PREFABS.Joiner_EPIC_door2_tech =
{
  file   = "joiner/door2.wad"
  map    = "MAP03"

  texture_pack = "armaetus"

  prob   = 250
  theme  = "tech"
  style  = "doors"

  where  = "seeds"
  shape  = "I"

  seed_w = 2
  seed_h = 1

  deep   = 16
  over   = 16

  x_fit  = "frame"

  tex_BIGDOOR2 =
  {
    BIGDOORA = 50
    BIGDOORC = 50
    BIGDOORD = 50
    BIGDOORF = 50
    BIGDOORG = 50
    BIGDOORH = 50
    BIGDOORL = 50
  }

  flat_FLOOR0_3 = { FLOOR0_3=50, FLAT5_4=50, CEIL3_5=50, FLAT1=50 }

  sector_1  = { [0]=70, [1]=15, [2]=5, [3]=5, [8]=10, [12]=7, [13]=7 }
}

PREFABS.Joiner_EPIC_door2_urban =
{
  template = "Joiner_EPIC_door2_tech"

  map = "MAP01"

  theme = "urban"

  tex_BIGDOOR4 =
  {
    BIGDOOR8 = 50
    BIGDOOR9 = 50
    BIGDOOR0 = 50
    BIGDOORA = 50
    BIGDOORB = 50
    BIGDOORC = 50
    BIGDOORD = 50
    BIGDOORE = 50
    BIGDOORF = 50
    BIGDOORG = 50
    BIGDOORH = 50
    BIGDOORI = 50
    BIGDOORJ = 50
    BIGDOORK = 50
    BIGDOORL = 50
  }
}

PREFABS.Joiner_EPIC_door2_hell =
{
  template = "Joiner_EPIC_door2_tech"

  map = "MAP02"

  theme = "hell"

  tex_BIGDOOR6 =
  {
    BIGDOOR8 = 50
    BIGDOOR9 = 50
    BIGDOOR0 = 50
    BIGDOORA = 50
    BIGDOORB = 50
    BIGDOORE = 50
    BIGDOORI = 50
    BIGDOORJ = 50
    BIGDOORK = 50
  }
}
