  include "../spelunk-constants.asm"
  org #0000
innerruins_chunk5:
  db 149,149,149,149,149,149,149,149,149,149,149,149,149,149,149,149
  db 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
  db 0,0,9,10,0,0,0,20,0,0,160,160,160,160,160,160
  db 0,0,0,0,0,0,0,21,0,0,0,0,160,160,160,160
  db 0,0,0,0,0,0,0,0,0,0,0,0,0,160,160,160
  db 0,0,0,0,0,0,0,0,0,0,0,0,0,197,198,199
  db 0,0,0,0,0,0,0,0,0,136,137,138,137,213,214,215
  db 0,0,0,0,0,0,0,0,0,0,0,0,0,229,230,231
  db 0,0,0,0,0,0,0,0,0,0,0,0,0,0,250,251
  db 0,0,0,0,0,0,0,0,0,0,0,0,0,0,254,255
  db 0,0,0,0,0,0,0,0,0,0,0,0,0,0,248,249
  db 0,0,0,0,0,0,0,0,0,0,0,0,0,0,248,249
  db 0,0,0,0,0,0,0,0,0,0,0,0,0,0,252,253
  db 0,0,0,0,0,0,0,0,0,0,0,0,0,0,250,251
  db 149,149,0,0,0,0,149,149,149,149,0,0,0,0,149,149
  db 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
innerruins_chunk5_n_enemies:
  db 0
innerruins_chunk5_enemies:
innerruins_chunk5_n_items:
  db 1
innerruins_chunk5_items:
  db ITEM_PCG_ANY_INNER_RUINS,11,4,0
