--Copyright (C) 2009 <SWGEmu>

--This File is part of Core3.

--This program is free software; you can redistribute
--it and/or modify it under the terms of the GNU Lesser
--General Public License as published by the Free Software
--Foundation; either version 2 of the License,
--or (at your option) any later version.

--This program is distributed in the hope that it will be useful,
--but WITHOUT ANY WARRANTY; without even the implied warranty of
--MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
--See the GNU Lesser General Public License for
--more details.

--You should have received a copy of the GNU Lesser General
--Public License along with this program; if not, write to
--the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA

--Linking Engine3 statically or dynamically with other modules
--is making a combined work based on Engine3.
--Thus, the terms and conditions of the GNU Lesser General Public License
--cover the whole combination.

--In addition, as a special exception, the copyright holders of Engine3
--give you permission to combine Engine3 program with free software
--programs or libraries that are released under the GNU LGPL and with
--code included in the standard release of Core3 under the GNU LGPL
--license (or modified versions of such code, with unchanged license).
--You may copy and distribute such a system following the terms of the
--GNU LGPL for Engine3 and the licenses of the other code concerned,
--provided that you include the source code of that other code when
--and as the GNU LGPL requires distribution of source code.

--Note that people who make modified versions of Engine3 are not obligated
--to grant this special exception for their modified versions;
--it is their choice whether to do so. The GNU Lesser General Public License
--gives permission to release a modified version without this exception;
--this exception also makes it possible to release a modified version
--which carries forward this exception.

object_draft_schematic_weapon_shared_lance_trando_pike = SharedDraftSchematicObjectTemplate:new {
	clientTemplateFileName = "object/draft_schematic/weapon/shared_lance_trando_pike.iff"}
ObjectTemplates:addClientTemplate(object_draft_schematic_weapon_shared_lance_trando_pike, 
"object/draft_schematic/weapon/shared_lance_trando_pike.iff")

object_draft_schematic_weapon_shared_baton_gaderiffi_elite = SharedDraftSchematicObjectTemplate:new {
	clientTemplateFileName = "object/draft_schematic/weapon/shared_baton_gaderiffi_elite.iff"}
ObjectTemplates:addClientTemplate(object_draft_schematic_weapon_shared_baton_gaderiffi_elite, 
"object/draft_schematic/weapon/shared_baton_gaderiffi_elite.iff")

object_draft_schematic_weapon_shared_rifle_e22 = SharedDraftSchematicObjectTemplate:new {
	clientTemplateFileName = "object/draft_schematic/weapon/shared_rifle_e22.iff"}
ObjectTemplates:addClientTemplate(object_draft_schematic_weapon_shared_rifle_e22, 
"object/draft_schematic/weapon/shared_rifle_e22.iff")

object_draft_schematic_weapon_shared_2h_sword_scythe = SharedDraftSchematicObjectTemplate:new {
	clientTemplateFileName = "object/draft_schematic/weapon/shared_2h_sword_scythe.iff"
	--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
	appearanceFilename = "",
	arrangementDescriptorFilename = "abstract/slot/arrangement/arrangement_datapad.iff",

	clearFloraRadius = 0,
	clientDataFile = "",
	clientGameObjectType = 2049,
	collisionActionBlockFlags = 0,
	collisionActionFlags = 0,
	collisionActionPassFlags = 0,
	collisionMaterialBlockFlags = 0,
	collisionMaterialFlags = 0,
	collisionMaterialPassFlags = 0,
	containerType = 0,
	containerVolumeLimit = 0,

	detailedDescription = "string_id_table",

	gameObjectType = 2049,

	locationReservationRadius = 0,
	lookAtText = "string_id_table",

	noBuildRadius = 0,

	objectName = "string_id_table",
	onlyVisibleInTools = 0,

	portalLayoutFilename = "",

	scale = 0,
	scaleThresholdBeforeExtentTest = 0.5,
	sendToClient = 1,
	slotDescriptorFilename = "",
	snapToTerrain = 0,
	surfaceType = 0,

	totalCellNumber = 0,

	clientObjectCRC = 326162791,
	derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/intangible/base/shared_base_intangible.iff", "object/draft_schematic/base/shared_base_draft_schematic.iff"}
]]
}

ObjectTemplates:addClientTemplate(object_draft_schematic_weapon_shared_2h_sword_scythe, "object/draft_schematic/weapon/shared_2h_sword_scythe.iff")

object_draft_schematic_weapon_shared_axe = SharedDraftSchematicObjectTemplate:new {
	clientTemplateFileName = "object/draft_schematic/weapon/shared_axe.iff"
	--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
	appearanceFilename = "",
	arrangementDescriptorFilename = "abstract/slot/arrangement/arrangement_datapad.iff",

	clearFloraRadius = 0,
	clientDataFile = "",
	clientGameObjectType = 2049,
	collisionActionBlockFlags = 0,
	collisionActionFlags = 0,
	collisionActionPassFlags = 0,
	collisionMaterialBlockFlags = 0,
	collisionMaterialFlags = 0,
	collisionMaterialPassFlags = 0,
	containerType = 0,
	containerVolumeLimit = 0,

	detailedDescription = "string_id_table",

	gameObjectType = 2049,

	locationReservationRadius = 0,
	lookAtText = "string_id_table",

	noBuildRadius = 0,

	objectName = "string_id_table",
	onlyVisibleInTools = 0,

	portalLayoutFilename = "",

	scale = 0,
	scaleThresholdBeforeExtentTest = 0.5,
	sendToClient = 1,
	slotDescriptorFilename = "",
	snapToTerrain = 0,
	surfaceType = 0,

	totalCellNumber = 0,

	clientObjectCRC = 234370130,
	derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/intangible/base/shared_base_intangible.iff", "object/draft_schematic/base/shared_base_draft_schematic.iff"}
]]
}

ObjectTemplates:addClientTemplate(object_draft_schematic_weapon_shared_axe, "object/draft_schematic/weapon/shared_axe.iff")

object_draft_schematic_weapon_shared_axe_vibro = SharedDraftSchematicObjectTemplate:new {
	clientTemplateFileName = "object/draft_schematic/weapon/shared_axe_vibro.iff"
	--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
	appearanceFilename = "",
	arrangementDescriptorFilename = "abstract/slot/arrangement/arrangement_datapad.iff",

	clearFloraRadius = 0,
	clientDataFile = "",
	clientGameObjectType = 2049,
	collisionActionBlockFlags = 0,
	collisionActionFlags = 0,
	collisionActionPassFlags = 0,
	collisionMaterialBlockFlags = 0,
	collisionMaterialFlags = 0,
	collisionMaterialPassFlags = 0,
	containerType = 0,
	containerVolumeLimit = 0,

	detailedDescription = "string_id_table",

	gameObjectType = 2049,

	locationReservationRadius = 0,
	lookAtText = "string_id_table",

	noBuildRadius = 0,

	objectName = "string_id_table",
	onlyVisibleInTools = 0,

	portalLayoutFilename = "",

	scale = 0,
	scaleThresholdBeforeExtentTest = 0.5,
	sendToClient = 1,
	slotDescriptorFilename = "",
	snapToTerrain = 0,
	surfaceType = 0,

	totalCellNumber = 0,

	clientObjectCRC = 3948376002,
	derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/intangible/base/shared_base_intangible.iff", "object/draft_schematic/base/shared_base_draft_schematic.iff"}
]]
}

ObjectTemplates:addClientTemplate(object_draft_schematic_weapon_shared_axe_vibro, "object/draft_schematic/weapon/shared_axe_vibro.iff")

object_draft_schematic_weapon_shared_baton_gaderiffi = SharedDraftSchematicObjectTemplate:new {
	clientTemplateFileName = "object/draft_schematic/weapon/shared_baton_gaderiffi.iff"
	--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
	appearanceFilename = "",
	arrangementDescriptorFilename = "abstract/slot/arrangement/arrangement_datapad.iff",

	clearFloraRadius = 0,
	clientDataFile = "",
	clientGameObjectType = 2049,
	collisionActionBlockFlags = 0,
	collisionActionFlags = 0,
	collisionActionPassFlags = 0,
	collisionMaterialBlockFlags = 0,
	collisionMaterialFlags = 0,
	collisionMaterialPassFlags = 0,
	containerType = 0,
	containerVolumeLimit = 0,

	detailedDescription = "string_id_table",

	gameObjectType = 2049,

	locationReservationRadius = 0,
	lookAtText = "string_id_table",

	noBuildRadius = 0,

	objectName = "string_id_table",
	onlyVisibleInTools = 0,

	portalLayoutFilename = "",

	scale = 0,
	scaleThresholdBeforeExtentTest = 0.5,
	sendToClient = 1,
	slotDescriptorFilename = "",
	snapToTerrain = 0,
	surfaceType = 0,

	totalCellNumber = 0,

	clientObjectCRC = 3052026379,
	derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/intangible/base/shared_base_intangible.iff", "object/draft_schematic/base/shared_base_draft_schematic.iff"}
]]
}

ObjectTemplates:addClientTemplate(object_draft_schematic_weapon_shared_baton_gaderiffi, "object/draft_schematic/weapon/shared_baton_gaderiffi.iff")

object_draft_schematic_weapon_shared_baton_stun = SharedDraftSchematicObjectTemplate:new {
	clientTemplateFileName = "object/draft_schematic/weapon/shared_baton_stun.iff"
	--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
	appearanceFilename = "",
	arrangementDescriptorFilename = "abstract/slot/arrangement/arrangement_datapad.iff",

	clearFloraRadius = 0,
	clientDataFile = "",
	clientGameObjectType = 2049,
	collisionActionBlockFlags = 0,
	collisionActionFlags = 0,
	collisionActionPassFlags = 0,
	collisionMaterialBlockFlags = 0,
	collisionMaterialFlags = 0,
	collisionMaterialPassFlags = 0,
	containerType = 0,
	containerVolumeLimit = 0,

	detailedDescription = "string_id_table",

	gameObjectType = 2049,

	locationReservationRadius = 0,
	lookAtText = "string_id_table",

	noBuildRadius = 0,

	objectName = "string_id_table",
	onlyVisibleInTools = 0,

	portalLayoutFilename = "",

	scale = 0,
	scaleThresholdBeforeExtentTest = 0.5,
	sendToClient = 1,
	slotDescriptorFilename = "",
	snapToTerrain = 0,
	surfaceType = 0,

	totalCellNumber = 0,

	clientObjectCRC = 366533914,
	derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/intangible/base/shared_base_intangible.iff", "object/draft_schematic/base/shared_base_draft_schematic.iff"}
]]
}

