--
-- Yes, I am aware I am a bad person.
--

PREFABS.Item_sealed_armory_room_regular =
{
  file   = "item/gtd_item_closed_armory.wad"
  map    = "MAP02"

  prob   = 25

  theme  = "!hell"
  env    = "!cave"

  where  = "seeds"
  seed_w = 3
  seed_h = 2

  deep =  16
  over = -16

  x_fit = "frame"
  y_fit = "top"
}

PREFABS.Item_sealed_armory_room_keyed =
{
  template = "Item_sealed_armory_room_regular"
  map      = "MAP01"

  item_kind = "key"

  rank   = 2
  prob   = 100

  sound = "Toilet_Running"
}
