Locales["de_lang"] = {
    Player_Syringe = 'Spieler nutzt Spritze',
    Used_Syringe = 'nutzt Spritze an: ',
    Received = "Genommen: ",
    Missing = 'Mir fehlt: ',
    You_Used = 'Genutzt: ',
    Open_Cabinet = 'Schrank öffnen',
    player_not_unconscious = 'Patient ist nicht bewusstlos',
    LeftLeg = 'Linkes Bein',
    LeftArm = 'Linker Arm',
    RightLeg = 'Rechtes Bein',
    RightArm = 'Rechter Arm',
    Stomach = 'Bauch',
    Chest = 'Brust',
    Stomach_Chest = 'Bauch und Brust',
    None = 'Nichts',
    Pulse = 'Mein Puls: ',
    not_near_player = 'Kein Patient in der Nähe',
    calldoctor = "Doctor wurde gerufen. Bitte halte durch.",
    notdead = "Du bist doch fit",
    missground = "Der Doctor ist zu blöd, den Weg zu finden. Rufe einen neuen!",
    revived = "You have been revived for $",
    notenough = "Du hast nicht genug Geld: $",
    doctoractive = "Ärzte sind im Dienst, nutze /alertmedic",
    you_do_not_have_job = "Du hast nicht den richtigen Job",
    cooldown = "Bitte warte ",
    Wound = "Meine Wunden: ",
    
    PlayerMenu = 'Gesundheit',
    DoctorMenu = 'Doctor-Menü',
    quantity = "Menge: ",
    placeholder = "0",
    submit = "OK",
    back = "Zurück",
    close = "Schließen",
    to = ":00~q~ bis ~o~",
    hundred = ":00",
    hours = " geöffnet von ~o~",
    Injury = 'Verletzung : ',
    lastInjury = 'Letzte Verletzung: ',
    lastWound = 'Letzte Verletzungsart: ',
    doctoractive2 = "A Doctor is available, use voice instead", ----------- REMOVE
    doctorBag = "Arzttasche",
    not_enough_space = "Taschen sindzu voll!",
    hurt = "Schmerzen",
    burn = "Verbrennungen",
    cut = "Schnittwunde",
    bruise = "Prellung",
    shot = "Schusswunde",
    myStats = "Mein Zustand",
    patientStats = "Zustand des Patienten",
    bleeding = "Blutung: ",
    onPatient = ", um den Patienten zu versorgen!",
    onYourself = ", um mich selbst zu versorgen!",
    notBleeding = 'Ich habe keine Blutung!',
    patientNotBleeding = 'Mein Patient hat keine Blutung!',

    distance = "Distanz: ",
    meters = " Meter",
    tooFarFromPlayer = "Dein Patient ist zu weit weg",
    gold = " Gold",
    healprompt = "Heal yourself",
    reviveprompt = "Revive yourself",
    medicAssistant = "Medic Assistant",
    noNeedMedicalAssistance = "You don't need medical assistance",
    notEnoughMoney = "You don't have enough money, you need $",
    medicalAssistantTreated = "The doctor treated you and you paid $",
    medicalAssistantRevive = "You were revived by the doctor and you paid $"
}