-- Variable TextID   Description text

-- General Texts
ITEM_CANNOT_BE_OBTAINED = 6535; -- You cannot obtain the item <item> come back again after sorting your inventory
          ITEM_OBTAINED = 6538; -- Obtained: <item>
           GIL_OBTAINED = 6539; -- Obtained <number> gil
       KEYITEM_OBTAINED = 6541; -- Obtained key item: <keyitem>
			SOLID_STONE = 7340; -- This door is made of solid stone.

-- Treasure Coffer/Chest Dialog
CHEST_UNLOCKED = 7359; -- You unlock the chest!
    CHEST_FAIL = 7360; -- Fails to open the chest. 
    CHEST_TRAP = 7361; -- The chest was trapped! 
    CHEST_WEAK = 7362; -- You cannot open the chest when you are in a weakened state.
   CHEST_MIMIC = 7363; -- The chest was a mimic! 
  CHEST_MOOGLE = 7364; -- You cannot open the chest while participating in the moogle event.
CHEST_ILLUSION = 7365; -- The chest was but an illusion...
  CHEST_LOCKED = 7366; -- The chest appears to be locked.

-- Quests
		 NOTHING_OUT_OF_ORDINARY = 6552; -- There is nothing out of the ordinary here.
		  	 SENSE_OF_FOREBODING = 6553; -- You are suddenly overcome with a sense of foreboding...
		  		NOTHING_HAPPENED = 7300; -- Nothing happened...
				
			RETURN_RIBBON_TO_HER = 7313; -- You can hear a voice from somewhere....return...ribbon to...her...				
				
		  	  THE_BRAZIER_IS_LIT = 7327; -- The brazier is lit.
		  		 REFUSE_TO_LIGHT = 7328; -- Unexpectedly, the Ducal Guard's lantern refuses to light.
		  		LANTERN_GOES_OUT = 7329; -- For some strange reason, the light of the Ducal Guard's lantern goes out...
		  		 THE_LIGHT_DIMLY = 7330; -- The Ducal Guard's lantern lights dimly.
	   THE_LIGHT_HAS_INTENSIFIED = 7331; -- The light of Ducal Guard's lantern has intensified.
		  THE_LIGHT_IS_FULLY_LIT = 7332; -- The Ducal Guard's lantern is fully lit!

SPIRIT_INCENSE_EMITS_PUTRID_ODOR = 7369; -- The spirit incense emits a putrid odor and burns up. Your attempt this time has failed
   
	SARCOPHAGUS_CANNOT_BE_OPENED = 7386; -- It is a stone sarcophagus with the lid sealed tight. It cannot be opened.

