-- Translated by ITTranslator
if (GetLocale() == "frFR")  then
	DPSMate.L["name"] = "DPSMate"
	DPSMate.L["popup"] = "Voulez-vous reinitialiser DPSMate?"
	DPSMate.L["memory"] = "DPSMate a recueilli beaucoup de donnees. Cela causera un retard de l'ecran lors de l'enregistrement pendant la deconnexion. Souhaitez-vous reinitialiser DPSMate d'abord?"
	DPSMate.L["accept"] = "Accepter"
	DPSMate.L["decline"] = "Refuser"
	DPSMate.L["total"] = "Total"
	DPSMate.L["current"] = "Actuel"
	DPSMate.L["cancel"] = "Annuler"
	DPSMate.L["report"] = "Rapport"
	DPSMate.L["reportfor"] = "Rapport pour "
	
	-- Abilities	
	DPSMate.L["vanish"] = "Disparition"
	DPSMate.L["feigndeath"] = "Feindre la mort"
	DPSMate.L["divineintervention"] = "Intervention divine"
	DPSMate.L["stealth"] = "Furtivite"
	
	-- Evaluation frame	
	DPSMate.L["procs"] = "Procs"
	DPSMate.L["procstooltip"] = "Selectionnez un proc pour l'afficher dans le LineGraph."
	DPSMate.L["absorbsby"] = "Absorptions de"
	DPSMate.L["absorbstakenby"] = "Absorptions subies de"
	DPSMate.L["aurasof"] = "Auras de"
	DPSMate.L["BUDEBU"] = "{Buffs, Debuffs}"
	DPSMate.L["castsof"] = "Casts de"
	DPSMate.L["bname"] = "Nom"
	DPSMate.L["count"] = "Nombre"
	DPSMate.L["uptime"] = "Uptime"
	DPSMate.L["chance"] = "Chance"
	DPSMate.L["ccbreakerof"] = "CCBreaker de"
	DPSMate.L["time"] = "Temps"
	DPSMate.L["cbt"] = "CBT"
	DPSMate.L["ability"] = "Competence"
	DPSMate.L["target"] = "Cible"
	DPSMate.L["diseasecuredby"] = "Maladie soignee par "
	DPSMate.L["diseasecuredof"] = "Maladie soignee de "
	DPSMate.L["poisoncuredby"] = "Poison gueri par "
	DPSMate.L["poisoncuredof"] = "Poison gueri de "
	DPSMate.L["dmgdoneby"] = "Degats infliges par "
	DPSMate.L["dmgtakenby"] = "Degats subis par "
	DPSMate.L["dmgtakensum"] = "Resume des degats subis"
	DPSMate.L["dmgdonesum"] = "Resume des degats infliges"
	DPSMate.L["deathsof"] = "Morts de "
	DPSMate.L["cause"] = "Cause"
	DPSMate.L["type"] = "Type"
	DPSMate.L["healin"] = "Soins recus"
	DPSMate.L["damagein"] = "Degats recus"
	DPSMate.L["decursesby"] = "Debuffs leves par "
	DPSMate.L["decursesreceivedby"] = "Debuffs leves recus de "
	DPSMate.L["dispelsby"] = "Sorts leves par "
	DPSMate.L["dispelsreceivedby"] = "Sorts leves recus de "
	DPSMate.L["block"] = "Blocage"
	DPSMate.L["crush"] = "Ecrasement"
	DPSMate.L["hit"] = "Coup"
	DPSMate.L["average"] = "Moyenne"
	DPSMate.L["min"] = "Min"
	DPSMate.L["max"] = "Max"
	DPSMate.L["crit"] = "Crit"
	DPSMate.L["miss"] = "Manque"
	DPSMate.L["parry"] = "Pare"
	DPSMate.L["dodge"] = "Esquive"
	DPSMate.L["resist"] = "Resiste"
	DPSMate.L["glance"] = "Glancing"
	DPSMate.L["effhealdoneby"] = "Soins effectifs apportes par "
	DPSMate.L["effhealtakenby"] = "Soins effectifs pris par "
	DPSMate.L["failsof"] = "Echecs de "
	DPSMate.L["victim"] = "Victime"
	DPSMate.L["ffby"] = "Tir ami de "
	DPSMate.L["healdoneby"] = "Soins apportes par "
	DPSMate.L["habby"] = "Soins et absorptions de "
	DPSMate.L["healtakenby"] = "Soins pris pa r"
	DPSMate.L["interruptsby"] = "Interruptions par "
	DPSMate.L["magicliftby"] = "Magie levee par "
	DPSMate.L["magicliftof"] = "Magie levee de "
	DPSMate.L["overhealby"] = "Soins excessifs de "
	DPSMate.L["procsof"] = "Procs de "
	
	-- Menu	
	DPSMate.L["mdps"] = "Afficher DPS."
	DPSMate.L["mdmg"] = "Afficher les degats infliges."
	DPSMate.L["mdmgtaken"] = "Afficher les degats subis."
	DPSMate.L["medd"] = "Afficher les degats infliges par des ennemis."
	DPSMate.L["medt"] = "Afficher les degats subis par des ennemis."
	DPSMate.L["mhealing"] = "Afficher les soins effectifs."
	DPSMate.L["mhab"] = "Afficher les soins effectifs avec absorptions."
	DPSMate.L["mhealingtaken"] = "Afficher les soins pris."
	DPSMate.L["moverhealing"] = "Afficher les soins excessifs apportes."
	DPSMate.L["minterrupts"] = "Afficher les interruptions effectuees."
	DPSMate.L["mdeaths"] = "Afficher les morts."
	DPSMate.L["mdispels"] = "Afficher les sorts leves."
	DPSMate.L["totalmode"] = "Definir sur mode total."
	DPSMate.L["currentmode"] = "Definir sur mode actuel."
	DPSMate.L["reportsegment"] = "Rapporter ce segment."
	DPSMate.L["resetdesc"] = "Reinitialiser DPSMate."
	DPSMate.L["newsegment"] = "Nouveau segment"
	DPSMate.L["newsegmentdesc"] = "Demarrer un nouveau segment."
	DPSMate.L["removesegment"] = "Supprimer segment"
	DPSMate.L["removesegmentdesc"] = "Supprimer un segment."
	DPSMate.L["lockdesc"] = "Verrouiller le cadre DPSMate."
	DPSMate.L["hidewindowdesc"] = "Masquer le cadre DPSMate."
	DPSMate.L["showwindowdesc"] = "Afficher le cadre DPSMate."
	DPSMate.L["configframe"] = "Ouvrir le cadre de configuration."
	DPSMate.L["testmodedesc"] = "Basculer sur le mode test."
	DPSMate.L["filterdesc"] = "Options du filtre."
	DPSMate.L["switchdesc"] = "Basculer entre modes"
	DPSMate.L["mcurrent"] = "Combat actuel"
	DPSMate.L["mrealtime"] = "Creer graph en temps reel"
	DPSMate.L["mrealtimedesc"] = "Creer un graph en temps reel. Attention, cela consomme beaucoup de ressources."
	DPSMate.L["damagedone"] = "Degats infliges"
	DPSMate.L["realtimedmgdone"] = "Selectionner les degats infliges pour ce cadre."
	DPSMate.L["realtimedmgtaken"] = "Selectionner les degats subis pour ce cadre."
	DPSMate.L["realtimehealing"] = "Selectionner les soins bruts pour ce cadre."
	DPSMate.L["realtimeehealing"] = "Selectionner les soins effectifs pour ce cadre."
	DPSMate.L["showAll"] = "Tout afficher"
	DPSMate.L["showAllDesc"] = "Cliquer pour afficher tous les cadres"
	DPSMate.L["hideAll"] = "Masquer tout"
	DPSMate.L["hideAllDesc"] = "Cliquer pour masquer tous les cadres"
	DPSMate.L["showwindow"] = "Afficher fenetre"
	DPSMate.L["hidewindow"] = "Masquer fenetre"
	DPSMate.L["unlock"] = "Deverrouiller fenetres"
	DPSMate.L["config"] = "Configurer"
	DPSMate.L["reportdesc"] = "Details du rapport"
	DPSMate.L["whisper"] = "Chuchotement"
	DPSMate.L["whisperdesc"] = "Chuchoter a quelqu�fun"
	DPSMate.L["classes"] = "Classes"
	DPSMate.L["classesdesc"] = "Selectionner classes"
	DPSMate.L["warrior"] = "Guerrier"
	DPSMate.L["rogue"] = "Voleur"
	DPSMate.L["warlock"] = "Demoniste"
	DPSMate.L["mage"] = "Mage"
	DPSMate.L["paladin"] = "Paladin"
	DPSMate.L["shaman"] = "Chaman"
	DPSMate.L["priest"] = "Pretre"
	DPSMate.L["druid"] = "Druide"
	DPSMate.L["hunter"] = "Chasseur"
	DPSMate.L["warriordesc"] = "Afficher guerriers"
	DPSMate.L["roguedesc"] = "Afficher voleurs"
	DPSMate.L["warlockdesc"] = "Afficher demonistes"
	DPSMate.L["magedesc"] = "Afficher mages"
	DPSMate.L["paladindesc"] = "Afficher paladins"
	DPSMate.L["shamandesc"] = "Afficher chamans"
	DPSMate.L["priestdesc"] = "Afficher pretres"
	DPSMate.L["druiddesc"] = "Afficher druides"
	DPSMate.L["hunterdesc"] = "Afficher chasseurs"
	DPSMate.L["certainnames"] = "Certains noms"
	DPSMate.L["certainnamesdesc"] = "Les separer par, par ex : Shino,"
	DPSMate.L["grouponly"] = "Groupe uniquement"
	DPSMate.L["grouponlydesc"] = "Afficher uniquement votre groupe"
	
