i18n.importData("fr", {
	police_station = "Station de police",
	title_notification = "Gouvernement",
	now_cuffed = "Vous êtes menotté !",
	now_uncuffed = "Liberté !",
	info_fine_request_before_amount = "Appuyez sur ~g~Y~s~ pour accepter l'amende de $",
	info_fine_request_after_amount = ", appuyez sur ~r~R~s~ pour la refuser !",
	request_fine_expired = "La demande de l'amende à ~r~expirée~s~ !",
	pay_fine_success_before_amount = "Vous avez payé l'amende de $",
	pay_fine_success_after_amount = ".",
	help_text_open_cloackroom = "Appuyez sur ~INPUT_CONTEXT~ pour ouvrir le ~b~vestiaire de Police",
	help_text_put_car_into_garage = "Appuyez sur ~INPUT_CONTEXT~ pour rentrer le ~b~véhicule de Police",
	help_text_get_car_out_garage = "Appuyez sur ~INPUT_CONTEXT~ pour sortir un ~b~véhicule de Police",
	help_text_put_heli_into_garage = "Appuyez sur ~INPUT_CONTEXT~ pour rentrer l'~b~hélicoptère de Police",
	help_text_get_heli_out_garage = "Appuyez sur ~INPUT_CONTEXT~ pour sortir un ~b~hélicoptère de Police",
	no_player_near_ped = "Aucun joueur à proximité",
	no_veh_near_ped = "Aucun véhicule à proximté",
	cop_whitelist_disabled = "La whitelist police est désactivée, veuillez l'activer pour utiliser cette commande !",
	
	menu_id_card_title = "Carte d'identité",
	menu_check_inventory_title = "Fouiller",
	menu_toggle_cuff_title = "(De)Menotter",
	menu_weapons_title = "Confisquer les armes",
	menu_force_player_get_in_car_title = "Mettre dans le véhicule",
	menu_force_player_get_out_car_title = "Faire sortir du véhicule",
	menu_drag_player_title = "Escorter le joueur",
	menu_fines_title = "Amendes",
	menu_check_plate_title = "Plaque d'immatriculation",
	menu_crochet_veh_title = "Crocheter le véhicule",
	menu_global_title = "Menu Police",
	menu_categories_title = "Categories",
	menu_animations_title = "Animations",
	menu_citizens_title = "Citoyens",
	menu_vehicles_title = "Véhicules",
	menu_close_menu_title = "Fermer le menu",
	menu_anim_do_traffic_title = "Faire la circulation",
	menu_anim_take_notes_title = "Prendre des notes",
	menu_anim_standby_title = "Repos",
	menu_anim_standby_2_title = "Repos 2",
	menu_anim_Cancel_emote_title = "Annuler emote",
	menu_custom_amount_fine_title = "Autre montant",
	menu_doing_traffic_notification = "~g~Vous faites la circulation.",
	menu_taking_notes_notification = "~g~Vous prenez des notes.",
	menu_being_stand_by_notification = "~g~Vous êtes en Stand By.",
	menu_veh_opened_notification = "Le véhicule est ~g~ouvert~w~.",
	
	menu_put_in_jail_title = "Put in jail",
	menu_arrest_title = "Arrest",
	menu_custom_amount_jail_title = "Custom amount in seconds",
	jail_notification_title = "^4[JAIL]",
	jail_arrest_notification_part_1 = "You got Arrested for ^1", -- send to the client after he got puted into the jail
	jail_arrest_notification_part_2 = " ^0seconds!",
	jail_weapons_removed = "Your Weapons got removed for being Arrested!",
	jail_not_cuffed = "Player need to be cuffed!",
	jail_remove_weapons_notification_part_1 = "All the weapons from ",
	jail_remove_weapons_notification_part_2 = " got removed.",
	menu_delete_vehicle_title = "Delete Vehicle",
	
