PREFABS.Decor_crackofdoom =
{
  file   = "decor/gtd_infestation_crackofdoom.wad"
  map    = "MAP01"

  prob   = 1500

  can_be_on_roads = true

  where  = "point"
  size   = 64

  bound_z1 = -64
  bound_z2 = 8

  sink_mode = "never"
}
