// Copyright 2024 OpenJE

#ifndef OPENJE_RE_CPP_INCLUDE_DISPLAY_HPP_
#define OPENJE_RE_CPP_INCLUDE_DISPLAY_HPP_

#include "openje-re/c++/include/openje_types.hpp"

namespace F3
{
    namespace Display
    {
        void    CreateGameWindow    ( int nCmdShow );
        void    DestroyGameWindow   ();
    } // namespace Display
} // namespace F3

#endif // OPENJE_RE_CPP_INCLUDE_DISPLAY_HPP_
