/*
 * Bungie.Net API
 *
 * These endpoints constitute the functionality exposed by Bungie.net, both for more traditional website functionality and for connectivity to Bungie video games and their related functionality.
 *
 * The version of the OpenAPI document: 2.18.0
 * Contact: support@bungie.com
 * Generated by: https://github.com/openapitools/openapi-generator.git
 */


using Xunit;

using System;
using System.Linq;
using System.IO;
using System.Collections.Generic;
using Destiny.Model;
using Destiny.Client;
using System.Reflection;
using Newtonsoft.Json;

namespace Destiny.Test.Model
{
    /// <summary>
    ///  Class for testing DestinyEntitiesCharactersDestinyCharacterActivitiesComponent
    /// </summary>
    /// <remarks>
    /// This file is automatically generated by OpenAPI Generator (https://openapi-generator.tech).
    /// Please update the test case below to test the model.
    /// </remarks>
    public class DestinyEntitiesCharactersDestinyCharacterActivitiesComponentTests : IDisposable
    {
        // TODO uncomment below to declare an instance variable for DestinyEntitiesCharactersDestinyCharacterActivitiesComponent
        //private DestinyEntitiesCharactersDestinyCharacterActivitiesComponent instance;

        public DestinyEntitiesCharactersDestinyCharacterActivitiesComponentTests()
        {
            // TODO uncomment below to create an instance of DestinyEntitiesCharactersDestinyCharacterActivitiesComponent
            //instance = new DestinyEntitiesCharactersDestinyCharacterActivitiesComponent();
        }

        public void Dispose()
        {
            // Cleanup when everything is done.
        }

        /// <summary>
        /// Test an instance of DestinyEntitiesCharactersDestinyCharacterActivitiesComponent
        /// </summary>
        [Fact]
        public void DestinyEntitiesCharactersDestinyCharacterActivitiesComponentInstanceTest()
        {
            // TODO uncomment below to test "IsType" DestinyEntitiesCharactersDestinyCharacterActivitiesComponent
            //Assert.IsType<DestinyEntitiesCharactersDestinyCharacterActivitiesComponent>(instance);
        }

        /// <summary>
        /// Test the property 'DateActivityStarted'
        /// </summary>
        [Fact]
        public void DateActivityStartedTest()
        {
            // TODO unit test for the property 'DateActivityStarted'
        }

        /// <summary>
        /// Test the property 'AvailableActivities'
        /// </summary>
        [Fact]
        public void AvailableActivitiesTest()
        {
            // TODO unit test for the property 'AvailableActivities'
        }

        /// <summary>
        /// Test the property 'CurrentActivityHash'
        /// </summary>
        [Fact]
        public void CurrentActivityHashTest()
        {
            // TODO unit test for the property 'CurrentActivityHash'
        }

        /// <summary>
        /// Test the property 'CurrentActivityModeHash'
        /// </summary>
        [Fact]
        public void CurrentActivityModeHashTest()
        {
            // TODO unit test for the property 'CurrentActivityModeHash'
        }

        /// <summary>
        /// Test the property 'CurrentActivityModeType'
        /// </summary>
        [Fact]
        public void CurrentActivityModeTypeTest()
        {
            // TODO unit test for the property 'CurrentActivityModeType'
        }

        /// <summary>
        /// Test the property 'CurrentActivityModeHashes'
        /// </summary>
        [Fact]
        public void CurrentActivityModeHashesTest()
        {
            // TODO unit test for the property 'CurrentActivityModeHashes'
        }

        /// <summary>
        /// Test the property 'CurrentActivityModeTypes'
        /// </summary>
        [Fact]
        public void CurrentActivityModeTypesTest()
        {
            // TODO unit test for the property 'CurrentActivityModeTypes'
        }

        /// <summary>
        /// Test the property 'CurrentPlaylistActivityHash'
        /// </summary>
        [Fact]
        public void CurrentPlaylistActivityHashTest()
        {
            // TODO unit test for the property 'CurrentPlaylistActivityHash'
        }

        /// <summary>
        /// Test the property 'LastCompletedStoryHash'
        /// </summary>
        [Fact]
        public void LastCompletedStoryHashTest()
        {
            // TODO unit test for the property 'LastCompletedStoryHash'
        }
    }
}
