---------------------------------------------
--  Final Heaven
--
--  Description:  Delivers an attack that can stun the target. Shield required. 
--  Type: Physical
--  Range: Melee
---------------------------------------------

require("/scripts/globals/settings");
require("/scripts/globals/status");
require("/scripts/globals/monstertpmoves");

---------------------------------------------

function OnMobSkillCheck(target,mob,skill)
    return 0;
end;

function OnMobWeaponSkill(target, mob, skill)

	local numhits = 1;
	local accmod = 1;
	local dmgmod = 8;
	
	local info = MobPhysicalMove(mob,target,skill,numhits,accmod,dmgmod,TP_DMG_VARIES,2,2,2);
	local dmg = MobFinalAdjustments(info.dmg,mob,skill,target,MOBSKILL_PHYSICAL,MOBPARAM_BLUNT,info.hitslanded);

	MobStatusEffectMove(mob, target, EFFECT_STUN, 1, 0, 7);
	
	target:delHP(dmg);
	return dmg;
	
end;