--
-- basic stair, 32 units high
--

PREFABS.Stair_32 =
{
  file   = "stairs/stair_32.wad"

  map    = "MAP01"
  prob   = 90
  prob_skew = 3

  theme  = "!hell"

  where  = "seeds"
  shape  = "I"

  x_fit  = "stretch"

  bound_z1 = 0
  bound_z2 = 32

  delta_h = 32
}

PREFABS.Stair_32_hell1 =
{
  template = "Stair_32"
  map  = "MAP02"

  theme  = "hell"
  prob   = 100

  tex_STEP6 = "MARBGRAY"
  tex_BROWN1 = "MARBGRAY"
  flat_FLOOR7_1 = "FLOOR7_2"

}

PREFABS.Stair_32_hell2 =
{
  template = "Stair_32"
  map  = "MAP02"

  theme  = "hell"
  prob   = 100

  tex_STEP6 = "MARBLE1"
  tex_BROWN1 = "MARBLE1"
  flat_FLOOR7_1 = "DEM1_6"

}

PREFABS.Stair_32_hell3 =
{
  template = "Stair_32"
  map  = "MAP02"

  theme  = "!tech"
  prob   = 100

  tex_STEP6 = "METAL"
  tex_BROWN1 = "METAL"
  flat_FLOOR7_1 = "CEIL5_2"

}
