-----------------------------------
-- Spell: Feather Storm
-- Additional effect: Poison. Chance of effect varies with TP
-- Spell cost: 12 MP
-- Monster Type: Beastmen
-- Spell Type: Physical (Piercing)
-- Blue Magic Points: 3
-- Stat Bonus: CHR+2, HP+5
-- Level: 12
-- Casting Time: 0.5 seconds
-- Recast Time: 10 seconds
-- Skillchain Element(s): Light (can open Compression, Reverberation, or Distortion can close Transfixion)
-- Combos: Rapid Shot
-----------------------------------
require("scripts/globals/bluemagic")
require("scripts/globals/status")
require("scripts/globals/magic")
-----------------------------------
local spell_object = {}

spell_object.onMagicCastingCheck = function(caster, target, spell)
    return 0
end

spell_object.onSpellCast = function(caster, target, spell)
    local params = {}
    -- This data should match information on http://wiki.ffxiclopedia.org/wiki/Calculating_Blue_Magic_Damage
    params.tpmod = TPMOD_CRITICAL
    params.attackType = tpz.attackType.RANGED
    params.damageType = tpz.damageType.PIERCING
    params.scattr = SC_LIGHT
    params.numhits = 1
    params.multiplier = 1.25
    params.tp150 = 1.25
    params.tp300 = 1.25
    params.azuretp = 1.25
    params.duppercap = 17
    params.str_wsc = 0.0
    params.dex_wsc = 0.0
    params.vit_wsc = 0.0
    params.agi_wsc = 0.30
    params.int_wsc = 0.0
    params.mnd_wsc = 0.0
    params.chr_wsc = 0.0
    damage = BluePhysicalSpell(caster, target, spell, params)
    damage = BlueFinalAdjustments(caster, target, spell, damage, params)

   local chance = math.random()

    if (damage > 0 and chance > 70) then
        local typeEffect = tpz.effect.POISON
        target:delStatusEffect(typeEffect)
        target:addStatusEffect(typeEffect, 3, 0, getBlueEffectDuration(caster, resist, typeEffect))
    end

    return damage
end

return spell_object
