gta_ped_skin_blendshapePS3.asm
Parallellines0451_GTAIV_EFLC_LogDepth/win32_30_nv8/gta_ped_skin_blendshape/gta_ped_skin_blendshapePS3.asm
//
// Generated by Microsoft (R) HLSL Shader Compiler 9.26.952.2844
//
// Parameters:
//
//   sampler2D BumpSampler;
//   sampler2D SpecSampler;
//   sampler2D StippleTexture;
//   sampler2D TextureSampler;
//   float bumpiness;
//   sampler2D damageSpecTextureSampler;
//   sampler2D damageTextureSampler;
//   float4 gDepthFxParams;
//   float4 gDirectionalColour;
//   float4 gDirectionalLight;
//   float4 gFacetCentre;
//   float4 gLightAmbient0;
//   float4 gLightAmbient1;
//   row_major float4x4 gShadowMatrix;
//   float4 gShadowParam0123;
//   float4 gShadowParam14151617;
//   float4 gShadowParam18192021;
//   float4 gShadowParam4567;
//   float4 gShadowParam891113;
//   sampler2D gShadowZSamplerDir;
//   row_major float4x4 gViewInverse;
//   float4 globalFogColor;
//   float4 globalFogColorN;
//   float4 globalFogParams;
//   float4 globalScalars;
//   float4 matMaterialColorScale;
//   float3 specMapIntMask;
//   float specularColorFactor;
//   float specularFactor;
//
//
// Registers:
//
//   Name                     Reg   Size
//   ------------------------ ----- ----
//   gViewInverse             c12      4
//   gDepthFxParams           c16      1
//   gDirectionalLight        c17      1
//   gDirectionalColour       c18      1
//   gLightAmbient0           c37      1
//   gLightAmbient1           c38      1
//   globalScalars            c39      1
//   globalFogParams          c41      1
//   globalFogColor           c42      1
//   globalFogColorN          c43      1
//   gShadowParam18192021     c53      1
//   gFacetCentre             c54      1
//   gShadowParam14151617     c56      1
//   gShadowParam0123         c57      1
//   gShadowParam4567         c58      1
//   gShadowParam891113       c59      1
//   gShadowMatrix            c60      4
//   matMaterialColorScale    c66      1
//   specularFactor           c72      1
//   specularColorFactor      c73      1
//   specMapIntMask           c74      1
//   bumpiness                c75      1
//   TextureSampler           s0       1
//   damageTextureSampler     s1       1
//   damageSpecTextureSampler s2       1
//   BumpSampler              s4       1
//   SpecSampler              s5       1
//   StippleTexture           s10      1
//   gShadowZSamplerDir       s15      1
//

    ps_3_0
    def c219, 1.8395173895e+25, 3.9938258725e+24, 4.5435787456e+30, 6.6982066595e-43 // 478
    def c127, 0.9999999, 1, 0, 0 // LogDepth constants
    def c0, 1, -0.5, 9.99999975e-006, 0
    def c1, 0.333333343, -0.5, 0.5, -0.25
    def c2, 1.33333337, 1.5, -0.326211989, -0.405809999
    def c3, 4, 0.125, 9.99999975e-005, 1.00000001e-007
    def c4, -0.791558981, -0.597710013, 0.0833333358, 3.99600005
    def c5, 0.212500006, 0.715399981, 0.0720999986, 0
    def c6, 1, -1, 0, -0
    def c7, 0.896420002, 0.412458003, -0.321940005, -0.932614982
    def c8, 0.185461, -0.893123984, 0.507430971, 0.0644249991
    def c9, 0.473434001, -0.480026007, 0.519456029, 0.767022014
    def c10, -0.203345001, 0.620715976, 0.962339997, -0.194983006
