--
-- very cool Y-shapish 3x2 joiner
--

PREFABS.Joiner_y3 =
{
  file   = "joiner/y3.wad"

  prob   = 200
  theme  = "!tech"

  where  = "seeds"
  shape  = "I"

  seed_w = 3
  seed_h = 2

  deep   = 16
  over   = 16

  delta_h  = 32
  nearby_h = 160
  can_flip = true
}

PREFABS.Joiner_y3a =
{
  template = "Joiner_y3"

  theme = "hell"

  thing_35 = "skull_kebab"
  thing_46 = "green_torch"

  tex_WOODMET1 = "SP_HOT1"
  tex_REDWALL = "FIREBLU1"
  tex_BROWN1 = "ASHWALL2"
  tex_STEP5 = "STEP3"
  flat_FLOOR0_1 = "FLOOR6_2"
  flat_CEIL3_5 = "FLAT10"
}

PREFABS.Joiner_y3b =
{
  template = "Joiner_y3"

  theme = "hell"

  thing_35 = "skull_pole"
  thing_46 = "blue_torch"

  tex_WOODMET1 = { GSTONE1=50, GSTVINE1=30, GSTVINE2=30 }
  tex_REDWALL = "FIREBLU2"
  tex_BROWN1 = "MARBLE1"
  tex_STEP5 = "MARBLE1"
  flat_FLOOR0_1 = { DEM1_6=50, DEM1_5=50 }
  flat_CEIL3_5 = { FLOOR7_2=50, DEM1_5=50 }
}

PREFABS.Joiner_y3c =
{
  template = "Joiner_y3"

  theme = "urban"

  thing_35 = "evil_eye"

  tex_WOODMET1 = { WOOD1=50, WOOD3=50, WOOD5=50, WOODVERT=50, WOOD12=50 }
  tex_REDWALL = "SUPPORT3"
  tex_BROWN1 = "STONE"
  tex_STEP5 = "STEP4"
  tex_SW2SKIN = { PANEL2=50, PANEL3=50, PANRED=50, PANBLUE=50, PANBLACK=50 }
  flat_FLOOR0_1 = "FLAT5_4"
  flat_CEIL3_5 = "FLAT18"
}

PREFABS.Joiner_y3c1 =
{
  template = "Joiner_y3"

  theme = "urban"

  thing_35 = "evil_eye"
  thing_46 = "blue_torch"

  tex_WOODMET1 = { WOOD1=50, WOOD3=50, WOOD5=50, WOODVERT=50, WOOD12=50 }
  tex_REDWALL = "SUPPORT3"
  tex_BROWN1 = "STONE"
  tex_STEP5 = "STEP4"
  tex_SW2SKIN = { PANEL2=50, PANEL3=50, PANRED=50, PANBLUE=50, PANBLACK=50 }
  flat_FLOOR0_1 = "FLAT5_4"
  flat_CEIL3_5 = "FLAT18"
}
