-----------------------------------
-- Kick Back
-- Deals critical damage. Chance of critical hit varies with TP.
-- 100% TP: ??? / 200% TP: ??? / 300% TP: ???
-----------------------------------
require("scripts/globals/settings")
require("scripts/globals/status")
require("scripts/globals/monstertpmoves")
-----------------------------------
local mobskill_object = {}

mobskill_object.onMobSkillCheck = function(target, mob, skill)
    if (mob:getAnimationSub() == 1) then
        return 1
    else
        return 0
    end
end

mobskill_object.onMobWeaponSkill = function(target, mob, skill)
    local numhits = 1
    local accmod = 1
    local dmgmod = 2.2
    local info = MobPhysicalMove(mob, target, skill, numhits, accmod, dmgmod, TP_CRIT_VARIES, 1, 2, 3)
    local dmg = MobFinalAdjustments(info.dmg, mob, skill, target, tpz.attackType.PHYSICAL, tpz.damageType.SLASHING, info.hitslanded)
    target:takeDamage(dmg, mob, tpz.attackType.PHYSICAL, tpz.damageType.SLASHING)
    return dmg
end

return mobskill_object
