-- square windows

PREFABS.Cage_wall_windowed_rooms_square =
{
  file   = "cage/gtd_cage_windowed_rooms.wad"
  map   = "MAP01"

  prob  = 1000
  skip_prob = 66

  theme  = "tech"

  where  = "seeds"
  shape  = "U"

  height = 128

  seed_w = 2
  seed_h = 1

  deep   =  16

  x_fit = { 24,72 , 104,152 , 184,232 }
  y_fit = { 36,44 }

  flat_FLAT5_2 = "FLAT20"

  tex_METAL5 = "DOORSTOP"
}

PREFABS.Cage_wall_windowed_rooms_square_gothic =
{
  template = "Cage_wall_windowed_rooms_square"

  theme    = "!tech"

  flat_FLAT5_2 = "FLAT5_2"

  tex_DOOR1 = "WOODMET1"
  tex_METAL5 = "METAL5"
}

-- barred windows

PREFABS.Cage_wall_windowed_rooms_barred =
{
  template = "Cage_wall_windowed_rooms_square"
  map = "MAP02"

  prob = 150

  x_fit = "frame"

  flat_FLAT5_2 = "FLAT20"

  tex_SUPPORT3 = "SHAWN2"
  tex_METAL5 = "DOORSTOP"
}

PREFABS.Cage_wall_windowed_rooms_barred_gothic =
{
  template = "Cage_wall_windowed_rooms_square"
  map = "MAP02"

  prob = 150

  theme = "!tech"
  tex_DOOR1 = "WOODMET1"

  x_fit = "frame"

  flat_FLAT5_2 = "FLAT5_2"

  tex_METAL5 = "METAL5"
}

PREFABS.Cage_wall_windowed_rooms_barred_wide =
{
  template = "Cage_wall_windowed_rooms_square"
  map = "MAP03"

  prob = 250

  x_fit = "frame"

  seed_w = 3

  flat_FLAT5_2 = "FLAT20"

  tex_SUPPORT3 = "SHAWN2"
  tex_METAL5 = "DOORSTOP"
}

PREFABS.Cage_wall_windowed_rooms_barred_wide_hell =
{
  template = "Cage_wall_windowed_rooms_square"
  map = "MAP03"

  prob = 250

  theme = "hell"
  tex_DOOR1 = "WOODMET1"

  seed_w = 3

  x_fit = "frame"

  flat_FLAT5_2 = "FLAT5_2"

  tex_METAL5 = "METAL5"
}

-- open windows with MIDBARS

PREFABS.Cage_wall_windowed_rooms_open =
{
  template = "Cage_wall_windowed_rooms_square"
  map = "MAP04"

  x_fit = {24,232}

  flat_FLAT5_2 = "FLAT5_2"

  tex_METAL5 = "METAL5"
}

PREFABS.Cage_wall_windowed_rooms_open_hell =
{
  template = "Cage_wall_windowed_rooms_square"
  map = "MAP04"

  theme = "hell"

  flat_FLAT5_2 = "FLAT5_2"

  tex_DOOR1 = "WOODMET1"
  tex_METAL5 = "METAL5"

  x_fit = {24,232}
}
