-----------------------------------
-- ID: 18153
-- Item: Holy Bolt
-- Additional Effect: Light Damage
-- Bolt dmg is affected by light/dark staves and Chatoyant
-----------------------------------
require("scripts/globals/status")
require("scripts/globals/magic")
require("scripts/globals/msg")
-----------------------------------
local item_object = {}

item_object.onAdditionalEffect = function(player, target, damage)
    local chance = 105
    if (target:getMainLvl() > player:getMainLvl()) then
        chance = chance - 5 * (target:getMainLvl() - player:getMainLvl())
        chance = utils.clamp(chance, 5, 95)
    end
    if (math.random(0, 99) >= chance) then
        return 0, 0, 0
    else
        local dmg = player:getStat(tpz.mod.MND) - target:getStat(tpz.mod.MND)
        if (dmg > 40) then
            dmg = dmg+(dmg-40)/2
        end
        local params = {}
        params.bonusmab = 0
        params.includemab = false
        dmg = addBonusesAbility(player, tpz.magic.ele.LIGHT, target, dmg, params)
        dmg = adjustForTarget(target, dmg, tpz.magic.ele.LIGHT)
        dmg = finalMagicNonSpellAdjustments(player, target, tpz.magic.ele.LIGHT, dmg)
        return tpz.subEffect.LIGHT_DAMAGE, tpz.msg.basic.ADD_EFFECT_DMG, dmg
    end
end

return item_object
