PREFABS.Door_EPIC_plain_tech =
{
  file   = "door/door1.wad"
  map    = "MAP02"

  texture_pack = "armaetus"

  prob   = 20
  rank   = 1

  style  = "doors"

  where  = "edge"
  seed_w = 2

  theme  = "tech"

  deep   = 32
  over   = 32

  x_fit  = "frame"

  bound_z1 = 0
  bound_z2 = 128

  flat_TLITE6_6 = { TLITE6_6=50, TLITE6_5=50 }

  tex_BIGDOOR_4 =
  {
    BIGDOORA = 50
    BIGDOORC = 50
    BIGDOORD = 50
    BIGDOORF = 50
    BIGDOORG = 50
    BIGDOORH = 50
    BIGDOORL = 50
  }

  tex_CEIL5_1 =
  {
    CEIL5_1 = 50
    CEIL5_2 = 50
  }

  sector_1  = { [0]=75, [1]=15, [2]=5, [3]=5, [8]=10, [12]=5, [13]=5 }
}

PREFABS.Door_EPIC_plain_urban =
{
  template = "Door_EPIC_plain_tech"

  theme  = "urban"

  flat_TLITE6_6 = { TLITE6_6=50, TLITE6_5=50 }

  tex_BIGDOOR_4 =
  {
    BIGDOOR0 = 50
    BIGDOOR8 = 50
    BIGDOORE = 50
    BIGDOORI = 50
    BIGDOORJ = 50
    BIGDOORK = 50
    BIGDOORA = 50
    BIGDOORC = 50
    BIGDOORD = 50
    BIGDOORF = 50
    BIGDOORG = 50
    BIGDOORH = 50
    BIGDOORL = 50
  }
}

PREFABS.Door_EPIC_plain_hell =
{
  template = "Door_EPIC_plain_tech"

  flat_TLITE6_6 = "_WALL"

  tex_COMPSPAN = "_WALL"

  tex_BIGDOOR_4 =
  {
    BIGDOOR0 = 50
    BIGDOOR8 = 50
    BIGDOOR9 = 50
    BIGDOORE = 50
    BIGDOORI = 50
    BIGDOORJ = 50
    BIGDOORK = 50
    BIGDOORN = 50
  }
}
