---------------------------------------------
--  Heavy Blow
--
--  Description: Single target damage
--  Type: Physical (Blunt)
--
--
---------------------------------------------
require("/scripts/globals/settings");
require("/scripts/globals/status");
require("/scripts/globals/monstertpmoves");
---------------------------------------------
function OnMobSkillCheck(target,mob,skill)
    return 0;
end;

function OnMobWeaponSkill(target, mob, skill)

    local numhits = 1;
    local accmod = 1;
    local dmgmod = math.random(2, 3);
    local info = MobPhysicalMove(mob,target,skill,numhits,accmod,dmgmod,TP_NO_EFFECT);
    local dmg = MobFinalAdjustments(info.dmg,mob,skill,target,MOBSKILL_PHYSICAL,MOBPARAM_H2H,info.hitslanded);
    target:delHP(dmg);
    return dmg;
end;
