--
--  Medium techy alcove for keys
--

PREFABS.Item_alcove_techy =
{
  file   = "item/alcove2.wad"

  rank = 2
  prob   = 200
  theme  = "tech"
  env    = "!cave"

  item_kind = "key"

  where  = "seeds"
  seed_w = 2
  seed_h = 2

  deep =  16
  over = -16

  x_fit = "frame"
  y_fit = "top"


  sector_12 =  { [0]=20, [8]=20, [12]=50, [13]=30, [21]=10 }

  tex_COMPTALL = { COMPTALL=80, TEKWALL4=30 }
  flat_FLOOR0_2 = { FLOOR0_2=50, FLOOR0_1=50, FLAT5=50 }
  flat_CEIL4_3 = { CEIL4_3=50, CEIL4_2=50, CEIL4_1=50, CEIL5_2=50, FLAT4=50, CEIL3_5=50, CEIL3_1=50, CEIL3_2=50, CEIL3_3=50, FLOOR7_1=50, SLIME14=50, SLIME15=50 }

}

PREFABS.Item_alcove_hell =
{
  template = "Item_alcove_techy"
  theme = "hell"

  prob = 100 -- hell alcoves had a default prob of 200, total 400

  tex_METAL2 = "SUPPORT3"
  tex_SHAWN2 = "MARBLE1"
  tex_COMPTALL = "SP_FACE1"
  tex_STEP1 = "WOOD1"
  flat_CEIL5_1 = "CEIL5_2"
  flat_FLOOR0_2 = { FLAT5_1=50, FLAT5_2=50 }
  flat_TLITE6_5 = "TLITE6_6"
  flat_CEIL4_3 = { DEM1_5=50, RROCK12=50, MFLR8_2=50, RROCK05=50, FLOOR7_1=50, FLOOR7_2=50, FLOOR6_2=50, FLOOR6_1=50, FLAT5_7=50, FLAT5_8=50 }
  flat_FLAT23 = "FLOOR7_2"

  sector_12 = 0

}

PREFABS.Item_alcove_hell2 =
{
  template = "Item_alcove_techy"
  theme = "hell"

  prob = 100

  tex_METAL2 = "SUPPORT3"
  tex_SHAWN2 = "MARBLE1"
  tex_COMPTALL = "FIREBLU1"
  tex_STEP1 = "WOOD1"
  flat_CEIL5_1 = "CEIL5_2"
  flat_FLOOR0_2 = { FLAT5_1=50, FLAT5_2=50 }
  flat_TLITE6_5 = "TLITE6_6"
  flat_CEIL4_3 = { FLOOR6_1=50, FLOOR6_2=50, FLAT5_2=50, GRNROCK=50, RROCK12=50, RROCK13=50, RROCK15=50, SLIME13=50, SLIME09=50, MFLR8_2=50, RROCK01=50, RROCK02=50 }
  flat_FLAT23 = "FLOOR7_2"

  sector_12 = { [0]=20, [17]=60 }

}

PREFABS.Item_alcove_urban =
{
  template = "Item_alcove_techy"
  theme = "urban"

  tex_SHAWN2 = { ASHWALL3=50, ASHWALL4=50 }
  tex_COMPTALL = "TEKWALL4"
  tex_STEP1 = "STEP2"
  flat_FLOOR0_2 = { FLOOR5_3=50, FLOOR5_4=50, FLAT5=50 }
  flat_TLITE6_5 = "TLITE6_6"
  flat_CEIL4_3 = { CEIL3_5=50, MFLR8_4=50, RROCK14=50, FLAT5_4=50 }
  flat_FLAT23 = "RROCK03"

  sector_12 = 0

}
