--
-- 2-seed-wide hallway : straight piece
--

PREFABS.Hallway_conveyorh_i1 =
{
  file   = "hall/dem_conveyorh_i.wad"
  map    = "MAP01"
  engine = "zdoom"

  theme  = "hell"

  group  = "conveyorh"
  prob   = 50

  where  = "seeds"
  shape  = "I"

  seed_w = 2
  seed_h = 2

  texture_pack = "armaetus"

}

PREFABS.Hallway_conveyorh_i2 =
{
  template  = "Hallway_conveyorh_i1"
  map    = "MAP02"
  style  = "cages"

}

PREFABS.Hallway_conveyorh_i3 =
{
  template  = "Hallway_conveyorh_i1"
  map    = "MAP03"
  style  = "cages"

}

PREFABS.Hallway_conveyorh_i4 =
{
  template  = "Hallway_conveyorh_i1"
  map    = "MAP04"

}

PREFABS.Hallway_conveyorh_i5 =
{
  template  = "Hallway_conveyorh_i1"
  map    = "MAP05"

}

PREFABS.Hallway_conveyorh_i6 =
{
  template  = "Hallway_conveyorh_i1"
  map    = "MAP06"

}

PREFABS.Hallway_conveyorh_i7 =
{
  template  = "Hallway_conveyorh_i1"
  map    = "MAP07"

}

PREFABS.Hallway_conveyorh_i8 =
{
  template  = "Hallway_conveyorh_i1"
  map    = "MAP08"
  style  = "traps"
  prob   = 100

  filter = "crushers"
}

PREFABS.Hallway_conveyorh_i9 =
{
  template  = "Hallway_conveyorh_i1"
  map    = "MAP09"

}

PREFABS.Hallway_conveyorh_i10 =
{
  template  = "Hallway_conveyorh_i1"
  map    = "MAP10"
  style  = "traps"
  prob   = 100

}
