  include "../spelunk-constants.asm"
  org #0000
innerruins_chunk8:
  db 149,149,0,0,0,0,0,0,0,0,0,0,0,0,149,149
  db 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
  db 0,0,0,0,0,0,0,0,0,0,0,0,0,0,160,160
  db 0,0,0,0,0,0,0,0,0,0,0,0,0,0,20,160
  db 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,160
  db 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,160
  db 0,0,0,0,0,0,0,0,0,0,0,0,0,0,160,160
  db 0,0,0,0,0,0,0,0,0,0,0,0,0,11,160,160
  db 0,0,0,0,0,0,0,0,0,166,204,205,206,207,160,160
  db 0,0,0,133,0,0,59,60,166,173,220,221,222,223,160,160
  db 0,0,0,0,0,0,64,166,173,160,236,237,238,239,160,160
  db 0,0,0,0,0,0,166,173,160,160,176,177,178,179,160,160
  db 0,0,0,0,0,166,173,160,160,160,184,185,186,187,160,160
  db 0,0,0,11,166,173,160,160,160,160,180,181,182,183,160,160
  db 149,149,149,149,149,149,149,149,149,149,149,149,149,149,149,149
  db 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
innerruins_chunk8_n_enemies:
  db 0
innerruins_chunk8_enemies:
innerruins_chunk8_n_items:
  db 0
innerruins_chunk8_items:
