-----------------------------------
-- Spell: Chaotic Eye
-- Silences an enemy
-- Spell cost: 13 MP
-- Monster Type: Beasts
-- Spell Type: Magical (Wind)
-- Blue Magic Points: 2
-- Stat Bonus: AGI+1
-- Level: 32
-- Casting Time: 3 seconds
-- Recast Time: 10 seconds
-- Magic Bursts on: Detonation, Fragmentation, and Light
-- Combos: Conserve MP
-----------------------------------
require("scripts/globals/status")
require("scripts/globals/magic")
require("scripts/globals/msg")
-----------------------------------
local spell_object = {}

spell_object.onMagicCastingCheck = function(caster, target, spell)
    return 0
end

spell_object.onSpellCast = function(caster, target, spell)
    local typeEffect = tpz.effect.SILENCE
    local dINT = (caster:getStat(tpz.mod.INT) - target:getStat(tpz.mod.INT))
    local params = {}
    params.diff = nil
    params.attribute = tpz.mod.INT
    params.skillType = tpz.skill.BLUE_MAGIC
    params.bonus = 0
    params.effect = typeEffect
    local resist = applyResistanceEffect(caster, target, spell, params)
    local duration = 180 * resist

    if (resist > 0.5) then -- Do it!
        if (target:isFacing(caster)) then
            if (target:addStatusEffect(typeEffect, 1, 0, duration)) then
                spell:setMsg(tpz.msg.basic.MAGIC_ENFEEB_IS)
            else
                spell:setMsg(tpz.msg.basic.MAGIC_NO_EFFECT)
            end
        else
            spell:setMsg(tpz.msg.basic.MAGIC_NO_EFFECT)
        end
    else
        spell:setMsg(tpz.msg.basic.MAGIC_RESIST)
    end

    return typeEffect
end

return spell_object