ObjectTemplates:addClientTemplate(object_draft_schematic_weapon_shared_baton_stun, "object/draft_schematic/weapon/shared_baton_stun.iff")

object_draft_schematic_weapon_shared_battleaxe = SharedDraftSchematicObjectTemplate:new {
	clientTemplateFileName = "object/draft_schematic/weapon/shared_battleaxe.iff"
	--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
	appearanceFilename = "",
	arrangementDescriptorFilename = "abstract/slot/arrangement/arrangement_datapad.iff",

	clearFloraRadius = 0,
	clientDataFile = "",
	clientGameObjectType = 2049,
	collisionActionBlockFlags = 0,
	collisionActionFlags = 0,
	collisionActionPassFlags = 0,
	collisionMaterialBlockFlags = 0,
	collisionMaterialFlags = 0,
	collisionMaterialPassFlags = 0,
	containerType = 0,
	containerVolumeLimit = 0,

	detailedDescription = "string_id_table",

	gameObjectType = 2049,

	locationReservationRadius = 0,
	lookAtText = "string_id_table",

	noBuildRadius = 0,

	objectName = "string_id_table",
	onlyVisibleInTools = 0,

	portalLayoutFilename = "",

	scale = 0,
	scaleThresholdBeforeExtentTest = 0.5,
	sendToClient = 1,
	slotDescriptorFilename = "",
	snapToTerrain = 0,
	surfaceType = 0,

	totalCellNumber = 0,

	clientObjectCRC = 597539800,
	derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/intangible/base/shared_base_intangible.iff", "object/draft_schematic/base/shared_base_draft_schematic.iff"}
]]
}

ObjectTemplates:addClientTemplate(object_draft_schematic_weapon_shared_battleaxe, "object/draft_schematic/weapon/shared_battleaxe.iff")

object_draft_schematic_weapon_shared_blaster_cannon = SharedDraftSchematicObjectTemplate:new {
	clientTemplateFileName = "object/draft_schematic/weapon/shared_blaster_cannon.iff"
	--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
	appearanceFilename = "",
	arrangementDescriptorFilename = "abstract/slot/arrangement/arrangement_datapad.iff",

	clearFloraRadius = 0,
	clientDataFile = "",
	clientGameObjectType = 2049,
	collisionActionBlockFlags = 0,
	collisionActionFlags = 0,
	collisionActionPassFlags = 0,
	collisionMaterialBlockFlags = 0,
	collisionMaterialFlags = 0,
	collisionMaterialPassFlags = 0,
	containerType = 0,
	containerVolumeLimit = 0,

	detailedDescription = "string_id_table",

	gameObjectType = 2049,

	locationReservationRadius = 0,
	lookAtText = "string_id_table",

	noBuildRadius = 0,

	objectName = "string_id_table",
	onlyVisibleInTools = 0,

	portalLayoutFilename = "",

	scale = 0,
	scaleThresholdBeforeExtentTest = 0.5,
	sendToClient = 1,
	slotDescriptorFilename = "",
	snapToTerrain = 0,
	surfaceType = 0,

	totalCellNumber = 0,

	clientObjectCRC = 2782911899,
	derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/intangible/base/shared_base_intangible.iff", "object/draft_schematic/base/shared_base_draft_schematic.iff"}
]]
}

ObjectTemplates:addClientTemplate(object_draft_schematic_weapon_shared_blaster_cannon, "object/draft_schematic/weapon/shared_blaster_cannon.iff")

object_draft_schematic_weapon_shared_carbine_blaster_cdef = SharedDraftSchematicObjectTemplate:new {
	clientTemplateFileName = "object/draft_schematic/weapon/shared_carbine_blaster_cdef.iff"
	--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
	appearanceFilename = "",
	arrangementDescriptorFilename = "abstract/slot/arrangement/arrangement_datapad.iff",

	clearFloraRadius = 0,
	clientDataFile = "",
	clientGameObjectType = 2049,
	collisionActionBlockFlags = 0,
	collisionActionFlags = 0,
	collisionActionPassFlags = 0,
	collisionMaterialBlockFlags = 0,
	collisionMaterialFlags = 0,
	collisionMaterialPassFlags = 0,
	containerType = 0,
	containerVolumeLimit = 0,

	detailedDescription = "string_id_table",

	gameObjectType = 2049,

	locationReservationRadius = 0,
	lookAtText = "string_id_table",

	noBuildRadius = 0,

	objectName = "string_id_table",
	onlyVisibleInTools = 0,

	portalLayoutFilename = "",

	scale = 0,
	scaleThresholdBeforeExtentTest = 0.5,
	sendToClient = 1,
	slotDescriptorFilename = "",
	snapToTerrain = 0,
	surfaceType = 0,

	totalCellNumber = 0,

	clientObjectCRC = 76251144,
	derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/intangible/base/shared_base_intangible.iff", "object/draft_schematic/base/shared_base_draft_schematic.iff"}
]]
}

ObjectTemplates:addClientTemplate(object_draft_schematic_weapon_shared_carbine_blaster_cdef, "object/draft_schematic/weapon/shared_carbine_blaster_cdef.iff")

object_draft_schematic_weapon_shared_carbine_quest_smuggler_underslung = SharedDraftSchematicObjectTemplate:new {
	clientTemplateFileName = "object/draft_schematic/weapon/shared_carbine_quest_smuggler_underslung.iff"
	--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
	appearanceFilename = "",
	arrangementDescriptorFilename = "abstract/slot/arrangement/arrangement_datapad.iff",

	clearFloraRadius = 0,
	clientDataFile = "",
	clientGameObjectType = 2049,
	collisionActionBlockFlags = 0,
	collisionActionFlags = 0,
	collisionActionPassFlags = 0,
	collisionMaterialBlockFlags = 0,
	collisionMaterialFlags = 0,
	collisionMaterialPassFlags = 0,
	containerType = 0,
	containerVolumeLimit = 0,

	detailedDescription = "string_id_table",

	gameObjectType = 2049,

	locationReservationRadius = 0,
	lookAtText = "string_id_table",

	noBuildRadius = 0,

	objectName = "string_id_table",
	onlyVisibleInTools = 0,

	portalLayoutFilename = "",

	scale = 0,
	scaleThresholdBeforeExtentTest = 0.5,
	sendToClient = 1,
	slotDescriptorFilename = "",
	snapToTerrain = 0,
	surfaceType = 0,

	totalCellNumber = 0,

	clientObjectCRC = 1906569024,
	derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/intangible/base/shared_base_intangible.iff", "object/draft_schematic/base/shared_base_draft_schematic.iff"}
]]
}

ObjectTemplates:addClientTemplate(object_draft_schematic_weapon_shared_carbine_quest_smuggler_underslung, "object/draft_schematic/weapon/shared_carbine_quest_smuggler_underslung.iff")

object_draft_schematic_weapon_shared_cleaver = SharedDraftSchematicObjectTemplate:new {
	clientTemplateFileName = "object/draft_schematic/weapon/shared_cleaver.iff"
	--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
	appearanceFilename = "",
	arrangementDescriptorFilename = "abstract/slot/arrangement/arrangement_datapad.iff",

	clearFloraRadius = 0,
	clientDataFile = "",
	clientGameObjectType = 2049,
	collisionActionBlockFlags = 0,
	collisionActionFlags = 0,
	collisionActionPassFlags = 0,
	collisionMaterialBlockFlags = 0,
	collisionMaterialFlags = 0,
	collisionMaterialPassFlags = 0,
	containerType = 0,
	containerVolumeLimit = 0,

	detailedDescription = "string_id_table",

	gameObjectType = 2049,

	locationReservationRadius = 0,
	lookAtText = "string_id_table",

	noBuildRadius = 0,

	objectName = "string_id_table",
	onlyVisibleInTools = 0,

	portalLayoutFilename = "",

	scale = 0,
	scaleThresholdBeforeExtentTest = 0.5,
	sendToClient = 1,
	slotDescriptorFilename = "",
	snapToTerrain = 0,
	surfaceType = 0,

	totalCellNumber = 0,

	clientObjectCRC = 3092291953,
	derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/intangible/base/shared_base_intangible.iff", "object/draft_schematic/base/shared_base_draft_schematic.iff"}
]]
}

ObjectTemplates:addClientTemplate(object_draft_schematic_weapon_shared_cleaver, "object/draft_schematic/weapon/shared_cleaver.iff")

object_draft_schematic_weapon_shared_executioners_hack = SharedDraftSchematicObjectTemplate:new {
	clientTemplateFileName = "object/draft_schematic/weapon/shared_executioners_hack.iff"
	--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
	appearanceFilename = "",
	arrangementDescriptorFilename = "abstract/slot/arrangement/arrangement_datapad.iff",

	clearFloraRadius = 0,
	clientDataFile = "",
	clientGameObjectType = 2049,
	collisionActionBlockFlags = 0,
	collisionActionFlags = 0,
	collisionActionPassFlags = 0,
	collisionMaterialBlockFlags = 0,
	collisionMaterialFlags = 0,
	collisionMaterialPassFlags = 0,
	containerType = 0,
	containerVolumeLimit = 0,

	detailedDescription = "string_id_table",

	gameObjectType = 2049,

	locationReservationRadius = 0,
	lookAtText = "string_id_table",

	noBuildRadius = 0,

	objectName = "string_id_table",
	onlyVisibleInTools = 0,

	portalLayoutFilename = "",

	scale = 0,
	scaleThresholdBeforeExtentTest = 0.5,
	sendToClient = 1,
	slotDescriptorFilename = "",
	snapToTerrain = 0,
	surfaceType = 0,

	totalCellNumber = 0,

	clientObjectCRC = 3647480452,
	derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/intangible/base/shared_base_intangible.iff", "object/draft_schematic/base/shared_base_draft_schematic.iff"}
]]
}

ObjectTemplates:addClientTemplate(object_draft_schematic_weapon_shared_executioners_hack, "object/draft_schematic/weapon/shared_executioners_hack.iff")

object_draft_schematic_weapon_shared_heavy_acid_beam = SharedDraftSchematicObjectTemplate:new {
	clientTemplateFileName = "object/draft_schematic/weapon/shared_heavy_acid_beam.iff"
	--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
	appearanceFilename = "",
	arrangementDescriptorFilename = "abstract/slot/arrangement/arrangement_datapad.iff",

	clearFloraRadius = 0,
	clientDataFile = "",
	clientGameObjectType = 2049,
	collisionActionBlockFlags = 0,
	collisionActionFlags = 0,
	collisionActionPassFlags = 0,
	collisionMaterialBlockFlags = 0,
	collisionMaterialFlags = 0,
	collisionMaterialPassFlags = 0,
	containerType = 0,
	containerVolumeLimit = 0,

	detailedDescription = "string_id_table",

	gameObjectType = 2049,

	locationReservationRadius = 0,
	lookAtText = "string_id_table",

	noBuildRadius = 0,

	objectName = "string_id_table",
	onlyVisibleInTools = 0,

	portalLayoutFilename = "",

	scale = 0,
	scaleThresholdBeforeExtentTest = 0.5,
	sendToClient = 1,
	slotDescriptorFilename = "",
	snapToTerrain = 0,
	surfaceType = 0,

	totalCellNumber = 0,

	clientObjectCRC = 2797052196,
	derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/intangible/base/shared_base_intangible.iff", "object/draft_schematic/base/shared_base_draft_schematic.iff"}
]]
}

