-----------------------------------
-- Splash Breath
-- Deals Water damage in a fan-shaped cone area of effect.
-----------------------------------
require("scripts/globals/settings")
require("scripts/globals/status")
require("scripts/globals/monstertpmoves")
-----------------------------------
local mobskill_object = {}

mobskill_object.onMobSkillCheck = function(target, mob, skill)
    return 0
end

mobskill_object.onMobWeaponSkill = function(target, mob, skill)
    local dmgmod = MobBreathMove(mob, target, 0.1, 0.75, tpz.magic.ele.WATER, 400)
    local dmg = MobFinalAdjustments(dmgmod, mob, skill, target, tpz.attackType.BREATH, tpz.damageType.WATER, MOBPARAM_IGNORE_SHADOWS)
    target:takeDamage(dmg, mob, tpz.attackType.BREATH, tpz.damageType.WATER)
    return dmg
end

return mobskill_object
