<?xml version="1.0" encoding="utf-8"?>
<waypoints>
	<onload><![CDATA[
	
		settings.profile.mobs = {100368,103650}			-- farm mobs
		
		repeat zid = getZoneId () yrest (200) until zid
		while zid==400 do	-- in house
			message ('leave the house', true)
			repeat zid = getZoneId () yrest (200) until zid
		end
		while zid~=5 and not travelTo ('HarfTradingPost') do
			message ('unable to go to harf', true)
			repeat zid = getZoneId () yrest (200) until zid
		end
		
		changeProfileOption('LOOT', false)
		changeProfileOption('MAX_TARGET_DIST', 200)
		changeProfileOption('TARGET_LEVELDIF_BELOW', player.Level)
		changeProfileOption('COMBAT_RANGED_PULL', false)
		
		function MyOnLeaveCombat ()
			local boss = player:findNearestNameOrId (101344)
			if boss then
				print ("\a\a\a\a\a\a\a\a\a\a\a\a\a\a\a")
				player:sleep ()
			end
		end
	]]></onload>
	<!-- #  1 --><waypoint x="-14468" z="-169"/>
	<!-- #  2 --><waypoint x="-14748" z="-471"/>
	<!-- #  3 --><waypoint x="-14970" z="-802"/>
	<!-- #  4 --><waypoint x="-15073" z="-864"/>
	<!-- #  5 --><waypoint x="-15116" z="-832"/>
	<!-- #  6 --><waypoint x="-15264" z="-845"/>
	<!-- #  7 --><waypoint x="-15855" z="-2045"/>
	<!-- #  8 --><waypoint x="-15970" z="-2336"/>
	<!-- #  9 --><waypoint x="-16041" z="-2697"/>
	<!-- # 10 --><waypoint x="-15982" z="-3302"/>
	<!-- # 11 --><waypoint x="-15940" z="-3747"/>
	<!-- # 12 --><waypoint x="-15771" z="-4029" tag="loop"/>
	<!-- # 13 --><waypoint x="-15581" z="-4191"/>
	<!-- # 14 --><waypoint x="-15306" z="-4710"/>
	<!-- # 15 --><waypoint x="-14869" z="-4875"/>
	<!-- # 16 --><waypoint x="-14448" z="-4596"/>
	<!-- # 17 --><waypoint x="-13951" z="-4606"/>
	<!-- # 18 --><waypoint x="-13791" z="-4770"/>
	<!-- # 19 --><waypoint x="-13668" z="-4664"/>
	<!-- # 20 --><waypoint x="-14342" z="-4155"/>
	<!-- # 21 --><waypoint x="-14761" z="-4108"/>
	<!-- # 22 --><waypoint x="-15111" z="-4388"><![CDATA[
		__WPL:setWaypointIndex (__WPL:findWaypointTag ("loop"))
	]]></waypoint>
</waypoints>