	-- Config menu	
	DPSMate.L["slider"] = "Lignes"
	DPSMate.L["slidertooltip"] = "Deplacer pour regler le nombre de lignes du rapport"
	DPSMate.L["editboxtitle"] = "Cible du chuchotement"
	DPSMate.L["editboxtooltip"] = "Saisissez le nom pour l'envoi du rapport."
	DPSMate.L["channel"] = "Canal"
	DPSMate.L["channeltooltip"] = "Selectionnez le canal auquel envoyer votre rapport."
	DPSMate.L["close"] = "Fermer"
	DPSMate.L["minimapleft"] = "Clic gauche/Glisser pour deplacer l'icone"
	DPSMate.L["minimapright"] = "Clic droit pour ouvrir le menu"
	DPSMate.L["window"] = "Fenetre"
	DPSMate.L["bars"] = "Barres"
	DPSMate.L["titlebar"] = "Barre de titre"
	DPSMate.L["content"] = "Contenu"
	DPSMate.L["modeswitching"] = "Basculement de mode"
	DPSMate.L["dataresets"] = "Reinitialisations de donnees"
	DPSMate.L["generaloptions"] = "Options generales"
	DPSMate.L["columns"] = "Colonnes"
	DPSMate.L["tooltips"] = "Info-bulles"
	DPSMate.L["broadcasting"] = "Options de diffusion"
	DPSMate.L["about"] = "A propos"
	DPSMate.L["createwindow"] = "Creer fenetre"
	DPSMate.L["createwindowtooltip"] = "Saisissez le nom de la fenetre."
	DPSMate.L["submit"] = "Envoyer"
	DPSMate.L["submitTooltip"] = "Cliquez ici pour creer la fenetre."
	DPSMate.L["availwindows"] = "Fenetres disponibles"
	DPSMate.L["availwindowsTooltip"] = "Selectionnez une fenetre."
	DPSMate.L["lock"] = "Verrouiller fenetres"
	DPSMate.L["testmode"] = "Mode test"
	DPSMate.L["barfont"] = "Police de barre"
	DPSMate.L["barfontTooltip"] = "Selectionnez une police de barre."
	DPSMate.L["barfontsize"] = "Taille de police de barre"
	DPSMate.L["barfontsizeTooltip"] = "Deplacez pour modifier la taille de police de barre"
	DPSMate.L["barfontflags"] = "Marqueurs de police de barre"
	DPSMate.L["barfontflagsTooltip"] = "Selectionnez un marqueur de police."
	DPSMate.L["bartexture"] = "Texture de barre"
	DPSMate.L["bartextureTooltip"] = "Selectionnez une texture de barre."
	DPSMate.L["barspacing"] = "Espacement barres"
	DPSMate.L["barspacingTooltip"] = "Deplacer pour modifier l�fespacement entre les barres."
	DPSMate.L["barheight"] = "Hauteur de barre"
	DPSMate.L["barheightTooltip"] = "Deplacer pour modifier la hauteur de barre."
	DPSMate.L["classicons"] = "Icones de classe"
	DPSMate.L["ranks"] = "Rangs"
	DPSMate.L["mode"] = "Mode"
	DPSMate.L["modes"] = "Modes"
	DPSMate.L["reset"] = "Reinitialiser"
	DPSMate.L["sync"] = "Synchronisation"
	DPSMate.L["bgcolor"] = "Couleur arriere-plan"
	DPSMate.L["fontcolor"] = "Couleur de police"
	DPSMate.L["fontcolorTooltip"] = "Cliquez pour choisir une couleur de police."
	DPSMate.L["bgcolorTooltip"] = "Cliquez pour choisir une couleur d'arriere-plan."
	DPSMate.L["scale"] = "Echelle"
	DPSMate.L["scaleTooltip"] = "Deplacer pour modifier l'echelle du cadre."
	DPSMate.L["opacity"] = "Opacite"
	DPSMate.L["opacityTooltip"] = "Deplacer pour modifier l'opacite du cadre."
	DPSMate.L["bgtex"] = "Texture d'arriere-plan"
	DPSMate.L["bgtexTooltip"] = "Modifier la texture du cadre."
	DPSMate.L["enterworldinstance"] = "Monde/Instance"
	DPSMate.L["enterworldinstanceTooltip"] = "Reinitialiser sur entree dans un monde/une instance"
	DPSMate.L["joinparty"] = "Rejoindre un groupe"
	DPSMate.L["joinpartyTooltip"] = "Reinitialiser sur adhesion a un groupe"
	DPSMate.L["leavingparty"] = "Quitter un groupe"
	DPSMate.L["leavingpartyTooltip"] = "Reinitialiser sur sortie d'un groupe"
	DPSMate.L["partymemberchanged"] = "Nombre d'adhesions modifie"
	DPSMate.L["partymemberchangedTooltip"] = "Reinitialiser sur changement du nombre de participants au groupe"
	DPSMate.L["minimap"] = "Afficher bouton de minicarte"
	DPSMate.L["showtotal"] = "Afficher totaux"
	DPSMate.L["solo"] = "Masquer en solo"
	DPSMate.L["combat"] = "Masquer en combat"
	DPSMate.L["bossfights"] = "Uniquement conserver les combats contre les boss"
	DPSMate.L["pvp"] = "Masquer en JcJ"
	DPSMate.L["disable"] = "Desactiver si masque"
	DPSMate.L["mergepets"] = "Fusionner domestiques"
	DPSMate.L["numberformat"] = "Format de nombre"
	DPSMate.L["numberformatTooltip"] = "Controle l'affichage des nombres."
	DPSMate.L["segments"] = "# Segments"
	DPSMate.L["segmentsTooltip"] = "Deplacer pour augmenter la quantite de segments de combat a enregistrer. Augmente considerablement la collecte de donnees et peut causer des ralentissements?!"
	DPSMate.L["enable"] = "Activer"
	DPSMate.L["damage"] = "Degats"
	DPSMate.L["percent"] = "Pourcentage"
	DPSMate.L["dps"] = "DPS"
	DPSMate.L["edps"] = "EDPS"
	DPSMate.L["dtps"] = "DTPS"
	DPSMate.L["edtps"] = "EDTPS"
	DPSMate.L["healing"] = "Soins"
	DPSMate.L["hps"] = "HPS"
	DPSMate.L["ehps"] = "EHPS"
	DPSMate.L["etps"] = "ETPS"
	DPSMate.L["damagetaken"] = "Degats subis"
	DPSMate.L["enemydamagedone"] = "Degats ennemis infliges"
	DPSMate.L["enemydamagetaken"] = "Degats ennemis subis"
	DPSMate.L["healing"] = "Soins"
	DPSMate.L["absorbs"] = "Absorptions"
	DPSMate.L["absorbstaken"] = "Absorptions recues"
	DPSMate.L["amount"] = "Montant"
	DPSMate.L["dispelsreceived"] = "Sorts leves recus"
	DPSMate.L["decurses"] = "Debuffs leves"
	DPSMate.L["decursesreceived"] = "Debuffs leves recus"
	DPSMate.L["curedisease"] = "Maladies soignees"
	DPSMate.L["curepoison"] = "Poisons gueris"
	DPSMate.L["liftmagic"] = "Magie levee"
	DPSMate.L["aurasgained"] = "Auras obtenues"
	DPSMate.L["auraslost"] = "Auras perdues"
	DPSMate.L["aurauptime"] = "Uptime aura"
	DPSMate.L["friendlyfire"] = "Tir ami"
	DPSMate.L["procs"] = "Procs"
	DPSMate.L["liftmagicreceived"] = "Magie levee recue"
	DPSMate.L["curepoisonreceived"] = "Poison gueri recu"
	DPSMate.L["curediseasereceived"] = "Maladie guerie recue"
	DPSMate.L["effectivehealing"] = "Soins effectifs"
	DPSMate.L["effectivehps"] = "HPS effectifs"
	DPSMate.L["effectivehealingtaken"] = "Soins effectifs recus"
	DPSMate.L["healingandabsorbs"] = "Soins et absorptions"
	DPSMate.L["healingtaken"] = "Soins pris"
	DPSMate.L["overhealing"] = "Soins excessifs"
	DPSMate.L["interrupts"] = "Interruptions"
	DPSMate.L["deaths"] = "Morts"
	DPSMate.L["dispels"] = "Sorts leves"
	DPSMate.L["threat"] = "Menace"
	DPSMate.L["tps"] = "TPS"
	DPSMate.L["fails"] = "Echecs"
	DPSMate.L["cat"] = "Categorie"
	DPSMate.L["ccbreaker"] = "CCBreaker"
	DPSMate.L["subviewrows"] = "Lignes sous-vue"
	DPSMate.L["subviewrowsTooltip"] = "Deplacer pour modifier la quantite de lignes affichees dans l'info-bulle."
	DPSMate.L["TooltipPositionDropDown"] = "Position info-bulle"
	DPSMate.L["TooltipPositionDropDownTooltip"] = "Selectionner la position de l'info-bulle par rapport au cadre."
	DPSMate.L["whatisdpsmate"] = "Qu'est-ce que DPSMate??"
	DPSMate.L["whatisdpsmateText"] = "DPSMate est un outil d'analyse des combats. Il offre de nombreuses fonctions pour examiner les combats aussi precisement que possible. Avec ces inform., vous pouvez facilement ameliorer votre jeu."
	DPSMate.L["whocreateddpsmate"] = "Qui a cree DPSMate??"
	DPSMate.L["whocreateddpsmateText"] = "DPSMate a ete cree par Shino (Albea) <Synced> qui a developpe l'add-on sur Kronos (Twinstar.cz). Dans la communaute Twinstar, il est officiellement connu sous le nom de Geigerkind."
	DPSMate.L["thanksto"] = "Merci aux soutiens suivants?:"
	--DPSMate.L["thankstoText"] = "Weasel - Pour le beta test de l'add-on et ses retours. \nBambustreppe - Pour la traduction de DPSMate en allemand."
	DPSMate.L["remove"] = "Supprimer"
	DPSMate.L["removeTooltip"] = "Cliquer ici pour supprimer la fenetre selectionnee."
	DPSMate.L["copy"] = "Copier"
	DPSMate.L["copyTooltip"] = "Cliquer ici pour copier la configuration dans la fenetre selectionnee."
	DPSMate.L["configto"] = "Copier la configuration dans?:"
	DPSMate.L["configtoTooltip"] = "Selectionnez la fenetre que vous souhaitez configurer."
	DPSMate.L["configfrom"] = "Copier la configuration a partir de?:"
	DPSMate.L["configfromTooltip"] = "Selectionner la fenetre a partir de laquelle vous voulez copier la configuration."
	DPSMate.L["reset"] = "Reinitialiser"
	DPSMate.L["syncrequest"] = "Synchronisation"
	DPSMate.L["syncrequesttooltip"] = "Ce qui survient si une requete de reinitialisation de synchronisation s'affiche."
	DPSMate.L["dataresetslogout"] = "Deconnexion"
	DPSMate.L["dataresetslogouttooltip"] = "Reinitialiser sur deconnexion"
	DPSMate.L["enabledisable"] = "Activer/Desac."
	DPSMate.L["bgbarcolor"] = "Couleur arriere-plan barre"
	DPSMate.L["bgbarcolorTooltip"] = "Cliquez pour choisir une couleur d'arriere-plan de barre."
	DPSMate.L["displayoptions"] = "Options d'affichage"
	DPSMate.L["filter"] = "Opt. de filtre"
	DPSMate.L["raidleader"] = "Options du leader du raid"
	DPSMate.L["bgOpacityTooltip"] = "Regler l'opacite de l'arriere-plan."
	DPSMate.L["bgOpacity"] = "Opacite de l'arriere-plan"
	DPSMate.L["casts"] = "Casts"
	DPSMate.L["locktooltip"] = "Cocher pour verrouiller les cadres."
	DPSMate.L["testmodetooltip"] = "Cocher pour activer le mode test."
	DPSMate.L["classiconstooltip"] = "Cocher pour afficher des icones de classe supplementaires sur les barres d'etat."
	DPSMate.L["rankstooltip"] = "Cocher pour afficher la position au classement dans le compteur."
	DPSMate.L["enabletitlebartooltip"] = "Cocher pour activer la barre de titre."
	DPSMate.L["buttonshowtooltip"] = "Cocher pour afficher cette icone dans la barre de titre."
	DPSMate.L["minimaptooltip"] = "Cocher pour afficher l'icone de minicarte."
	DPSMate.L["showtotaltooltip"] = "Cocher pour obtenir une barre supplementaire pour les stats totales."
	DPSMate.L["solotooltip"] = "Cocher pour masquer le cadre lorsque vous n'etes pas dans un groupe ou raid."
	DPSMate.L["combattooltip"] = "Cocher pour masquer le cadre lorsque vous entrez en combat."
	DPSMate.L["bossfightstooltip"] = "Cocher pour enregistrer uniquement les combats contre les boss."
	DPSMate.L["pvptooltip"] = "Cocher pour masquer le cadre lorsque vous entrez sur un champ de bataille."
	DPSMate.L["disabletooltip"] = "Cocher pour desactiver la collecte de donnees lorsque les cadres sont masques."
	DPSMate.L["mergepetstooltip"] = "Cocher pour fusionner les domestiques avec leurs proprietaires respectifs."
	DPSMate.L["showtooltips"] = "Afficher info-bulles"
	DPSMate.L["showtooltipsTooltip"] = "Cocher pour afficher les info-bulles lorsque survolez quelque chose avec la souris."
	DPSMate.L["informativetooltips"] = "Info-bulles d'informations"
	DPSMate.L["informativetooltipsTooltip"] = "Cocher pour afficher les info-bulles avec plus de details."
	DPSMate.L["shownmodes"] = "Modes affiches"
	DPSMate.L["hiddenmodes"] = "Modes masques"
	DPSMate.L["moveleftTooltip"] = "Cliquer pour afficher ce mode."
	DPSMate.L["moverightTooltip"] = "Cliquer pour masquer ce mode."
	DPSMate.L["helloworld"] = "Hello World?!"
	DPSMate.L["helloworldTooltip"] = "Renvoyer une liste de joueurs dans le canal synchronise."
	DPSMate.L["enablebroadcasting"] = "Cocher pour activer les options de diffusion ci-dessous."
	DPSMate.L["useraidwarning"] = "Utiliser avertissement raid"
	DPSMate.L["useraidwarningTooltip"] = "Cocher pour utiliser le canal advertissement de raid au lieu du canal de raid"
	DPSMate.L["relevantcds"] = "Cooldowns pertinents"
	DPSMate.L["relevantcdsTooltip"] = "Cocher pour diffuser les cooldowns pertinents, comme Grand pavois."
	DPSMate.L["ress"] = "Resurrections"
	DPSMate.L["ressTooltip"] = "Cocher pour diffuser si quelqu'un a recu une resurrection."
	DPSMate.L["killingblows"] = "Coups mortels"
	DPSMate.L["killingblowsTooltip"] = "Cocher pour diffuser les informations de coup mortel si un joueur meurt."
	DPSMate.L["failsTooltip"] = "Cocher pour diffuser les echecs de joueurs. (Tir ami/Degats subis/Debuffs subis)"
	DPSMate.L["framesavailable"] = "Les cadres suivants sont disponibles. S'il n'y en a aucun, saisir /config."
	DPSMate.L["slashabout"] = "|c3ffddd80About:|r Un outil d'analyse de combat."
	DPSMate.L["slashusage"] = "|c3ffddd80Usage:|r /dps {lock|unlock|show|hide|config}"
	DPSMate.L["slashlock"] = "|c3ffddd80- lock:|r Verrouillez vos fenetres."
	DPSMate.L["slashunlock"] = "|c3ffddd80- unlock:|r Deverrouillez vos fenetres."
	DPSMate.L["slashshowAll"] = "|c3ffddd80- showAll:|r Affichez toutes les fenetres."
	DPSMate.L["slashhideAll"] = "|c3ffddd80- hideAll:|r Masquez toutes les fenetres."
	DPSMate.L["slashshow"] = "|c3ffddd80- show {name}:|r Affichez la fenetre avec le nom {name}."
	DPSMate.L["slashhide"] = "|c3ffddd80- hide {name}:|r Masquez la fenetre avec le nom {name}."
	DPSMate.L["slashconfig"] = "|c3ffddd80- config:|r Ouvre le menu de configuration."
	DPSMate.L["bccdo"] = function(who, what) return who.." a obtenu "..what end
	DPSMate.L["bccdt"] = function(who, what) return what.." de "..who.." perd son effet" end
	DPSMate.L["bcress"] = function(who, what) return what.." a ete ressuscite(e) par "..who end
	DPSMate.L["bckb"] = function(who, what, with, value) return who.." a ete tue(e) par "..what.." avec "..with.." ("..value.." degats)" end
	DPSMate.L["bcfailo"] = function(what, who, value, with) return "Echec: tir ami de "..what.." sur "..who.." "..value.." degats avec "..with end
	DPSMate.L["bcfailt"] = function(who, with) return "Echec : "..who.." affecte(e) par "..with end
	DPSMate.L["bcfailth"] = function(who, value, with, what) return "Echec : "..who.." a souffert de "..value.." degats a cause de "..with.." par "..what end
	DPSMate.L["syncreseterror"] = "DPSMate ne peut pas etre reinitialise en mode synchronisation lors de raids."
	DPSMate.L["resetnotofficererror"] = "Vous n'etes pas le leader du groupe ou un assistant?!"
	DPSMate.L["findusererror"] = "Impossible de trouver cet utilisateur?!"
	DPSMate.L["yes"] = "Oui"
	DPSMate.L["no"] = "Non"
	DPSMate.L["ask"] = "Demander"
	DPSMate.L["normal"] = "Normal"
	DPSMate.L["condensed"] = "Condense"
	DPSMate.L["default"] = "Par defaut"
	DPSMate.L["topright"] = "Haut droite"
	DPSMate.L["topleft"] = "Haut gauche"
	DPSMate.L["left"] = "Gauche"
	DPSMate.L["top"] = "Haut"
	DPSMate.L["gchannel"] = {[1]="Raid",[2]="Party",[3]="Say",[4]="Officer",[5]="Guild"}
	DPSMate.L["nodetailserror"] = "Pas de details a rapporter."
	DPSMate.L["reportof"] = "Rapport de"
	DPSMate.L["opendetails"] = "Ouvrir details"
	DPSMate.L["reportdetails"] = "Rapport les details de cet utilisateur."
	DPSMate.L["fdetailsfor"] = "Details de combat pour"
	DPSMate.L["removesegmentof"] = "Supprimer segment de"
	DPSMate.L["lockedallw"] = "Toutes les fenetres ont ete verrouillees."
	DPSMate.L["unlockedallw"] = "Toutes les fenetres ont ete deverrouillees."
	DPSMate.L["leftclickopend"] = "Clic gauche pour ouvrir les details."
	DPSMate.L["rightclickopenm"] = "Clic droit pour ouvrir le menu"
	DPSMate.L["hide"] = "Masquer"
	DPSMate.L["show"] = "Afficher"
	DPSMate.L["rcchangemode"] = "Clic droit pour changer le mode."
	DPSMate.L["segment"] = "Segmenter"
	DPSMate.L["sync"] = "Synchronisation"
	DPSMate.L["alliance"] = "Alliance"
	DPSMate.L["horde"] = "Horde"
	DPSMate.L["unknown"] = "Inconnu"
	DPSMate.L["votestartederror"] = "Le vote a deja commence?!"
	DPSMate.L["votefailederror"] = "Echec de la reinitialisation du vote?!"
	DPSMate.L["votesuccess"] = "La reinitialisation du vote a reussi?! DPSMate a ete reinitialise?!"
	DPSMate.L["disease"] = "Maladie"
	DPSMate.L["magic"] = "Magie"
	DPSMate.L["curse"] = "Malediction"
	DPSMate.L["poison"] = "Poison"
	DPSMate.L["physical"] = "Physique"
	DPSMate.L["debufftaken"] = "Debuff subi"
	DPSMate.L["buffs"] = "Buffs"
	DPSMate.L["debuffs"] = "Debuffs"
	
