  include "../spelunk-constants.asm"
  org #0000
outerruins_chunk23:
  db 0,0,0,0,0,0,0,0,0,0,0,0,0,0,149,149,149,149,149,149,149,149,149,149,149,149,149,149,149,149,149,149
  db 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
  db 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,9,10,0,0,0,0,0,0,0,0,0,0,0,0,160,160
  db 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,160,160
  db 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,91,92,0,0,0,0,0,0,0,0,0,160,160
  db 0,0,0,0,0,0,0,0,0,11,0,0,0,0,0,0,0,47,64,93,94,0,11,0,0,0,0,0,0,0,160,160
  db 0,0,0,0,0,0,0,0,242,243,243,243,243,243,243,243,243,243,243,243,243,243,243,243,243,244,0,0,0,0,160,160
  db 0,0,0,0,0,0,0,166,245,246,246,246,246,246,246,246,246,246,246,246,246,246,246,246,246,247,0,0,0,0,160,160
  db 0,0,0,0,0,0,166,173,250,251,0,9,10,0,47,64,0,0,0,0,19,0,0,20,19,0,0,0,0,0,160,160
  db 0,0,0,0,0,166,173,170,254,255,0,0,0,0,59,60,0,0,0,0,0,0,0,21,0,0,0,0,0,0,160,160
  db 0,0,0,0,160,160,160,160,252,253,0,0,0,0,61,62,0,0,0,0,0,0,0,0,0,0,0,133,0,171,160,160
  db 0,0,0,197,198,199,160,160,250,251,0,0,0,0,47,64,0,0,0,0,0,0,0,0,42,43,0,0,169,170,160,160
  db 0,0,0,213,214,215,160,160,242,243,243,243,243,243,243,243,243,243,243,243,243,243,243,243,243,244,160,160,160,160,160,160
  db 0,0,0,229,230,231,160,160,245,246,246,246,246,246,246,246,246,246,246,246,246,246,246,246,246,247,160,160,160,160,160,160
  db 149,149,149,149,149,149,149,149,149,149,149,149,149,149,149,149,149,149,149,149,149,149,149,149,149,149,149,149,149,149,149,149
  db 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
outerruins_chunk23_n_enemies:
  db 0
outerruins_chunk23_enemies:
outerruins_chunk23_n_items:
  db 3
outerruins_chunk23_items:
  db ITEM_BUTTON,21,10,0
  db ITEM_DOOR,17,8,0
  db ITEM_PCG_GOOD_ITEM_OUTER_RUINS,10,10,0
