-----------------------------------
--  Abyss Blast
--
--  Description: Blasts a single target with dark energy. Additional effect: Blind
--  Type: Magical
--  Utsusemi/Blink absorb: Ignores shadows
--  Range: Unknown
--  Notes: Blinds target
-----------------------------------
require("scripts/globals/settings")
require("scripts/globals/status")
require("scripts/globals/monstertpmoves")
-----------------------------------
local mobskill_object = {}

mobskill_object.onMobSkillCheck = function(target, mob, skill)
    return 0
end

mobskill_object.onMobWeaponSkill = function(target, mob, skill)
    local typeEffect = tpz.effect.BLINDNESS
    local power = 15
    local duration = 120

    MobStatusEffectMove(mob, target, typeEffect, power, 0, duration)

    local dmgmod = 1
    local info = MobMagicalMove(mob, target, skill, mob:getWeaponDmg()*5, tpz.magic.ele.DARK, dmgmod, TP_NO_EFFECT)
    local dmg = MobFinalAdjustments(info.dmg, mob, skill, target, tpz.attackType.MAGICAL, tpz.damageType.DARK, MOBPARAM_IGNORE_SHADOWS)
    target:takeDamage(dmg, mob, tpz.attackType.MAGICAL, tpz.damageType.DARK)
    return dmg
end

return mobskill_object
