  include "../spelunk-constants.asm"
  org #0000
innerruins_chunk16:
  db 149,149,149,149,149,149,149,149,149,149,149,149,149,149,149,149
  db 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
  db 0,0,9,10,0,0,0,16,17,18,0,0,0,0,0,0
  db 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
  db 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
  db 0,0,0,0,0,0,0,0,0,0,0,0,254,255,0,0
  db 0,0,0,0,0,0,0,0,0,0,0,0,248,249,0,0
  db 0,0,0,0,0,0,0,0,0,0,0,0,248,249,0,0
  db 0,0,0,0,0,0,0,0,0,0,0,0,252,253,0,0
  db 0,0,0,0,0,0,0,0,0,0,0,0,250,251,0,0
  db 0,0,0,0,0,166,244,0,0,0,0,149,149,149,149,149
  db 0,0,0,0,166,173,154,0,0,0,0,0,0,0,0,0
  db 0,0,0,166,173,160,154,0,0,0,0,0,0,0,149,149
  db 0,0,166,173,160,160,154,0,0,0,0,0,0,0,0,0
  db 149,149,149,149,149,149,149,0,0,0,0,0,0,0,149,149
  db 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
innerruins_chunk16_n_enemies:
  db 0
innerruins_chunk16_enemies:
innerruins_chunk16_n_items:
  db 0
innerruins_chunk16_items:
