--Copyright (C) 2009 <SWGEmu>

--This File is part of Core3.

--This program is free software; you can redistribute
--it and/or modify it under the terms of the GNU Lesser
--General Public License as published by the Free Software
--Foundation; either version 2 of the License,
--or (at your option) any later version.

--This program is distributed in the hope that it will be useful,
--but WITHOUT ANY WARRANTY; without even the implied warranty of
--MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
--See the GNU Lesser General Public License for
--more details.

--You should have received a copy of the GNU Lesser General
--Public License along with this program; if not, write to
--the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA

--Linking Engine3 statically or dynamically with other modules
--is making a combined work based on Engine3.
--Thus, the terms and conditions of the GNU Lesser General Public License
--cover the whole combination.

--In addition, as a special exception, the copyright holders of Engine3
--give you permission to combine Engine3 program with free software
--programs or libraries that are released under the GNU LGPL and with
--code included in the standard release of Core3 under the GNU LGPL
--license (or modified versions of such code, with unchanged license).
--You may copy and distribute such a system following the terms of the
--GNU LGPL for Engine3 and the licenses of the other code concerned,
--provided that you include the source code of that other code when
--and as the GNU LGPL requires distribution of source code.

--Note that people who make modified versions of Engine3 are not obligated
--to grant this special exception for their modified versions;
--it is their choice whether to do so. The GNU Lesser General Public License
--gives permission to release a modified version without this exception;
--this exception also makes it possible to release a modified version
--which carries forward this exception.


object_draft_schematic_space_weapon_shared_armor_effectiveness_intensifier_mk1 = SharedDraftSchematicObjectTemplate:new {
	clientTemplateFileName = "object/draft_schematic/space/weapon/shared_armor_effectiveness_intensifier_mk1.iff"
	--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
	appearanceFilename = "",
	arrangementDescriptorFilename = "abstract/slot/arrangement/arrangement_datapad.iff",

	clearFloraRadius = 0,
	clientDataFile = "",
	clientGameObjectType = 2049,
	collisionActionBlockFlags = 0,
	collisionActionFlags = 0,
	collisionActionPassFlags = 0,
	collisionMaterialBlockFlags = 0,
	collisionMaterialFlags = 0,
	collisionMaterialPassFlags = 0,
	containerType = 0,
	containerVolumeLimit = 0,

	detailedDescription = "string_id_table",

	gameObjectType = 2049,

	locationReservationRadius = 0,
	lookAtText = "string_id_table",

	noBuildRadius = 0,

	objectName = "string_id_table",
	onlyVisibleInTools = 0,

	portalLayoutFilename = "",

	scale = 0,
	scaleThresholdBeforeExtentTest = 0.5,
	sendToClient = 1,
	slotDescriptorFilename = "",
	snapToTerrain = 0,
	surfaceType = 0,

	totalCellNumber = 0,

	clientObjectCRC = 357549043,
	derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/intangible/base/shared_base_intangible.iff", "object/draft_schematic/base/shared_base_draft_schematic.iff"}
]]
}

ObjectTemplates:addClientTemplate(object_draft_schematic_space_weapon_shared_armor_effectiveness_intensifier_mk1, "object/draft_schematic/space/weapon/shared_armor_effectiveness_intensifier_mk1.iff")

object_draft_schematic_space_weapon_shared_armor_effectiveness_intensifier_mk2 = SharedDraftSchematicObjectTemplate:new {
	clientTemplateFileName = "object/draft_schematic/space/weapon/shared_armor_effectiveness_intensifier_mk2.iff"
	--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
	appearanceFilename = "",
	arrangementDescriptorFilename = "abstract/slot/arrangement/arrangement_datapad.iff",

	clearFloraRadius = 0,
	clientDataFile = "",
	clientGameObjectType = 2049,
	collisionActionBlockFlags = 0,
	collisionActionFlags = 0,
	collisionActionPassFlags = 0,
	collisionMaterialBlockFlags = 0,
	collisionMaterialFlags = 0,
	collisionMaterialPassFlags = 0,
	containerType = 0,
	containerVolumeLimit = 0,

	detailedDescription = "string_id_table",

	gameObjectType = 2049,

	locationReservationRadius = 0,
	lookAtText = "string_id_table",

	noBuildRadius = 0,

	objectName = "string_id_table",
	onlyVisibleInTools = 0,

	portalLayoutFilename = "",

	scale = 0,
	scaleThresholdBeforeExtentTest = 0.5,
	sendToClient = 1,
	slotDescriptorFilename = "",
	snapToTerrain = 0,
	surfaceType = 0,

	totalCellNumber = 0,

	clientObjectCRC = 3461901156,
	derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/intangible/base/shared_base_intangible.iff", "object/draft_schematic/base/shared_base_draft_schematic.iff"}
]]
}

ObjectTemplates:addClientTemplate(object_draft_schematic_space_weapon_shared_armor_effectiveness_intensifier_mk2, "object/draft_schematic/space/weapon/shared_armor_effectiveness_intensifier_mk2.iff")

object_draft_schematic_space_weapon_shared_armor_effectiveness_intensifier_mk3 = SharedDraftSchematicObjectTemplate:new {
	clientTemplateFileName = "object/draft_schematic/space/weapon/shared_armor_effectiveness_intensifier_mk3.iff"
	--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
	appearanceFilename = "",
	arrangementDescriptorFilename = "abstract/slot/arrangement/arrangement_datapad.iff",

	clearFloraRadius = 0,
	clientDataFile = "",
	clientGameObjectType = 2049,
	collisionActionBlockFlags = 0,
	collisionActionFlags = 0,
	collisionActionPassFlags = 0,
	collisionMaterialBlockFlags = 0,
	collisionMaterialFlags = 0,
	collisionMaterialPassFlags = 0,
	containerType = 0,
	containerVolumeLimit = 0,

	detailedDescription = "string_id_table",

	gameObjectType = 2049,

	locationReservationRadius = 0,
	lookAtText = "string_id_table",

	noBuildRadius = 0,

	objectName = "string_id_table",
	onlyVisibleInTools = 0,

	portalLayoutFilename = "",

	scale = 0,
	scaleThresholdBeforeExtentTest = 0.5,
	sendToClient = 1,
	slotDescriptorFilename = "",
	snapToTerrain = 0,
	surfaceType = 0,

	totalCellNumber = 0,

	clientObjectCRC = 2270498025,
	derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/intangible/base/shared_base_intangible.iff", "object/draft_schematic/base/shared_base_draft_schematic.iff"}
]]
}

ObjectTemplates:addClientTemplate(object_draft_schematic_space_weapon_shared_armor_effectiveness_intensifier_mk3, "object/draft_schematic/space/weapon/shared_armor_effectiveness_intensifier_mk3.iff")

object_draft_schematic_space_weapon_shared_armor_effectiveness_intensifier_mk4 = SharedDraftSchematicObjectTemplate:new {
	clientTemplateFileName = "object/draft_schematic/space/weapon/shared_armor_effectiveness_intensifier_mk4.iff"
	--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
	appearanceFilename = "",
	arrangementDescriptorFilename = "abstract/slot/arrangement/arrangement_datapad.iff",

	clearFloraRadius = 0,
	clientDataFile = "",
	clientGameObjectType = 2049,
	collisionActionBlockFlags = 0,
	collisionActionFlags = 0,
	collisionActionPassFlags = 0,
	collisionMaterialBlockFlags = 0,
	collisionMaterialFlags = 0,
	collisionMaterialPassFlags = 0,
	containerType = 0,
	containerVolumeLimit = 0,

	detailedDescription = "string_id_table",

	gameObjectType = 2049,

	locationReservationRadius = 0,
	lookAtText = "string_id_table",

	noBuildRadius = 0,

	objectName = "string_id_table",
	onlyVisibleInTools = 0,

	portalLayoutFilename = "",

	scale = 0,
	scaleThresholdBeforeExtentTest = 0.5,
	sendToClient = 1,
	slotDescriptorFilename = "",
	snapToTerrain = 0,
	surfaceType = 0,

	totalCellNumber = 0,

	clientObjectCRC = 2092312573,
	derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/intangible/base/shared_base_intangible.iff", "object/draft_schematic/base/shared_base_draft_schematic.iff"}
]]
}

ObjectTemplates:addClientTemplate(object_draft_schematic_space_weapon_shared_armor_effectiveness_intensifier_mk4, "object/draft_schematic/space/weapon/shared_armor_effectiveness_intensifier_mk4.iff")

object_draft_schematic_space_weapon_shared_armor_effectiveness_intensifier_mk5 = SharedDraftSchematicObjectTemplate:new {
	clientTemplateFileName = "object/draft_schematic/space/weapon/shared_armor_effectiveness_intensifier_mk5.iff"
	--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
	appearanceFilename = "",
	arrangementDescriptorFilename = "abstract/slot/arrangement/arrangement_datapad.iff",

	clearFloraRadius = 0,
	clientDataFile = "",
	clientGameObjectType = 2049,
	collisionActionBlockFlags = 0,
	collisionActionFlags = 0,
	collisionActionPassFlags = 0,
	collisionMaterialBlockFlags = 0,
	collisionMaterialFlags = 0,
	collisionMaterialPassFlags = 0,
	containerType = 0,
	containerVolumeLimit = 0,

	detailedDescription = "string_id_table",

	gameObjectType = 2049,

	locationReservationRadius = 0,
	lookAtText = "string_id_table",

	noBuildRadius = 0,

	objectName = "string_id_table",
	onlyVisibleInTools = 0,

	portalLayoutFilename = "",

	scale = 0,
	scaleThresholdBeforeExtentTest = 0.5,
	sendToClient = 1,
	slotDescriptorFilename = "",
	snapToTerrain = 0,
	surfaceType = 0,

	totalCellNumber = 0,

	clientObjectCRC = 901464176,
	derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/intangible/base/shared_base_intangible.iff", "object/draft_schematic/base/shared_base_draft_schematic.iff"}
]]
}