ObjectTemplates:addClientTemplate(object_draft_schematic_weapon_shared_heavy_acid_beam, "object/draft_schematic/weapon/shared_heavy_acid_beam.iff")

object_draft_schematic_weapon_shared_heavy_lightning_beam = SharedDraftSchematicObjectTemplate:new {
	clientTemplateFileName = "object/draft_schematic/weapon/shared_heavy_lightning_beam.iff"
	--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
	appearanceFilename = "",
	arrangementDescriptorFilename = "abstract/slot/arrangement/arrangement_datapad.iff",

	clearFloraRadius = 0,
	clientDataFile = "",
	clientGameObjectType = 2049,
	collisionActionBlockFlags = 0,
	collisionActionFlags = 0,
	collisionActionPassFlags = 0,
	collisionMaterialBlockFlags = 0,
	collisionMaterialFlags = 0,
	collisionMaterialPassFlags = 0,
	containerType = 0,
	containerVolumeLimit = 0,

	detailedDescription = "string_id_table",

	gameObjectType = 2049,

	locationReservationRadius = 0,
	lookAtText = "string_id_table",

	noBuildRadius = 0,

	objectName = "string_id_table",
	onlyVisibleInTools = 0,

	portalLayoutFilename = "",

	scale = 0,
	scaleThresholdBeforeExtentTest = 0.5,
	sendToClient = 1,
	slotDescriptorFilename = "",
	snapToTerrain = 0,
	surfaceType = 0,

	totalCellNumber = 0,

	clientObjectCRC = 1279236123,
	derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/intangible/base/shared_base_intangible.iff", "object/draft_schematic/base/shared_base_draft_schematic.iff"}
]]
}

ObjectTemplates:addClientTemplate(object_draft_schematic_weapon_shared_heavy_lightning_beam, "object/draft_schematic/weapon/shared_heavy_lightning_beam.iff")

object_draft_schematic_weapon_shared_heavy_particle_beam = SharedDraftSchematicObjectTemplate:new {
	clientTemplateFileName = "object/draft_schematic/weapon/shared_heavy_particle_beam.iff"
	--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
	appearanceFilename = "",
	arrangementDescriptorFilename = "abstract/slot/arrangement/arrangement_datapad.iff",

	clearFloraRadius = 0,
	clientDataFile = "",
	clientGameObjectType = 2049,
	collisionActionBlockFlags = 0,
	collisionActionFlags = 0,
	collisionActionPassFlags = 0,
	collisionMaterialBlockFlags = 0,
	collisionMaterialFlags = 0,
	collisionMaterialPassFlags = 0,
	containerType = 0,
	containerVolumeLimit = 0,

	detailedDescription = "string_id_table",

	gameObjectType = 2049,

	locationReservationRadius = 0,
	lookAtText = "string_id_table",

	noBuildRadius = 0,

	objectName = "string_id_table",
	onlyVisibleInTools = 0,

	portalLayoutFilename = "",

	scale = 0,
	scaleThresholdBeforeExtentTest = 0.5,
	sendToClient = 1,
	slotDescriptorFilename = "",
	snapToTerrain = 0,
	surfaceType = 0,

	totalCellNumber = 0,

	clientObjectCRC = 3571649817,
	derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/intangible/base/shared_base_intangible.iff", "object/draft_schematic/base/shared_base_draft_schematic.iff"}
]]
}

ObjectTemplates:addClientTemplate(object_draft_schematic_weapon_shared_heavy_particle_beam, "object/draft_schematic/weapon/shared_heavy_particle_beam.iff")

object_draft_schematic_weapon_shared_heavy_rocket_launcher = SharedDraftSchematicObjectTemplate:new {
	clientTemplateFileName = "object/draft_schematic/weapon/shared_heavy_rocket_launcher.iff"
	--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
	appearanceFilename = "",
	arrangementDescriptorFilename = "abstract/slot/arrangement/arrangement_datapad.iff",

	clearFloraRadius = 0,
	clientDataFile = "",
	clientGameObjectType = 2049,
	collisionActionBlockFlags = 0,
	collisionActionFlags = 0,
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	collisionMaterialFlags = 0,
	collisionMaterialPassFlags = 0,
	containerType = 0,
	containerVolumeLimit = 0,

	detailedDescription = "string_id_table",

	gameObjectType = 2049,

	locationReservationRadius = 0,
	lookAtText = "string_id_table",

	noBuildRadius = 0,

	objectName = "string_id_table",
	onlyVisibleInTools = 0,

	portalLayoutFilename = "",

	scale = 0,
	scaleThresholdBeforeExtentTest = 0.5,
	sendToClient = 1,
	slotDescriptorFilename = "",
	snapToTerrain = 0,
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	totalCellNumber = 0,

	clientObjectCRC = 2478786473,
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]]
}

ObjectTemplates:addClientTemplate(object_draft_schematic_weapon_shared_heavy_rocket_launcher, "object/draft_schematic/weapon/shared_heavy_rocket_launcher.iff")

object_draft_schematic_weapon_shared_ion_cannon = SharedDraftSchematicObjectTemplate:new {
	clientTemplateFileName = "object/draft_schematic/weapon/shared_ion_cannon.iff"
	--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
	appearanceFilename = "",
	arrangementDescriptorFilename = "abstract/slot/arrangement/arrangement_datapad.iff",

	clearFloraRadius = 0,
	clientDataFile = "",
	clientGameObjectType = 2049,
	collisionActionBlockFlags = 0,
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	detailedDescription = "string_id_table",

	gameObjectType = 2049,

	locationReservationRadius = 0,
	lookAtText = "string_id_table",

	noBuildRadius = 0,

	objectName = "string_id_table",
	onlyVisibleInTools = 0,

	portalLayoutFilename = "",

	scale = 0,
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	sendToClient = 1,
	slotDescriptorFilename = "",
	snapToTerrain = 0,
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	totalCellNumber = 0,

	clientObjectCRC = 1667625944,
	derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/intangible/base/shared_base_intangible.iff", "object/draft_schematic/base/shared_base_draft_schematic.iff"}
]]
}

ObjectTemplates:addClientTemplate(object_draft_schematic_weapon_shared_ion_cannon, "object/draft_schematic/weapon/shared_ion_cannon.iff")

object_draft_schematic_weapon_shared_katana = SharedDraftSchematicObjectTemplate:new {
	clientTemplateFileName = "object/draft_schematic/weapon/shared_katana.iff"
	--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
	appearanceFilename = "",
	arrangementDescriptorFilename = "abstract/slot/arrangement/arrangement_datapad.iff",

	clearFloraRadius = 0,
	clientDataFile = "",
	clientGameObjectType = 2049,
	collisionActionBlockFlags = 0,
	collisionActionFlags = 0,
	collisionActionPassFlags = 0,
	collisionMaterialBlockFlags = 0,
	collisionMaterialFlags = 0,
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	containerType = 0,
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	detailedDescription = "string_id_table",

	gameObjectType = 2049,

	locationReservationRadius = 0,
	lookAtText = "string_id_table",

	noBuildRadius = 0,

	objectName = "string_id_table",
	onlyVisibleInTools = 0,

	portalLayoutFilename = "",

	scale = 0,
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	sendToClient = 1,
	slotDescriptorFilename = "",
	snapToTerrain = 0,
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	totalCellNumber = 0,

	clientObjectCRC = 3248015659,
	derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/intangible/base/shared_base_intangible.iff", "object/draft_schematic/base/shared_base_draft_schematic.iff"}
]]
}

ObjectTemplates:addClientTemplate(object_draft_schematic_weapon_shared_katana, "object/draft_schematic/weapon/shared_katana.iff")

object_draft_schematic_weapon_shared_knife_stone = SharedDraftSchematicObjectTemplate:new {
	clientTemplateFileName = "object/draft_schematic/weapon/shared_knife_stone.iff"
	--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
	appearanceFilename = "",
	arrangementDescriptorFilename = "abstract/slot/arrangement/arrangement_datapad.iff",

	clearFloraRadius = 0,
	clientDataFile = "",
	clientGameObjectType = 2049,
	collisionActionBlockFlags = 0,
	collisionActionFlags = 0,
	collisionActionPassFlags = 0,
	collisionMaterialBlockFlags = 0,
	collisionMaterialFlags = 0,
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	containerType = 0,
	containerVolumeLimit = 0,

	detailedDescription = "string_id_table",

	gameObjectType = 2049,

	locationReservationRadius = 0,
	lookAtText = "string_id_table",

	noBuildRadius = 0,

	objectName = "string_id_table",
	onlyVisibleInTools = 0,

	portalLayoutFilename = "",

	scale = 0,
	scaleThresholdBeforeExtentTest = 0.5,
	sendToClient = 1,
	slotDescriptorFilename = "",
	snapToTerrain = 0,
	surfaceType = 0,

	totalCellNumber = 0,

	clientObjectCRC = 1343310494,
	derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/intangible/base/shared_base_intangible.iff", "object/draft_schematic/base/shared_base_draft_schematic.iff"}
]]
}

ObjectTemplates:addClientTemplate(object_draft_schematic_weapon_shared_knife_stone, "object/draft_schematic/weapon/shared_knife_stone.iff")

object_draft_schematic_weapon_shared_knife_survival = SharedDraftSchematicObjectTemplate:new {
	clientTemplateFileName = "object/draft_schematic/weapon/shared_knife_survival.iff"
	--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
	appearanceFilename = "",
	arrangementDescriptorFilename = "abstract/slot/arrangement/arrangement_datapad.iff",

	clearFloraRadius = 0,
	clientDataFile = "",
	clientGameObjectType = 2049,
	collisionActionBlockFlags = 0,
	collisionActionFlags = 0,
	collisionActionPassFlags = 0,
	collisionMaterialBlockFlags = 0,
	collisionMaterialFlags = 0,
	collisionMaterialPassFlags = 0,
	containerType = 0,
	containerVolumeLimit = 0,

	detailedDescription = "string_id_table",

	gameObjectType = 2049,

	locationReservationRadius = 0,
	lookAtText = "string_id_table",

	noBuildRadius = 0,

	objectName = "string_id_table",
	onlyVisibleInTools = 0,

	portalLayoutFilename = "",

	scale = 0,
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	sendToClient = 1,
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	snapToTerrain = 0,
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	totalCellNumber = 0,

	clientObjectCRC = 1433859593,
	derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/intangible/base/shared_base_intangible.iff", "object/draft_schematic/base/shared_base_draft_schematic.iff"}
]]
}

ObjectTemplates:addClientTemplate(object_draft_schematic_weapon_shared_knife_survival, "object/draft_schematic/weapon/shared_knife_survival.iff")

object_draft_schematic_weapon_shared_knife_twilek_dagger = SharedDraftSchematicObjectTemplate:new {
	clientTemplateFileName = "object/draft_schematic/weapon/shared_knife_twilek_dagger.iff"
	--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
	appearanceFilename = "",
	arrangementDescriptorFilename = "abstract/slot/arrangement/arrangement_datapad.iff",

	clearFloraRadius = 0,
	clientDataFile = "",
	clientGameObjectType = 2049,
	collisionActionBlockFlags = 0,
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	collisionActionPassFlags = 0,
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	collisionMaterialFlags = 0,
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	containerType = 0,
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	detailedDescription = "string_id_table",

	gameObjectType = 2049,

	locationReservationRadius = 0,
	lookAtText = "string_id_table",

	noBuildRadius = 0,

	objectName = "string_id_table",
	onlyVisibleInTools = 0,

	portalLayoutFilename = "",

	scale = 0,
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	snapToTerrain = 0,
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	totalCellNumber = 0,

	clientObjectCRC = 1451327989,
	derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/intangible/base/shared_base_intangible.iff", "object/draft_schematic/base/shared_base_draft_schematic.iff"}
]]
}