	DPSMate.L["mc"] = "C\197\147ur du Magma"
	DPSMate.L["bwl"] = "Repaire de l'Aile noire"
	DPSMate.L["ony"] = "Repaire d'Onyxia"
	DPSMate.L["zg"] = "Zul'Gurub"
	DPSMate.L["aq401"] = "Ruines d'Ahn'Qiraj"
	DPSMate.L["aq20"] = "Temple d'Ahn'Qiraj"
	DPSMate.L["aq402"] = "Ahn'Qiraj"
	DPSMate.L["naxx"] = "Naxxramas"
	DPSMate.L["azs"] = "Azshara"
	DPSMate.L["bl"] = "Terres Foudroyees"
	DPSMate.L["dw"] = "Bois de la Penombre"
	DPSMate.L["hintl"] = "Les Hinterlands"
	DPSMate.L["ash"] = "Orneval"
	DPSMate.L["fe"] = "Feralas"
	
	DPSMate.L["switchgraphsdesc"] = "Basculer graphiques"
	DPSMate.L["switchindividualsdesc"] = "Individuel/Total"
	DPSMate.L["OHPS"] = "OHPS"
	DPSMate.L["OHealingTaken"] = "Soins excessifs recus"
	DPSMate.L["eohps"] = "EOHPS"
	DPSMate.L["ohealtakenby"] = "Soins excessifs recus par"
	DPSMate.L["friendlyfiretaken"] = "Tirs amis subis"
	DPSMate.L["fftby"] = "Tirs amis subis par"
	DPSMate.L["poisoncleansingtotem"] = "Totem de purification de poison"
	DPSMate.L["threatdoneby"] = "Menace de"
	DPSMate.L["periodic"] = "(Periodique)"
	DPSMate.L["reportchannel"] = {[1]="Whisper",[2]="Raid",[3]="Party",[4]="Say",[5]="Officer",[6]="Guild"}
	DPSMate.L["raid"] = "Raid"
	DPSMate.L["activity"] = "Activite?:"
	DPSMate.L["of"] = "de"
	DPSMate.L["comparewith"] = "Comparer avec"
	DPSMate.L["comparewithdesc"] = "Choisir un joueur auquel comparer ce joueur."
	DPSMate.L["targetscale"] = "Echelle e-frame cible"
	DPSMate.L["targetscaleTooltip"] = "Modifier l'echelle des cadres d'evaluation a votre gout."
	DPSMate.L["eddsum"] = "Resume des degats ennemis infliges"
	DPSMate.L["edtsum"] = "Resume des degats ennemis subis"
	DPSMate.L["ehpssum"] = "Resume des soins effectifs"
	DPSMate.L["tehealing"] = "soins effectifs"
	DPSMate.L["hpssum"] = "Resume des soins"
	DPSMate.L["thealing"] = "soins"
	DPSMate.L["ohpssum"] = "Resume des soins excessifs"
	DPSMate.L["tohealing"] = "soins excessifs"
	DPSMate.L["tehealingtaken"] = "soins effectifs recus"
	DPSMate.L["ehpstsum"] = "resume des soins effectifs recus"
	DPSMate.L["thealingtaken"] = "soins recus"
	DPSMate.L["hpstsum"] = "Resume des soins recus"
	DPSMate.L["tohealingtaken"] = "soins excessifs recus"
	DPSMate.L["ohpstsum"] = "resume des soins excessifs recus"
	DPSMate.L["habsum"] = "Resume des soins et absorptions"
	DPSMate.L["threatdone"] = "menace effectuee"
	DPSMate.L["threatsum"] = "Resume des menaces effectuees"
	DPSMate.L["ffsum"] = "Resume des tirs amis"
	DPSMate.L["fftsum"] = "Resume des tirs amis subis"
	DPSMate.L["over"] = "Au-dessus de"
	DPSMate.L["lastability"] = "Trois derniers coups"
	DPSMate.L["deathssum"] = "Resume des morts"
	DPSMate.L["victim"] = "Victime"
	DPSMate.L["deathhistory"] = "historique des morts"
	DPSMate.L["intersum"] = "Resume des interruptions"
	DPSMate.L["dispelssum"] = "Resume des levees de sort"
	DPSMate.L["dispels"] = "Sorts leves"
	DPSMate.L["decursessum"] = "Resume des debuffs leves"
	DPSMate.L["liftmagicsum"] = "Resume des sorts leves"
	DPSMate.L["curediseasesum"] = "Resume des maladies soignees"
	DPSMate.L["curepoisonsum"] = "Resume des poisons gueris"
	DPSMate.L["ccbreakersum"] = "Resume CCBreaker"
	DPSMate.L["failssum"] = "Resume des echecs"
	DPSMate.L["AutoAttack"] = "Attaque auto"
	DPSMate.L["AutoShot"] = "Tir auto"
	DPSMate.L["castssum"] = "Resume des casts"
	DPSMate.L["procssum"] = "Resume des procs"
	DPSMate.L["aurassum"] = "Resume des auras"
	DPSMate.L["absorbssum"] = "Resume des absorptions"
	DPSMate.L["absorbeddmg"] = "absorptions"
	DPSMate.L["absorbstakensum"] = "Resume des absorptions recues"
	DPSMate.L["activity"] = "Activite"
	
	DPSMate.L["cbtdisplay"] = "Desactiver affichage CBT"
	DPSMate.L["disablebarbg"] = "Desactiver arriere-plan"
	DPSMate.L["disablebarbgtooltip"] = "Desactiver l'arriere-plan de chaque barre incomplete."
	DPSMate.L["totalbaropacity"] = "Opacite barre de total"
	DPSMate.L["totalbaropacitytooltip"] = "Glisser pour modifier opacité de la barre de total."
	DPSMate.L["abortvote"] = "Abandonner reinitialisation. En tant qu'assistant ou leader, vous pouvez abandonner le vote si vous etes assez rapide."
	DPSMate.L["resetaborted"] = "Le vote de reinitialisation a ete abandonne. Cooldown actuel de 20 secondes sur la reinitialisation."
	
