PREFABS.Wall_garrett_overturned_cross =
{
  file   = "wall/garrett_wall_overturned_cross.wad"
  map    = "MAP01"

  prob   = 50
  skip_prob = 66

  theme  = "hell"
  env = "building"

  where  = "edge"
  deep   = 20
  height = 128

  bound_z1 = 0
  bound_z2 = 128

  z_fit  = "frame"
}

-- the following are made by MSSP, based on Garrett's original

PREFABS.Wall_gtd_skin_cross =
{
  template  = "Wall_garrett_overturned_cross"

  map       = "MAP02"

  prob      = 50
  skip_prob = 66
}
