return {
	[1] = {
		AttachmentsCustomiseOnly = true, -- this will set the weapon components available in Customise Only
		moneytype = 'bread',
		item = true,
		label = 'Ammunation #1', -- identifier for each stores. do not rename once player already buy this store
		coord = vec3(13.674331665039,-1106.5460205078,29.791040420532),
		cashier = vec3(23.677698135376,-1106.3359375,29.979175567627),
		price = 10000000,
		supplieritem = shared.Storeitems.Ammunation,
	},
	[2] = {
		AttachmentsCustomiseOnly = true, -- this will set the weapon components available in Customise Only
		moneytype = 'money',
		label = 'Ammunation #2', -- identifier for each stores. do not rename once player already buy this store
		coord = vec3(-666.94177246094,-933.37286376953,21.279521942139),
		cashier = vec3(-661.01391601563,-933.98986816406,22.011390686035),
		price = 10000000,
		supplieritem = shared.Storeitems.Ammunation,
	},
	[3] = {
		AttachmentsCustomiseOnly = true, -- this will set the weapon components available in Customise Only
		moneytype = 'money',
		label = 'Ammunation #3', -- identifier for each stores. do not rename once player already buy this store
		coord = vec3(818.20385742188,-2155.0041503906,29.5869312286381),
		cashier = vec3(808.88818359375,-2158.6279296875,29.801162719727),
		price = 7000000,
		supplieritem = shared.Storeitems.Ammunation,
	},
	[4] = {
		AttachmentsCustomiseOnly = true, -- this will set the weapon components available in Customise Only
		moneytype = 'money',
		label = 'Ammunation #4', -- identifier for each stores. do not rename once player already buy this store
		coord = vec3(1689.0349121094,3757.6052246094,34.447074890137),
		cashier = vec3(1693.4494628906,3761.5944824219,34.887496948242),
		price = 5000000,
		supplieritem = shared.Storeitems.Ammunation,
	},
	[5] = {
		AttachmentsCustomiseOnly = true, -- this will set the weapon components available in Customise Only
		moneytype = 'money',
		label = 'Ammunation #5', -- identifier for each stores. do not rename once player already buy this store
		coord = vec3(-335.00173950195,6081.755859375,31.320747375488),
		cashier = vec3(-330.31219482422,6085.560546875,31.636940002441),
		price = 5000000,
		supplieritem = shared.Storeitems.Ammunation,
	},
	[6] = {
		AttachmentsCustomiseOnly = true, -- this will set the weapon components available in Customise Only
		moneytype = 'money',
		label = 'Ammunation #6', -- identifier for each stores. do not rename once player already buy this store
		coord = vec3(255.35807800293,-46.139972686768,69.681571960449),
		cashier = vec3(252.92617797852,-51.623111724854,70.123268127441),
		price = 10000000,
		supplieritem = shared.Storeitems.Ammunation,
	},
	[7] = {
		AttachmentsCustomiseOnly = true, -- this will set the weapon components available in Customise Only
		moneytype = 'money',
		label = 'Ammunation #7', -- identifier for each stores. do not rename once player already buy this store
		coord = vec3(2572.6040039063,292.72711181641,108.76517486572),
		cashier = vec3(2566.6508789063,293.08474731445,108.91706085205),
		price = 6000000,
		supplieritem = shared.Storeitems.Ammunation,
	},
	[8] = {
		AttachmentsCustomiseOnly = true, -- this will set the weapon components available in Customise Only
		moneytype = 'money',
		label = 'Ammunation #8', -- identifier for each stores. do not rename once player already buy this store
		coord = vec3(-1122.4675292969,2696.6733398438,18.369832992554),
		cashier = vec3(-1117.6420898438,2700.2817382813,18.736303329468),
		price = 5000000,
		supplieritem = shared.Storeitems.Ammunation,
	},
	[9] = {
		AttachmentsCustomiseOnly = true, -- this will set the weapon components available in Customise Only
		moneytype = 'money',
		label = 'Ammunation #9', -- identifier for each stores. do not rename once player already buy this store
		coord = vec3(847.06878662109,-1035.2108154297,28.160404205322),
		cashier = vec3(841.08837890625,-1034.7547607422,28.377017974854),
		price = 10000000,
		supplieritem = shared.Storeitems.Ammunation,
	},
}