	DPSMate.L["vreset"] = "Reinitialiser"
	DPSMate.L["vdreset"] = "Ne pas reinitialiser"
	DPSMate.L["togglereportframe"] = "Basculer cadre de rapport"
	DPSMate.L["toggleframes"] = "Basculer cadres"
	DPSMate.L["resetdpsmate"] = "Reinitialiser DPSMate"
	DPSMate.L["columnstooltip"] = "Cocher pour afficher des informations supplementaires dans ce mode."
	DPSMate.L["commas"] = "Virgules"
	DPSMate.L["versionisold"] = "Votre version de DPSMate est ancienne. Veuillez la mettre a jour ! DPSMate se synchronisera uniquement avec les versions actuelles."
	DPSMate.L["rezz"] = "Resurrections"
	DPSMate.L["rezzof"] = "Resurrections de"
	DPSMate.L["rezzsum"] = "Resume des resurrections"
	DPSMate.L["activity"] = "Activite"
	DPSMate.L["cbtdisplay"] = "Desactiver affichage CBT"
	DPSMate.L["semicondensed"] = "Semi-condense"
	DPSMate.L["loginhide"] = "Masquer a la connexion"
	DPSMate.L["borderOpacityTooltip"] = "Regler l'opacite des bords."
	DPSMate.L["borderOpacity"] = "Opacite des bords"
	DPSMate.L["bordertextureTooltip"] = "Selectionnez la texture des bords"
	DPSMate.L["bordertexture"] = "Texture des bords"
	DPSMate.L["borderstrataTooltip"] = "Selectionnez la couche des bords. Cela pousse le bord en avant ou en arriere-plan."
	DPSMate.L["borderstrata"] = "Couche des bords"
	DPSMate.L["bordercolor"] = "Couleur des bords"
	DPSMate.L["bordercolorTooltip"] = "Regler la couleur des bords."
	DPSMate.L["reportdelaytooltip"] = "Ajouter un retard pour empecher les coupures de discussion sur certains serveurs."
	DPSMate.L["delay"] = "Retard"
	
	DPSMate.L["tttop"] = "Haut "
	DPSMate.L["ttdamage"] = " Dégâts"
	DPSMate.L["tthealing"] = " Soins"
	DPSMate.L["ttpet"] = " Domestique"
	DPSMate.L["ttpet2"] = "Domestique: "
	DPSMate.L["ttabilities"] = " Compétences"
	DPSMate.L["ttattacked"] = " Attaque"
	DPSMate.L["tthealed"] = " Soigné"
	DPSMate.L["ttinterrupt"] = " Interruption"
	DPSMate.L["ttinterrupted"] = " Interrompu"
	DPSMate.L["ttdispelled"] = " Levé"
	DPSMate.L["ttabsorbed"] = " Absorbé"
	DPSMate.L["ttabsorb"] = " Absorber"
	DPSMate.L["ttthreat"] = " Menace"
	
	
	-- Updating preloaded configs
	local _G = getglobal
	local prestr = "DPSMate_ConfigMenu_"
	-- Menu
	local substr = "Menu_"
	_G(prestr..substr.."Button1"):SetText(DPSMate.L["window"])
	_G(prestr..substr.."Button2"):SetText(DPSMate.L["dataresets"])
	_G(prestr..substr.."Button3"):SetText(DPSMate.L["generaloptions"])
	_G(prestr..substr.."Button4"):SetText(DPSMate.L["columns"])
	_G(prestr..substr.."Button5"):SetText(DPSMate.L["tooltips"])
	_G(prestr..substr.."Button6"):SetText(DPSMate.L["modes"])
	_G(prestr..substr.."Button7"):SetText(DPSMate.L["raidleader"])
	_G(prestr..substr.."Button8"):SetText(DPSMate.L["broadcasting"])
	_G(prestr..substr.."Button9"):SetText(DPSMate.L["about"])
	
	-- Window
	substr = "Tab_Window_"
	_G(prestr..substr.."EditboxText"):SetText(DPSMate.L["createwindow"])
	_G(prestr..substr.."Editbox").aide = DPSMate.L["createwindowtooltip"]
	_G(prestr..substr.."SubmitText"):SetText(DPSMate.L["submit"])
	_G(prestr..substr.."Submit").aide = DPSMate.L["submitTooltip"]
	_G(prestr..substr.."Remove_Text"):SetText(DPSMate.L["availwindows"])
	_G(prestr..substr.."Remove").aide = DPSMate.L["availwindowsTooltip"]
	_G(prestr..substr.."ButtonRemoveText"):SetText(DPSMate.L["remove"])
	_G(prestr..substr.."ButtonRemove").aide = DPSMate.L["removeTooltip"]
	_G(prestr..substr.."ConfigFrom_Text"):SetText(DPSMate.L["configfrom"])
	_G(prestr..substr.."ConfigFrom").aide = DPSMate.L["configfromTooltip"]
	_G(prestr..substr.."ConfigTo_Text"):SetText(DPSMate.L["configto"])
	_G(prestr..substr.."ConfigTo").aide = DPSMate.L["configtoTooltip"]
	_G(prestr..substr.."ButtonCopyText"):SetText(DPSMate.L["copy"])
	_G(prestr..substr.."ButtonCopy").aide = DPSMate.L["copyTooltip"]
	_G(prestr..substr.."Lock_Title"):SetText(DPSMate.L["lock"])
	_G(prestr..substr.."Lock").aide = DPSMate.L["locktooltip"]
	_G(prestr..substr.."Testmode_Title"):SetText(DPSMate.L["testmode"])
	_G(prestr..substr.."Testmode").aide = DPSMate.L["testmodetooltip"]
	
	-- Bars
	substr = "Tab_Bars_"
	_G(prestr..substr.."BarFont_Text"):SetText(DPSMate.L["barfont"])
	_G(prestr..substr.."BarFont").aide = DPSMate.L["barfontTooltip"]
	_G(prestr..substr.."BarFontSizeText"):SetText(DPSMate.L["barfontsize"])
	_G(prestr..substr.."BarFontSize").aide = DPSMate.L["barfontsizeTooltip"]
	_G(prestr..substr.."BarFontFlag_Text"):SetText(DPSMate.L["barfontflags"])
	_G(prestr..substr.."BarFontFlag").aide = DPSMate.L["barfontflagsTooltip"]
	_G(prestr..substr.."BarTexture_Text"):SetText(DPSMate.L["bartexture"])
	_G(prestr..substr.."BarTexture").aide = DPSMate.L["bartextureTooltip"]
	_G(prestr..substr.."BarSpacingText"):SetText(DPSMate.L["barspacing"])
	_G(prestr..substr.."BarSpacing").aide = DPSMate.L["barspacingTooltip"]
	_G(prestr..substr.."BarHeightText"):SetText(DPSMate.L["barheight"])
	_G(prestr..substr.."BarHeight").aide = DPSMate.L["barheightTooltip"]
	_G(prestr..substr.."FontColor_Font"):SetText(DPSMate.L["fontcolor"])
	_G(prestr..substr.."FontColor").aide = DPSMate.L["fontcolorTooltip"]
	_G(prestr..substr.."BackgroundBarColor_Font"):SetText(DPSMate.L["bgbarcolor"])
	_G(prestr..substr.."BackgroundBarColor").aide = DPSMate.L["bgbarcolorTooltip"]
	_G(prestr..substr.."ClassIcons_Title"):SetText(DPSMate.L["classicons"])
	_G(prestr..substr.."ClassIcons").aide = DPSMate.L["classiconstooltip"]
	_G(prestr..substr.."Ranks_Title"):SetText(DPSMate.L["ranks"])
	_G(prestr..substr.."Ranks").aide = DPSMate.L["rankstooltip"]
	_G(prestr..substr.."DisableBG_Title"):SetText(DPSMate.L["disablebarbg"])
	_G(prestr..substr.."DisableBG").aide = DPSMate.L["disablebarbgtooltip"]
	_G(prestr..substr.."TotalAlphaText"):SetText(DPSMate.L["totalbaropacity"])
	_G(prestr..substr.."TotalAlpha").aide = DPSMate.L["totalbaropacitytooltip"]
	
	-- Titlebar
	substr = "Tab_TitleBar_"
	_G(prestr..substr.."Enable_Title"):SetText(DPSMate.L["enable"])
	_G(prestr..substr.."Enable").aide = DPSMate.L["enabletitlebartooltip"]
	_G(prestr..substr.."BarFont_Text"):SetText(DPSMate.L["barfont"])
	_G(prestr..substr.."BarFont").aide = DPSMate.L["barfontTooltip"]
	_G(prestr..substr.."BarFontSizeText"):SetText(DPSMate.L["barfontsize"])
	_G(prestr..substr.."BarFontSize").aide = DPSMate.L["barfontsizeTooltip"]
	_G(prestr..substr.."BarFontFlag_Text"):SetText(DPSMate.L["barfontflags"])
	_G(prestr..substr.."BarFontFlag").aide = DPSMate.L["barfontflagsTooltip"]
	_G(prestr..substr.."BarTexture_Text"):SetText(DPSMate.L["bartexture"])
	_G(prestr..substr.."BarTexture").aide = DPSMate.L["bartextureTooltip"]
	_G(prestr..substr.."BarHeightText"):SetText(DPSMate.L["barheight"])
	_G(prestr..substr.."BarHeight").aide = DPSMate.L["barheightTooltip"]
	_G(prestr..substr.."BGOpacityText"):SetText(DPSMate.L["bgOpacity"])
	_G(prestr..substr.."BGOpacity").aide = DPSMate.L["bgOpacityTooltip"]
	_G(prestr..substr.."BGColor_Font"):SetText(DPSMate.L["bgcolor"])
	_G(prestr..substr.."BGColor").aide = DPSMate.L["bgcolorTooltip"]
	_G(prestr..substr.."FontColor_Font"):SetText(DPSMate.L["fontcolor"])
	_G(prestr..substr.."FontColor").aide = DPSMate.L["fontcolorTooltip"]
	_G(prestr..substr.."Box1_Report_Title"):SetText(DPSMate.L["report"])
	_G(prestr..substr.."Box1_Report").aide = DPSMate.L["buttonshowtooltip"]
	_G(prestr..substr.."Box1_Mode_Title"):SetText(DPSMate.L["mode"])
	_G(prestr..substr.."Box1_Mode").aide = DPSMate.L["buttonshowtooltip"]
	_G(prestr..substr.."Box1_Reset_Title"):SetText(DPSMate.L["reset"])
	_G(prestr..substr.."Box1_Reset").aide = DPSMate.L["buttonshowtooltip"]
	_G(prestr..substr.."Box1_Config_Title"):SetText(DPSMate.L["config"])
	_G(prestr..substr.."Box1_Config").aide = DPSMate.L["buttonshowtooltip"]
	_G(prestr..substr.."Box1_Sync_Title"):SetText(DPSMate.L["sync"])
	_G(prestr..substr.."Box1_Sync").aide = DPSMate.L["buttonshowtooltip"]
	_G(prestr..substr.."Box1_Enable_Title"):SetText(DPSMate.L["enabledisable"])
	_G(prestr..substr.."Box1_Enable").aide = DPSMate.L["buttonshowtooltip"]
	_G(prestr..substr.."Box1_Filter_Title"):SetText(DPSMate.L["filter"])
	_G(prestr..substr.."Box1_Filter").aide = DPSMate.L["buttonshowtooltip"]
	_G(prestr..substr.."Box1_CBTDisplay_Title"):SetText(DPSMate.L["cbtdisplay"])
	_G(prestr..substr.."Box1_CBTDisplay").aide = DPSMate.L["buttonshowtooltip"]
	
