--Automatically generated by SWGEmu Spawn Tool v0.12 loot editor.

resource_creature = {
	description = "",
	minimumLevel = 0,
	maximumLevel = 0,
	lootItems = {
		{itemTemplate = "resource_container_milk", weight = 2500000},
		{itemTemplate = "resource_container_meat", weight = 2500000},
		{itemTemplate = "resource_container_bone", weight = 2500000},
		{itemTemplate = "resource_container_hide", weight = 2500000}
	}
}

addLootGroupTemplate("resource_creature", resource_creature)