.5}, vehicle = false}, -- Top roof to inside
    {key = {["diamondcasino"] = 4, ["government"] = 5}, locked = true, marker = 0, enter = { position = vector3(940.71, 2.06, 111.28), heading = 150.62}, exit = {position = vector3(978.21, 18.88, 80.99), heading = 240.76}, color = {r = 237, g = 228, b = 47}, scale = {p1 = 0.5, p2 = 0.5, p3 = 0.5}, vehicle = false}, -- Top roof to Down
    {key = {["mazebank"] = 0, ["government"] = 4}, locked = true, marker = 0, enter = { position = vector3(-70.91, -801.13, 44.23), heading = 338.64}, exit = {position = vector3(-67.37, -821.85, 321.29), heading = 249.92}, color = {r = 237, g = 228, b = 47}, scale = {p1 = 0.5, p2 = 0.5, p3 = 0.5}, vehicle = false}, -- MazeBank
    {key = {["government"] = 4}, locked = false, marker = 0, enter = { position = vector3(2504.33, -433.32, 99.11), heading = 312.56}, exit = {position = vector3(2504.33, -433.32, 106.91), heading = 314.61}, color = {r = 237, g = 228, b = 47}, scale = {p1 = 0.5, p2 = 0.5, p3 = 0.5}, vehicle = false}, -- Government Lift
    {key = {["government"] = 0, ["offgovernment"] = 0}, locked = false, marker = 0, enter = { position = vector3(2504.58, -342.08, 94.09), heading = 135.78}, exit = {position = vector3(2504.58, -342.08, 101.89), heading = 135.78}, color = {r = 237, g = 228, b = 47}, scale = {p1 = 0.5, p2 = 0.5, p3 = 0.5}, vehicle = false}, -- Government Elevator
    {key = {["club"] = 0, ["government"] = 4}, locked = true, marker = 1, enter = { position = vector3(-340.07, 139.71, 65.9), heading = 176.43}, exit = {position = vector3(-1641.6, -2989.54, -78.3), heading = -77.06}, color = {r = 237, g = 228, b = 47}, scale = {p1 = 3.5, p2 = 3.5, p3 = 1.0}, vehicle = true, ipl = "nightclub"}, -- Club Parking
    {key = {["government"] = 6}, locked = true, marker = 0, enter = { position = vector3(-1307.55, -557.28, 20.8), heading = 216.93}, exit = {position = vector3(-1309.14, -563.9, 41.19), heading = 220.01}, color = {r = 237, g = 228, b = 47}, scale = {p1 = 0.5, p2 = 0.5, p3 = 0.5}, vehicle = false}, -- GOV 1
    {key = {["government"] = 0, ["offgovernment"] = 0}, locked = true, marker = 0, enter = { position = vector3(-1309.94, -558.79, 20.8), heading = 216.93}, exit = {position = vector3(-1307.31, -561.82, 30.57), heading = 220.01}, color = {r = 237, g = 228, b = 47}, scale = {p1 = 0.5, p2 = 0.5, p3 = 0.5}, vehicle = false}, -- GOV 2
    {key = {["government"] = 0, ["offgovernment"] = 0}, locked = true, marker = 0, enter = { position = vector3(-1309.54, -563.41, 30.57), heading = 221.19}, exit = {position = vector3(-1309.57, -563.42, 37.38), heading = 220.01}, color = {r = 237, g = 228, b = 47}, scale = {p1 = 0.5, p2 = 0.5, p3 = 0.5}, vehicle = false}, -- GOV 3
	{key = {["government"] = 0, ["ambulance"] = 0}, locked = true, marker = 0, enter = { position = vector3(-794.01, -1245.83, 7.34), heading = 53.84}, exit = {position = vector3(-773.83, -1207.33, 51.15), heading = 322.29}, color = {r = 237, g = 228, b = 47}, scale = {p1 = 0.5, p2 = 0.5, p3 = 0.5}, vehicle = false}, -- MD Floor2 Be OtaghAmal
	{key = {["government"] = 0, ["ambulance"] = 0, ["offambulance"] = 0}, locked = false, marker = 0, enter = { position = vector3(-797.73, -1250.35, 7.34), heading = 49.56}, exit = {position = vector3(-784.31, -1255.31, 5.7), heading = 233.81}, color = {r = 237, g = 228, b = 47}, scale = {p1 = 0.5, p2 = 0.5, p3 = 0.5}, vehicle = false}, -- MD Floor1 Be Parking
    {key = {["government"] = 0, ["offweazel"] = 0, ["weazel"] = 0}, locked = false, marker = 0, enter = { position = vector3(-590.34, -938.79, 23.87), heading = 350.68}, exit = {position = vector3(-590.34, -938.79, 32.52), heading = 350.68}, color = {r = 237, g = 228, b = 47}, scale = {p1 = 0.5, p2 = 0.5, p3 = 0.5}, vehicle = false}, -- Weazel Elevator
    {key = {["government"] = 0}, locked = true, marker = 0, enter = { position = vector3(-444.00, -331.99, 78.17), heading = 25.0}, exit = {position = vector3(-468.88, -279.87, 35.68), heading = 25.0}, color = {r = 237, g = 228, b = 47}, scale = {p1 = 0.5, p2 = 0.5, p3 = 0.5}, vehicle = false}, -- Government roof heli
}   