	-- Tab content
	substr = "Tab_Content_"
	_G(prestr..substr.."BGDropDown_Text"):SetText(DPSMate.L["bgtex"])
	_G(prestr..substr.."BGDropDown").aide = DPSMate.L["bgtexTooltip"]
	_G(prestr..substr.."ScaleText"):SetText(DPSMate.L["scale"])
	_G(prestr..substr.."Scale").aide = DPSMate.L["scaleTooltip"]
	_G(prestr..substr.."OpacityText"):SetText(DPSMate.L["opacity"])
	_G(prestr..substr.."Opacity").aide = DPSMate.L["opacityTooltip"]
	_G(prestr..substr.."BGOpacityText"):SetText(DPSMate.L["bgOpacity"])
	_G(prestr..substr.."BGOpacity").aide = DPSMate.L["bgOpacityTooltip"]
	_G(prestr..substr.."BorderOpacityText"):SetText(DPSMate.L["borderOpacity"])
	_G(prestr..substr.."BorderOpacity").aide = DPSMate.L["borderOpacityTooltip"]
	_G(prestr..substr.."BGColor_Font"):SetText(DPSMate.L["bgcolor"])
	_G(prestr..substr.."BGColor").aide = DPSMate.L["bgcolorTooltip"]
	_G(prestr..substr.."NumberFormat_Text"):SetText(DPSMate.L["numberformat"])
	_G(prestr..substr.."NumberFormat").aide = DPSMate.L["numberformatTooltip"]
	_G(prestr..substr.."BorderTexture_Text"):SetText(DPSMate.L["bordertexture"])
	_G(prestr..substr.."BorderTexture").aide = DPSMate.L["bordertextureTooltip"]
	_G(prestr..substr.."BorderStrata_Text"):SetText(DPSMate.L["borderstrata"])
	_G(prestr..substr.."BorderStrata").aide = DPSMate.L["borderstrataTooltip"]
	_G(prestr..substr.."BorderColor_Font"):SetText(DPSMate.L["bordercolor"])
	_G(prestr..substr.."BorderColor").aide = DPSMate.L["bordercolorTooltip"]
	
	-- Tab Dataresets
	substr = "Tab_DataResets_"
	_G(prestr..substr.."EnteringWorld_Text"):SetText(DPSMate.L["enterworldinstance"])
	_G(prestr..substr.."EnteringWorld").aide = DPSMate.L["enterworldinstanceTooltip"]
	_G(prestr..substr.."JoinParty_Text"):SetText(DPSMate.L["joinparty"])
	_G(prestr..substr.."JoinParty").aide = DPSMate.L["joinpartyTooltip"]
	_G(prestr..substr.."PartyMemberChanged_Text"):SetText(DPSMate.L["partymemberchanged"])
	_G(prestr..substr.."PartyMemberChanged").aide = DPSMate.L["partymemberchangedTooltip"]
	_G(prestr..substr.."LeaveParty_Text"):SetText(DPSMate.L["leavingparty"])
	_G(prestr..substr.."LeaveParty").aide = DPSMate.L["leavingpartyTooltip"]
	_G(prestr..substr.."Sync_Text"):SetText(DPSMate.L["syncrequest"])
	_G(prestr..substr.."Sync").aide = DPSMate.L["syncrequesttooltip"]
	_G(prestr..substr.."Logout_Text"):SetText(DPSMate.L["dataresetslogout"])
	_G(prestr..substr.."Logout").aide = DPSMate.L["dataresetslogouttooltip"]
	
	-- Tab general options
	substr = "Tab_GeneralOptions_"
	_G(prestr..substr.."Minimap_Title"):SetText(DPSMate.L["minimap"])
	_G(prestr..substr.."Minimap").aide = DPSMate.L["minimaptooltip"]
	_G(prestr..substr.."Total_Title"):SetText(DPSMate.L["showtotal"])
	_G(prestr..substr.."Total").aide = DPSMate.L["showtotaltooltip"]
	_G(prestr..substr.."Solo_Title"):SetText(DPSMate.L["solo"])
	_G(prestr..substr.."Solo").aide = DPSMate.L["solotooltip"]
	_G(prestr..substr.."Combat_Title"):SetText(DPSMate.L["combat"])
	_G(prestr..substr.."Combat").aide = DPSMate.L["combattooltip"]
	_G(prestr..substr.."Login_Title"):SetText(DPSMate.L["loginhide"])
	_G(prestr..substr.."Login").aide = DPSMate.L["loginhidetooltip"]
	_G(prestr..substr.."BossFights_Title"):SetText(DPSMate.L["bossfights"])
	_G(prestr..substr.."BossFights").aide = DPSMate.L["bossfightstooltip"]
	_G(prestr..substr.."PVP_Title"):SetText(DPSMate.L["pvp"])
	_G(prestr..substr.."PVP").aide = DPSMate.L["pvptooltip"]
	_G(prestr..substr.."Disable_Title"):SetText(DPSMate.L["disable"])
	_G(prestr..substr.."Disable").aide = DPSMate.L["disabletooltip"]
	_G(prestr..substr.."MergePets_Title"):SetText(DPSMate.L["mergepets"])
	_G(prestr..substr.."MergePets").aide = DPSMate.L["mergepetstooltip"]
	_G(prestr..substr.."SegmentsText"):SetText(DPSMate.L["segments"])
	_G(prestr..substr.."Segments").aide = DPSMate.L["segmentsTooltip"]
	_G(prestr..substr.."TargetScaleText"):SetText(DPSMate.L["targetscale"])
	_G(prestr..substr.."TargetScale").aide = DPSMate.L["targetscaleTooltip"]
	
	-- Tab Columns
	substr = "Tab_Columns_Child_"
	_G(prestr..substr.."DPS_Title"):SetText(DPSMate.L["dps"])
	_G(prestr..substr.."Damage_Title"):SetText(DPSMate.L["damage"])
	_G(prestr..substr.."DamageTaken_Title"):SetText(DPSMate.L["damagetaken"])
	_G(prestr..substr.."DTPS_Title"):SetText(DPSMate.L["dtps"])
	_G(prestr..substr.."EDD_Title"):SetText(DPSMate.L["enemydamagedone"])
	_G(prestr..substr.."EDT_Title"):SetText(DPSMate.L["enemydamagetaken"])
	_G(prestr..substr.."Healing_Title"):SetText(DPSMate.L["healing"])
	_G(prestr..substr.."HealingTaken_Title"):SetText(DPSMate.L["healingtaken"])
	_G(prestr..substr.."HPS_Title"):SetText(DPSMate.L["hps"])
	_G(prestr..substr.."Overhealing_Title"):SetText(DPSMate.L["overhealing"])
	_G(prestr..substr.."EffectiveHealing_Title"):SetText(DPSMate.L["effectivehealing"])
	_G(prestr..substr.."EffectiveHealingTaken_Title"):SetText(DPSMate.L["effectivehealingtaken"])
	_G(prestr..substr.."EffectiveHPS_Title"):SetText(DPSMate.L["effectivehps"])
	_G(prestr..substr.."Absorbs_Title"):SetText(DPSMate.L["absorbs"])
	_G(prestr..substr.."AbsorbsTaken_Title"):SetText(DPSMate.L["absorbstaken"])
	_G(prestr..substr.."HAB_Title"):SetText(DPSMate.L["healingandabsorbs"])
	_G(prestr..substr.."Deaths_Title"):SetText(DPSMate.L["deaths"])
	_G(prestr..substr.."Interrupts_Title"):SetText(DPSMate.L["interrupts"])
	_G(prestr..substr.."Dispels_Title"):SetText(DPSMate.L["dispels"])
	_G(prestr..substr.."DispelsReceived_Title"):SetText(DPSMate.L["dispelsreceived"])
	_G(prestr..substr.."Decurses_Title"):SetText(DPSMate.L["decurses"])
	_G(prestr..substr.."DecursesReceived_Title"):SetText(DPSMate.L["decursesreceived"])
	_G(prestr..substr.."Disease_Title"):SetText(DPSMate.L["curedisease"])
	_G(prestr..substr.."DiseaseReceived_Title"):SetText(DPSMate.L["curediseasereceived"])
	_G(prestr..substr.."Poison_Title"):SetText(DPSMate.L["curepoison"])
	_G(prestr..substr.."PoisonReceived_Title"):SetText(DPSMate.L["curepoisonreceived"])
	_G(prestr..substr.."Magic_Title"):SetText(DPSMate.L["liftmagic"])
	_G(prestr..substr.."MagicReceived_Title"):SetText(DPSMate.L["liftmagicreceived"])
	_G(prestr..substr.."AurasGained_Title"):SetText(DPSMate.L["aurasgained"])
	_G(prestr..substr.."AurasLost_Title"):SetText(DPSMate.L["auraslost"])
	_G(prestr..substr.."AuraUptime_Title"):SetText(DPSMate.L["aurauptime"])
	_G(prestr..substr.."FriendlyFire_Title"):SetText(DPSMate.L["friendlyfire"])
	_G(prestr..substr.."Procs_Title"):SetText(DPSMate.L["procs"])
	_G(prestr..substr.."Casts_Title"):SetText(DPSMate.L["casts"])
	_G(prestr..substr.."Threat_Title"):SetText(DPSMate.L["threat"])
	_G(prestr..substr.."TPS_Title"):SetText(DPSMate.L["tps"])
	_G(prestr..substr.."Fails_Title"):SetText(DPSMate.L["fails"])
	_G(prestr..substr.."CCBreaker_Title"):SetText(DPSMate.L["cccbreaker"])
	_G(prestr..substr.."OHPS_Title"):SetText(DPSMate.L["OHPS"])
	_G(prestr..substr.."OHealingTaken_Title"):SetText(DPSMate.L["OHealingTaken"])
	_G(prestr..substr.."FriendlyFireTaken_Title"):SetText(DPSMate.L["friendlyfiretaken"])
	
