-----------------------------------
--  Area: Metalworks
--   NPC: High Bear
--  Type: Quest Giver
-- @zone: 237
--  @pos 25.231 -14.999 4.552
-----------------------------------

require("scripts/globals/quests");
require("scripts/globals/keyitems");
require("scripts/globals/titles");

-----------------------------------
-- onTrade Action
-----------------------------------

function onTrade(player,npc,trade)
end;

-----------------------------------
-- onTrigger Action
-----------------------------------
function onTrigger(player,npc)

	local BeaSmog = player:getQuestStatus(BASTOK,BEADEAUX_SMOG);
	local keyitem = player:hasKeyItem(CORRUPTED_DIRT);

	if(BeaSmog == QUEST_AVAILABLE and player:getFameLevel(BASTOK) >= 4) then
		player:startEvent(0x02DB);
	elseif(BeaSmog == QUEST_ACCEPTED and keyitem == false or BeaSmog == QUEST_COMPLETED) then
		player:startEvent(0x02da);
	elseif(BeaSmog == QUEST_ACCEPTED and keyitem == true) then
		player:startEvent(0x02dc);
	end
end;
-----------------------------------
-- onEventUpdate
-----------------------------------

function onEventUpdate(player,csid,option)
	-- printf("CSID: %u",csid);
	-- printf("RESULT: %u",option);
end;

-----------------------------------
-- onEventFinish
-----------------------------------

function onEventFinish(player,csid,option)
	-- printf("CSID: %u",csid);
	-- printf("RESULT: %u",option);

	if (csid == 0x2DB) then
			player:addQuest(BASTOK,BEADEAUX_SMOG);
	elseif (csid == 0x2dc) then
			player:addFame(BASTOK,BAS_FAME*30);
			player:delKeyItem(CORRUPTED_DIRT);
			player:addItem(17284,1);
			player:messageSpecial(QUEST_COMPLETED);
			player:messageSpecial(ITEM_OBTAINED,17284);
			player:completeQuest(BASTOK,BEADEAUX_SMOG);
			player:setTitle(BEADEAUX_SURVEYOR);
	end
end;