  include "../spelunk-constants.asm"
  org #0000
jungle_chunk7:
  db 0,0,0,0,0,0,0,0,0,0,0,0,0,0,145,145
  db 0,0,0,0,0,0,0,0,0,0,0,0,0,0,145,145
  db 0,0,0,0,0,0,0,0,0,0,0,0,0,0,145,145
  db 0,0,0,0,0,0,0,0,0,0,0,0,0,0,145,145
  db 0,0,0,0,0,14,15,0,0,0,0,0,0,0,145,145
  db 0,138,135,136,136,16,0,0,0,0,0,0,0,0,145,145
  db 0,0,132,0,0,0,0,0,0,0,0,0,0,0,145,145
  db 0,0,132,0,0,12,13,0,0,0,0,0,0,0,145,145
  db 0,0,132,0,0,145,145,145,145,145,145,0,0,0,145,145
  db 0,0,132,0,0,145,145,145,145,145,145,0,0,0,145,145
  db 0,0,132,0,0,0,0,0,0,0,0,0,0,0,145,145
  db 0,0,132,0,0,0,0,0,0,0,0,0,0,11,145,145
  db 0,0,132,0,0,0,0,0,0,0,0,0,145,145,145,145
  db 0,0,133,0,0,0,0,0,0,0,0,0,145,145,145,145
  db 145,145,145,145,0,0,0,0,0,0,0,0,0,0,145,145
  db 145,145,145,145,0,0,0,0,0,0,0,0,0,0,145,145
jungle_chunk7_n_enemies:
  db 0
jungle_chunk7_enemies:
jungle_chunk7_n_items:
  db 1
jungle_chunk7_items:
  db ITEM_PCG_SUPPLY,7,6,0