ObjectTemplates:addClientTemplate(object_draft_schematic_space_weapon_shared_armor_effectiveness_intensifier_mk5, "object/draft_schematic/space/weapon/shared_armor_effectiveness_intensifier_mk5.iff")

object_draft_schematic_space_weapon_shared_basic_weapon = SharedDraftSchematicObjectTemplate:new {
	clientTemplateFileName = "object/draft_schematic/space/weapon/shared_basic_weapon.iff"
	--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
	appearanceFilename = "",
	arrangementDescriptorFilename = "abstract/slot/arrangement/arrangement_datapad.iff",

	clearFloraRadius = 0,
	clientDataFile = "",
	clientGameObjectType = 2049,
	collisionActionBlockFlags = 0,
	collisionActionFlags = 0,
	collisionActionPassFlags = 0,
	collisionMaterialBlockFlags = 0,
	collisionMaterialFlags = 0,
	collisionMaterialPassFlags = 0,
	containerType = 0,
	containerVolumeLimit = 0,

	detailedDescription = "string_id_table",

	gameObjectType = 2049,

	locationReservationRadius = 0,
	lookAtText = "string_id_table",

	noBuildRadius = 0,

	objectName = "string_id_table",
	onlyVisibleInTools = 0,

	portalLayoutFilename = "",

	scale = 0,
	scaleThresholdBeforeExtentTest = 0.5,
	sendToClient = 1,
	slotDescriptorFilename = "",
	snapToTerrain = 0,
	surfaceType = 0,

	totalCellNumber = 0,

	clientObjectCRC = 3535680224,
	derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/intangible/base/shared_base_intangible.iff", "object/draft_schematic/base/shared_base_draft_schematic.iff"}
]]
}

ObjectTemplates:addClientTemplate(object_draft_schematic_space_weapon_shared_basic_weapon, "object/draft_schematic/space/weapon/shared_basic_weapon.iff")

object_draft_schematic_space_weapon_shared_max_damage_intensifier_mk1 = SharedDraftSchematicObjectTemplate:new {
	clientTemplateFileName = "object/draft_schematic/space/weapon/shared_max_damage_intensifier_mk1.iff"
	--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
	appearanceFilename = "",
	arrangementDescriptorFilename = "abstract/slot/arrangement/arrangement_datapad.iff",

	clearFloraRadius = 0,
	clientDataFile = "",
	clientGameObjectType = 2049,
	collisionActionBlockFlags = 0,
	collisionActionFlags = 0,
	collisionActionPassFlags = 0,
	collisionMaterialBlockFlags = 0,
	collisionMaterialFlags = 0,
	collisionMaterialPassFlags = 0,
	containerType = 0,
	containerVolumeLimit = 0,

	detailedDescription = "string_id_table",

	gameObjectType = 2049,

	locationReservationRadius = 0,
	lookAtText = "string_id_table",

	noBuildRadius = 0,

	objectName = "string_id_table",
	onlyVisibleInTools = 0,

	portalLayoutFilename = "",

	scale = 0,
	scaleThresholdBeforeExtentTest = 0.5,
	sendToClient = 1,
	slotDescriptorFilename = "",
	snapToTerrain = 0,
	surfaceType = 0,

	totalCellNumber = 0,

	clientObjectCRC = 925393883,
	derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/intangible/base/shared_base_intangible.iff", "object/draft_schematic/base/shared_base_draft_schematic.iff"}
]]
}

ObjectTemplates:addClientTemplate(object_draft_schematic_space_weapon_shared_max_damage_intensifier_mk1, "object/draft_schematic/space/weapon/shared_max_damage_intensifier_mk1.iff")

object_draft_schematic_space_weapon_shared_max_damage_intensifier_mk2 = SharedDraftSchematicObjectTemplate:new {
	clientTemplateFileName = "object/draft_schematic/space/weapon/shared_max_damage_intensifier_mk2.iff"
	--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
	appearanceFilename = "",
	arrangementDescriptorFilename = "abstract/slot/arrangement/arrangement_datapad.iff",

	clearFloraRadius = 0,
	clientDataFile = "",
	clientGameObjectType = 2049,
	collisionActionBlockFlags = 0,
	collisionActionFlags = 0,
	collisionActionPassFlags = 0,
	collisionMaterialBlockFlags = 0,
	collisionMaterialFlags = 0,
	collisionMaterialPassFlags = 0,
	containerType = 0,
	containerVolumeLimit = 0,

	detailedDescription = "string_id_table",

	gameObjectType = 2049,

	locationReservationRadius = 0,
	lookAtText = "string_id_table",

	noBuildRadius = 0,

	objectName = "string_id_table",
	onlyVisibleInTools = 0,

	portalLayoutFilename = "",

	scale = 0,
	scaleThresholdBeforeExtentTest = 0.5,
	sendToClient = 1,
	slotDescriptorFilename = "",
	snapToTerrain = 0,
	surfaceType = 0,

	totalCellNumber = 0,

	clientObjectCRC = 3963603788,
	derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/intangible/base/shared_base_intangible.iff", "object/draft_schematic/base/shared_base_draft_schematic.iff"}
]]
}

ObjectTemplates:addClientTemplate(object_draft_schematic_space_weapon_shared_max_damage_intensifier_mk2, "object/draft_schematic/space/weapon/shared_max_damage_intensifier_mk2.iff")

object_draft_schematic_space_weapon_shared_max_damage_intensifier_mk3 = SharedDraftSchematicObjectTemplate:new {
	clientTemplateFileName = "object/draft_schematic/space/weapon/shared_max_damage_intensifier_mk3.iff"
	--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
	appearanceFilename = "",
	arrangementDescriptorFilename = "abstract/slot/arrangement/arrangement_datapad.iff",

	clearFloraRadius = 0,
	clientDataFile = "",
	clientGameObjectType = 2049,
	collisionActionBlockFlags = 0,
	collisionActionFlags = 0,
	collisionActionPassFlags = 0,
	collisionMaterialBlockFlags = 0,
	collisionMaterialFlags = 0,
	collisionMaterialPassFlags = 0,
	containerType = 0,
	containerVolumeLimit = 0,

	detailedDescription = "string_id_table",

	gameObjectType = 2049,

	locationReservationRadius = 0,
	lookAtText = "string_id_table",

	noBuildRadius = 0,

	objectName = "string_id_table",
	onlyVisibleInTools = 0,

	portalLayoutFilename = "",

	scale = 0,
	scaleThresholdBeforeExtentTest = 0.5,
	sendToClient = 1,
	slotDescriptorFilename = "",
	snapToTerrain = 0,
	surfaceType = 0,

	totalCellNumber = 0,

	clientObjectCRC = 2771561665,
	derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/intangible/base/shared_base_intangible.iff", "object/draft_schematic/base/shared_base_draft_schematic.iff"}
]]
}

ObjectTemplates:addClientTemplate(object_draft_schematic_space_weapon_shared_max_damage_intensifier_mk3, "object/draft_schematic/space/weapon/shared_max_damage_intensifier_mk3.iff")

object_draft_schematic_space_weapon_shared_max_damage_intensifier_mk4 = SharedDraftSchematicObjectTemplate:new {
	clientTemplateFileName = "object/draft_schematic/space/weapon/shared_max_damage_intensifier_mk4.iff"
	--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
	appearanceFilename = "",
	arrangementDescriptorFilename = "abstract/slot/arrangement/arrangement_datapad.iff",

	clearFloraRadius = 0,
	clientDataFile = "",
	clientGameObjectType = 2049,
	collisionActionBlockFlags = 0,
	collisionActionFlags = 0,
	collisionActionPassFlags = 0,
	collisionMaterialBlockFlags = 0,
	collisionMaterialFlags = 0,
	collisionMaterialPassFlags = 0,
	containerType = 0,
	containerVolumeLimit = 0,

	detailedDescription = "string_id_table",

	gameObjectType = 2049,

	locationReservationRadius = 0,
	lookAtText = "string_id_table",

	noBuildRadius = 0,

	objectName = "string_id_table",
	onlyVisibleInTools = 0,

	portalLayoutFilename = "",

	scale = 0,
	scaleThresholdBeforeExtentTest = 0.5,
	sendToClient = 1,
	slotDescriptorFilename = "",
	snapToTerrain = 0,
	surfaceType = 0,

	totalCellNumber = 0,

	clientObjectCRC = 1590790101,
	derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/intangible/base/shared_base_intangible.iff", "object/draft_schematic/base/shared_base_draft_schematic.iff"}
]]
}

