--
--  Small closet with a door
--

PREFABS.Item_closet_w_door =
{
  file   = "item/closet.wad"
  map    = "MAP01"

  prob   = 20
  env    = "!cave"
  theme  = "urban"

  where  = "seeds"
  seed_w = 1
  seed_h = 1

  deep =  16
  over = -16

  x_fit = "frame"
  y_fit = "top"

  tex_BROWNGRN = { MODWALL1=50, STONE2=50, STONE3=50, BROWNHUG=50, BIGBRIK1=50, BIGBRIK2=50, BRICK9=50, BROWN144=50, BRICK12=50, CEMENT7=50,
                   CEMENT9=50, BSTONE2=50, GRAYVINE=50, ICKWALL1=50, ICKWALL3=50, PANCASE2=50, PANEL8=50, PANEL9=50 }

  flat_FLOOR5_4 = "FLOOR5_3"
  flat_CEIL3_5  = "FLOOR7_1"
}

PREFABS.Item_closet_w_door_hell =
{
  template   = "Item_closet_w_door"
  theme  = "hell"

   tex_BROWNGRN = { ASHWALL2=50, ASHWALL3=50, ASHWALL4=50, ASHWALL6=50, ASHWALL7=50, BRICK10=50, FIREBLU1=50, GSTONE1=50, GSTVINE1=50, GSTVINE2=50,
                    ICKWALL1=50, ICKWALL2=50, ICKWALL3=50, MARBLE1=50, MARBLE2=50, MARBLE3=50, MARBGRAY=50, METAL=50, PANEL8=50, PANEL9=50, PIPE4=50,
                    SKIN2=50, SKINCUT=50, SKINSCAB=50, SKINFACE=50, SKINMET1=50, SKINMET2=50, SP_HOT1=50, SP_ROCK1=50, SP_FACE2=50, STONE2=50,
                    STONE3=50  }

  flat_FLOOR5_4 = "FLOOR6_2"
  flat_CEIL3_5  = "MFLR8_4"
}


PREFABS.Item_closet_w_door_tech =
{
  file   = "item/closet.wad"
  map    = "MAP02"

  prob   = 25
  env    = "!cave"
  theme  = "tech"

  where  = "seeds"
  seed_w = 1
  seed_h = 1

  deep =  16
  over = -16

  x_fit = "frame"
  y_fit = "top"

 tex_BROWNGRN = { BROWNGRN=50, BROWN1=50, BROWN96=50, BROWNPIP=50, TEKWALL1=50, TEKWALL4=50, COMPBLUE=50, STONE2=50, STONE3=50, METAL1=50,
                  METAL2=50, PIPEWAL2=50, SHAWN2=50, SILVER1=50, BROWN144=50, TEKWALL6=50 }

 flat_FLOOR5_4 = { FLOOR4_8=50, FLOOR5_1=50, FLAT1=50, CEIL5_1=50, CEIL4_2=50, FLOOR4_6=50 }

}
