-- Bodies in the wall

PREFABS.Wall_epic_wallbodies =
{
  file   = "wall/gtd_EPIC_wall_light_column_set.wad"
  map    = "MAP01"

  prob   = 50
  theme  = "hell"

  group = "armaetus_wallbodies"

  texture_pack = "armaetus"

  tex_COLLITE1 = "BODIES1"

  where  = "edge"
  height = 128
  deep   = 16

  bound_z1 = 0
  bound_z2 = 128

  x_fit = "frame"
  z_fit = { 64-8,64+8 }
}

PREFABS.Wall_epic_wallbodies_diagonal =
{
  file   = "wall/gtd_EPIC_wall_light_column_set.wad"
  map    = "MAP02"

  prob   = 50
  theme  = "hell"

  group = "armaetus_wallbodies"

  texture_pack = "armaetus"

  tex_COLLITE1 = "BODIES1"

  where  = "diagonal"
  height = 128
  deep   = 16

  bound_z1 = 0
  bound_z2 = 128

  x_fit = "frame"
  z_fit = { 64-8,64+8 }
}

-- BLOODY version

PREFABS.Wall_epic_wallbodies2 =
{
  template = "Wall_epic_wallbodies"

  group = "armaetus_wallbodies_bloody"

  tex_COLLITE1 = "BODIESB"
}

PREFABS.Wall_epic_wallbodies_diagonal2 =
{
  template = "Wall_epic_wallbodies"

  group = "armaetus_wallbodies_bloody"

  tex_COLLITE1 = "BODIESB"
}

-- OLD version

PREFABS.Wall_epic_wallbodies3 =
{
  template = "Wall_epic_wallbodies"

  group = "armaetus_wallbodies_old"

  tex_COLLITE1 = "BODIESC"
}

PREFABS.Wall_epic_wallbodies_diagonal3 =
{
  template = "Wall_epic_wallbodies"

  group = "armaetus_wallbodies_old"

  tex_COLLITE1 = "BODIESC"
}

-- BONES version

PREFABS.Wall_epic_wallbodies4 =
{
  template = "Wall_epic_wallbodies"

  group = "armaetus_wallbodies_bones"

  tex_COLLITE1 = "BONES3"
}

PREFABS.Wall_epic_wallbodies_diagonal4 =
{
  template = "Wall_epic_wallbodies"

  group = "armaetus_wallbodies_bones"

  tex_COLLITE1 = "BONES3"
}