ObjectTemplates:addClientTemplate(object_draft_schematic_space_weapon_shared_max_damage_intensifier_mk4, "object/draft_schematic/space/weapon/shared_max_damage_intensifier_mk4.iff")

object_draft_schematic_space_weapon_shared_max_damage_intensifier_mk5 = SharedDraftSchematicObjectTemplate:new {
	clientTemplateFileName = "object/draft_schematic/space/weapon/shared_max_damage_intensifier_mk5.iff"
	--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
	appearanceFilename = "",
	arrangementDescriptorFilename = "abstract/slot/arrangement/arrangement_datapad.iff",

	clearFloraRadius = 0,
	clientDataFile = "",
	clientGameObjectType = 2049,
	collisionActionBlockFlags = 0,
	collisionActionFlags = 0,
	collisionActionPassFlags = 0,
	collisionMaterialBlockFlags = 0,
	collisionMaterialFlags = 0,
	collisionMaterialPassFlags = 0,
	containerType = 0,
	containerVolumeLimit = 0,

	detailedDescription = "string_id_table",

	gameObjectType = 2049,

	locationReservationRadius = 0,
	lookAtText = "string_id_table",

	noBuildRadius = 0,

	objectName = "string_id_table",
	onlyVisibleInTools = 0,

	portalLayoutFilename = "",

	scale = 0,
	scaleThresholdBeforeExtentTest = 0.5,
	sendToClient = 1,
	slotDescriptorFilename = "",
	snapToTerrain = 0,
	surfaceType = 0,

	totalCellNumber = 0,

	clientObjectCRC = 400351320,
	derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/intangible/base/shared_base_intangible.iff", "object/draft_schematic/base/shared_base_draft_schematic.iff"}
]]
}

ObjectTemplates:addClientTemplate(object_draft_schematic_space_weapon_shared_max_damage_intensifier_mk5, "object/draft_schematic/space/weapon/shared_max_damage_intensifier_mk5.iff")

object_draft_schematic_space_weapon_shared_min_damage_intensifier_mk1 = SharedDraftSchematicObjectTemplate:new {
	clientTemplateFileName = "object/draft_schematic/space/weapon/shared_min_damage_intensifier_mk1.iff"
	--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
	appearanceFilename = "",
	arrangementDescriptorFilename = "abstract/slot/arrangement/arrangement_datapad.iff",

	clearFloraRadius = 0,
	clientDataFile = "",
	clientGameObjectType = 2049,
	collisionActionBlockFlags = 0,
	collisionActionFlags = 0,
	collisionActionPassFlags = 0,
	collisionMaterialBlockFlags = 0,
	collisionMaterialFlags = 0,
	collisionMaterialPassFlags = 0,
	containerType = 0,
	containerVolumeLimit = 0,

	detailedDescription = "string_id_table",

	gameObjectType = 2049,

	locationReservationRadius = 0,
	lookAtText = "string_id_table",

	noBuildRadius = 0,

	objectName = "string_id_table",
	onlyVisibleInTools = 0,

	portalLayoutFilename = "",

	scale = 0,
	scaleThresholdBeforeExtentTest = 0.5,
	sendToClient = 1,
	slotDescriptorFilename = "",
	snapToTerrain = 0,
	surfaceType = 0,

	totalCellNumber = 0,

	clientObjectCRC = 2276034256,
	derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/intangible/base/shared_base_intangible.iff", "object/draft_schematic/base/shared_base_draft_schematic.iff"}
]]
}

ObjectTemplates:addClientTemplate(object_draft_schematic_space_weapon_shared_min_damage_intensifier_mk1, "object/draft_schematic/space/weapon/shared_min_damage_intensifier_mk1.iff")

object_draft_schematic_space_weapon_shared_min_damage_intensifier_mk2 = SharedDraftSchematicObjectTemplate:new {
	clientTemplateFileName = "object/draft_schematic/space/weapon/shared_min_damage_intensifier_mk2.iff"
	--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
	appearanceFilename = "",
	arrangementDescriptorFilename = "abstract/slot/arrangement/arrangement_datapad.iff",

	clearFloraRadius = 0,
	clientDataFile = "",
	clientGameObjectType = 2049,
	collisionActionBlockFlags = 0,
	collisionActionFlags = 0,
	collisionActionPassFlags = 0,
	collisionMaterialBlockFlags = 0,
	collisionMaterialFlags = 0,
	collisionMaterialPassFlags = 0,
	containerType = 0,
	containerVolumeLimit = 0,

	detailedDescription = "string_id_table",

	gameObjectType = 2049,

	locationReservationRadius = 0,
	lookAtText = "string_id_table",

	noBuildRadius = 0,

	objectName = "string_id_table",
	onlyVisibleInTools = 0,

	portalLayoutFilename = "",

	scale = 0,
	scaleThresholdBeforeExtentTest = 0.5,
	sendToClient = 1,
	slotDescriptorFilename = "",
	snapToTerrain = 0,
	surfaceType = 0,

	totalCellNumber = 0,

	clientObjectCRC = 1555967559,
	derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/intangible/base/shared_base_intangible.iff", "object/draft_schematic/base/shared_base_draft_schematic.iff"}
]]
}

ObjectTemplates:addClientTemplate(object_draft_schematic_space_weapon_shared_min_damage_intensifier_mk2, "object/draft_schematic/space/weapon/shared_min_damage_intensifier_mk2.iff")

object_draft_schematic_space_weapon_shared_min_damage_intensifier_mk3 = SharedDraftSchematicObjectTemplate:new {
	clientTemplateFileName = "object/draft_schematic/space/weapon/shared_min_damage_intensifier_mk3.iff"
	--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
	appearanceFilename = "",
	arrangementDescriptorFilename = "abstract/slot/arrangement/arrangement_datapad.iff",

	clearFloraRadius = 0,
	clientDataFile = "",
	clientGameObjectType = 2049,
	collisionActionBlockFlags = 0,
	collisionActionFlags = 0,
	collisionActionPassFlags = 0,
	collisionMaterialBlockFlags = 0,
	collisionMaterialFlags = 0,
	collisionMaterialPassFlags = 0,
	containerType = 0,
	containerVolumeLimit = 0,

	detailedDescription = "string_id_table",

	gameObjectType = 2049,

	locationReservationRadius = 0,
	lookAtText = "string_id_table",

	noBuildRadius = 0,

	objectName = "string_id_table",
	onlyVisibleInTools = 0,

	portalLayoutFilename = "",

	scale = 0,
	scaleThresholdBeforeExtentTest = 0.5,
	sendToClient = 1,
	slotDescriptorFilename = "",
	snapToTerrain = 0,
	surfaceType = 0,

	totalCellNumber = 0,

	clientObjectCRC = 364071370,
	derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/intangible/base/shared_base_intangible.iff", "object/draft_schematic/base/shared_base_draft_schematic.iff"}
]]
}

ObjectTemplates:addClientTemplate(object_draft_schematic_space_weapon_shared_min_damage_intensifier_mk3, "object/draft_schematic/space/weapon/shared_min_damage_intensifier_mk3.iff")

object_draft_schematic_space_weapon_shared_min_damage_intensifier_mk4 = SharedDraftSchematicObjectTemplate:new {
	clientTemplateFileName = "object/draft_schematic/space/weapon/shared_min_damage_intensifier_mk4.iff"
	--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
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	arrangementDescriptorFilename = "abstract/slot/arrangement/arrangement_datapad.iff",

	clearFloraRadius = 0,
	clientDataFile = "",
	clientGameObjectType = 2049,
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	locationReservationRadius = 0,
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	totalCellNumber = 0,

	clientObjectCRC = 3998245598,
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]]
}

ObjectTemplates:addClientTemplate(object_draft_schematic_space_weapon_shared_min_damage_intensifier_mk4, "object/draft_schematic/space/weapon/shared_min_damage_intensifier_mk4.iff")

object_draft_schematic_space_weapon_shared_min_damage_intensifier_mk5 = SharedDraftSchematicObjectTemplate:new {
	clientTemplateFileName = "object/draft_schematic/space/weapon/shared_min_damage_intensifier_mk5.iff"
	--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
	appearanceFilename = "",
	arrangementDescriptorFilename = "abstract/slot/arrangement/arrangement_datapad.iff",

	clearFloraRadius = 0,
	clientDataFile = "",
	clientGameObjectType = 2049,
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	containerType = 0,
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	detailedDescription = "string_id_table",

	gameObjectType = 2049,

	locationReservationRadius = 0,
	lookAtText = "string_id_table",

	noBuildRadius = 0,

	objectName = "string_id_table",
	onlyVisibleInTools = 0,

	portalLayoutFilename = "",

	scale = 0,
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	sendToClient = 1,
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	totalCellNumber = 0,

	clientObjectCRC = 2807891283,
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]]
}

ObjectTemplates:addClientTemplate(object_draft_schematic_space_weapon_shared_min_damage_intensifier_mk5, "object/draft_schematic/space/weapon/shared_min_damage_intensifier_mk5.iff")

object_draft_schematic_space_weapon_shared_quick_shot_upgrade_mk1 = SharedDraftSchematicObjectTemplate:new {
	clientTemplateFileName = "object/draft_schematic/space/weapon/shared_quick_shot_upgrade_mk1.iff"
	--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
	appearanceFilename = "",
	arrangementDescriptorFilename = "abstract/slot/arrangement/arrangement_datapad.iff",

	clearFloraRadius = 0,
	clientDataFile = "",
	clientGameObjectType = 2049,
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	detailedDescription = "string_id_table",

	gameObjectType = 2049,

	locationReservationRadius = 0,
	lookAtText = "string_id_table",

	noBuildRadius = 0,

	objectName = "string_id_table",
	onlyVisibleInTools = 0,

	portalLayoutFilename = "",

	scale = 0,
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	sendToClient = 1,
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	totalCellNumber = 0,

	clientObjectCRC = 207458723,
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]]
}

