-----------------------------------
-- Spell: Spiral Spin
-- Chance of effect varies with TP. Additional Effect: Accuracy Down
-- Spell cost: 39 MP
-- Monster Type: Vermin
-- Spell Type: Physical (Slashing)
-- Blue Magic Points: 3
-- Stat Bonus: STR+1 HP+5
-- Level: 60
-- Casting Time: 4 seconds
-- Recast Time: 45 seconds
-- Skillchain property: Transfixion (can open Compression, Reverberation, or Distortion)
-- Combos: Plantoid Killer
-----------------------------------
require("scripts/globals/bluemagic")
require("scripts/globals/status")
require("scripts/globals/magic")
-----------------------------------
local spell_object = {}

spell_object.onMagicCastingCheck = function(caster, target, spell)
    return 0
end

spell_object.onSpellCast = function(caster, target, spell)
    local params = {}
    -- This data should match information on http://wiki.ffxiclopedia.org/wiki/Calculating_Blue_Magic_Damage
    params.tpmod = TPMOD_CRITICAL
    params.attackType = tpz.attackType.PHYSICAL
    params.damageType = tpz.damageType.SLASHING
    params.scattr = SC_TRANSFIXION
    params.numhits = 1
    params.multiplier = 1.925
    params.tp150 = 1.25
    params.tp300 = 1.25
    params.azuretp = 1.25
    params.duppercap = 60
    params.str_wsc = 0.0
    params.dex_wsc = 0.0
    params.vit_wsc = 0.0
    params.agi_wsc = 0.30
    params.int_wsc = 0.10
    params.mnd_wsc = 0.0
    params.chr_wsc = 0.0
    damage = BluePhysicalSpell(caster, target, spell, params)
    damage = BlueFinalAdjustments(caster, target, spell, damage, params)

    local chance = math.random()

    if (damage > 0 and chance > 4) then
        local typeEffect = tpz.effect.ACCURACY_DOWN
        target:delStatusEffect(typeEffect)
        target:addStatusEffect(typeEffect, 4, 0, getBlueEffectDuration(caster, resist, typeEffect))
    end

    return damage
end

return spell_object