ObjectTemplates:addClientTemplate(object_draft_schematic_weapon_shared_knife_twilek_dagger, "object/draft_schematic/weapon/shared_knife_twilek_dagger.iff")

object_draft_schematic_weapon_shared_knife_vibroblade = SharedDraftSchematicObjectTemplate:new {
	clientTemplateFileName = "object/draft_schematic/weapon/shared_knife_vibroblade.iff"
	--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
	appearanceFilename = "",
	arrangementDescriptorFilename = "abstract/slot/arrangement/arrangement_datapad.iff",

	clearFloraRadius = 0,
	clientDataFile = "",
	clientGameObjectType = 2049,
	collisionActionBlockFlags = 0,
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	containerType = 0,
	containerVolumeLimit = 0,

	detailedDescription = "string_id_table",

	gameObjectType = 2049,

	locationReservationRadius = 0,
	lookAtText = "string_id_table",

	noBuildRadius = 0,

	objectName = "string_id_table",
	onlyVisibleInTools = 0,

	portalLayoutFilename = "",

	scale = 0,
	scaleThresholdBeforeExtentTest = 0.5,
	sendToClient = 1,
	slotDescriptorFilename = "",
	snapToTerrain = 0,
	surfaceType = 0,

	totalCellNumber = 0,

	clientObjectCRC = 3275846224,
	derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/intangible/base/shared_base_intangible.iff", "object/draft_schematic/base/shared_base_draft_schematic.iff"}
]]
}

ObjectTemplates:addClientTemplate(object_draft_schematic_weapon_shared_knife_vibroblade, "object/draft_schematic/weapon/shared_knife_vibroblade.iff")

object_draft_schematic_weapon_shared_knuckler_vibro = SharedDraftSchematicObjectTemplate:new {
	clientTemplateFileName = "object/draft_schematic/weapon/shared_knuckler_vibro.iff"
	--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
	appearanceFilename = "",
	arrangementDescriptorFilename = "abstract/slot/arrangement/arrangement_datapad.iff",

	clearFloraRadius = 0,
	clientDataFile = "",
	clientGameObjectType = 2049,
	collisionActionBlockFlags = 0,
	collisionActionFlags = 0,
	collisionActionPassFlags = 0,
	collisionMaterialBlockFlags = 0,
	collisionMaterialFlags = 0,
	collisionMaterialPassFlags = 0,
	containerType = 0,
	containerVolumeLimit = 0,

	detailedDescription = "string_id_table",

	gameObjectType = 2049,

	locationReservationRadius = 0,
	lookAtText = "string_id_table",

	noBuildRadius = 0,

	objectName = "string_id_table",
	onlyVisibleInTools = 0,

	portalLayoutFilename = "",

	scale = 0,
	scaleThresholdBeforeExtentTest = 0.5,
	sendToClient = 1,
	slotDescriptorFilename = "",
	snapToTerrain = 0,
	surfaceType = 0,

	totalCellNumber = 0,

	clientObjectCRC = 1403681275,
	derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/intangible/base/shared_base_intangible.iff", "object/draft_schematic/base/shared_base_draft_schematic.iff"}
]]
}

ObjectTemplates:addClientTemplate(object_draft_schematic_weapon_shared_knuckler_vibro, "object/draft_schematic/weapon/shared_knuckler_vibro.iff")

object_draft_schematic_weapon_shared_lance_nightsister = SharedDraftSchematicObjectTemplate:new {
	clientTemplateFileName = "object/draft_schematic/weapon/shared_lance_nightsister.iff"
	--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
	appearanceFilename = "",
	arrangementDescriptorFilename = "abstract/slot/arrangement/arrangement_datapad.iff",

	clearFloraRadius = 0,
	clientDataFile = "",
	clientGameObjectType = 2049,
	collisionActionBlockFlags = 0,
	collisionActionFlags = 0,
	collisionActionPassFlags = 0,
	collisionMaterialBlockFlags = 0,
	collisionMaterialFlags = 0,
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	containerType = 0,
	containerVolumeLimit = 0,

	detailedDescription = "string_id_table",

	gameObjectType = 2049,

	locationReservationRadius = 0,
	lookAtText = "string_id_table",

	noBuildRadius = 0,

	objectName = "string_id_table",
	onlyVisibleInTools = 0,

	portalLayoutFilename = "",

	scale = 0,
	scaleThresholdBeforeExtentTest = 0.5,
	sendToClient = 1,
	slotDescriptorFilename = "",
	snapToTerrain = 0,
	surfaceType = 0,

	totalCellNumber = 0,

	clientObjectCRC = 4133019254,
	derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/intangible/base/shared_base_intangible.iff", "object/draft_schematic/base/shared_base_draft_schematic.iff"}
]]
}

ObjectTemplates:addClientTemplate(object_draft_schematic_weapon_shared_lance_nightsister, "object/draft_schematic/weapon/shared_lance_nightsister.iff")

object_draft_schematic_weapon_shared_lance_vibro = SharedDraftSchematicObjectTemplate:new {
	clientTemplateFileName = "object/draft_schematic/weapon/shared_lance_vibro.iff"
	--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
	appearanceFilename = "",
	arrangementDescriptorFilename = "abstract/slot/arrangement/arrangement_datapad.iff",

	clearFloraRadius = 0,
	clientDataFile = "",
	clientGameObjectType = 2049,
	collisionActionBlockFlags = 0,
	collisionActionFlags = 0,
	collisionActionPassFlags = 0,
	collisionMaterialBlockFlags = 0,
	collisionMaterialFlags = 0,
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	containerType = 0,
	containerVolumeLimit = 0,

	detailedDescription = "string_id_table",

	gameObjectType = 2049,

	locationReservationRadius = 0,
	lookAtText = "string_id_table",

	noBuildRadius = 0,

	objectName = "string_id_table",
	onlyVisibleInTools = 0,

	portalLayoutFilename = "",

	scale = 0,
	scaleThresholdBeforeExtentTest = 0.5,
	sendToClient = 1,
	slotDescriptorFilename = "",
	snapToTerrain = 0,
	surfaceType = 0,

	totalCellNumber = 0,

	clientObjectCRC = 2399536859,
	derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/intangible/base/shared_base_intangible.iff", "object/draft_schematic/base/shared_base_draft_schematic.iff"}
]]
}

ObjectTemplates:addClientTemplate(object_draft_schematic_weapon_shared_lance_vibro, "object/draft_schematic/weapon/shared_lance_vibro.iff")

object_draft_schematic_weapon_shared_lance_vibro_controller_fp = SharedDraftSchematicObjectTemplate:new {
	clientTemplateFileName = "object/draft_schematic/weapon/shared_lance_vibro_controller_fp.iff"
	--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
	appearanceFilename = "",
	arrangementDescriptorFilename = "abstract/slot/arrangement/arrangement_datapad.iff",

	clearFloraRadius = 0,
	clientDataFile = "",
	clientGameObjectType = 2049,
	collisionActionBlockFlags = 0,
	collisionActionFlags = 0,
	collisionActionPassFlags = 0,
	collisionMaterialBlockFlags = 0,
	collisionMaterialFlags = 0,
	collisionMaterialPassFlags = 0,
	containerType = 0,
	containerVolumeLimit = 0,

	detailedDescription = "string_id_table",

	gameObjectType = 2049,

	locationReservationRadius = 0,
	lookAtText = "string_id_table",

	noBuildRadius = 0,

	objectName = "string_id_table",
	onlyVisibleInTools = 0,

	portalLayoutFilename = "",

	scale = 0,
	scaleThresholdBeforeExtentTest = 0.5,
	sendToClient = 1,
	slotDescriptorFilename = "",
	snapToTerrain = 0,
	surfaceType = 0,

	totalCellNumber = 0,

	clientObjectCRC = 2188173511,
	derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/intangible/base/shared_base_intangible.iff", "object/draft_schematic/base/shared_base_draft_schematic.iff"}
]]
}

ObjectTemplates:addClientTemplate(object_draft_schematic_weapon_shared_lance_vibro_controller_fp, "object/draft_schematic/weapon/shared_lance_vibro_controller_fp.iff")

object_draft_schematic_weapon_shared_laser_cannon = SharedDraftSchematicObjectTemplate:new {
	clientTemplateFileName = "object/draft_schematic/weapon/shared_laser_cannon.iff"
	--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
	appearanceFilename = "",
	arrangementDescriptorFilename = "abstract/slot/arrangement/arrangement_datapad.iff",

	clearFloraRadius = 0,
	clientDataFile = "",
	clientGameObjectType = 2049,
	collisionActionBlockFlags = 0,
	collisionActionFlags = 0,
	collisionActionPassFlags = 0,
	collisionMaterialBlockFlags = 0,
	collisionMaterialFlags = 0,
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	containerType = 0,
	containerVolumeLimit = 0,

	detailedDescription = "string_id_table",

	gameObjectType = 2049,

	locationReservationRadius = 0,
	lookAtText = "string_id_table",

	noBuildRadius = 0,

	objectName = "string_id_table",
	onlyVisibleInTools = 0,

	portalLayoutFilename = "",

	scale = 0,
	scaleThresholdBeforeExtentTest = 0.5,
	sendToClient = 1,
	slotDescriptorFilename = "",
	snapToTerrain = 0,
	surfaceType = 0,

	totalCellNumber = 0,

	clientObjectCRC = 3159431738,
	derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/intangible/base/shared_base_intangible.iff", "object/draft_schematic/base/shared_base_draft_schematic.iff"}
]]
}

ObjectTemplates:addClientTemplate(object_draft_schematic_weapon_shared_laser_cannon, "object/draft_schematic/weapon/shared_laser_cannon.iff")

object_draft_schematic_weapon_shared_lightsaber_basic = SharedDraftSchematicObjectTemplate:new {
	clientTemplateFileName = "object/draft_schematic/weapon/shared_lightsaber_basic.iff"
	--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
	appearanceFilename = "",
	arrangementDescriptorFilename = "abstract/slot/arrangement/arrangement_datapad.iff",

	clearFloraRadius = 0,
	clientDataFile = "",
	clientGameObjectType = 2049,
	collisionActionBlockFlags = 0,
	collisionActionFlags = 0,
	collisionActionPassFlags = 0,
	collisionMaterialBlockFlags = 0,
	collisionMaterialFlags = 0,
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	containerType = 0,
	containerVolumeLimit = 0,

	detailedDescription = "string_id_table",

	gameObjectType = 2049,

	locationReservationRadius = 0,
	lookAtText = "string_id_table",

	noBuildRadius = 0,

	objectName = "string_id_table",
	onlyVisibleInTools = 0,

	portalLayoutFilename = "",

	scale = 0,
	scaleThresholdBeforeExtentTest = 0.5,
	sendToClient = 1,
	slotDescriptorFilename = "",
	snapToTerrain = 0,
	surfaceType = 0,

	totalCellNumber = 0,

	clientObjectCRC = 190437753,
	derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/intangible/base/shared_base_intangible.iff", "object/draft_schematic/base/shared_base_draft_schematic.iff"}
]]
}

