PREFABS.Arch_bare =
{
  file = "door/gtd_bare_arch.wad"
  map = "MAP01"

  prob = 200
  theme = "!hell"

  kind = "arch"
  where = "edge"

  deep = 16
  over = 16

  seed_w = 1

  x_fit = { 60,68 }
  z_fit = "top"

  bound_z1 = 0
  bound_z2 = 128
}

PREFABS.Arch_bare_columned =
{
  template = "Arch_bare"
  map = "MAP02"

  seed_w = 2

  x_fit = { 32,96 , 160,224 }
}

PREFABS.Arch_bare_columned_2X =
{
  template = "Arch_bare"
  map = "MAP03"

  seed_w = 3

  x_fit = { 24,104 , 152,232 , 280,360 }
}

-- hell version

PREFABS.Arch_bare_hell =
{
  template = "Arch_bare"
  map = "MAP01"

  theme = "hell"

  x_fit = { 60,68 }

  tex_EXITDOOR = "FIREMAG1"
}

PREFABS.Arch_bare_columned_hell =
{
  template = "Arch_bare"
  map = "MAP02"

  theme = "hell"

  seed_w = 2

  x_fit = { 32,96 , 160,224 }

  tex_EXITDOOR = "FIREMAG1"
}

PREFABS.Arch_bare_columned_2X_hell =
{
  template = "Arch_bare"
  map = "MAP03"

  theme = "hell"

  seed_w = 3

  x_fit = { 24,104 , 152,232 , 280,360 }

  tex_EXITDOOR = "FIREMAG1"
}