ObjectTemplates:addClientTemplate(object_draft_schematic_space_weapon_shared_quick_shot_upgrade_mk1, "object/draft_schematic/space/weapon/shared_quick_shot_upgrade_mk1.iff")

object_draft_schematic_space_weapon_shared_quick_shot_upgrade_mk2 = SharedDraftSchematicObjectTemplate:new {
	clientTemplateFileName = "object/draft_schematic/space/weapon/shared_quick_shot_upgrade_mk2.iff"
	--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
	appearanceFilename = "",
	arrangementDescriptorFilename = "abstract/slot/arrangement/arrangement_datapad.iff",

	clearFloraRadius = 0,
	clientDataFile = "",
	clientGameObjectType = 2049,
	collisionActionBlockFlags = 0,
	collisionActionFlags = 0,
	collisionActionPassFlags = 0,
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	collisionMaterialFlags = 0,
	collisionMaterialPassFlags = 0,
	containerType = 0,
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	detailedDescription = "string_id_table",

	gameObjectType = 2049,

	locationReservationRadius = 0,
	lookAtText = "string_id_table",

	noBuildRadius = 0,

	objectName = "string_id_table",
	onlyVisibleInTools = 0,

	portalLayoutFilename = "",

	scale = 0,
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	sendToClient = 1,
	slotDescriptorFilename = "",
	snapToTerrain = 0,
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	totalCellNumber = 0,

	clientObjectCRC = 3611965748,
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]]
}

ObjectTemplates:addClientTemplate(object_draft_schematic_space_weapon_shared_quick_shot_upgrade_mk2, "object/draft_schematic/space/weapon/shared_quick_shot_upgrade_mk2.iff")

object_draft_schematic_space_weapon_shared_quick_shot_upgrade_mk3 = SharedDraftSchematicObjectTemplate:new {
	clientTemplateFileName = "object/draft_schematic/space/weapon/shared_quick_shot_upgrade_mk3.iff"
	--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
	appearanceFilename = "",
	arrangementDescriptorFilename = "abstract/slot/arrangement/arrangement_datapad.iff",

	clearFloraRadius = 0,
	clientDataFile = "",
	clientGameObjectType = 2049,
	collisionActionBlockFlags = 0,
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	collisionMaterialFlags = 0,
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	detailedDescription = "string_id_table",

	gameObjectType = 2049,

	locationReservationRadius = 0,
	lookAtText = "string_id_table",

	noBuildRadius = 0,

	objectName = "string_id_table",
	onlyVisibleInTools = 0,

	portalLayoutFilename = "",

	scale = 0,
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	sendToClient = 1,
	slotDescriptorFilename = "",
	snapToTerrain = 0,
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	totalCellNumber = 0,

	clientObjectCRC = 2655477433,
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]]
}

ObjectTemplates:addClientTemplate(object_draft_schematic_space_weapon_shared_quick_shot_upgrade_mk3, "object/draft_schematic/space/weapon/shared_quick_shot_upgrade_mk3.iff")

object_draft_schematic_space_weapon_shared_quick_shot_upgrade_mk4 = SharedDraftSchematicObjectTemplate:new {
	clientTemplateFileName = "object/draft_schematic/space/weapon/shared_quick_shot_upgrade_mk4.iff"
	--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
	appearanceFilename = "",
	arrangementDescriptorFilename = "abstract/slot/arrangement/arrangement_datapad.iff",

	clearFloraRadius = 0,
	clientDataFile = "",
	clientGameObjectType = 2049,
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	detailedDescription = "string_id_table",

	gameObjectType = 2049,

	locationReservationRadius = 0,
	lookAtText = "string_id_table",

	noBuildRadius = 0,

	objectName = "string_id_table",
	onlyVisibleInTools = 0,

	portalLayoutFilename = "",

	scale = 0,
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	sendToClient = 1,
	slotDescriptorFilename = "",
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	totalCellNumber = 0,

	clientObjectCRC = 1705276845,
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]]
}

ObjectTemplates:addClientTemplate(object_draft_schematic_space_weapon_shared_quick_shot_upgrade_mk4, "object/draft_schematic/space/weapon/shared_quick_shot_upgrade_mk4.iff")

object_draft_schematic_space_weapon_shared_quick_shot_upgrade_mk5 = SharedDraftSchematicObjectTemplate:new {
	clientTemplateFileName = "object/draft_schematic/space/weapon/shared_quick_shot_upgrade_mk5.iff"
	--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
	appearanceFilename = "",
	arrangementDescriptorFilename = "abstract/slot/arrangement/arrangement_datapad.iff",

	clearFloraRadius = 0,
	clientDataFile = "",
	clientGameObjectType = 2049,
	collisionActionBlockFlags = 0,
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	containerType = 0,
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	detailedDescription = "string_id_table",

	gameObjectType = 2049,

	locationReservationRadius = 0,
	lookAtText = "string_id_table",

	noBuildRadius = 0,

	objectName = "string_id_table",
	onlyVisibleInTools = 0,

	portalLayoutFilename = "",

	scale = 0,
	scaleThresholdBeforeExtentTest = 0.5,
	sendToClient = 1,
	slotDescriptorFilename = "",
	snapToTerrain = 0,
	surfaceType = 0,

	totalCellNumber = 0,

	clientObjectCRC = 749277728,
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]]
}

ObjectTemplates:addClientTemplate(object_draft_schematic_space_weapon_shared_quick_shot_upgrade_mk5, "object/draft_schematic/space/weapon/shared_quick_shot_upgrade_mk5.iff")

object_draft_schematic_space_weapon_shared_shield_effectiveness_intensifier_mk1 = SharedDraftSchematicObjectTemplate:new {
	clientTemplateFileName = "object/draft_schematic/space/weapon/shared_shield_effectiveness_intensifier_mk1.iff"
	--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
	appearanceFilename = "",
	arrangementDescriptorFilename = "abstract/slot/arrangement/arrangement_datapad.iff",

	clearFloraRadius = 0,
	clientDataFile = "",
	clientGameObjectType = 2049,
	collisionActionBlockFlags = 0,
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	collisionMaterialFlags = 0,
	collisionMaterialPassFlags = 0,
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	detailedDescription = "string_id_table",

	gameObjectType = 2049,

	locationReservationRadius = 0,
	lookAtText = "string_id_table",

	noBuildRadius = 0,

	objectName = "string_id_table",
	onlyVisibleInTools = 0,

	portalLayoutFilename = "",

	scale = 0,
	scaleThresholdBeforeExtentTest = 0.5,
	sendToClient = 1,
	slotDescriptorFilename = "",
	snapToTerrain = 0,
	surfaceType = 0,

	totalCellNumber = 0,

	clientObjectCRC = 2068760823,
	derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/intangible/base/shared_base_intangible.iff", "object/draft_schematic/base/shared_base_draft_schematic.iff"}
]]
}

ObjectTemplates:addClientTemplate(object_draft_schematic_space_weapon_shared_shield_effectiveness_intensifier_mk1, "object/draft_schematic/space/weapon/shared_shield_effectiveness_intensifier_mk1.iff")

object_draft_schematic_space_weapon_shared_shield_effectiveness_intensifier_mk2 = SharedDraftSchematicObjectTemplate:new {
	clientTemplateFileName = "object/draft_schematic/space/weapon/shared_shield_effectiveness_intensifier_mk2.iff"
	--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
	appearanceFilename = "",
	arrangementDescriptorFilename = "abstract/slot/arrangement/arrangement_datapad.iff",

	clearFloraRadius = 0,
	clientDataFile = "",
	clientGameObjectType = 2049,
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	detailedDescription = "string_id_table",

	gameObjectType = 2049,

	locationReservationRadius = 0,
	lookAtText = "string_id_table",

	noBuildRadius = 0,

	objectName = "string_id_table",
	onlyVisibleInTools = 0,

	portalLayoutFilename = "",

	scale = 0,
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	sendToClient = 1,
	slotDescriptorFilename = "",
	snapToTerrain = 0,
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	totalCellNumber = 0,

	clientObjectCRC = 2690211936,
	derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/intangible/base/shared_base_intangible.iff", "object/draft_schematic/base/shared_base_draft_schematic.iff"}
]]
}

ObjectTemplates:addClientTemplate(object_draft_schematic_space_weapon_shared_shield_effectiveness_intensifier_mk2, "object/draft_schematic/space/weapon/shared_shield_effectiveness_intensifier_mk2.iff")

object_draft_schematic_space_weapon_shared_shield_effectiveness_intensifier_mk3 = SharedDraftSchematicObjectTemplate:new {
	clientTemplateFileName = "object/draft_schematic/space/weapon/shared_shield_effectiveness_intensifier_mk3.iff"
	--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
	appearanceFilename = "",
	arrangementDescriptorFilename = "abstract/slot/arrangement/arrangement_datapad.iff",

	clearFloraRadius = 0,
	clientDataFile = "",
	clientGameObjectType = 2049,
	collisionActionBlockFlags = 0,
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	detailedDescription = "string_id_table",

	gameObjectType = 2049,

	locationReservationRadius = 0,
	lookAtText = "string_id_table",

	noBuildRadius = 0,

	objectName = "string_id_table",
	onlyVisibleInTools = 0,

	portalLayoutFilename = "",

	scale = 0,
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	sendToClient = 1,
	slotDescriptorFilename = "",
	snapToTerrain = 0,
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	totalCellNumber = 0,

	clientObjectCRC = 3914598381,
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]]
}

ObjectTemplates:addClientTemplate(object_draft_schematic_space_weapon_shared_shield_effectiveness_intensifier_mk3, "object/draft_schematic/space/weapon/shared_shield_effectiveness_intensifier_mk3.iff")

object_draft_schematic_space_weapon_shared_shield_effectiveness_intensifier_mk4 = SharedDraftSchematicObjectTemplate:new {
	clientTemplateFileName = "object/draft_schematic/space/weapon/shared_shield_effectiveness_intensifier_mk4.iff"
	--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
	appearanceFilename = "",
	arrangementDescriptorFilename = "abstract/slot/arrangement/arrangement_datapad.iff",

	clearFloraRadius = 0,
	clientDataFile = "",
	clientGameObjectType = 2049,
	collisionActionBlockFlags = 0,
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	containerType = 0,
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	detailedDescription = "string_id_table",

	gameObjectType = 2049,

	locationReservationRadius = 0,
	lookAtText = "string_id_table",

	noBuildRadius = 0,

	objectName = "string_id_table",
	onlyVisibleInTools = 0,

	portalLayoutFilename = "",

	scale = 0,
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	sendToClient = 1,
	slotDescriptorFilename = "",
	snapToTerrain = 0,
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	totalCellNumber = 0,

	clientObjectCRC = 313994489,
	derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/intangible/base/shared_base_intangible.iff", "object/draft_schematic/base/shared_base_draft_schematic.iff"}
]]
}

ObjectTemplates:addClientTemplate(object_draft_schematic_space_weapon_shared_shield_effectiveness_intensifier_mk4, "object/draft_schematic/space/weapon/shared_shield_effectiveness_intensifier_mk4.iff")

object_draft_schematic_space_weapon_shared_shield_effectiveness_intensifier_mk5 = SharedDraftSchematicObjectTemplate:new {
	clientTemplateFileName = "object/draft_schematic/space/weapon/shared_shield_effectiveness_intensifier_mk5.iff"
	--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
	appearanceFilename = "",
	arrangementDescriptorFilename = "abstract/slot/arrangement/arrangement_datapad.iff",

	clearFloraRadius = 0,
	clientDataFile = "",
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	detailedDescription = "string_id_table",

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	locationReservationRadius = 0,
	lookAtText = "string_id_table",

	noBuildRadius = 0,

	objectName = "string_id_table",
	onlyVisibleInTools = 0,

	portalLayoutFilename = "",

	scale = 0,
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	sendToClient = 1,
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	totalCellNumber = 0,

	clientObjectCRC = 1538935668,
	derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/intangible/base/shared_base_intangible.iff", "object/draft_schematic/base/shared_base_draft_schematic.iff"}
]]
}

ObjectTemplates:addClientTemplate(object_draft_schematic_space_weapon_shared_shield_effectiveness_intensifier_mk5, "object/draft_schematic/space/weapon/shared_shield_effectiveness_intensifier_mk5.iff")

object_draft_schematic_space_weapon_shared_speed_limiter_upgrade_mk1 = SharedDraftSchematicObjectTemplate:new {
	clientTemplateFileName = "object/draft_schematic/space/weapon/shared_speed_limiter_upgrade_mk1.iff"
	--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
	appearanceFilename = "",
	arrangementDescriptorFilename = "abstract/slot/arrangement/arrangement_datapad.iff",

	clearFloraRadius = 0,
	clientDataFile = "",
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	collisionActionBlockFlags = 0,
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	detailedDescription = "string_id_table",

	gameObjectType = 2049,

	locationReservationRadius = 0,
	lookAtText = "string_id_table",

	noBuildRadius = 0,

	objectName = "string_id_table",
	onlyVisibleInTools = 0,

	portalLayoutFilename = "",

	scale = 0,
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	sendToClient = 1,
	slotDescriptorFilename = "",
	snapToTerrain = 0,
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	totalCellNumber = 0,

	clientObjectCRC = 1212255047,
	derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/intangible/base/shared_base_intangible.iff", "object/draft_schematic/base/shared_base_draft_schematic.iff"}
]]
}

ObjectTemplates:addClientTemplate(object_draft_schematic_space_weapon_shared_speed_limiter_upgrade_mk1, "object/draft_schematic/space/weapon/shared_speed_limiter_upgrade_mk1.iff")

object_draft_schematic_space_weapon_shared_speed_limiter_upgrade_mk2 = SharedDraftSchematicObjectTemplate:new {
	clientTemplateFileName = "object/draft_schematic/space/weapon/shared_speed_limiter_upgrade_mk2.iff"
	--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
	appearanceFilename = "",
	arrangementDescriptorFilename = "abstract/slot/arrangement/arrangement_datapad.iff",

	clearFloraRadius = 0,
	clientDataFile = "",
	clientGameObjectType = 2049,
	collisionActionBlockFlags = 0,
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	containerType = 0,
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	detailedDescription = "string_id_table",

	gameObjectType = 2049,

	locationReservationRadius = 0,
	lookAtText = "string_id_table",

	noBuildRadius = 0,

	objectName = "string_id_table",
	onlyVisibleInTools = 0,

	portalLayoutFilename = "",

	scale = 0,
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	sendToClient = 1,
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	totalCellNumber = 0,

	clientObjectCRC = 2471896016,
	derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/intangible/base/shared_base_intangible.iff", "object/draft_schematic/base/shared_base_draft_schematic.iff"}
]]
}

ObjectTemplates:addClientTemplate(object_draft_schematic_space_weapon_shared_speed_limiter_upgrade_mk2, "object/draft_schematic/space/weapon/shared_speed_limiter_upgrade_mk2.iff")

object_draft_schematic_space_weapon_shared_speed_limiter_upgrade_mk3 = SharedDraftSchematicObjectTemplate:new {
	clientTemplateFileName = "object/draft_schematic/space/weapon/shared_speed_limiter_upgrade_mk3.iff"
	--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
	appearanceFilename = "",
	arrangementDescriptorFilename = "abstract/slot/arrangement/arrangement_datapad.iff",

	clearFloraRadius = 0,
	clientDataFile = "",
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	locationReservationRadius = 0,
	lookAtText = "string_id_table",

	noBuildRadius = 0,

	objectName = "string_id_table",
	onlyVisibleInTools = 0,

	portalLayoutFilename = "",

	scale = 0,
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	sendToClient = 1,
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	totalCellNumber = 0,

	clientObjectCRC = 3663414365,
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]]
}

ObjectTemplates:addClientTemplate(object_draft_schematic_space_weapon_shared_speed_limiter_upgrade_mk3, "object/draft_schematic/space/weapon/shared_speed_limiter_upgrade_mk3.iff")

object_draft_schematic_space_weapon_shared_speed_limiter_upgrade_mk4 = SharedDraftSchematicObjectTemplate:new {
	clientTemplateFileName = "object/draft_schematic/space/weapon/shared_speed_limiter_upgrade_mk4.iff"
	--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
	appearanceFilename = "",
	arrangementDescriptorFilename = "abstract/slot/arrangement/arrangement_datapad.iff",

	clearFloraRadius = 0,
	clientDataFile = "",
	clientGameObjectType = 2049,
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]]
}

ObjectTemplates:addClientTemplate(object_draft_schematic_space_weapon_shared_speed_limiter_upgrade_mk4, "object/draft_schematic/space/weapon/shared_speed_limiter_upgrade_mk4.iff")

object_draft_schematic_space_weapon_shared_speed_limiter_upgrade_mk5 = SharedDraftSchematicObjectTemplate:new {
	clientTemplateFileName = "object/draft_schematic/space/weapon/shared_speed_limiter_upgrade_mk5.iff"
	--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
	appearanceFilename = "",
	arrangementDescriptorFilename = "abstract/slot/arrangement/arrangement_datapad.iff",

	clearFloraRadius = 0,
	clientDataFile = "",
	clientGameObjectType = 2049,
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	gameObjectType = 2049,

	locationReservationRadius = 0,
	lookAtText = "string_id_table",

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	objectName = "string_id_table",
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	portalLayoutFilename = "",

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	totalCellNumber = 0,

	clientObjectCRC = 1756694724,
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]]
}

ObjectTemplates:addClientTemplate(object_draft_schematic_space_weapon_shared_speed_limiter_upgrade_mk5, "object/draft_schematic/space/weapon/shared_speed_limiter_upgrade_mk5.iff")

object_draft_schematic_space_weapon_shared_wpn_advanced_blaster = SharedDraftSchematicObjectTemplate:new {
	clientTemplateFileName = "object/draft_schematic/space/weapon/shared_wpn_advanced_blaster.iff"
	--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
	appearanceFilename = "",
	arrangementDescriptorFilename = "abstract/slot/arrangement/arrangement_datapad.iff",

	clearFloraRadius = 0,
	clientDataFile = "",
	clientGameObjectType = 2049,
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	gameObjectType = 2049,

	locationReservationRadius = 0,
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	totalCellNumber = 0,

	clientObjectCRC = 3740796153,
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]]
}

