-----------------------------------
--  Zephyr Arrow
--
--  Description: Deals a ranged attack to target. Additional effect: Knockback &amp Bind
--  Type: Ranged
--  Utsusemi/Blink absorb: Ignores Utsusemi
--  Range: Unknown
--  Notes:
-----------------------------------
require("scripts/globals/settings")
require("scripts/globals/status")
require("scripts/globals/monstertpmoves")
-----------------------------------
local mobskill_object = {}

mobskill_object.onMobSkillCheck = function(target, mob, skill)
    return 0
end

mobskill_object.onMobWeaponSkill = function(target, mob, skill)
    local typeEffect = tpz.effect.BIND

    MobStatusEffectMove(mob, target, typeEffect, 1, 0, 120)

    local numhits = 1
    local accmod = 4
    local dmgmod = 5
    local info = MobPhysicalMove(mob, target, skill, numhits, accmod, dmgmod, TP_DMG_VARIES, 1, 2, 3)
    local dmg = MobFinalAdjustments(info.dmg, mob, skill, target, tpz.attackType.RANGED, tpz.damageType.PIERCING, MOBPARAM_IGNORE_SHADOWS)
    target:takeDamage(dmg, mob, tpz.attackType.RANGED, tpz.damageType.PIERCING)
    return dmg
end

return mobskill_object
