-----------------------------------
--  Magic Hammer
--
--  Description: Steals an amount of enemy's MP equal to damage dealt. Ineffective against undead.
--  Type: Magical (Light)
-----------------------------------
require("scripts/globals/settings")
require("scripts/globals/status")
require("scripts/globals/monstertpmoves")
-----------------------------------
local mobskill_object = {}

mobskill_object.onMobSkillCheck = function(target, mob, skill)
    return 0
end

mobskill_object.onMobWeaponSkill = function(target, mob, skill)
    local dmgmod = 1
    local info = MobMagicalMove(mob, target, skill, mob:getWeaponDmg()*3, tpz.magic.ele.LIGHT, dmgmod, TP_MAB_BONUS, 1)
    local dmg = MobFinalAdjustments(info.dmg, mob, skill, target, tpz.attackType.MAGICAL, tpz.damageType.LIGHT, MOBPARAM_IGNORE_SHADOWS)

        MobPhysicalDrainMove(mob, target, skill, MOBDRAIN_MP, dmg)

    target:takeDamage(dmg, mob, tpz.attackType.MAGICAL, tpz.damageType.LIGHT)
    return dmg
end

return mobskill_object