ObjectTemplates:addClientTemplate(object_draft_schematic_space_weapon_shared_wpn_advanced_blaster, "object/draft_schematic/space/weapon/shared_wpn_advanced_blaster.iff")

object_draft_schematic_space_weapon_shared_wpn_advanced_blaster_green = SharedDraftSchematicObjectTemplate:new {
	clientTemplateFileName = "object/draft_schematic/space/weapon/shared_wpn_advanced_blaster_green.iff"
	--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
	appearanceFilename = "",
	arrangementDescriptorFilename = "abstract/slot/arrangement/arrangement_datapad.iff",

	clearFloraRadius = 0,
	clientDataFile = "",
	clientGameObjectType = 2049,
	collisionActionBlockFlags = 0,
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	detailedDescription = "string_id_table",

	gameObjectType = 2049,

	locationReservationRadius = 0,
	lookAtText = "string_id_table",

	noBuildRadius = 0,

	objectName = "string_id_table",
	onlyVisibleInTools = 0,

	portalLayoutFilename = "",

	scale = 0,
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	totalCellNumber = 0,

	clientObjectCRC = 3929052829,
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]]
}

ObjectTemplates:addClientTemplate(object_draft_schematic_space_weapon_shared_wpn_advanced_blaster_green, "object/draft_schematic/space/weapon/shared_wpn_advanced_blaster_green.iff")

object_draft_schematic_space_weapon_shared_wpn_advanced_disruptor = SharedDraftSchematicObjectTemplate:new {
	clientTemplateFileName = "object/draft_schematic/space/weapon/shared_wpn_advanced_disruptor.iff"
	--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
	appearanceFilename = "",
	arrangementDescriptorFilename = "abstract/slot/arrangement/arrangement_datapad.iff",

	clearFloraRadius = 0,
	clientDataFile = "",
	clientGameObjectType = 2049,
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	detailedDescription = "string_id_table",

	gameObjectType = 2049,

	locationReservationRadius = 0,
	lookAtText = "string_id_table",

	noBuildRadius = 0,

	objectName = "string_id_table",
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	portalLayoutFilename = "",

	scale = 0,
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	totalCellNumber = 0,

	clientObjectCRC = 1431740762,
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]]
}

ObjectTemplates:addClientTemplate(object_draft_schematic_space_weapon_shared_wpn_advanced_disruptor, "object/draft_schematic/space/weapon/shared_wpn_advanced_disruptor.iff")

object_draft_schematic_space_weapon_shared_wpn_advanced_ioncannon = SharedDraftSchematicObjectTemplate:new {
	clientTemplateFileName = "object/draft_schematic/space/weapon/shared_wpn_advanced_ioncannon.iff"
	--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
	appearanceFilename = "",
	arrangementDescriptorFilename = "abstract/slot/arrangement/arrangement_datapad.iff",

	clearFloraRadius = 0,
	clientDataFile = "",
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	detailedDescription = "string_id_table",

	gameObjectType = 2049,

	locationReservationRadius = 0,
	lookAtText = "string_id_table",

	noBuildRadius = 0,

	objectName = "string_id_table",
	onlyVisibleInTools = 0,

	portalLayoutFilename = "",

	scale = 0,
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	sendToClient = 1,
	slotDescriptorFilename = "",
	snapToTerrain = 0,
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	totalCellNumber = 0,

	clientObjectCRC = 90674496,
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]]
}

ObjectTemplates:addClientTemplate(object_draft_schematic_space_weapon_shared_wpn_advanced_ioncannon, "object/draft_schematic/space/weapon/shared_wpn_advanced_ioncannon.iff")

object_draft_schematic_space_weapon_shared_wpn_experimental_blaster = SharedDraftSchematicObjectTemplate:new {
	clientTemplateFileName = "object/draft_schematic/space/weapon/shared_wpn_experimental_blaster.iff"
	--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
	appearanceFilename = "",
	arrangementDescriptorFilename = "abstract/slot/arrangement/arrangement_datapad.iff",

	clearFloraRadius = 0,
	clientDataFile = "",
	clientGameObjectType = 2049,
	collisionActionBlockFlags = 0,
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	collisionMaterialFlags = 0,
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	containerType = 0,
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	detailedDescription = "string_id_table",

	gameObjectType = 2049,

	locationReservationRadius = 0,
	lookAtText = "string_id_table",

	noBuildRadius = 0,

	objectName = "string_id_table",
	onlyVisibleInTools = 0,

	portalLayoutFilename = "",

	scale = 0,
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	sendToClient = 1,
	slotDescriptorFilename = "",
	snapToTerrain = 0,
	surfaceType = 0,

	totalCellNumber = 0,

	clientObjectCRC = 749584960,
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]]
}

ObjectTemplates:addClientTemplate(object_draft_schematic_space_weapon_shared_wpn_experimental_blaster, "object/draft_schematic/space/weapon/shared_wpn_experimental_blaster.iff")

object_draft_schematic_space_weapon_shared_wpn_experimental_blaster_green = SharedDraftSchematicObjectTemplate:new {
	clientTemplateFileName = "object/draft_schematic/space/weapon/shared_wpn_experimental_blaster_green.iff"
	--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
	appearanceFilename = "",
	arrangementDescriptorFilename = "abstract/slot/arrangement/arrangement_datapad.iff",

	clearFloraRadius = 0,
	clientDataFile = "",
	clientGameObjectType = 2049,
	collisionActionBlockFlags = 0,
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	collisionMaterialPassFlags = 0,
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	detailedDescription = "string_id_table",

	gameObjectType = 2049,

	locationReservationRadius = 0,
	lookAtText = "string_id_table",

	noBuildRadius = 0,

	objectName = "string_id_table",
	onlyVisibleInTools = 0,

	portalLayoutFilename = "",

	scale = 0,
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	sendToClient = 1,
	slotDescriptorFilename = "",
	snapToTerrain = 0,
	surfaceType = 0,

	totalCellNumber = 0,

	clientObjectCRC = 3909227909,
	derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/intangible/base/shared_base_intangible.iff", "object/draft_schematic/base/shared_base_draft_schematic.iff"}
]]
}

ObjectTemplates:addClientTemplate(object_draft_schematic_space_weapon_shared_wpn_experimental_blaster_green, "object/draft_schematic/space/weapon/shared_wpn_experimental_blaster_green.iff")

object_draft_schematic_space_weapon_shared_wpn_experimental_disruptor = SharedDraftSchematicObjectTemplate:new {
	clientTemplateFileName = "object/draft_schematic/space/weapon/shared_wpn_experimental_disruptor.iff"
	--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
	appearanceFilename = "",
	arrangementDescriptorFilename = "abstract/slot/arrangement/arrangement_datapad.iff",

	clearFloraRadius = 0,
	clientDataFile = "",
	clientGameObjectType = 2049,
	collisionActionBlockFlags = 0,
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	detailedDescription = "string_id_table",

	gameObjectType = 2049,

	locationReservationRadius = 0,
	lookAtText = "string_id_table",

	noBuildRadius = 0,

	objectName = "string_id_table",
	onlyVisibleInTools = 0,

	portalLayoutFilename = "",

	scale = 0,
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	sendToClient = 1,
	slotDescriptorFilename = "",
	snapToTerrain = 0,
	surfaceType = 0,

	totalCellNumber = 0,

	clientObjectCRC = 2943870680,
	derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/intangible/base/shared_base_intangible.iff", "object/draft_schematic/base/shared_base_draft_schematic.iff"}
]]
}

ObjectTemplates:addClientTemplate(object_draft_schematic_space_weapon_shared_wpn_experimental_disruptor, "object/draft_schematic/space/weapon/shared_wpn_experimental_disruptor.iff")

object_draft_schematic_space_weapon_shared_wpn_experimental_ioncannon = SharedDraftSchematicObjectTemplate:new {
	clientTemplateFileName = "object/draft_schematic/space/weapon/shared_wpn_experimental_ioncannon.iff"
	--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
	appearanceFilename = "",
	arrangementDescriptorFilename = "abstract/slot/arrangement/arrangement_datapad.iff",

	clearFloraRadius = 0,
	clientDataFile = "",
	clientGameObjectType = 2049,
	collisionActionBlockFlags = 0,
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	containerType = 0,
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	detailedDescription = "string_id_table",

	gameObjectType = 2049,

	locationReservationRadius = 0,
	lookAtText = "string_id_table",

	noBuildRadius = 0,

	objectName = "string_id_table",
	onlyVisibleInTools = 0,

	portalLayoutFilename = "",

	scale = 0,
	scaleThresholdBeforeExtentTest = 0.5,
	sendToClient = 1,
	slotDescriptorFilename = "",
	snapToTerrain = 0,
	surfaceType = 0,

	totalCellNumber = 0,

	clientObjectCRC = 4282831554,
	derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/intangible/base/shared_base_intangible.iff", "object/draft_schematic/base/shared_base_draft_schematic.iff"}
]]
}