ObjectTemplates:addClientTemplate(object_draft_schematic_weapon_shared_lightsaber_basic, "object/draft_schematic/weapon/shared_lightsaber_basic.iff")

object_draft_schematic_weapon_shared_maul = SharedDraftSchematicObjectTemplate:new {
	clientTemplateFileName = "object/draft_schematic/weapon/shared_maul.iff"
	--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
	appearanceFilename = "",
	arrangementDescriptorFilename = "abstract/slot/arrangement/arrangement_datapad.iff",

	clearFloraRadius = 0,
	clientDataFile = "",
	clientGameObjectType = 2049,
	collisionActionBlockFlags = 0,
	collisionActionFlags = 0,
	collisionActionPassFlags = 0,
	collisionMaterialBlockFlags = 0,
	collisionMaterialFlags = 0,
	collisionMaterialPassFlags = 0,
	containerType = 0,
	containerVolumeLimit = 0,

	detailedDescription = "string_id_table",

	gameObjectType = 2049,

	locationReservationRadius = 0,
	lookAtText = "string_id_table",

	noBuildRadius = 0,

	objectName = "string_id_table",
	onlyVisibleInTools = 0,

	portalLayoutFilename = "",

	scale = 0,
	scaleThresholdBeforeExtentTest = 0.5,
	sendToClient = 1,
	slotDescriptorFilename = "",
	snapToTerrain = 0,
	surfaceType = 0,

	totalCellNumber = 0,

	clientObjectCRC = 1312097223,
	derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/intangible/base/shared_base_intangible.iff", "object/draft_schematic/base/shared_base_draft_schematic.iff"}
]]
}

ObjectTemplates:addClientTemplate(object_draft_schematic_weapon_shared_maul, "object/draft_schematic/weapon/shared_maul.iff")

object_draft_schematic_weapon_shared_pistol_blaster_cdef = SharedDraftSchematicObjectTemplate:new {
	clientTemplateFileName = "object/draft_schematic/weapon/shared_pistol_blaster_cdef.iff"
	--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
	appearanceFilename = "",
	arrangementDescriptorFilename = "abstract/slot/arrangement/arrangement_datapad.iff",

	clearFloraRadius = 0,
	clientDataFile = "",
	clientGameObjectType = 2049,
	collisionActionBlockFlags = 0,
	collisionActionFlags = 0,
	collisionActionPassFlags = 0,
	collisionMaterialBlockFlags = 0,
	collisionMaterialFlags = 0,
	collisionMaterialPassFlags = 0,
	containerType = 0,
	containerVolumeLimit = 0,

	detailedDescription = "string_id_table",

	gameObjectType = 2049,

	locationReservationRadius = 0,
	lookAtText = "string_id_table",

	noBuildRadius = 0,

	objectName = "string_id_table",
	onlyVisibleInTools = 0,

	portalLayoutFilename = "",

	scale = 0,
	scaleThresholdBeforeExtentTest = 0.5,
	sendToClient = 1,
	slotDescriptorFilename = "",
	snapToTerrain = 0,
	surfaceType = 0,

	totalCellNumber = 0,

	clientObjectCRC = 2266178839,
	derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/intangible/base/shared_base_intangible.iff", "object/draft_schematic/base/shared_base_draft_schematic.iff"}
]]
}

ObjectTemplates:addClientTemplate(object_draft_schematic_weapon_shared_pistol_blaster_cdef, "object/draft_schematic/weapon/shared_pistol_blaster_cdef.iff")

object_draft_schematic_weapon_shared_pistol_blaster_d18 = SharedDraftSchematicObjectTemplate:new {
	clientTemplateFileName = "object/draft_schematic/weapon/shared_pistol_blaster_d18.iff"
	--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
	appearanceFilename = "",
	arrangementDescriptorFilename = "abstract/slot/arrangement/arrangement_datapad.iff",

	clearFloraRadius = 0,
	clientDataFile = "",
	clientGameObjectType = 2049,
	collisionActionBlockFlags = 0,
	collisionActionFlags = 0,
	collisionActionPassFlags = 0,
	collisionMaterialBlockFlags = 0,
	collisionMaterialFlags = 0,
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	containerType = 0,
	containerVolumeLimit = 0,

	detailedDescription = "string_id_table",

	gameObjectType = 2049,

	locationReservationRadius = 0,
	lookAtText = "string_id_table",

	noBuildRadius = 0,

	objectName = "string_id_table",
	onlyVisibleInTools = 0,

	portalLayoutFilename = "",

	scale = 0,
	scaleThresholdBeforeExtentTest = 0.5,
	sendToClient = 1,
	slotDescriptorFilename = "",
	snapToTerrain = 0,
	surfaceType = 0,

	totalCellNumber = 0,

	clientObjectCRC = 1379546989,
	derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/intangible/base/shared_base_intangible.iff", "object/draft_schematic/base/shared_base_draft_schematic.iff"}
]]
}

ObjectTemplates:addClientTemplate(object_draft_schematic_weapon_shared_pistol_blaster_d18, "object/draft_schematic/weapon/shared_pistol_blaster_d18.iff")

object_draft_schematic_weapon_shared_pistol_blaster_dh17 = SharedDraftSchematicObjectTemplate:new {
	clientTemplateFileName = "object/draft_schematic/weapon/shared_pistol_blaster_dh17.iff"
	--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
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}

ObjectTemplates:addClientTemplate(object_draft_schematic_weapon_shared_pistol_blaster_dh17, "object/draft_schematic/weapon/shared_pistol_blaster_dh17.iff")

object_draft_schematic_weapon_shared_pistol_blaster_dl44 = SharedDraftSchematicObjectTemplate:new {
	clientTemplateFileName = "object/draft_schematic/weapon/shared_pistol_blaster_dl44.iff"
	--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
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	arrangementDescriptorFilename = "abstract/slot/arrangement/arrangement_datapad.iff",

	clearFloraRadius = 0,
	clientDataFile = "",
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}

ObjectTemplates:addClientTemplate(object_draft_schematic_weapon_shared_pistol_blaster_dl44, "object/draft_schematic/weapon/shared_pistol_blaster_dl44.iff")

object_draft_schematic_weapon_shared_pistol_blaster_dl44_metal = SharedDraftSchematicObjectTemplate:new {
	clientTemplateFileName = "object/draft_schematic/weapon/shared_pistol_blaster_dl44_metal.iff"
	--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
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	arrangementDescriptorFilename = "abstract/slot/arrangement/arrangement_datapad.iff",

	clearFloraRadius = 0,
	clientDataFile = "",
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ObjectTemplates:addClientTemplate(object_draft_schematic_weapon_shared_pistol_blaster_dl44_metal, "object/draft_schematic/weapon/shared_pistol_blaster_dl44_metal.iff")

object_draft_schematic_weapon_shared_pistol_blaster_power5 = SharedDraftSchematicObjectTemplate:new {
	clientTemplateFileName = "object/draft_schematic/weapon/shared_pistol_blaster_power5.iff"
	--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
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	arrangementDescriptorFilename = "abstract/slot/arrangement/arrangement_datapad.iff",

	clearFloraRadius = 0,
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	totalCellNumber = 0,

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}

ObjectTemplates:addClientTemplate(object_draft_schematic_weapon_shared_pistol_blaster_power5, "object/draft_schematic/weapon/shared_pistol_blaster_power5.iff")

object_draft_schematic_weapon_shared_pistol_blaster_scout_trooper = SharedDraftSchematicObjectTemplate:new {
	clientTemplateFileName = "object/draft_schematic/weapon/shared_pistol_blaster_scout_trooper.iff"
	--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
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	arrangementDescriptorFilename = "abstract/slot/arrangement/arrangement_datapad.iff",

	clearFloraRadius = 0,
	clientDataFile = "",
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	totalCellNumber = 0,

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}

ObjectTemplates:addClientTemplate(object_draft_schematic_weapon_shared_pistol_blaster_scout_trooper, "object/draft_schematic/weapon/shared_pistol_blaster_scout_trooper.iff")

object_draft_schematic_weapon_shared_pistol_blaster_short_range_combat = SharedDraftSchematicObjectTemplate:new {
	clientTemplateFileName = "object/draft_schematic/weapon/shared_pistol_blaster_short_range_combat.iff"
	--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
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	clearFloraRadius = 0,
	clientDataFile = "",
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	totalCellNumber = 0,

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ObjectTemplates:addClientTemplate(object_draft_schematic_weapon_shared_pistol_blaster_short_range_combat, "object/draft_schematic/weapon/shared_pistol_blaster_short_range_combat.iff")

object_draft_schematic_weapon_shared_pistol_de_10 = SharedDraftSchematicObjectTemplate:new {
	clientTemplateFileName = "object/draft_schematic/weapon/shared_pistol_de_10.iff"
	--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
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	totalCellNumber = 0,

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}

ObjectTemplates:addClientTemplate(object_draft_schematic_weapon_shared_pistol_de_10, "object/draft_schematic/weapon/shared_pistol_de_10.iff")

object_draft_schematic_weapon_shared_pistol_disrupter_dx2 = SharedDraftSchematicObjectTemplate:new {
	clientTemplateFileName = "object/draft_schematic/weapon/shared_pistol_disrupter_dx2.iff"
	--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
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	clearFloraRadius = 0,
	clientDataFile = "",
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}

ObjectTemplates:addClientTemplate(object_draft_schematic_weapon_shared_pistol_disrupter_dx2, "object/draft_schematic/weapon/shared_pistol_disrupter_dx2.iff")

object_draft_schematic_weapon_shared_pistol_flechette_fwg5 = SharedDraftSchematicObjectTemplate:new {
	clientTemplateFileName = "object/draft_schematic/weapon/shared_pistol_flechette_fwg5.iff"
	--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
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	clearFloraRadius = 0,
	clientDataFile = "",
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}

ObjectTemplates:addClientTemplate(object_draft_schematic_weapon_shared_pistol_flechette_fwg5, "object/draft_schematic/weapon/shared_pistol_flechette_fwg5.iff")

object_draft_schematic_weapon_shared_pistol_flechette_fwg5_quest = SharedDraftSchematicObjectTemplate:new {
	clientTemplateFileName = "object/draft_schematic/weapon/shared_pistol_flechette_fwg5_quest.iff"
	--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
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	clearFloraRadius = 0,
	clientDataFile = "",
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	totalCellNumber = 0,

