--
-- Hellish pentagram
--

PREFABS.Item_pentagram =
{
  file  = "item/pentagram.wad"

  rank  = 2
  prob  = 100
  theme = "hell"

  item_kind = "key"

  where = "point"
  size  = 90   -- actually bigger, but won't block movement
}

PREFABS.Item_pentagram2 =
{
  file  = "item/pentagram.wad"

  rank  = 2
  prob  = 100
  theme = "hell"

  item_kind = "key"

  where = "point"
  size  = 90   -- actually bigger, but won't block movement

  tex_ROCKRED1 = "REDWALL"
  flat_FLOOR1_6 = "FLAT5_3"
}


PREFABS.Item_pentagram3 =
{
  file  = "item/pentagram.wad"

  rank  = 2
  prob  = 70
  theme = "hell"

  item_kind = "key"

  where = "point"
  size  = 90   -- actually bigger, but won't block movement

  tex_ROCKRED1 = "BFALL1"
  flat_FLOOR1_6 = "BLOOD1"
}


PREFABS.Item_pentagram4 =
{
  file  = "item/pentagram.wad"

  rank  = 2
  prob  = 50
  theme = "hell"

  item_kind = "key"

  where = "point"
  size  = 90   -- actually bigger, but won't block movement

  tex_ROCKRED1 = "LFALL1"
  flat_FLOOR1_6 = "LAVA1"
}

-- Rare tech pentagram, because hell influence
PREFABS.Item_pentagram5 =
{
  file  = "item/pentagram.wad"

  rank  = 2
  prob  = 12
  theme = "tech"

  item_kind = "key"

  where = "point"
  size  = 90   -- actually bigger, but won't block movement

  tex_ROCKRED1 = "COMPBLUE"
  flat_FLOOR1_6 = "CEIL4_2"
}
