PREFABS.Arch_gtd_beed28_door_crouch =
{
  file = "door/gtd_beed28_doors.wad"
  map = "MAP01"

  style = "doors"

  engine = "zdoom"

  prob = 150
  theme = "!hell"

  kind = "arch"
  where = "edge"

  deep = 16
  over = 16

  seed_w = 2

  x_fit = "frame"
  z_fit = "top"

  bound_z1 = 0
  bound_z2 = 130

  tex_BIGDOOR2 =
  {
    BIGDOOR2 = 50
    BIGDOOR3 = 50
    BIGDOOR4 = 50
  }

  thing_10 =
  {
    gibs = 1
    gibbed_player = 1
    dead_player   = 1
    dead_zombie = 1
    dead_shooter = 1
    dead_imp = 1
    dead_demon = 1
    [0] = 5
  }
}

PREFABS.Arch_gtd_beed28_door_usable =
{
  template = "Arch_gtd_beed28_door_crouch"
  map = "MAP02"
}