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}

ObjectTemplates:addClientTemplate(object_draft_schematic_weapon_shared_pistol_flechette_fwg5_quest, "object/draft_schematic/weapon/shared_pistol_flechette_fwg5_quest.iff")

object_draft_schematic_weapon_shared_pistol_geo_sonic_blaster = SharedDraftSchematicObjectTemplate:new {
	clientTemplateFileName = "object/draft_schematic/weapon/shared_pistol_geo_sonic_blaster.iff"
	--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
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	clearFloraRadius = 0,
	clientDataFile = "",
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}

ObjectTemplates:addClientTemplate(object_draft_schematic_weapon_shared_pistol_geo_sonic_blaster, "object/draft_schematic/weapon/shared_pistol_geo_sonic_blaster.iff")

object_draft_schematic_weapon_shared_pistol_launcher = SharedDraftSchematicObjectTemplate:new {
	clientTemplateFileName = "object/draft_schematic/weapon/shared_pistol_launcher.iff"
	--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
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	clearFloraRadius = 0,
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	totalCellNumber = 0,

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]]
}

ObjectTemplates:addClientTemplate(object_draft_schematic_weapon_shared_pistol_launcher, "object/draft_schematic/weapon/shared_pistol_launcher.iff")

object_draft_schematic_weapon_shared_pistol_projectile_striker = SharedDraftSchematicObjectTemplate:new {
	clientTemplateFileName = "object/draft_schematic/weapon/shared_pistol_projectile_striker.iff"
	--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
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	clearFloraRadius = 0,
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	clientObjectCRC = 70825547,
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}

ObjectTemplates:addClientTemplate(object_draft_schematic_weapon_shared_pistol_projectile_striker, "object/draft_schematic/weapon/shared_pistol_projectile_striker.iff")

object_draft_schematic_weapon_shared_pistol_quest_imperial_navy_formal = SharedDraftSchematicObjectTemplate:new {
	clientTemplateFileName = "object/draft_schematic/weapon/shared_pistol_quest_imperial_navy_formal.iff"
	--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
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	clearFloraRadius = 0,
	clientDataFile = "",
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	totalCellNumber = 0,

	clientObjectCRC = 222927716,
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}

ObjectTemplates:addClientTemplate(object_draft_schematic_weapon_shared_pistol_quest_imperial_navy_formal, "object/draft_schematic/weapon/shared_pistol_quest_imperial_navy_formal.iff")

object_draft_schematic_weapon_shared_pistol_republic_blaster = SharedDraftSchematicObjectTemplate:new {
	clientTemplateFileName = "object/draft_schematic/weapon/shared_pistol_republic_blaster.iff"
	--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
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	totalCellNumber = 0,

	clientObjectCRC = 3999110437,
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}

ObjectTemplates:addClientTemplate(object_draft_schematic_weapon_shared_pistol_republic_blaster, "object/draft_schematic/weapon/shared_pistol_republic_blaster.iff")

object_draft_schematic_weapon_shared_pistol_republic_blaster_quest = SharedDraftSchematicObjectTemplate:new {
	clientTemplateFileName = "object/draft_schematic/weapon/shared_pistol_republic_blaster_quest.iff"
	--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
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	arrangementDescriptorFilename = "abstract/slot/arrangement/arrangement_datapad.iff",

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	clientDataFile = "",
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}

ObjectTemplates:addClientTemplate(object_draft_schematic_weapon_shared_pistol_republic_blaster_quest, "object/draft_schematic/weapon/shared_pistol_republic_blaster_quest.iff")

object_draft_schematic_weapon_shared_pistol_scatter = SharedDraftSchematicObjectTemplate:new {
	clientTemplateFileName = "object/draft_schematic/weapon/shared_pistol_scatter.iff"
	--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
	appearanceFilename = "",
	arrangementDescriptorFilename = "abstract/slot/arrangement/arrangement_datapad.iff",

	clearFloraRadius = 0,
	clientDataFile = "",
	clientGameObjectType = 2049,
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	objectName = "string_id_table",
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	portalLayoutFilename = "",

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	totalCellNumber = 0,

	clientObjectCRC = 636138859,
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]]
}

ObjectTemplates:addClientTemplate(object_draft_schematic_weapon_shared_pistol_scatter, "object/draft_schematic/weapon/shared_pistol_scatter.iff")

object_draft_schematic_weapon_shared_poleaxe_vibro = SharedDraftSchematicObjectTemplate:new {
	clientTemplateFileName = "object/draft_schematic/weapon/shared_poleaxe_vibro.iff"
	--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
	appearanceFilename = "",
	arrangementDescriptorFilename = "abstract/slot/arrangement/arrangement_datapad.iff",

	clearFloraRadius = 0,
	clientDataFile = "",
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	objectName = "string_id_table",
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	totalCellNumber = 0,

	clientObjectCRC = 1580001250,
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}

ObjectTemplates:addClientTemplate(object_draft_schematic_weapon_shared_poleaxe_vibro, "object/draft_schematic/weapon/shared_poleaxe_vibro.iff")

object_draft_schematic_weapon_shared_razor_knuckler = SharedDraftSchematicObjectTemplate:new {
	clientTemplateFileName = "object/draft_schematic/weapon/shared_razor_knuckler.iff"
	--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
	appearanceFilename = "",
	arrangementDescriptorFilename = "abstract/slot/arrangement/arrangement_datapad.iff",

	clearFloraRadius = 0,
	clientDataFile = "",
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	objectName = "string_id_table",
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	portalLayoutFilename = "",

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	totalCellNumber = 0,

	clientObjectCRC = 158977907,
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}

ObjectTemplates:addClientTemplate(object_draft_schematic_weapon_shared_razor_knuckler, "object/draft_schematic/weapon/shared_razor_knuckler.iff")

object_draft_schematic_weapon_shared_rifle_acid_beam = SharedDraftSchematicObjectTemplate:new {
	clientTemplateFileName = "object/draft_schematic/weapon/shared_rifle_acid_beam.iff"
	--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
	appearanceFilename = "",
	arrangementDescriptorFilename = "abstract/slot/arrangement/arrangement_datapad.iff",

	clearFloraRadius = 0,
	clientDataFile = "",
	clientGameObjectType = 2049,
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	locationReservationRadius = 0,
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	objectName = "string_id_table",
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	portalLayoutFilename = "",

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	totalCellNumber = 0,

	clientObjectCRC = 2393268622,
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}

ObjectTemplates:addClientTemplate(object_draft_schematic_weapon_shared_rifle_acid_beam, "object/draft_schematic/weapon/shared_rifle_acid_beam.iff")

object_draft_schematic_weapon_shared_rifle_beam = SharedDraftSchematicObjectTemplate:new {
	clientTemplateFileName = "object/draft_schematic/weapon/shared_rifle_beam.iff"
	--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
	appearanceFilename = "",
	arrangementDescriptorFilename = "abstract/slot/arrangement/arrangement_datapad.iff",

	clearFloraRadius = 0,
	clientDataFile = "",
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	clientObjectCRC = 2418671476,
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}

ObjectTemplates:addClientTemplate(object_draft_schematic_weapon_shared_rifle_beam, "object/draft_schematic/weapon/shared_rifle_beam.iff")

object_draft_schematic_weapon_shared_rifle_berserker = SharedDraftSchematicObjectTemplate:new {
	clientTemplateFileName = "object/draft_schematic/weapon/shared_rifle_berserker.iff"
	--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
	appearanceFilename = "",
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	clearFloraRadius = 0,
	clientDataFile = "",
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	objectName = "string_id_table",
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	portalLayoutFilename = "",

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	totalCellNumber = 0,

	clientObjectCRC = 393845120,
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}

ObjectTemplates:addClientTemplate(object_draft_schematic_weapon_shared_rifle_berserker, "object/draft_schematic/weapon/shared_rifle_berserker.iff")

object_draft_schematic_weapon_shared_rifle_blaster_cdef = SharedDraftSchematicObjectTemplate:new {
	clientTemplateFileName = "object/draft_schematic/weapon/shared_rifle_blaster_cdef.iff"
	--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
	appearanceFilename = "",
	arrangementDescriptorFilename = "abstract/slot/arrangement/arrangement_datapad.iff",

	clearFloraRadius = 0,
	clientDataFile = "",
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	locationReservationRadius = 0,
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	objectName = "string_id_table",
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	totalCellNumber = 0,

	clientObjectCRC = 3598018363,
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}

ObjectTemplates:addClientTemplate(object_draft_schematic_weapon_shared_rifle_blaster_cdef, "object/draft_schematic/weapon/shared_rifle_blaster_cdef.iff")

object_draft_schematic_weapon_shared_rifle_blaster_dlt20 = SharedDraftSchematicObjectTemplate:new {
	clientTemplateFileName = "object/draft_schematic/weapon/shared_rifle_blaster_dlt20.iff"
	--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
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	arrangementDescriptorFilename = "abstract/slot/arrangement/arrangement_datapad.iff",

	clearFloraRadius = 0,
	clientDataFile = "",
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	totalCellNumber = 0,

	clientObjectCRC = 1869102319,
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]]
}

ObjectTemplates:addClientTemplate(object_draft_schematic_weapon_shared_rifle_blaster_dlt20, "object/draft_schematic/weapon/shared_rifle_blaster_dlt20.iff")

object_draft_schematic_weapon_shared_rifle_blaster_dlt20a = SharedDraftSchematicObjectTemplate:new {
	clientTemplateFileName = "object/draft_schematic/weapon/shared_rifle_blaster_dlt20a.iff"
	--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
	appearanceFilename = "",
	arrangementDescriptorFilename = "abstract/slot/arrangement/arrangement_datapad.iff",

	clearFloraRadius = 0,
	clientDataFile = "",
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	locationReservationRadius = 0,
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	objectName = "string_id_table",
	onlyVisibleInTools = 0,

	portalLayoutFilename = "",

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	totalCellNumber = 0,

	clientObjectCRC = 2174565787,
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}

ObjectTemplates:addClientTemplate(object_draft_schematic_weapon_shared_rifle_blaster_dlt20a, "object/draft_schematic/weapon/shared_rifle_blaster_dlt20a.iff")

object_draft_schematic_weapon_shared_rifle_blaster_e11 = SharedDraftSchematicObjectTemplate:new {
	clientTemplateFileName = "object/draft_schematic/weapon/shared_rifle_blaster_e11.iff"
	--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
	appearanceFilename = "",
	arrangementDescriptorFilename = "abstract/slot/arrangement/arrangement_datapad.iff",

	clearFloraRadius = 0,
	clientDataFile = "",
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	locationReservationRadius = 0,
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	objectName = "string_id_table",
	onlyVisibleInTools = 0,

	portalLayoutFilename = "",

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	totalCellNumber = 0,

	clientObjectCRC = 2213003971,
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]]
}

ObjectTemplates:addClientTemplate(object_draft_schematic_weapon_shared_rifle_blaster_e11, "object/draft_schematic/weapon/shared_rifle_blaster_e11.iff")

object_draft_schematic_weapon_shared_rifle_blaster_ionization_jawa = SharedDraftSchematicObjectTemplate:new {
	clientTemplateFileName = "object/draft_schematic/weapon/shared_rifle_blaster_ionization_jawa.iff"
	--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
	appearanceFilename = "",
	arrangementDescriptorFilename = "abstract/slot/arrangement/arrangement_datapad.iff",

	clearFloraRadius = 0,
	clientDataFile = "",
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	collisionActionBlockFlags = 0,
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	detailedDescription = "string_id_table",

