--
-- Joiner with opening door
--

PREFABS.Joiner_door2 =
{
  file   = "joiner/door2.wad"
  map    = "MAP01"

  prob   = 200
  theme  = "urban"
  style  = "doors"

  where  = "seeds"
  shape  = "I"

  seed_w = 2
  seed_h = 1

  deep   = 16
  over   = 16

  x_fit  = "frame"

  sector_1  = { [0]=70, [1]=15, [2]=5, [3]=5, [8]=10, [12]=7, [13]=7 }

}

PREFABS.Joiner_door2_urban2 =
{
  template = "Joiner_door2"
  map      = "MAP01"
  prob     = 100

  theme  = "urban"

tex_BIGDOOR4 = "BIGDOOR3"
flat_FLOOR0_1 = "BIGDOOR3"

}

PREFABS.Joiner_door2_urban3 =
{
  template = "Joiner_door2"
  map      = "MAP01"
  prob     = 75

  theme  = "urban"

tex_BIGDOOR4 = "BIGDOOR2"
flat_FLOOR0_1 = "FLAT20"

}

PREFABS.Joiner_door2_urban4 =
{
  template = "Joiner_door2"
  map      = "MAP01"

  theme  = "urban"

tex_BIGDOOR4 = { BIGDOOR5=50, BIGDOOR6=50, BIGDOOR7=50, WOODMET2=50 }
flat_FLOOR0_1 = "CEIL5_2"

}


PREFABS.Joiner_door2_tech1 =
{
  template = "Joiner_door2"
  map      = "MAP03"

  theme  = "tech"

  flat_FLOOR0_3 = { FLOOR0_3=50, FLAT5_4=50, CEIL3_5=50, FLAT1=50 }

}

PREFABS.Joiner_door2_tech2 =
{
  template = "Joiner_door2"
  map      = "MAP03"

  theme  = "tech"

tex_BIGDOOR2 = "BIGDOOR3"
flat_FLAT20 = "FLOOR7_2"

flat_FLOOR0_3 = { FLOOR0_3=50, FLAT5_4=50, CEIL3_5=50, FLAT1=50 }

}

PREFABS.Joiner_door2_tech3 =
{
  template = "Joiner_door2"
  map      = "MAP03"

  theme  = "tech"

tex_BIGDOOR2 = "BIGDOOR4"
flat_FLAT20 = "FLOOR7_1"

  flat_FLOOR0_3 = { FLOOR0_3=50, FLAT5_4=50, CEIL3_5=50, FLAT1=50 }

}

PREFABS.Joiner_door2_tech4 =
{
  template = "Joiner_door2"
  map      = "MAP03"

  theme  = "tech"

tex_BIGDOOR2 = "TEKBRON1"
flat_FLAT20 = "CRATOP2"

  flat_FLOOR0_3 = { FLOOR0_3=50, FLAT5_4=50, CEIL3_5=50, FLAT1=50 }

}


PREFABS.Joiner_door2_hell =
{
  template = "Joiner_door2"
  map      = "MAP02"

  theme  = "hell"

tex_BIGDOOR6 = { BIGDOOR6=50, BIGDOOR7=50, BIGDOOR5=50, WOODMET2=50 }

tex_STONE2 = "STONE3"
}


PREFABS.Joiner_door2_hell2 =
{
  template = "Joiner_door2"
  map      = "MAP02"
  prob     = 150

  theme  = "hell"

tex_BIGDOOR6 = { MARBFACE=50, MARBFAC3=50, MARBFAC2=15 }
tex_STONE2 = "STONE3"
flat_CEIL5_2 = "FLOOR7_2"

}

PREFABS.Joiner_door2_hell3 =
{
  template = "Joiner_door2"
  map      = "MAP02"
  prob     = 80

  theme  = "hell"

tex_BIGDOOR6 = "SKSPINE1"
tex_METAL = "STONE3"
flat_CEIL5_2 = "FLAT5_6"

}

PREFABS.Joiner_door2_hell4 =
{
  template = "Joiner_door2"
  map      = "MAP02"

  theme  = "hell"

tex_BIGDOOR6 = "WOODGARG"
tex_STONE2 = "STONE3"
flat_CEIL5_2 = "FLAT5_2"

}