    def c11, -0.840143979, -0.0735799968, -0.69591397, 0.457136989
    dcl_texcoord v0.xy
    dcl_texcoord1 v1
    dcl_texcoord3 v2.xyz
    dcl_texcoord4 v3.xyz
    dcl_texcoord5 v4.xyz
    dcl_color v5.xw
    dcl_texcoord6 v6.x
    dcl_texcoord2 v7.xyz
    dcl vPos.xy
    dcl_texcoord9 v9
    dcl_2d s0
    dcl_2d s1
    dcl_2d s2
    dcl_2d s4
    dcl_2d s5
    dcl_2d s10
    dcl_2d s15
    texld r0, v0, s4
    add r0.z, -r0.w, c0.x
    add r0.z, -r0.x, r0.z
    cmp r0.xy, r0.z, r0.wyzw, r0
    texld r1, v0, s0
    add r0.zw, r0.xyxy, c0.y
    mul r0.zw, r0, c75.x
    dp2add r0.x, r0, -r0, c0.x
    rsq r0.x, r0.x
    rcp r0.x, r0.x
    mul r2.xyz, r0.z, v3
    mad r0.xyz, v1, r0.x, r2
    mad r0.xyz, r0.w, v4, r0
    add r0.xyz, r0, c0.z
    nrm r2.xyz, r0
    texld r0, v0, s5
    mul r0.w, r0.w, c72.x
    dp3 r0.x, r0, c74
    mul r0.x, r0.x, c73.x
    if_lt -v6.x, c0.w
      texld r3, v0, s1
      if_lt -r3.w, c0.w
        texld r4, v0, s2
        add r0.y, c0.x, -v6.x
        mul r0.z, r4.w, c72.x
        lrp r2.w, v6.x, r0.z, r0.w
        add r0.z, r4.y, r4.x
        add r0.z, r4.z, r0.z
        mul r0.z, r0.z, v6.x
        mul r0.z, r0.z, c73.x
        mul r0.z, r0.z, c1.x
        mad r0.x, r0.y, r0.x, r0.z
        mad r0.y, r3.w, -v6.x, c0.x
        mul r3.xyz, r3.w, r3
        mul r3.xyz, r3, v6.x
        mad r1.xyz, r1, r0.y, r3
        mov r0.w, r2.w
      endif
    endif
    mad_sat r0.y, r2.z, c1.y, c1.z
    mov r3.xyz, c38
    mad r3.xyz, r3, r0.y, c37
    mul r4.xyz, c18.w, c18
    dp3 r0.y, r2, -c17
    add r0.y, r0.y, c1.w
    mul_sat r0.y, r0.y, c2.x
    mul r5.xyz, c61.xyww, v7.y
    mad r5.xyz, v7.x, c60.xyww, r5
    mad r5.xyz, v7.z, c62.xyww, r5
    add r5.xyz, r5, c63.xyww
    dp3 r0.z, c14, v7
    add r6.xyz, -r0.z, -c54
    cmp r6.yzw, r6.xxyz, c0.x, c0.w
    mov r6.x, c0.x
    dp4 r7.x, r6, c57
    dp4 r7.y, r6, c58
    dp4 r8.x, r6, c59
    dp4 r8.y, r6, c56
    mad r5.xy, r5, r7, r8
    add r6.xyz, c15, -v7
    dp3 r0.z, r6, r6
    rsq r0.z, r0.z
    rcp r0.z, r0.z
    rcp r2.w, c53.w
    mul r2.w, r0.z, r2.w
    mul r2.w, r2.w, r2.w
    mul r2.w, r2.w, c2.y
    mov r6.y, c53.y
    mad r6.xz, r6.y, c2.zyww, r5.xyyw
    texld r7, r6.xzzw, s15
    add r3.w, r5.z, -r7.x
    cmp r3.w, r3.w, c0.x, c0.w
    mad r6.xz, r6.y, c11.xyyw, r5.xyyw
    texld r7, r6.xzzw, s15
    add r4.w, r5.z, -r7.x
    cmp r4.w, r4.w, c0.x, c0.w
    add r3.w, r3.w, r4.w
    mad r6.xz, r6.y, c11.zyww, r5.xyyw
    texld r7, r6.xzzw, s15
    add r4.w, r5.z, -r7.x
    cmp r4.w, r4.w, c0.x, c0.w
    add r3.w, r3.w, r4.w
    mad r6.xz, r6.y, c10.xyyw, r5.xyyw
    texld r7, r6.xzzw, s15
    add r4.w, r5.z, -r7.x
    cmp r4.w, r4.w, c0.x, c0.w
    add r3.w, r3.w, r4.w
    mad r6.xz, r6.y, c10.zyww, r5.xyyw
    texld r7, r6.xzzw, s15
    add r4.w, r5.z, -r7.x
    cmp r4.w, r4.w, c0.x, c0.w
    add r3.w, r3.w, r4.w
    mad r6.xz, r6.y, c9.xyyw, r5.xyyw
    texld r7, r6.xzzw, s15
    add r4.w, r5.z, -r7.x
    cmp r4.w, r4.w, c0.x, c0.w
    add r3.w, r3.w, r4.w
    mad r6.xz, r6.y, c9.zyww, r5.xyyw
    texld r7, r6.xzzw, s15
    add r4.w, r5.z, -r7.x
    cmp r4.w, r4.w, c0.x, c0.w
    add r3.w, r3.w, r4.w
    mad r6.xz, r6.y, c8.xyyw, r5.xyyw
    texld r7, r6.xzzw, s15
    add r4.w, r5.z, -r7.x
    cmp r4.w, r4.w, c0.x, c0.w
    add r3.w, r3.w, r4.w
    mad r6.xz, r6.y, c8.zyww, r5.xyyw
    texld r7, r6.xzzw, s15
    add r4.w, r5.z, -r7.x
    cmp r4.w, r4.w, c0.x, c0.w
    add r3.w, r3.w, r4.w
    mad r6.xz, r6.y, c7.xyyw, r5.xyyw
    texld r7, r6.xzzw, s15
    add r4.w, r5.z, -r7.x
    cmp r4.w, r4.w, c0.x, c0.w
    add r3.w, r3.w, r4.w
    mad r6.xz, r6.y, c7.zyww, r5.xyyw
    texld r7, r6.xzzw, s15
    add r4.w, r5.z, -r7.x
    cmp r4.w, r4.w, c0.x, c0.w
    add r3.w, r3.w, r4.w
    mad r5.xy, r6.y, c4, r5
    texld r6, r5, s15
    add r4.w, r5.z, -r6.x
    cmp r4.w, r4.w, c0.x, c0.w
    add r3.w, r3.w, r4.w
    mad r2.w, r3.w, c4.z, r2.w
    add r0.z, r0.z, -c53.w
    cmp r5.xy, r0.z, c6, c6.zwzw
    add r0.z, r2.w, r5.y
    cmp_sat r0.z, r0.z, r2.w, r5.x
    mul r5.xyz, r4, r0.y
    mul r5.xyz, r0.z, r5
    mad r3.xyz, r3, v5.x, r5
    mov r1.w, v5.w
    mov r3.w, c0.x
    mul r1, r1, r3
    mul r0.y, r1.w, c39.x
    mov_sat r1.w, r0.y
    mul r1.w, r1.w, c4.w
    frc r2.w, r1.w
    mul r3.x, r2.w, c3.x
    frc r3.y, r3.x
    add r3.x, r3.x, -r3.y
    add r3.y, r1.w, -r2.w
    mul r3.zw, c3.y, vPos.xyxy
    frc r3.zw, r3_abs
    cmp r3.zw, vPos.xyxy, r3, -r3
    mul r3.zw, r3, -c1.w
    mad r3.xy, r3, -c1.w, r3.zwzw
    mov r3.zw, c0.w
    texldl r3, r3, s10
    cmp r3, -r3.y, -c0.x, -c0.w
    texkill r3
    add r3.xyz, c0.z, v2
    nrm r5.xyz, r3
    dp3 r1.w, -r5, r2
    add r1.w, r1.w, r1.w
    mad r2.xyz, r2, -r1.w, -r5
    dp3_sat r1.w, -c17, r2
    add r1.w, r1.w, c3.z
    add r0.w, r0.w, c3.z
    pow r2.x, r1.w, r0.w
    mul r2.xyz, r4, r2.x
    mul r2.xyz, r0.z, r2
    mul r2.xyz, r2, c17.w
    mad r0.xzw, r0.x, r2.xyyz, r1.xyyz
    add r1.x, c16.w, -v1.w
    add r1.y, -c16.z, c16.w
    rcp r1.y, r1.y
    mul_sat r1.x, r1.x, r1.y
    add r1.x, -r1.x, c0.x
    mov r2.x, c0.x
    add r1.yz, -r2.x, c16.xxyw
    mul r1.z, r1.x, r1.z
    mad r1.x, r1.x, r1.y, c0.x
    dp3 r1.y, r0.xzww, c5
    lrp r2.xyz, r1.x, r0.xzww, r1.y
    add r0.x, r1.y, c3.w
    pow r2.w, r0_abs.x, r1.z
    mul r0.xzw, r2.xyyz, r2.w
    rcp r1.x, c41.x
    mul_sat r1.x, r1.x, v1.w
    add r1.y, -c41.x, v1.w
    add r1.z, -c41.x, c41.y
    rcp r1.z, r1.z
    mul_sat r1.y, r1.y, r1.z
    lrp r3.x, c41.w, r1.x, r1.y
    add r1.x, r3.x, c41.z
    mov r3.xyz, c43
    add r3.xyz, -r3, c42
    mad r1.yzw, r1.y, r3.xxyz, c43.xxyz
    mad r1.yzw, r2.xxyz, -r2.w, r1
    mad r0.xzw, r1.x, r1.yyzw, r0
    mul oC0.xyz, r0.xzww, c66.x
    mov oC0.w, r0.y
    // ----------------------------------------------------------------- Linear2Log -----------------------------------------------------------------
    if_ne v9.y, c127.y
      rcp r20.z, c128.x
      mul r20.x, v9.w, r20.z
      mul r20.y, c128.y, r20.z
      log r20.x, r20.x
      log r20.y, r20.y
      rcp r20.y, r20.y
    else
      mov r20.x, v9.z
      rcp r20.y, v9.w
    endif
    mul oDepth, r20.x, r20.y
    // ----------------------------------------------------------------------------------------------------------------------------------------------

// approximately 211 instruction slots used (19 texture, 192 arithmetic)
