PREFABS.Wall_hell_bottom_glass =
{
  file   = "wall/gtd_wall_hell_bottom_glass_set.wad"
  map    = "MAP01"

  prob   = 50
  env = "building"

  group = "gtd_wall_hell_bottom_glass"

  where  = "edge"
  deep   = 16
  height = 128

  bound_z1 = 0
  bound_z2 = 128

  z_fit  = "top"
}

PREFABS.Wall_hell_bottom_glass_plain =
{
  template = "Wall_hell_bottom_glass"

  map = "MAP02"
}
