-----------------------------------
--  Drill Branch
--
--  Description: Drills a single target with a branch. Additional effect: Blind
--  Type: Physical
--  Utsusemi/Blink absorb: 2-3 shadows
--  Range: Melee
--  Notes:
-----------------------------------
require("scripts/globals/settings")
require("scripts/globals/status")
require("scripts/globals/monstertpmoves")
-----------------------------------
local mobskill_object = {}

mobskill_object.onMobSkillCheck = function(target, mob, skill)
    return 0
end

mobskill_object.onMobWeaponSkill = function(target, mob, skill)

    local numhits = 1
    local accmod = 1
    local dmgmod = 2.5
    local info = MobPhysicalMove(mob, target, skill, numhits, accmod, dmgmod, TP_NO_EFFECT)
    local dmg = MobFinalAdjustments(info.dmg, mob, skill, target, tpz.attackType.PHYSICAL, tpz.damageType.PIERCING, info.hitslanded*math.random(2, 3))

    local typeEffect = tpz.effect.BLINDNESS

    MobPhysicalStatusEffectMove(mob, target, skill, typeEffect, 15, 0, 120)

    target:takeDamage(dmg, mob, tpz.attackType.PHYSICAL, tpz.damageType.PIERCING)
    return dmg
end

return mobskill_object
