--Automatically generated by SWGEmu Spawn Tool v0.12 loot editor.

krayt_bone_shards_rare = {
	minimumLevel = 125,
	maximumLevel = -1,
	customObjectName = "Krayt Dragon Bone Shards",
	directObjectTemplate = "object/tangible/component/weapon/projectile_feed_mechanism_enhancement_gorax.iff",
	craftingValues = {
		{"maxdamage",45,95,0},
		{"attackspeed",-0.4,-0.8,2},
		{"useCount",2,15,0},
	},
	customizationStringNames = {},
	customizationValues = {}
}

addLootItemTemplate("krayt_bone_shards_rare", krayt_bone_shards_rare)