--Copyright (C) 2010 <SWGEmu>


--This File is part of Core3.

--This program is free software; you can redistribute
--it and/or modify it under the terms of the GNU Lesser
--General Public License as published by the Free Software
--Foundation; either version 2 of the License,
--or (at your option) any later version.

--This program is distributed in the hope that it will be useful,
--but WITHOUT ANY WARRANTY; without even the implied warranty of
--MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
--See the GNU Lesser General Public License for
--more details.

--You should have received a copy of the GNU Lesser General
--Public License along with this program; if not, write to
--the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA

--Linking Engine3 statically or dynamically with other modules
--is making a combined work based on Engine3.
--Thus, the terms and conditions of the GNU Lesser General Public License
--cover the whole combination.

--In addition, as a special exception, the copyright holders of Engine3
--give you permission to combine Engine3 program with free software
--programs or libraries that are released under the GNU LGPL and with
--code included in the standard release of Core3 under the GNU LGPL
--license (or modified versions of such code, with unchanged license).
--You may copy and distribute such a system following the terms of the
--GNU LGPL for Engine3 and the licenses of the other code concerned,
--provided that you include the source code of that other code when
--and as the GNU LGPL requires distribution of source code.

--Note that people who make modified versions of Engine3 are not obligated
--to grant this special exception for their modified versions;
--it is their choice whether to do so. The GNU Lesser General Public License
--gives permission to release a modified version without this exception;
--this exception also makes it possible to release a modified version


object_draft_schematic_item_theme_park_alderaan_act3_dead_eye_prototype = object_draft_schematic_item_theme_park_alderaan_act3_shared_dead_eye_prototype:new {
	templateType = DRAFTSCHEMATIC,

	customObjectName = "@item_n:dead_eye_prototype",

	craftingToolTab = 64, -- (See DraftSchematicObjectTemplate.h)
	complexity = 17,
	size = 3,
	factoryCrateSize = 50,
	factoryCrateType = "object/factory/factory_crate_chemicals.iff",

	xpType = "crafting_medicine_general",
	xp = 45,

	assemblySkill = "medicine_assembly",
	experimentingSkill = "medicine_experimentation",
	customizationSkill = "medicine_customization",

	customizationOptions = {},
	customizationStringNames = {},
	customizationDefaults = {},

	ingredientTemplateNames = {"craft_food_ingredients_n", "craft_chemical_ingredients_n", "craft_item_ingredients_n", "craft_tissue_ingredients_n"},
	ingredientTitleNames = {"delivery_mechanism", "delivery_medium", "chemical_agent", "chemical_enhancers"},
	ingredientSlotType = {0, 0, 1, 0},
	resourceTypes = {"metal", "water", "object/tangible/theme_park/alderaan/act3/shared_alderaan_flora.iff", "radioactive"},
	resourceQuantities = {75, 100, 1, 25},
	contribution = {100, 100, 100, 100},

	targetTemplate = "object/tangible/theme_park/alderaan/act3/dead_eye_prototype.iff",

	additionalTemplates = {}
}

ObjectTemplates:addTemplate(object_draft_schematic_item_theme_park_alderaan_act3_dead_eye_prototype, "object/draft_schematic/item/theme_park/alderaan/act3/dead_eye_prototype.iff")