ObjectTemplates:addClientTemplate(object_draft_schematic_space_weapon_shared_wpn_experimental_ioncannon, "object/draft_schematic/space/weapon/shared_wpn_experimental_ioncannon.iff")

object_draft_schematic_space_weapon_shared_wpn_heavy_blaster = SharedDraftSchematicObjectTemplate:new {
	clientTemplateFileName = "object/draft_schematic/space/weapon/shared_wpn_heavy_blaster.iff"
	--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
	appearanceFilename = "",
	arrangementDescriptorFilename = "abstract/slot/arrangement/arrangement_datapad.iff",

	clearFloraRadius = 0,
	clientDataFile = "",
	clientGameObjectType = 2049,
	collisionActionBlockFlags = 0,
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	containerType = 0,
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	detailedDescription = "string_id_table",

	gameObjectType = 2049,

	locationReservationRadius = 0,
	lookAtText = "string_id_table",

	noBuildRadius = 0,

	objectName = "string_id_table",
	onlyVisibleInTools = 0,

	portalLayoutFilename = "",

	scale = 0,
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	sendToClient = 1,
	slotDescriptorFilename = "",
	snapToTerrain = 0,
	surfaceType = 0,

	totalCellNumber = 0,

	clientObjectCRC = 2094697931,
	derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/intangible/base/shared_base_intangible.iff", "object/draft_schematic/base/shared_base_draft_schematic.iff"}
]]
}

ObjectTemplates:addClientTemplate(object_draft_schematic_space_weapon_shared_wpn_heavy_blaster, "object/draft_schematic/space/weapon/shared_wpn_heavy_blaster.iff")

object_draft_schematic_space_weapon_shared_wpn_heavy_blaster_green = SharedDraftSchematicObjectTemplate:new {
	clientTemplateFileName = "object/draft_schematic/space/weapon/shared_wpn_heavy_blaster_green.iff"
	--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
	appearanceFilename = "",
	arrangementDescriptorFilename = "abstract/slot/arrangement/arrangement_datapad.iff",

	clearFloraRadius = 0,
	clientDataFile = "",
	clientGameObjectType = 2049,
	collisionActionBlockFlags = 0,
	collisionActionFlags = 0,
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	collisionMaterialBlockFlags = 0,
	collisionMaterialFlags = 0,
	collisionMaterialPassFlags = 0,
	containerType = 0,
	containerVolumeLimit = 0,

	detailedDescription = "string_id_table",

	gameObjectType = 2049,

	locationReservationRadius = 0,
	lookAtText = "string_id_table",

	noBuildRadius = 0,

	objectName = "string_id_table",
	onlyVisibleInTools = 0,

	portalLayoutFilename = "",

	scale = 0,
	scaleThresholdBeforeExtentTest = 0.5,
	sendToClient = 1,
	slotDescriptorFilename = "",
	snapToTerrain = 0,
	surfaceType = 0,

	totalCellNumber = 0,

	clientObjectCRC = 651808748,
	derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/intangible/base/shared_base_intangible.iff", "object/draft_schematic/base/shared_base_draft_schematic.iff"}
]]
}

ObjectTemplates:addClientTemplate(object_draft_schematic_space_weapon_shared_wpn_heavy_blaster_green, "object/draft_schematic/space/weapon/shared_wpn_heavy_blaster_green.iff")

object_draft_schematic_space_weapon_shared_wpn_heavy_disruptor = SharedDraftSchematicObjectTemplate:new {
	clientTemplateFileName = "object/draft_schematic/space/weapon/shared_wpn_heavy_disruptor.iff"
	--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
	appearanceFilename = "",
	arrangementDescriptorFilename = "abstract/slot/arrangement/arrangement_datapad.iff",

	clearFloraRadius = 0,
	clientDataFile = "",
	clientGameObjectType = 2049,
	collisionActionBlockFlags = 0,
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	detailedDescription = "string_id_table",

	gameObjectType = 2049,

	locationReservationRadius = 0,
	lookAtText = "string_id_table",

	noBuildRadius = 0,

	objectName = "string_id_table",
	onlyVisibleInTools = 0,

	portalLayoutFilename = "",

	scale = 0,
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	sendToClient = 1,
	slotDescriptorFilename = "",
	snapToTerrain = 0,
	surfaceType = 0,

	totalCellNumber = 0,

	clientObjectCRC = 1326996581,
	derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/intangible/base/shared_base_intangible.iff", "object/draft_schematic/base/shared_base_draft_schematic.iff"}
]]
}

ObjectTemplates:addClientTemplate(object_draft_schematic_space_weapon_shared_wpn_heavy_disruptor, "object/draft_schematic/space/weapon/shared_wpn_heavy_disruptor.iff")

object_draft_schematic_space_weapon_shared_wpn_heavy_ioncannon = SharedDraftSchematicObjectTemplate:new {
	clientTemplateFileName = "object/draft_schematic/space/weapon/shared_wpn_heavy_ioncannon.iff"
	--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
	appearanceFilename = "",
	arrangementDescriptorFilename = "abstract/slot/arrangement/arrangement_datapad.iff",

	clearFloraRadius = 0,
	clientDataFile = "",
	clientGameObjectType = 2049,
	collisionActionBlockFlags = 0,
	collisionActionFlags = 0,
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	containerType = 0,
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	detailedDescription = "string_id_table",

	gameObjectType = 2049,

	locationReservationRadius = 0,
	lookAtText = "string_id_table",

	noBuildRadius = 0,

	objectName = "string_id_table",
	onlyVisibleInTools = 0,

	portalLayoutFilename = "",

	scale = 0,
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	sendToClient = 1,
	slotDescriptorFilename = "",
	snapToTerrain = 0,
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	totalCellNumber = 0,

	clientObjectCRC = 522807423,
	derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/intangible/base/shared_base_intangible.iff", "object/draft_schematic/base/shared_base_draft_schematic.iff"}
]]
}

ObjectTemplates:addClientTemplate(object_draft_schematic_space_weapon_shared_wpn_heavy_ioncannon, "object/draft_schematic/space/weapon/shared_wpn_heavy_ioncannon.iff")

object_draft_schematic_space_weapon_shared_wpn_light_blaster = SharedDraftSchematicObjectTemplate:new {
	clientTemplateFileName = "object/draft_schematic/space/weapon/shared_wpn_light_blaster.iff"
	--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
	appearanceFilename = "",
	arrangementDescriptorFilename = "abstract/slot/arrangement/arrangement_datapad.iff",

	clearFloraRadius = 0,
	clientDataFile = "",
	clientGameObjectType = 2049,
	collisionActionBlockFlags = 0,
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	containerType = 0,
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	detailedDescription = "string_id_table",

	gameObjectType = 2049,

	locationReservationRadius = 0,
	lookAtText = "string_id_table",

	noBuildRadius = 0,

	objectName = "string_id_table",
	onlyVisibleInTools = 0,

	portalLayoutFilename = "",

	scale = 0,
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	sendToClient = 1,
	slotDescriptorFilename = "",
	snapToTerrain = 0,
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	totalCellNumber = 0,

	clientObjectCRC = 4046489612,
	derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/intangible/base/shared_base_intangible.iff", "object/draft_schematic/base/shared_base_draft_schematic.iff"}
]]
}

ObjectTemplates:addClientTemplate(object_draft_schematic_space_weapon_shared_wpn_light_blaster, "object/draft_schematic/space/weapon/shared_wpn_light_blaster.iff")

object_draft_schematic_space_weapon_shared_wpn_light_blaster_green = SharedDraftSchematicObjectTemplate:new {
	clientTemplateFileName = "object/draft_schematic/space/weapon/shared_wpn_light_blaster_green.iff"
	--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
	appearanceFilename = "",
	arrangementDescriptorFilename = "abstract/slot/arrangement/arrangement_datapad.iff",

	clearFloraRadius = 0,
	clientDataFile = "",
	clientGameObjectType = 2049,
	collisionActionBlockFlags = 0,
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	gameObjectType = 2049,

	locationReservationRadius = 0,
	lookAtText = "string_id_table",

	noBuildRadius = 0,

	objectName = "string_id_table",
	onlyVisibleInTools = 0,

	portalLayoutFilename = "",

	scale = 0,
	scaleThresholdBeforeExtentTest = 0.5,
	sendToClient = 1,
	slotDescriptorFilename = "",
	snapToTerrain = 0,
	surfaceType = 0,

	totalCellNumber = 0,

	clientObjectCRC = 3388774737,
	derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/intangible/base/shared_base_intangible.iff", "object/draft_schematic/base/shared_base_draft_schematic.iff"}
]]
}

ObjectTemplates:addClientTemplate(object_draft_schematic_space_weapon_shared_wpn_light_blaster_green, "object/draft_schematic/space/weapon/shared_wpn_light_blaster_green.iff")

object_draft_schematic_space_weapon_shared_wpn_light_disruptor = SharedDraftSchematicObjectTemplate:new {
	clientTemplateFileName = "object/draft_schematic/space/weapon/shared_wpn_light_disruptor.iff"
	--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
	appearanceFilename = "",
	arrangementDescriptorFilename = "abstract/slot/arrangement/arrangement_datapad.iff",

	clearFloraRadius = 0,
	clientDataFile = "",
	clientGameObjectType = 2049,
	collisionActionBlockFlags = 0,
	collisionActionFlags = 0,
	collisionActionPassFlags = 0,
	collisionMaterialBlockFlags = 0,
	collisionMaterialFlags = 0,
	collisionMaterialPassFlags = 0,
	containerType = 0,
	containerVolumeLimit = 0,

	detailedDescription = "string_id_table",

	gameObjectType = 2049,

	locationReservationRadius = 0,
	lookAtText = "string_id_table",

	noBuildRadius = 0,

	objectName = "string_id_table",
	onlyVisibleInTools = 0,

	portalLayoutFilename = "",

	scale = 0,
	scaleThresholdBeforeExtentTest = 0.5,
	sendToClient = 1,
	slotDescriptorFilename = "",
	snapToTerrain = 0,
	surfaceType = 0,

	totalCellNumber = 0,

	clientObjectCRC = 1057347445,
	derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/intangible/base/shared_base_intangible.iff", "object/draft_schematic/base/shared_base_draft_schematic.iff"}
]]
}

