--Copyright (C) 2010 <SWGEmu>


--This File is part of Core3.

--This program is free software; you can redistribute
--it and/or modify it under the terms of the GNU Lesser
--General Public License as published by the Free Software
--Foundation; either version 2 of the License,
--or (at your option) any later version.

--This program is distributed in the hope that it will be useful,
--but WITHOUT ANY WARRANTY; without even the implied warranty of
--MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
--See the GNU Lesser General Public License for
--more details.

--You should have received a copy of the GNU Lesser General
--Public License along with this program; if not, write to
--the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA

--Linking Engine3 statically or dynamically with other modules
--is making a combined work based on Engine3.
--Thus, the terms and conditions of the GNU Lesser General Public License
--cover the whole combination.

--In addition, as a special exception, the copyright holders of Engine3
--give you permission to combine Engine3 program with free software
--programs or libraries that are released under the GNU LGPL and with
--code included in the standard release of Core3 under the GNU LGPL
--license (or modified versions of such code, with unchanged license).
--You may copy and distribute such a system following the terms of the
--GNU LGPL for Engine3 and the licenses of the other code concerned,
--provided that you include the source code of that other code when
--and as the GNU LGPL requires distribution of source code.

--Note that people who make modified versions of Engine3 are not obligated
--to grant this special exception for their modified versions;
--it is their choice whether to do so. The GNU Lesser General Public License
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object_building_player_city_cloning_naboo = object_building_player_city_shared_cloning_naboo:new {
	lotSize = 0,
	baseMaintenanceRate = 0,
	planetMapCategory = "cloningfacility",
	facilityType = CLONER_PLAYER_CITY,
	allowedZones = {"dantooine", "naboo", "rori"},
	length = 5,
	width = 5,
	cityRankRequired = 3,
	uniqueStructure = true,
	cityMaintenanceBase = 20000,
	spawningPoints = { {x = -9.6, z = -1.2, y = -6.4, ow = 1, ox = 0, oz = 0, oy = 0, cellid = 4} }, -- { x, z, y, ow, ox, oy, oz, cellid }
	templateType = CLONINGBUILDING,
	abilityRequired = "place_cloning",
	alwaysPublic = 1,
	groundZoneComponent = "StructureZoneComponent",
	skillMods = {
		{"private_safe_logout", 1}
	},
	childObjects = {
		{templateFile = "object/tangible/sign/municipal/municipal_sign_hanging_cloning.iff", x = 9.65, z = 2, y = 3, ox = 0, oy = 0.707107, oz = 0, ow = -0.707107, cellid = -1, containmentType = -1},
		{templateFile = "object/tangible/terminal/terminal_player_structure.iff", x = -13.28604, z = -2.110639, y = -6.443224, ox = 0, oy = 0.707107, oz = 0, ow = 0.707107, cellid = 4, containmentType = -1},
		{templateFile = "object/tangible/terminal/terminal_cloning.iff", x = -13.57625, z = -2.5, y = 3.1, ox = 0, oy = 0.707107, oz = 0, ow = 0.707107, cellid = 4, containmentType = -1},
		{templateFile = "object/tangible/terminal/terminal_insurance.iff", x = 6.3812, z = 0.7, y = -6.61366, ox = 0, oy = 0.751335, oz = 0, ow = -0.659921, cellid = 4, containmentType = -1}
	},
}

ObjectTemplates:addTemplate(object_building_player_city_cloning_naboo, "object/building/player/city/cloning_naboo.iff")