	-- Tab Tooltips
	substr = "Tab_Tooltips_"
	_G(prestr..substr.."Tooltips_Title"):SetText(DPSMate.L["showtooltips"])
	_G(prestr..substr.."Tooltips").aide = DPSMate.L["showtooltipsTooltip"]
	_G(prestr..substr.."InformativeTooltips_Title"):SetText(DPSMate.L["informativetooltips"])
	_G(prestr..substr.."InformativeTooltips").aide = DPSMate.L["informativetooltipsTooltip"]
	_G(prestr..substr.."RowsText"):SetText(DPSMate.L["subviewrows"])
	_G(prestr..substr.."Rows").aide = DPSMate.L["subviewrowsTooltip"]
	_G(prestr..substr.."Position_Text"):SetText(DPSMate.L["TooltipPositionDropDown"])
	_G(prestr..substr.."Position").aide = DPSMate.L["TooltipPositionDropDownTooltip"]
	
	-- Raidleader
	substr = "Tab_RaidLeader_"
	_G(prestr..substr.."HelloWorldText"):SetText(DPSMate.L["helloworld"])
	_G(prestr..substr.."HelloWorld").aide = DPSMate.L["helloworldTooltip"]
	
	-- Tab Broadcasting
	substr = "Tab_Broadcasting_"
	_G(prestr..substr.."Enable_Title"):SetText(DPSMate.L["enable"])
	_G(prestr..substr.."Enable").aide = DPSMate.L["enablebroadcasting"]
	_G(prestr..substr.."RaidWarning_Title"):SetText(DPSMate.L["useraidwarning"])
	_G(prestr..substr.."RaidWarning").aide = DPSMate.L["useraidwarningTooltip"]
	_G(prestr..substr.."Cooldowns_Title"):SetText(DPSMate.L["relevantcds"])
	_G(prestr..substr.."Cooldowns").aide = DPSMate.L["relevantcdsTooltip"]
	_G(prestr..substr.."Ress_Title"):SetText(DPSMate.L["ress"])
	_G(prestr..substr.."Ress").aide = DPSMate.L["ressTooltip"]
	_G(prestr..substr.."KillingBlows_Title"):SetText(DPSMate.L["killingblows"])
	_G(prestr..substr.."KillingBlows").aide = DPSMate.L["killingblowsTooltip"]
	_G(prestr..substr.."Fails_Title"):SetText(DPSMate.L["fails"])
	_G(prestr..substr.."Fails").aide = DPSMate.L["failsTooltip"]
	
	-- Tab About
	substr = "Tab_About_"
	_G(prestr..substr.."What_Title"):SetText(DPSMate.L["whatisdpsmate"])
	_G(prestr..substr.."What_Text"):SetText(DPSMate.L["whatisdpsmateText"])
	_G(prestr..substr.."Who_Title"):SetText(DPSMate.L["whocreateddpsmate"])
	_G(prestr..substr.."Who_Text"):SetText(DPSMate.L["whocreateddpsmateText"])
	_G(prestr..substr.."Thanks_Title"):SetText(DPSMate.L["thanksto"])
	_G(prestr..substr.."Thanks_Text"):SetText(DPSMate.L["thankstoText"])
	
	-- Damage done details
	DPSMate_Details_DiagramLegend_Procs_Text:SetText(DPSMate.L["procs"])
	DPSMate_Details_LogDetails_Block:SetText(DPSMate.L["block"])
	DPSMate_Details_LogDetails_Glance:SetText(DPSMate.L["glance"])
	DPSMate_Details_LogDetails_Hit:SetText(DPSMate.L["hit"])
	DPSMate_Details_LogDetails_Amount:SetText(DPSMate.L["amount"])
	DPSMate_Details_LogDetails_Average:SetText(DPSMate.L["average"])
	DPSMate_Details_LogDetails_Min:SetText(DPSMate.L["min"])
	DPSMate_Details_LogDetails_Max:SetText(DPSMate.L["max"])
	DPSMate_Details_LogDetails_Crit:SetText(DPSMate.L["crit"])
	DPSMate_Details_LogDetails_Miss:SetText(DPSMate.L["miss"])
	DPSMate_Details_LogDetails_Parry:SetText(DPSMate.L["parry"])
	DPSMate_Details_LogDetails_Dodge:SetText(DPSMate.L["dodge"])
	DPSMate_Details_LogDetails_Resist:SetText(DPSMate.L["resist"])
	
	DPSMate_Details_CompareDamage_DiagramLegend_Procs_Text:SetText(DPSMate.L["procs"])
	DPSMate_Details_CompareDamage_LogDetails_Block:SetText(DPSMate.L["block"])
	DPSMate_Details_CompareDamage_LogDetails_Glance:SetText(DPSMate.L["glance"])
	DPSMate_Details_CompareDamage_LogDetails_Hit:SetText(DPSMate.L["hit"])
	DPSMate_Details_CompareDamage_LogDetails_Amount:SetText(DPSMate.L["amount"])
	DPSMate_Details_CompareDamage_LogDetails_Average:SetText(DPSMate.L["average"])
	DPSMate_Details_CompareDamage_LogDetails_Min:SetText(DPSMate.L["min"])
	DPSMate_Details_CompareDamage_LogDetails_Max:SetText(DPSMate.L["max"])
	DPSMate_Details_CompareDamage_LogDetails_Crit:SetText(DPSMate.L["crit"])
	DPSMate_Details_CompareDamage_LogDetails_Miss:SetText(DPSMate.L["miss"])
	DPSMate_Details_CompareDamage_LogDetails_Parry:SetText(DPSMate.L["parry"])
	DPSMate_Details_CompareDamage_LogDetails_Dodge:SetText(DPSMate.L["dodge"])
	DPSMate_Details_CompareDamage_LogDetails_Resist:SetText(DPSMate.L["resist"])
	
	DPSMate.Options.Options[1]["args"]["damage"] = {
		order = 20,
		type = 'toggle',
		name = DPSMate.L["damage"],
		desc = DPSMate.L["show"].." "..DPSMate.L["damage"]..".",
		get = function() return DPSMateSettings["windows"][DPSMate.Options.Dewdrop:GetOpenedParent().Key]["options"][1]["damage"] end,
		set = function() DPSMate.Options:ToggleDrewDrop(1, "damage", DPSMate.Options.Dewdrop:GetOpenedParent()) end,
	}
	DPSMate.Options.Options[1]["args"]["dps"] = {
		order = 10,
		type = 'toggle',
		name = DPSMate.L["dps"],
		desc = DPSMate.L["show"].." "..DPSMate.L["dps"]..".",
		get = function() return DPSMateSettings["windows"][DPSMate.Options.Dewdrop:GetOpenedParent().Key]["options"][1]["dps"] end, -- Addons might conflicting here with dewdrop
		set = function() DPSMate.Options:ToggleDrewDrop(1, "dps", DPSMate.Options.Dewdrop:GetOpenedParent()) end,
	}
	
