--
-- 2-seed-wide hallway : dead-end piece
--

PREFABS.Hallway_conveyorh_u1 =
{
  file   = "hall/dem_conveyorh_u.wad"
  map    = "MAP01"
  engine = "zdoom"

  theme  = "hell"

  group  = "conveyorh"
  prob   = 50

  where  = "seeds"
  shape  = "U"

  seed_w = 2
  seed_h = 2

  texture_pack = "armaetus"

}

PREFABS.Hallway_conveyorh_u2 =
{
  template  = "Hallway_conveyorh_u1"
  map    = "MAP02"

}

PREFABS.Hallway_conveyorh_u3 =
{
  template  = "Hallway_conveyorh_u1"
  map    = "MAP03"

}
