-- Configure the items that cops receive when they get on duty. 
basic_kit = {
	"WEAPON_STUNGUN",
	"WEAPON_NIGHTSTICK",
	"WEAPON_FLASHLIGHT"
}

-- Configure the weapons that cops can choose in the armory room. 
weapons = {
    {name="Assault SMG", hash="WEAPON_ASSAULTSMG"},
    {name="Assault Shotgun", hash="WEAPON_ASSAULTSHOTGUN"},
	{name="Combact Pistol", hash="WEAPON_COMBATPISTOL"},
    {name="Heavy Sniper", hash="WEAPON_HEAVYSNIPER"},
    {name="Micro SMG", hash="WEAPON_MICROSMG"},
	{name="Pistol 50.", hash="WEAPON_PISTOL50"},
	{name="Shotgun", hash="WEAPON_PUMPSHOTGUN"},
	{name="SMG", hash="WEAPON_SMG"},
	{name="Smoke grenade", hash="WEAPON_SMOKEGRENADE"},
}