-----------------------------------
-- Clarsach Call
-----------------------------------
require("scripts/globals/monstertpmoves")
require("scripts/globals/settings")
require("scripts/globals/status")
-----------------------------------
local mobskill_object = {}

mobskill_object.onMobSkillCheck = function(target,mob,skill)
    return 0
end

mobskill_object.onMobWeaponSkill = function(target, mob, skill)
    local dmgmod = 3
    local info = MobMagicalMove(mob, target, skill, mob:getWeaponDmg() * 2.5, tpz.magic.ele.WIND, dmgmod, TP_NO_EFFECT)
    local dmg = MobFinalAdjustments(info.dmg, mob, skill, target, tpz.attackType.MAGICAL, tpz.damageType.WIND, MOBPARAM_IGNORE_SHADOWS)

    target:takeDamage(dmg, mob, tpz.attackType.MAGICAL, tpz.damageType.WIND)

    return dmg
end

return mobskill_object
