-----------------------------------
--  Crosswind
--
--  Description: Deals Wind damage to enemies within a fan-shaped area. Additional effect: Knockback
--  Type: Breath
--  Utsusemi/Blink absorb: Ignores shadows
--  Range: Unknown cone
--  Notes:
-----------------------------------
require("scripts/globals/settings")
require("scripts/globals/status")
require("scripts/globals/monstertpmoves")
-----------------------------------
local mobskill_object = {}

mobskill_object.onMobSkillCheck = function(target, mob, skill)
    if(mob:getFamily() == 91) then
      local mobSkin = mob:getModelId()

      if (mobSkin == 1746) then
          return 0
      else
          return 1
      end
    end
    return 0
end

mobskill_object.onMobWeaponSkill = function(target, mob, skill)
    local dmgmod = 1
    local info = MobMagicalMove(mob, target, skill, mob:getWeaponDmg()*3, tpz.magic.ele.WIND, dmgmod, TP_NO_EFFECT)
    local dmg = MobFinalAdjustments(info.dmg, mob, skill, target, tpz.attackType.MAGICAL, tpz.damageType.WIND, MOBPARAM_IGNORE_SHADOWS)
    target:takeDamage(dmg, mob, tpz.attackType.MAGICAL, tpz.damageType.WIND)
    return dmg
end

return mobskill_object
