//
// Generated by Microsoft (R) HLSL Shader Compiler 9.29.952.3111
    vs_3_0
    def c230, 1.8395173895e+25, 3.9938258725e+24, 4.5435787456e+30, 3.9110240139e-42 // 2791
    def c0, 2, 0, -1, 1
    dcl_position v0
    dcl_position o0
    dcl_texcoord o1.xy
    mad o0, v0.xyxx, c0.xxyy, c0.zzyw
    mad o1.xy, v0, c0.wzzw, c0.ywzw

// approximately 2 instruction slots used