	garage_global_title = "Garage de police",
	garage_loading = "~b~Chargement...",
	
	cloackroom_global_title = "Vestiaire Police",
    cloackroom_take_service_ranger_title = "Clock in as Park Ranger",
	cloackroom_take_service_sheriff_title = "Clock in as Sheriff",
	cloackroom_take_service_chp_title = "Clock in as State Trooper",
    cloackroom_take_service_prison_title = "Clock in as a Prison Guard",
	cloackroom_take_service_normal_title = "Prendre le service (uniforme)",
	cloackroom_take_service_hidden_title = "Prendre le service (BAC)",
	cloackroom_take_service_swat_title = "Prendre le service (intervention)",
	cloackroom_break_service_title = "Fin de service",
	cloackroom_add_bulletproof_vest_title = "Gilet par balle",
	cloackroom_remove_bulletproof_vest_title = "Enlever le Gilet par balle",
	cloackroom_add_yellow_vest_title = "Gilet jaune",
	cloackroom_remove_yellow_vest_title = "Enlever le Gilet jaune",
	now_in_service_notification = "Vous êtes maintenant ~g~En service",
	break_service_notification = "Vous avez ~r~terminé votre service",
	help_open_menu_notification = "Appuyer sur ~g~F5~w~ pour ouvrir le ~b~Menu Police",
	
	menu_props_title = "Objects",
	menu_spawn_props_title = "Placer un props",
    menu_spawn_barrier_title = "Spawn a police barrier",
    menu_spawn_work_ahead_barrier_title = "Spawn work ahead barrier",	
	menu_remove_last_props_title = "Retirer le dernier props",
	menu_remove_all_props_title = "Retirer tous les props",
    removed_prop = "Object has been ~g~removed~w~.",
    removed_props = "Objects have been ~g~removed~w~.",
	
	vehicle_checking_plate_part_1 = "Le véhicule #", -- before number plate
	vehicle_checking_plate_part_2 = " appartient à ", -- between number plate and player name when veh registered
	vehicle_checking_plate_part_3 = "", -- after player name when veh registered
	vehicle_checking_plate_not_registered = " n'est pas enregistré !", -- after player name
	unseat_sender_notification_part_1 = "", -- before player name
	unseat_sender_notification_part_2 = " est sortie !", -- after player name
	drag_sender_notification_part_1 = "Escorte de ", -- before player name
	drag_sender_notification_part_2 = "", -- after player name
	checking_inventory_part_1 = "Items de ",
	checking_inventory_part_2 = " : ",
	checking_weapons_part_1 = "Armes de ",
	checking_weapons_part_2 = " : ",
	send_fine_request_part_1 = "Envoi d'une requête d'amende de $",
	send_fine_request_part_2 = " à ",
	already_have_a_pendind_fine_request = " à déjà une demande d'amende",
	request_fine_timeout = " n'a pas répondu à la demande d'amende",
	request_fine_refused = " à refusé son amende",
	request_fine_accepted = " à payé son amende",
	toggle_cuff_player_part_1 = "Tentative de mettre les menottes à ",
	toggle_cuff_player_part_2 = "",
	force_player_get_in_vehicle_part_1 = "Tentative de faire rentrer ",
	force_player_get_in_vehicle_part_2 = " dans le véhicule",
	usage_command_copadd = "Utilisation : /copadd [ID]",
	usage_command_coprem = "Utilisation : /coprem [ID]",
	usage_command_coprank = "Utilisation : /coprank [ID] [RANG]",
	command_received = "Compris !",
	become_cop_success = "Félicitation, vous êtes désormais policier !~w~.",
	remove_from_cops = "Vous n'êtes plus policier !~w~.",
	no_player_with_this_id = "Aucun joueur avec cet ID !",
	not_enough_permission = "Vous n'avez pas la permission de faire ça !",
    new_dept = "Congrats, you are now part of the",
    same_dept = "That's the same department!",
	new_rank = "Félicitation, vous êtes désormais : ",
	player_not_cop = "Ce joueur n'est pas un policier",
	rank_not_exist = "Ce grade n'existe pas",
	dept_not_exist = "This department doesn't exist",
	armory_global_title = "Armurerie de Police",
	help_text_open_armory = "Appuyez sur ~INPUT_CONTEXT~ pour ouvrir l'armurerie",
	armory_add_bulletproof_vest_title = "Mettre le gilet par-balle",
	armory_remove_bulletproof_vest_title = "Retirer le gilet par-balle",
	armory_weapons_list = "Choisir les armes",
	armory_basic_kit = "Kit police de base",
})