	-- Popups
	DPSMate_PopUp_Text:SetText(DPSMate.L["popup"])
	DPSMate_PopUp_TotalText:SetText(DPSMate.L["total"])
	DPSMate_PopUp_CurrentText:SetText(DPSMate.L["current"])
	DPSMate_PopUp_CancelText:SetText(DPSMate.L["cancel"])
	DPSMate_Vote_Text:SetText(DPSMate.L["popup"])
	DPSMate_Vote_AcceptText:SetText(DPSMate.L["vreset"])
	DPSMate_Vote_CancelText:SetText(DPSMate.L["vdreset"])
	DPSMate_Logout_Text:SetText(DPSMate.L["memory"])
	DPSMate_Logout_AcceptText:SetText(DPSMate.L["accept"])
	DPSMate_Logout_CancelText:SetText(DPSMate.L["decline"])
	DPSMate_Report_Text:SetText(DPSMate.L["report"].." - "..DPSMate.L["name"])
	DPSMate_Report_Channel_Text:SetText(DPSMate.L["channel"])
	DPSMate_Report_Delay.aide = DPSMate.L["reportdelaytooltip"]
	DPSMate_Report_Delay_Title:SetText(DPSMate.L["delay"])
	DPSMate_Report_Editbox_Text:SetText(DPSMate.L["editboxtitle"])
	DPSMate_Report_ReportButton:SetText(DPSMate.L["report"])
	
	
	DPSMate.Options.Options[2]["args"]["total"]["name"] = DPSMate.L["total"]
	DPSMate.Options.Options[2]["args"]["total"]["desc"] = DPSMate.L["totalmode"]
	DPSMate.Options.Options[2]["args"]["currentFight"]["name"] = DPSMate.L["mcurrent"]
	DPSMate.Options.Options[2]["args"]["currentFight"]["desc"] = DPSMate.L["currentmode"]
	DPSMate.Options.Options[3]["args"]["test"]["name"] = DPSMate.L["testmode"]
	DPSMate.Options.Options[3]["args"]["test"]["desc"] = DPSMate.L["testmodedesc"]
	DPSMate.Options.Options[3]["args"]["report"]["name"] = DPSMate.L["report"]
	DPSMate.Options.Options[3]["args"]["report"]["desc"] = DPSMate.L["reportsegment"]
	DPSMate.Options.Options[3]["args"]["reset"]["name"] = DPSMate.L["reset"]
	DPSMate.Options.Options[3]["args"]["reset"]["desc"] = DPSMate.L["resetdesc"]
	DPSMate.Options.Options[3]["args"]["realtime"]["name"] = DPSMate.L["mrealtime"]
	DPSMate.Options.Options[3]["args"]["realtime"]["desc"] = DPSMate.L["mrealtimedesc"]
	DPSMate.Options.Options[3]["args"]["realtime"]["args"]["damage"]["name"] = DPSMate.L["damagedone"]
	DPSMate.Options.Options[3]["args"]["realtime"]["args"]["damage"]["desc"] = DPSMate.L["realtimedmgdone"]
	DPSMate.Options.Options[3]["args"]["realtime"]["args"]["dmgt"]["name"] = DPSMate.L["damagetaken"]
	DPSMate.Options.Options[3]["args"]["realtime"]["args"]["dmgt"]["desc"] = DPSMate.L["realtimedmgtaken"]
	DPSMate.Options.Options[3]["args"]["realtime"]["args"]["heal"]["name"] = DPSMate.L["healing"]
	DPSMate.Options.Options[3]["args"]["realtime"]["args"]["heal"]["desc"] = DPSMate.L["realtimehealing"]
	DPSMate.Options.Options[3]["args"]["realtime"]["args"]["eheal"]["name"] = DPSMate.L["effectivehealing"]
	DPSMate.Options.Options[3]["args"]["realtime"]["args"]["eheal"]["desc"] = DPSMate.L["realtimeehealing"]
	DPSMate.Options.Options[3]["args"]["startnewsegment"]["name"] = DPSMate.L["newsegment"]
	DPSMate.Options.Options[3]["args"]["startnewsegment"]["desc"] = DPSMate.L["newsegmentdesc"]
	DPSMate.Options.Options[3]["args"]["deletesegment"]["name"] = DPSMate.L["removesegment"]
	DPSMate.Options.Options[3]["args"]["deletesegment"]["desc"] = DPSMate.L["removesegmentdesc"]
	DPSMate.Options.Options[3]["args"]["showAll"]["name"] = DPSMate.L["showAll"]
	DPSMate.Options.Options[3]["args"]["showAll"]["desc"] = DPSMate.L["showAllDesc"]
	DPSMate.Options.Options[3]["args"]["hideAll"]["name"] = DPSMate.L["hideAll"]
	DPSMate.Options.Options[3]["args"]["hideAll"]["desc"] = DPSMate.L["hideAllDesc"]
	DPSMate.Options.Options[3]["args"]["showwindow"]["name"] = DPSMate.L["showwindow"]
	DPSMate.Options.Options[3]["args"]["showwindow"]["desc"] = DPSMate.L["showwindowdesc"]
	DPSMate.Options.Options[3]["args"]["hidewindow"]["name"] = DPSMate.L["hidewindow"]
	DPSMate.Options.Options[3]["args"]["hidewindow"]["desc"] = DPSMate.L["hidewindowdesc"]
	DPSMate.Options.Options[3]["args"]["lock"]["name"] = DPSMate.L["lock"]
	DPSMate.Options.Options[3]["args"]["lock"]["desc"] = DPSMate.L["lockdesc"]
	DPSMate.Options.Options[3]["args"]["unlock"]["name"] = DPSMate.L["unlock"]
	DPSMate.Options.Options[3]["args"]["unlock"]["desc"] = DPSMate.L["unlock"]
	DPSMate.Options.Options[3]["args"]["configure"]["name"] = DPSMate.L["config"]
	DPSMate.Options.Options[3]["args"]["configure"]["desc"] = DPSMate.L["config"]
	DPSMate.Options.Options[3]["args"]["close"]["name"] = DPSMate.L["close"]
	DPSMate.Options.Options[3]["args"]["close"]["desc"] = DPSMate.L["close"]
	DPSMate.Options.Options[4]["args"]["report"]["name"] = DPSMate.L["report"]
	DPSMate.Options.Options[4]["args"]["report"]["desc"] = DPSMate.L["reportdesc"]
	DPSMate.Options.Options[4]["args"]["report"]["args"]["whisper"]["name"] = DPSMate.L["whisper"]
	DPSMate.Options.Options[4]["args"]["report"]["args"]["whisper"]["desc"] = DPSMate.L["whisperdesc"]
	DPSMate.Options.Options[4]["args"]["compare"]["name"] = DPSMate.L["comparewith"]
	DPSMate.Options.Options[4]["args"]["compare"]["desc"] = DPSMate.L["comparewithdesc"]
	DPSMate.Options.Options[5]["args"]["classes"]["name"] = DPSMate.L["classes"]
	DPSMate.Options.Options[5]["args"]["classes"]["desc"] = DPSMate.L["classesdesc"]
	DPSMate.Options.Options[5]["args"]["classes"]["args"]["warrior"]["name"] = DPSMate.L["warrior"]
	DPSMate.Options.Options[5]["args"]["classes"]["args"]["warrior"]["desc"] = DPSMate.L["warlockdesc"]
	DPSMate.Options.Options[5]["args"]["classes"]["args"]["rogue"]["name"] = DPSMate.L["rogue"]
	DPSMate.Options.Options[5]["args"]["classes"]["args"]["rogue"]["desc"] = DPSMate.L["roguedesc"]
	DPSMate.Options.Options[5]["args"]["classes"]["args"]["priest"]["name"] = DPSMate.L["priest"]
	DPSMate.Options.Options[5]["args"]["classes"]["args"]["priest"]["desc"] = DPSMate.L["priestdesc"]
	DPSMate.Options.Options[5]["args"]["classes"]["args"]["hunter"]["name"] = DPSMate.L["hunter"]
	DPSMate.Options.Options[5]["args"]["classes"]["args"]["hunter"]["desc"] = DPSMate.L["hunterdesc"]
	DPSMate.Options.Options[5]["args"]["classes"]["args"]["druid"]["name"] = DPSMate.L["druid"]
	DPSMate.Options.Options[5]["args"]["classes"]["args"]["druid"]["desc"] = DPSMate.L["druiddesc"]
	DPSMate.Options.Options[5]["args"]["classes"]["args"]["mage"]["name"] = DPSMate.L["mage"]
	DPSMate.Options.Options[5]["args"]["classes"]["args"]["mage"]["desc"] = DPSMate.L["magedesc"]
	DPSMate.Options.Options[5]["args"]["classes"]["args"]["warlock"]["name"] = DPSMate.L["warlock"]
	DPSMate.Options.Options[5]["args"]["classes"]["args"]["warlock"]["desc"] = DPSMate.L["warlockdesc"]
	DPSMate.Options.Options[5]["args"]["classes"]["args"]["paladin"]["name"] = DPSMate.L["paladin"]
	DPSMate.Options.Options[5]["args"]["classes"]["args"]["paladin"]["desc"] = DPSMate.L["paladindesc"]
	DPSMate.Options.Options[5]["args"]["people"]["name"] = DPSMate.L["certainnames"]
	DPSMate.Options.Options[5]["args"]["people"]["desc"] = DPSMate.L["certainnamesdesc"]
	DPSMate.Options.Options[5]["args"]["group"]["name"] = DPSMate.L["grouponly"]
	DPSMate.Options.Options[5]["args"]["group"]["desc"] = DPSMate.L["grouponlydesc"]
end	