local t = Def.ActorFrame{};


t[#t+1] = Def.ActorFrame{
	Def.Sprite{
		Texture=THEME:GetPathG("","_banners/COURSE.png"),
		Name="SongCD";
		InitCommand=function(self)
			self:setsize(384,120):rotationz(-45)
		end;
	};
};
local factorsx = {-518, 0, 518};
local indexes = {7, 8, 9};

for i = 1,3 do
	t[#t+1] = Def.ActorFrame{
		Def.Sprite{
            Texture=THEME:GetPathG("","_jackets/COURSE.png");
			InitCommand=function(s) s:xy(factorsx[i],-416) end,
			SetMessageCommand=function(self,params)
				local group = params.Text
				local index = params.DrawIndex
				if group then
					if index then
						if index == indexes[i] then
							self:visible(true)
                            self:scaletoclipped(716,716)
                            self:cropbottom(0.35):croptop(0.26)
						else
							self:visible(false)
						end;
					end;
				end;
			end;
		};
	};

end;

return t;
