PREFABS.Hallway_access_corner =
{
  file   = "hall/access_c.wad"
  map    = "MAP01"

  group  = "access"
  prob   = 50

  where  = "seeds"
  shape  = "L"
}

PREFABS.Hallway_access_corner_soft =
{
  template = "Hallway_access_corner"
  map = "MAP02"
}