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	locationReservationRadius = 0,
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	totalCellNumber = 0,

	clientObjectCRC = 2607432911,
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]]
}

ObjectTemplates:addClientTemplate(object_draft_schematic_weapon_shared_rifle_blaster_ionization_jawa, "object/draft_schematic/weapon/shared_rifle_blaster_ionization_jawa.iff")

object_draft_schematic_weapon_shared_rifle_blaster_laser_rifle = SharedDraftSchematicObjectTemplate:new {
	clientTemplateFileName = "object/draft_schematic/weapon/shared_rifle_blaster_laser_rifle.iff"
	--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
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	arrangementDescriptorFilename = "abstract/slot/arrangement/arrangement_datapad.iff",

	clearFloraRadius = 0,
	clientDataFile = "",
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	locationReservationRadius = 0,
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	objectName = "string_id_table",
	onlyVisibleInTools = 0,

	portalLayoutFilename = "",

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	totalCellNumber = 0,

	clientObjectCRC = 621048174,
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]]
}

ObjectTemplates:addClientTemplate(object_draft_schematic_weapon_shared_rifle_blaster_laser_rifle, "object/draft_schematic/weapon/shared_rifle_blaster_laser_rifle.iff")

object_draft_schematic_weapon_shared_rifle_bowcaster = SharedDraftSchematicObjectTemplate:new {
	clientTemplateFileName = "object/draft_schematic/weapon/shared_rifle_bowcaster.iff"
	--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
	appearanceFilename = "",
	arrangementDescriptorFilename = "abstract/slot/arrangement/arrangement_datapad.iff",

	clearFloraRadius = 0,
	clientDataFile = "",
	clientGameObjectType = 2049,
	collisionActionBlockFlags = 0,
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	locationReservationRadius = 0,
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	noBuildRadius = 0,

	objectName = "string_id_table",
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	portalLayoutFilename = "",

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	sendToClient = 1,
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	totalCellNumber = 0,

	clientObjectCRC = 4189243546,
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]]
}

ObjectTemplates:addClientTemplate(object_draft_schematic_weapon_shared_rifle_bowcaster, "object/draft_schematic/weapon/shared_rifle_bowcaster.iff")

object_draft_schematic_weapon_shared_rifle_disrupter_dxr6 = SharedDraftSchematicObjectTemplate:new {
	clientTemplateFileName = "object/draft_schematic/weapon/shared_rifle_disrupter_dxr6.iff"
	--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
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	arrangementDescriptorFilename = "abstract/slot/arrangement/arrangement_datapad.iff",

	clearFloraRadius = 0,
	clientDataFile = "",
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	collisionActionBlockFlags = 0,
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	totalCellNumber = 0,

	clientObjectCRC = 2244091215,
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]]
}

ObjectTemplates:addClientTemplate(object_draft_schematic_weapon_shared_rifle_disrupter_dxr6, "object/draft_schematic/weapon/shared_rifle_disrupter_dxr6.iff")

object_draft_schematic_weapon_shared_rifle_flame_thrower = SharedDraftSchematicObjectTemplate:new {
	clientTemplateFileName = "object/draft_schematic/weapon/shared_rifle_flame_thrower.iff"
	--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
	appearanceFilename = "",
	arrangementDescriptorFilename = "abstract/slot/arrangement/arrangement_datapad.iff",

	clearFloraRadius = 0,
	clientDataFile = "",
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}

ObjectTemplates:addClientTemplate(object_draft_schematic_weapon_shared_rifle_flame_thrower, "object/draft_schematic/weapon/shared_rifle_flame_thrower.iff")

object_draft_schematic_weapon_shared_rifle_light_blaster_dh17_carbine = SharedDraftSchematicObjectTemplate:new {
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	--Data below here is deprecated and loaded from the tres, keeping for easy lookups
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ObjectTemplates:addClientTemplate(object_draft_schematic_weapon_shared_rifle_light_blaster_dh17_carbine, "object/draft_schematic/weapon/shared_rifle_light_blaster_dh17_carbine.iff")

object_draft_schematic_weapon_shared_rifle_light_blaster_dh17_carbine_snubnose = SharedDraftSchematicObjectTemplate:new {
	clientTemplateFileName = "object/draft_schematic/weapon/shared_rifle_light_blaster_dh17_carbine_snubnose.iff"
	--Data below here is deprecated and loaded from the tres, keeping for easy lookups
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ObjectTemplates:addClientTemplate(object_draft_schematic_weapon_shared_rifle_light_blaster_dh17_carbine_snubnose, "object/draft_schematic/weapon/shared_rifle_light_blaster_dh17_carbine_snubnose.iff")

object_draft_schematic_weapon_shared_rifle_light_blaster_e11_carbine = SharedDraftSchematicObjectTemplate:new {
	clientTemplateFileName = "object/draft_schematic/weapon/shared_rifle_light_blaster_e11_carbine.iff"
	--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
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	clearFloraRadius = 0,
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ObjectTemplates:addClientTemplate(object_draft_schematic_weapon_shared_rifle_light_blaster_e11_carbine, "object/draft_schematic/weapon/shared_rifle_light_blaster_e11_carbine.iff")

object_draft_schematic_weapon_shared_rifle_light_blaster_e11_carbine_quest = SharedDraftSchematicObjectTemplate:new {
	clientTemplateFileName = "object/draft_schematic/weapon/shared_rifle_light_blaster_e11_carbine_quest.iff"
	--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
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	clearFloraRadius = 0,
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ObjectTemplates:addClientTemplate(object_draft_schematic_weapon_shared_rifle_light_blaster_e11_carbine_quest, "object/draft_schematic/weapon/shared_rifle_light_blaster_e11_carbine_quest.iff")

object_draft_schematic_weapon_shared_rifle_light_blaster_ee3 = SharedDraftSchematicObjectTemplate:new {
	clientTemplateFileName = "object/draft_schematic/weapon/shared_rifle_light_blaster_ee3.iff"
	--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
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	clearFloraRadius = 0,
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ObjectTemplates:addClientTemplate(object_draft_schematic_weapon_shared_rifle_light_blaster_ee3, "object/draft_schematic/weapon/shared_rifle_light_blaster_ee3.iff")

object_draft_schematic_weapon_shared_rifle_light_blaster_imperial_scout_carbine = SharedDraftSchematicObjectTemplate:new {
	clientTemplateFileName = "object/draft_schematic/weapon/shared_rifle_light_blaster_imperial_scout_carbine.iff"
	--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
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ObjectTemplates:addClientTemplate(object_draft_schematic_weapon_shared_rifle_light_blaster_imperial_scout_carbine, "object/draft_schematic/weapon/shared_rifle_light_blaster_imperial_scout_carbine.iff")

object_draft_schematic_weapon_shared_rifle_light_blaster_laser_carbine = SharedDraftSchematicObjectTemplate:new {
	clientTemplateFileName = "object/draft_schematic/weapon/shared_rifle_light_blaster_laser_carbine.iff"
	--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
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ObjectTemplates:addClientTemplate(object_draft_schematic_weapon_shared_rifle_light_blaster_laser_carbine, "object/draft_schematic/weapon/shared_rifle_light_blaster_laser_carbine.iff")

object_draft_schematic_weapon_shared_rifle_lightning = SharedDraftSchematicObjectTemplate:new {
	clientTemplateFileName = "object/draft_schematic/weapon/shared_rifle_lightning.iff"
	--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
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ObjectTemplates:addClientTemplate(object_draft_schematic_weapon_shared_rifle_lightning, "object/draft_schematic/weapon/shared_rifle_lightning.iff")

object_draft_schematic_weapon_shared_rifle_projectile_tusken = SharedDraftSchematicObjectTemplate:new {
	clientTemplateFileName = "object/draft_schematic/weapon/shared_rifle_projectile_tusken.iff"
	--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
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ObjectTemplates:addClientTemplate(object_draft_schematic_weapon_shared_rifle_projectile_tusken, "object/draft_schematic/weapon/shared_rifle_projectile_tusken.iff")

object_draft_schematic_weapon_shared_rifle_quest_rebel_longrifle = SharedDraftSchematicObjectTemplate:new {
	clientTemplateFileName = "object/draft_schematic/weapon/shared_rifle_quest_rebel_longrifle.iff"
	--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
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ObjectTemplates:addClientTemplate(object_draft_schematic_weapon_shared_rifle_quest_rebel_longrifle, "object/draft_schematic/weapon/shared_rifle_quest_rebel_longrifle.iff")

object_draft_schematic_weapon_shared_rifle_sonic_sg82 = SharedDraftSchematicObjectTemplate:new {
	clientTemplateFileName = "object/draft_schematic/weapon/shared_rifle_sonic_sg82.iff"
	--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
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}

ObjectTemplates:addClientTemplate(object_draft_schematic_weapon_shared_rifle_sonic_sg82, "object/draft_schematic/weapon/shared_rifle_sonic_sg82.iff")

object_draft_schematic_weapon_shared_rifle_spray_stick_stohli = SharedDraftSchematicObjectTemplate:new {
	clientTemplateFileName = "object/draft_schematic/weapon/shared_rifle_spray_stick_stohli.iff"
	--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
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}

ObjectTemplates:addClientTemplate(object_draft_schematic_weapon_shared_rifle_spray_stick_stohli, "object/draft_schematic/weapon/shared_rifle_spray_stick_stohli.iff")

object_draft_schematic_weapon_shared_rifle_t21 = SharedDraftSchematicObjectTemplate:new {
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	--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
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ObjectTemplates:addClientTemplate(object_draft_schematic_weapon_shared_rifle_t21, "object/draft_schematic/weapon/shared_rifle_t21.iff")

object_draft_schematic_weapon_shared_rifle_tangle_gun7 = SharedDraftSchematicObjectTemplate:new {
	clientTemplateFileName = "object/draft_schematic/weapon/shared_rifle_tangle_gun7.iff"
	--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
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ObjectTemplates:addClientTemplate(object_draft_schematic_weapon_shared_rifle_tangle_gun7, "object/draft_schematic/weapon/shared_rifle_tangle_gun7.iff")

object_draft_schematic_weapon_shared_rifle_tenloss_disrupter = SharedDraftSchematicObjectTemplate:new {
	clientTemplateFileName = "object/draft_schematic/weapon/shared_rifle_tenloss_disrupter.iff"
	--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
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}