ObjectTemplates:addClientTemplate(object_draft_schematic_space_weapon_shared_wpn_light_disruptor, "object/draft_schematic/space/weapon/shared_wpn_light_disruptor.iff")

object_draft_schematic_space_weapon_shared_wpn_light_ioncannon = SharedDraftSchematicObjectTemplate:new {
	clientTemplateFileName = "object/draft_schematic/space/weapon/shared_wpn_light_ioncannon.iff"
	--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
	appearanceFilename = "",
	arrangementDescriptorFilename = "abstract/slot/arrangement/arrangement_datapad.iff",

	clearFloraRadius = 0,
	clientDataFile = "",
	clientGameObjectType = 2049,
	collisionActionBlockFlags = 0,
	collisionActionFlags = 0,
	collisionActionPassFlags = 0,
	collisionMaterialBlockFlags = 0,
	collisionMaterialFlags = 0,
	collisionMaterialPassFlags = 0,
	containerType = 0,
	containerVolumeLimit = 0,

	detailedDescription = "string_id_table",

	gameObjectType = 2049,

	locationReservationRadius = 0,
	lookAtText = "string_id_table",

	noBuildRadius = 0,

	objectName = "string_id_table",
	onlyVisibleInTools = 0,

	portalLayoutFilename = "",

	scale = 0,
	scaleThresholdBeforeExtentTest = 0.5,
	sendToClient = 1,
	slotDescriptorFilename = "",
	snapToTerrain = 0,
	surfaceType = 0,

	totalCellNumber = 0,

	clientObjectCRC = 1865737071,
	derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/intangible/base/shared_base_intangible.iff", "object/draft_schematic/base/shared_base_draft_schematic.iff"}
]]
}

ObjectTemplates:addClientTemplate(object_draft_schematic_space_weapon_shared_wpn_light_ioncannon, "object/draft_schematic/space/weapon/shared_wpn_light_ioncannon.iff")

object_draft_schematic_space_weapon_shared_wpn_medium_blaster = SharedDraftSchematicObjectTemplate:new {
	clientTemplateFileName = "object/draft_schematic/space/weapon/shared_wpn_medium_blaster.iff"
	--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
	appearanceFilename = "",
	arrangementDescriptorFilename = "abstract/slot/arrangement/arrangement_datapad.iff",

	clearFloraRadius = 0,
	clientDataFile = "",
	clientGameObjectType = 2049,
	collisionActionBlockFlags = 0,
	collisionActionFlags = 0,
	collisionActionPassFlags = 0,
	collisionMaterialBlockFlags = 0,
	collisionMaterialFlags = 0,
	collisionMaterialPassFlags = 0,
	containerType = 0,
	containerVolumeLimit = 0,

	detailedDescription = "string_id_table",

	gameObjectType = 2049,

	locationReservationRadius = 0,
	lookAtText = "string_id_table",

	noBuildRadius = 0,

	objectName = "string_id_table",
	onlyVisibleInTools = 0,

	portalLayoutFilename = "",

	scale = 0,
	scaleThresholdBeforeExtentTest = 0.5,
	sendToClient = 1,
	slotDescriptorFilename = "",
	snapToTerrain = 0,
	surfaceType = 0,

	totalCellNumber = 0,

	clientObjectCRC = 3453442561,
	derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/intangible/base/shared_base_intangible.iff", "object/draft_schematic/base/shared_base_draft_schematic.iff"}
]]
}

ObjectTemplates:addClientTemplate(object_draft_schematic_space_weapon_shared_wpn_medium_blaster, "object/draft_schematic/space/weapon/shared_wpn_medium_blaster.iff")

object_draft_schematic_space_weapon_shared_wpn_medium_blaster_green = SharedDraftSchematicObjectTemplate:new {
	clientTemplateFileName = "object/draft_schematic/space/weapon/shared_wpn_medium_blaster_green.iff"
	--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
	appearanceFilename = "",
	arrangementDescriptorFilename = "abstract/slot/arrangement/arrangement_datapad.iff",

	clearFloraRadius = 0,
	clientDataFile = "",
	clientGameObjectType = 2049,
	collisionActionBlockFlags = 0,
	collisionActionFlags = 0,
	collisionActionPassFlags = 0,
	collisionMaterialBlockFlags = 0,
	collisionMaterialFlags = 0,
	collisionMaterialPassFlags = 0,
	containerType = 0,
	containerVolumeLimit = 0,

	detailedDescription = "string_id_table",

	gameObjectType = 2049,

	locationReservationRadius = 0,
	lookAtText = "string_id_table",

	noBuildRadius = 0,

	objectName = "string_id_table",
	onlyVisibleInTools = 0,

	portalLayoutFilename = "",

	scale = 0,
	scaleThresholdBeforeExtentTest = 0.5,
	sendToClient = 1,
	slotDescriptorFilename = "",
	snapToTerrain = 0,
	surfaceType = 0,

	totalCellNumber = 0,

	clientObjectCRC = 1698920791,
	derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/intangible/base/shared_base_intangible.iff", "object/draft_schematic/base/shared_base_draft_schematic.iff"}
]]
}

ObjectTemplates:addClientTemplate(object_draft_schematic_space_weapon_shared_wpn_medium_blaster_green, "object/draft_schematic/space/weapon/shared_wpn_medium_blaster_green.iff")

object_draft_schematic_space_weapon_shared_wpn_medium_disruptor = SharedDraftSchematicObjectTemplate:new {
	clientTemplateFileName = "object/draft_schematic/space/weapon/shared_wpn_medium_disruptor.iff"
	--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
	appearanceFilename = "",
	arrangementDescriptorFilename = "abstract/slot/arrangement/arrangement_datapad.iff",

	clearFloraRadius = 0,
	clientDataFile = "",
	clientGameObjectType = 2049,
	collisionActionBlockFlags = 0,
	collisionActionFlags = 0,
	collisionActionPassFlags = 0,
	collisionMaterialBlockFlags = 0,
	collisionMaterialFlags = 0,
	collisionMaterialPassFlags = 0,
	containerType = 0,
	containerVolumeLimit = 0,

	detailedDescription = "string_id_table",

	gameObjectType = 2049,

	locationReservationRadius = 0,
	lookAtText = "string_id_table",

	noBuildRadius = 0,

	objectName = "string_id_table",
	onlyVisibleInTools = 0,

	portalLayoutFilename = "",

	scale = 0,
	scaleThresholdBeforeExtentTest = 0.5,
	sendToClient = 1,
	slotDescriptorFilename = "",
	snapToTerrain = 0,
	surfaceType = 0,

	totalCellNumber = 0,

	clientObjectCRC = 3380113095,
	derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/intangible/base/shared_base_intangible.iff", "object/draft_schematic/base/shared_base_draft_schematic.iff"}
]]
}

ObjectTemplates:addClientTemplate(object_draft_schematic_space_weapon_shared_wpn_medium_disruptor, "object/draft_schematic/space/weapon/shared_wpn_medium_disruptor.iff")

object_draft_schematic_space_weapon_shared_wpn_medium_ioncannon = SharedDraftSchematicObjectTemplate:new {
	clientTemplateFileName = "object/draft_schematic/space/weapon/shared_wpn_medium_ioncannon.iff"
	--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
	appearanceFilename = "",
	arrangementDescriptorFilename = "abstract/slot/arrangement/arrangement_datapad.iff",

	clearFloraRadius = 0,
	clientDataFile = "",
	clientGameObjectType = 2049,
	collisionActionBlockFlags = 0,
	collisionActionFlags = 0,
	collisionActionPassFlags = 0,
	collisionMaterialBlockFlags = 0,
	collisionMaterialFlags = 0,
	collisionMaterialPassFlags = 0,
	containerType = 0,
	containerVolumeLimit = 0,

	detailedDescription = "string_id_table",

	gameObjectType = 2049,

	locationReservationRadius = 0,
	lookAtText = "string_id_table",

	noBuildRadius = 0,

	objectName = "string_id_table",
	onlyVisibleInTools = 0,

	portalLayoutFilename = "",

	scale = 0,
	scaleThresholdBeforeExtentTest = 0.5,
	sendToClient = 1,
	slotDescriptorFilename = "",
	snapToTerrain = 0,
	surfaceType = 0,

	totalCellNumber = 0,

	clientObjectCRC = 2571721437,
	derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/intangible/base/shared_base_intangible.iff", "object/draft_schematic/base/shared_base_draft_schematic.iff"}
]]
}

ObjectTemplates:addClientTemplate(object_draft_schematic_space_weapon_shared_wpn_medium_ioncannon, "object/draft_schematic/space/weapon/shared_wpn_medium_ioncannon.iff")
