--Based on gtd_pic_tech_controlroom
PREFABS.Item_control_room_secret =
{
  file   = "item/scionox_secrets_tech.wad"
  map    = "MAP01"

  prob   = 25
  theme = "tech"

  env = "building"

  where  = "seeds"
  key    = "secret"
  height = 128

  seed_w = 3
  seed_h = 2

  deep = 16
  over = -16

  bound_z1 = 0
  bound_z2 = 128

  x_fit = "frame"
  y_fit = "top"

  sector_1  = { [0]=70, [1]=20, [2]=5, [3]=5, [8]=10 }

  sound = "Computer_Station"
}

PREFABS.Item_control_room_secret_2 =
{
  template = "Item_control_room_secret"

  tex_SILVER3 = "COMPSPAN"
  tex_COMPSTA1 = "SPACEW3"
  tex_COMPSTA2 = "SPACEW3"
}

--Based on gtd_pic_tech_wallmachines
PREFABS.Item_wallmachines_secret =
{
  file   = "item/scionox_secrets_tech.wad"
  map    = "MAP02"

  prob   = 25
  theme = "!hell"
  env = "building"

  where  = "seeds"
  key    = "secret"
  height = 128

  seed_w = 3
  seed_h = 1

  deep = 16
  over = -16

  bound_z1 = -256
  bound_z2 = 256

  x_fit = "frame"
  y_fit = "top"

  sound = "Machine_Air"
}

PREFABS.Item_wallmachines_secret_2 =
{
  file   = "item/scionox_secrets_tech.wad"
  map    = "MAP03"

  prob   = 25
  theme = "tech"
  env = "building"

  where  = "seeds"
  key    = "secret"
  height = 128

  seed_w = 2
  seed_h = 2

  deep = 16

  x_fit = "frame"
  y_fit = "top"
}

PREFABS.Item_wallmachines_secret_3 =
{
  template = "Item_wallmachines_secret_2"
  map      = "MAP04"

  theme  = "!hell"

  seed_w = 3

  sound = "Computer_Station"
}

PREFABS.Item_wallmachines_secret_4 =
{
  template = "Item_wallmachines_secret_2"
  map      = "MAP05"

  theme = "!hell"

  seed_w = 4
  seed_h = 1
}

PREFABS.Item_wallmachines_secret_5 =
{
  file   = "item/scionox_secrets_tech.wad"
  map    = "MAP06"

  prob   = 10
  theme = "!hell"
  env = "!nature"

  where  = "seeds"
  key    = "secret"
  height = 128

  seed_w = 2
  seed_h = 1

  deep = 16
  over = -16

  bound_z1 = 0
  bound_z2 = 128

  x_fit = "frame"
  y_fit = "top"

  sound = "Machine_Air"
}

PREFABS.Item_wallmachines_secret_6 =
{
  template = "Item_wallmachines_secret_5"
  tex_COMPBLUE = "REDWALL"
  tex_REDWALL = "COMPBLUE"
  flat_FLAT5_3 = "FLAT14"
}
