local car = {}

car[1] = createVehicle(446, -2109.279296875, -2848.7666015625, -0.55861377716064, 1.7578125, 0.3680419921875, 174.6826171875) -- Squalo
car[2] = createVehicle(446, -2109.568359375, -2866.7255859375, -0.56466495990753, 1.82373046875, 359.98901367188, 178.13781738281) -- Squalo
car[3] = createVehicle(446, -2098.7529296875, -2849.7021484375, -0.45848917961121, 359.45617675781, 1.0272216796875, 175.08911132813) -- Squalo
car[4] = createVehicle(446, -2098.7275390625, -2872.091796875, -0.56520891189575, 1.82373046875, 0.032958984375, 177.33032226563) -- Squalo
car[5] = createVehicle(446, -2089.8369140625, -2851.919921875, -0.56961572170258, 1.856689453125, 359.98901367188, 178.29711914063) -- Squalo
car[6] = createVehicle(446, -2090.73828125, -2871.193359375, -0.56548434495926, 1.845703125, 359.99450683594, 176.91833496094) -- Squalo
car[7] = createVehicle(446, -2075.5888671875, -2851.4462890625, -0.47532513737679, 1.109619140625, 359.15954589844, 179.98901367188) -- Squalo
car[8] = createVehicle(446, -2077.39453125, -2874.6123046875, -0.56735998392105, 1.724853515625, 0.19775390625, 185.24047851563) -- Squalo
car[9] = createVehicle(446, -2067.1572265625, -2882.998046875, -0.60495060682297, 1.8292236328125, 0.19775390625, 158.28552246094) -- Squalo
car[10] = createVehicle(446, -2064.0390625, -2859.455078125, -0.5746705532074, 1.6424560546875, 359.12109375, 172.46887207031) -- Squalo
car[11] = createVehicle(446, -2053.4658203125, -2871.7744140625, -0.55462753772736, 2.318115234375, 358.82995605469, 178.44543457031) -- Squalo


for v = 1, #car, 1 do
	setVehicleColor(car[v], math.random(0,255), 0, 0, 0, math.random(0, 255), 0)
	setElementData(car[v], "mv.typ", "Freecar")
	setElementData(car[v], "mv.besitzer", "-")
	setElementData(car[v], "mv.stuntcar", "waterpark")
	toggleVehicleRespawn ( car[v], true )
	setVehicleRespawnDelay ( car[v], 5000 )
	setVehicleIdleRespawnDelay ( car[v], IdleCarRespawn*1000*60 )
	giveVehicleBetterEngine(car[v])
	giveVehiclePanzerung(car[v])
end