
Skada:AddLoadableModule("Overhealing", function(Skada, L)
	if Skada.db.profile.modulesBlocked.Overhealing then return end

	local mod = Skada:NewModule(L["Overhealing"])

	function mod:OnEnable()
		mod.metadata = {showspots = true, columns = {Overheal = true, Percent = true}}

		Skada:AddMode(self)
	end

	function mod:OnDisable()
		Skada:RemoveMode(self)
	end

	-- Called by Skada when a new player is added to a set.
	function mod:AddPlayerAttributes(player)
		if not player.overhealing then
			player.overhealing = 0
		end
	end

	-- Called by Skada when a new set is created.
	function mod:AddSetAttributes(set)
		if not set.overhealing then
			set.overhealing = 0
		end
	end

	function mod:GetSetSummary(set)
		return Skada:FormatNumber(set.overhealing)
	end

	function mod:Update(win, set)
		local nr = 1
		local max = 0

		for i, player in ipairs(set.players) do
			if player.overhealing > 0 then

				local d = win.dataset[nr] or {}
				win.dataset[nr] = d

				d.id = player.id
				d.value = player.overhealing
				d.label = player.name

				d.valuetext = Skada:FormatValueText(
												Skada:FormatNumber(player.overhealing), self.metadata.columns.Overheal,
												string.format("%02.1f%%", player.overhealing / math.max(1, player.healing) * 100), self.metadata.columns.Percent
											)
				d.class = player.class

				if player.overhealing > max then
					max = player.overhealing
				end
				nr = nr + 1
			end
		end

		win.metadata.maxvalue = max
	end
end)

