PREFABS.Decor_garrett_rotten_flesh =
{
  file   = "decor/garrett_decor_rotten_flesh.wad"
  map    = "MAP01"

  engine = "zdoom"

  prob   = 1500
  env    = "!outdoor"

  where  = "point"
  size   = 96
  height = 128

  bound_z1 = 0
  bound_z2 = 128

  z_fit  = { 16,72 }

  sink_mode = "never_liquids"
}