ObjectTemplates:addClientTemplate(object_draft_schematic_weapon_shared_rifle_tenloss_disrupter, "object/draft_schematic/weapon/shared_rifle_tenloss_disrupter.iff")

object_draft_schematic_weapon_shared_staff = SharedDraftSchematicObjectTemplate:new {
	clientTemplateFileName = "object/draft_schematic/weapon/shared_staff.iff"
	--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
	appearanceFilename = "",
	arrangementDescriptorFilename = "abstract/slot/arrangement/arrangement_datapad.iff",

	clearFloraRadius = 0,
	clientDataFile = "",
	clientGameObjectType = 2049,
	collisionActionBlockFlags = 0,
	collisionActionFlags = 0,
	collisionActionPassFlags = 0,
	collisionMaterialBlockFlags = 0,
	collisionMaterialFlags = 0,
	collisionMaterialPassFlags = 0,
	containerType = 0,
	containerVolumeLimit = 0,

	detailedDescription = "string_id_table",

	gameObjectType = 2049,

	locationReservationRadius = 0,
	lookAtText = "string_id_table",

	noBuildRadius = 0,

	objectName = "string_id_table",
	onlyVisibleInTools = 0,

	portalLayoutFilename = "",

	scale = 0,
	scaleThresholdBeforeExtentTest = 0.5,
	sendToClient = 1,
	slotDescriptorFilename = "",
	snapToTerrain = 0,
	surfaceType = 0,

	totalCellNumber = 0,

	clientObjectCRC = 2766431643,
	derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/intangible/base/shared_base_intangible.iff", "object/draft_schematic/base/shared_base_draft_schematic.iff"}
]]
}

ObjectTemplates:addClientTemplate(object_draft_schematic_weapon_shared_staff, "object/draft_schematic/weapon/shared_staff.iff")

object_draft_schematic_weapon_shared_staff_metal = SharedDraftSchematicObjectTemplate:new {
	clientTemplateFileName = "object/draft_schematic/weapon/shared_staff_metal.iff"
	--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
	appearanceFilename = "",
	arrangementDescriptorFilename = "abstract/slot/arrangement/arrangement_datapad.iff",

	clearFloraRadius = 0,
	clientDataFile = "",
	clientGameObjectType = 2049,
	collisionActionBlockFlags = 0,
	collisionActionFlags = 0,
	collisionActionPassFlags = 0,
	collisionMaterialBlockFlags = 0,
	collisionMaterialFlags = 0,
	collisionMaterialPassFlags = 0,
	containerType = 0,
	containerVolumeLimit = 0,

	detailedDescription = "string_id_table",

	gameObjectType = 2049,

	locationReservationRadius = 0,
	lookAtText = "string_id_table",

	noBuildRadius = 0,

	objectName = "string_id_table",
	onlyVisibleInTools = 0,

	portalLayoutFilename = "",

	scale = 0,
	scaleThresholdBeforeExtentTest = 0.5,
	sendToClient = 1,
	slotDescriptorFilename = "",
	snapToTerrain = 0,
	surfaceType = 0,

	totalCellNumber = 0,

	clientObjectCRC = 1376786982,
	derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/intangible/base/shared_base_intangible.iff", "object/draft_schematic/base/shared_base_draft_schematic.iff"}
]]
}

ObjectTemplates:addClientTemplate(object_draft_schematic_weapon_shared_staff_metal, "object/draft_schematic/weapon/shared_staff_metal.iff")

object_draft_schematic_weapon_shared_staff_reinforced = SharedDraftSchematicObjectTemplate:new {
	clientTemplateFileName = "object/draft_schematic/weapon/shared_staff_reinforced.iff"
	--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
	appearanceFilename = "",
	arrangementDescriptorFilename = "abstract/slot/arrangement/arrangement_datapad.iff",

	clearFloraRadius = 0,
	clientDataFile = "",
	clientGameObjectType = 2049,
	collisionActionBlockFlags = 0,
	collisionActionFlags = 0,
	collisionActionPassFlags = 0,
	collisionMaterialBlockFlags = 0,
	collisionMaterialFlags = 0,
	collisionMaterialPassFlags = 0,
	containerType = 0,
	containerVolumeLimit = 0,

	detailedDescription = "string_id_table",

	gameObjectType = 2049,

	locationReservationRadius = 0,
	lookAtText = "string_id_table",

	noBuildRadius = 0,

	objectName = "string_id_table",
	onlyVisibleInTools = 0,

	portalLayoutFilename = "",

	scale = 0,
	scaleThresholdBeforeExtentTest = 0.5,
	sendToClient = 1,
	slotDescriptorFilename = "",
	snapToTerrain = 0,
	surfaceType = 0,

	totalCellNumber = 0,

	clientObjectCRC = 2748771750,
	derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/intangible/base/shared_base_intangible.iff", "object/draft_schematic/base/shared_base_draft_schematic.iff"}
]]
}

ObjectTemplates:addClientTemplate(object_draft_schematic_weapon_shared_staff_reinforced, "object/draft_schematic/weapon/shared_staff_reinforced.iff")

object_draft_schematic_weapon_shared_sword = SharedDraftSchematicObjectTemplate:new {
	clientTemplateFileName = "object/draft_schematic/weapon/shared_sword.iff"
	--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
	appearanceFilename = "",
	arrangementDescriptorFilename = "abstract/slot/arrangement/arrangement_datapad.iff",

	clearFloraRadius = 0,
	clientDataFile = "",
	clientGameObjectType = 2049,
	collisionActionBlockFlags = 0,
	collisionActionFlags = 0,
	collisionActionPassFlags = 0,
	collisionMaterialBlockFlags = 0,
	collisionMaterialFlags = 0,
	collisionMaterialPassFlags = 0,
	containerType = 0,
	containerVolumeLimit = 0,

	detailedDescription = "string_id_table",

	gameObjectType = 2049,

	locationReservationRadius = 0,
	lookAtText = "string_id_table",

	noBuildRadius = 0,

	objectName = "string_id_table",
	onlyVisibleInTools = 0,

	portalLayoutFilename = "",

	scale = 0,
	scaleThresholdBeforeExtentTest = 0.5,
	sendToClient = 1,
	slotDescriptorFilename = "",
	snapToTerrain = 0,
	surfaceType = 0,

	totalCellNumber = 0,

	clientObjectCRC = 3572901439,
	derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/intangible/base/shared_base_intangible.iff", "object/draft_schematic/base/shared_base_draft_schematic.iff"}
]]
}

ObjectTemplates:addClientTemplate(object_draft_schematic_weapon_shared_sword, "object/draft_schematic/weapon/shared_sword.iff")

object_draft_schematic_weapon_shared_sword_curved = SharedDraftSchematicObjectTemplate:new {
	clientTemplateFileName = "object/draft_schematic/weapon/shared_sword_curved.iff"
	--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
	appearanceFilename = "",
	arrangementDescriptorFilename = "abstract/slot/arrangement/arrangement_datapad.iff",

	clearFloraRadius = 0,
	clientDataFile = "",
	clientGameObjectType = 2049,
	collisionActionBlockFlags = 0,
	collisionActionFlags = 0,
	collisionActionPassFlags = 0,
	collisionMaterialBlockFlags = 0,
	collisionMaterialFlags = 0,
	collisionMaterialPassFlags = 0,
	containerType = 0,
	containerVolumeLimit = 0,

	detailedDescription = "string_id_table",

	gameObjectType = 2049,

	locationReservationRadius = 0,
	lookAtText = "string_id_table",

	noBuildRadius = 0,

	objectName = "string_id_table",
	onlyVisibleInTools = 0,

	portalLayoutFilename = "",

	scale = 0,
	scaleThresholdBeforeExtentTest = 0.5,
	sendToClient = 1,
	slotDescriptorFilename = "",
	snapToTerrain = 0,
	surfaceType = 0,

	totalCellNumber = 0,

	clientObjectCRC = 2999681334,
	derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/intangible/base/shared_base_intangible.iff", "object/draft_schematic/base/shared_base_draft_schematic.iff"}
]]
}

ObjectTemplates:addClientTemplate(object_draft_schematic_weapon_shared_sword_curved, "object/draft_schematic/weapon/shared_sword_curved.iff")

object_draft_schematic_weapon_shared_sword_ryyk_blade = SharedDraftSchematicObjectTemplate:new {
	clientTemplateFileName = "object/draft_schematic/weapon/shared_sword_ryyk_blade.iff"
	--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
	appearanceFilename = "",
	arrangementDescriptorFilename = "abstract/slot/arrangement/arrangement_datapad.iff",

	clearFloraRadius = 0,
	clientDataFile = "",
	clientGameObjectType = 2049,
	collisionActionBlockFlags = 0,
	collisionActionFlags = 0,
	collisionActionPassFlags = 0,
	collisionMaterialBlockFlags = 0,
	collisionMaterialFlags = 0,
	collisionMaterialPassFlags = 0,
	containerType = 0,
	containerVolumeLimit = 0,

	detailedDescription = "string_id_table",

	gameObjectType = 2049,

	locationReservationRadius = 0,
	lookAtText = "string_id_table",

	noBuildRadius = 0,

	objectName = "string_id_table",
	onlyVisibleInTools = 0,

	portalLayoutFilename = "",

	scale = 0,
	scaleThresholdBeforeExtentTest = 0.5,
	sendToClient = 1,
	slotDescriptorFilename = "",
	snapToTerrain = 0,
	surfaceType = 0,

	totalCellNumber = 0,

	clientObjectCRC = 3464681484,
	derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/intangible/base/shared_base_intangible.iff", "object/draft_schematic/base/shared_base_draft_schematic.iff"}
]]
}

ObjectTemplates:addClientTemplate(object_draft_schematic_weapon_shared_sword_ryyk_blade, "object/draft_schematic/weapon/shared_sword_ryyk_blade.iff")

object_draft_schematic_weapon_shared_turbo_laser = SharedDraftSchematicObjectTemplate:new {
	clientTemplateFileName = "object/draft_schematic/weapon/shared_turbo_laser.iff"
	--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
	appearanceFilename = "",
	arrangementDescriptorFilename = "abstract/slot/arrangement/arrangement_datapad.iff",

	clearFloraRadius = 0,
	clientDataFile = "",
	clientGameObjectType = 2049,
	collisionActionBlockFlags = 0,
	collisionActionFlags = 0,
	collisionActionPassFlags = 0,
	collisionMaterialBlockFlags = 0,
	collisionMaterialFlags = 0,
	collisionMaterialPassFlags = 0,
	containerType = 0,
	containerVolumeLimit = 0,

	detailedDescription = "string_id_table",

	gameObjectType = 2049,

	locationReservationRadius = 0,
	lookAtText = "string_id_table",

	noBuildRadius = 0,

	objectName = "string_id_table",
	onlyVisibleInTools = 0,

	portalLayoutFilename = "",

	scale = 0,
	scaleThresholdBeforeExtentTest = 0.5,
	sendToClient = 1,
	slotDescriptorFilename = "",
	snapToTerrain = 0,
	surfaceType = 0,

	totalCellNumber = 0,

	clientObjectCRC = 3719216124,
	derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/intangible/base/shared_base_intangible.iff", "object/draft_schematic/base/shared_base_draft_schematic.iff"}
]]
}

ObjectTemplates:addClientTemplate(object_draft_schematic_weapon_shared_turbo_laser, "object/draft_schematic/weapon/shared_turbo_laser.iff")
