PREFABS.Wall_gtd_ribbed_lights =
{
  file   = "wall/gtd_wall_ribbed_light_set.wad"
  map    = "MAP01"

  engine = "zdoom"

  prob   = 50
  group  = "gtd_ribbed_lights"

  where  = "edge"

  deep   = 16

  height = 128

  bound_z1 = 0
  bound_z2 = 128

  z_fit = "top"

  sector_1  = { [0]=90, [1]=15 }
}

PREFABS.Wall_gtd_ribbed_lights_diag =
{
  template = "Wall_gtd_ribbed_lights"

  map = "MAP02"

  where = "diagonal"
}

PREFABS.Wall_gtd_ribbed_lights_fallback =
{
  template = "Wall_gtd_ribbed_lights"

  map = "MAP03"

  engine = "!zdoom"
}

PREFABS.Wall_gtd_ribbed_lights_diag_fallback =
{
  template = "Wall_gtd_ribbed_lights"

  map = "MAP04"

  engine = "!zdoom"

  where = "diagonal"
}
