  include "../spelunk-constants.asm"
  org #0000
jungle_chunk12:
  db 145,145,0,0,0,0,0,0,0,0,0,0,0,0,0,0
  db 145,145,0,0,0,0,0,0,0,0,0,0,0,0,0,0
  db 146,145,0,0,0,0,0,0,0,0,0,14,15,0,0,0
  db 145,145,0,0,0,0,0,0,0,0,0,0,0,0,0,0
  db 145,145,145,145,0,0,0,0,0,0,0,0,0,0,0,0
  db 145,145,145,145,0,0,0,0,0,0,0,0,0,0,0,0
  db 145,145,0,0,0,0,0,0,138,139,136,16,0,0,0,0
  db 145,145,0,0,0,0,0,0,0,21,0,0,0,0,0,0
  db 145,145,0,0,0,0,0,0,0,0,0,0,0,0,0,0
  db 145,145,0,0,0,0,0,0,0,0,0,0,24,136,137,0
  db 145,145,0,0,250,251,0,0,0,0,0,0,0,0,0,0
  db 145,145,0,0,254,255,0,0,0,171,165,0,0,0,0,0
  db 145,145,0,0,252,253,0,0,169,170,145,0,0,0,0,0
  db 145,145,0,0,250,251,11,169,170,145,145,12,13,11,0,0
  db 145,145,145,145,145,145,145,145,145,145,145,145,145,145,145,145
  db 145,145,145,145,145,145,145,145,145,145,145,145,145,145,145,145
jungle_chunk12_n_enemies:
  db 0
jungle_chunk12_enemies:
jungle_chunk12_n_items:
  db 1
jungle_chunk12_items:
  db ITEM_PCG_SUPPLY,2,12,0
