-----------------------------------
--  Cannonball
--  Family: Wamouracampa
--  Description: Damage varies with TP.
--  Type: Physical
--  Utsusemi/Blink absorb: One shadow
--  Range: 20
--  Notes: Uses defense instead of attack. Curled form only.
-----------------------------------
require("scripts/globals/settings")
require("scripts/globals/status")
require("scripts/globals/monstertpmoves")
-----------------------------------
local mobskill_object = {}

mobskill_object.onMobSkillCheck = function(target, mob, skill)
    if (mob:getAnimationSub() ~=1) then
        return 1
    else
        return 0
    end
end

mobskill_object.onMobWeaponSkill = function(target, mob, skill)
    local numhits = 1
    local accmod = 1
    local dmgmod = 1.75
    local offcratio = mob:getStat(tpz.mod.DEF)
    local info = MobPhysicalMove(mob, target, skill, numhits, accmod, dmgmod, TP_DMG_VARIES, 1.75, 2.125, 2.75, offcratio)
    local dmg = MobFinalAdjustments(info.dmg, mob, skill, target, tpz.attackType.PHYSICAL, tpz.damageType.BLUNT, info.hitslanded)
    target:takeDamage(dmg, mob, tpz.attackType.PHYSICAL, tpz.damageType.BLUNT)
    return dmg
end

return mobskill_object
