-----------------------------------
--  Area: Windurst Woods
--  NPC: Kopuro-Popuro
--  Type: Standard NPC
--  @zone: 241
--  @pos -0.037 -4.749 -22.589
--	Starts Quests: The All-New C-2000, Legendary Plan B, The All-New C-3000
--  Involved in quests: Lost Chick
-----------------------------------
require("scripts/globals/quests");
require("scripts/globals/settings");
require("scripts/globals/titles");
package.loaded["scripts/zones/Windurst_Woods/TextIDs"] = nil;
require("scripts/zones/Windurst_Woods/TextIDs");
-----------------------------------

-----------------------------------
-- onTrade Action
-----------------------------------

function onTrade(player,npc,trade)

allnew = player:getQuestStatus(WINDURST,THE_ALL_NEW_C_2000);
LPB = player:getQuestStatus(WINDURST,LEGENDARY_PLAN_B);
ANC3K = player:getQuestStatus(WINDURST,THE_ALL_NEW_C_3000);

	-- The All New C-2000
    if (allnew == QUEST_ACCEPTED) then
      count = trade:getItemCount();
      if(trade:hasItemQty(856,1) and trade:hasItemQty(4368,1) and trade:hasItemQty(846,1) and count == 3) then
         player:startEvent(0x0124,GIL_RATE*200); -- Correct items given, complete quest.
      else
         player:startEvent(0x0120,0,856,846,4368); -- Incorrect or not enough items.
      end
	  
	-- Legendary Plan B
	elseif (LPB == QUEST_ACCEPTED) then
		count = trade:getItemCount();
		if(trade:hasItemQty(529,1) and trade:hasItemQty(940,1) and trade:hasItemQty(858,1) and count == 3) then
			player:startEvent(0x013A,0,529,940,858); -- Correct items given, complete quest in onEventUpdate
		else
			player:startEvent(0x0135,0,529,940,858); -- Incorrect or not enough items
		end
		
	-- The All New C-3000
	elseif (ANC3K == QUEST_ACCEPTED) then
		count = trade:getItemCount();
		if(trade:hasItemQty(889,1) and trade:hasItemQty(939,1) and count == 2) then
			player:startEvent(0x0291,0,889,939); -- Correct items given, complete quest in onEventUpdate
		else
			player:startEvent(0x0290,0,889,939); -- Incorrect or not enough items
		end
		
	-- Repeat The All New C-3000
	elseif (ANC3K == QUEST_COMPLETED) then
		count = trade:getItemCount();
		if(trade:hasItemQty(889,1) and trade:hasItemQty(939,1) and count == 2) then
			player:startEvent(0x0291,0,889,939); -- Correct items given, complete quest in onEventUpdate
		else
			player:startEvent(0x0290,0,889,939); -- Incorrect or not enough items
		end
		
   end
   
end;

-----------------------------------
-- onTrigger Action
-----------------------------------
function onTrigger(player,npc)

local allnew = player:getQuestStatus(WINDURST,THE_ALL_NEW_C_2000);
local AGreetingCardian = player:getQuestStatus(WINDURST,A_GREETING_CARDIAN); -- previous quest in line
local AGCcs = player:getVar("AGreetingCardian_Event"); -- for supplemental dialog before start of Legendary Plan B
local LPB = player:getQuestStatus(WINDURST,LEGENDARY_PLAN_B);
local ANC3K = player:getQuestStatus(WINDURST,THE_ALL_NEW_C_3000);

    -- The All New C-3000
	if (LPB == QUEST_COMPLETED and ANC3K == QUEST_AVAILABLE and player:getFameLevel (WINDURST) >= 4) then
		if(player:needToZone()) then
			player:startEvent(0x013c); -- Post quest text from LPB
		else
		player:startEvent(0x028F,0,889,939); -- ANC3K start
		end
	
	-- Repeating The All New C-3000
	elseif (ANC3K == QUEST_COMPLETED) then
		player:startEvent(0x0293,0,889,939);
	
	-- A Greeting Cardian supplemental text
	elseif (AGreetingCardian == QUEST_ACCEPTED and AGCcs == 5) then
		player:startEvent(0x012D); -- Supplemental text when AGreetingCardian in progress, right before completion
	
	-- Legendary Plan B
	elseif (AGreetingCardian == QUEST_COMPLETED and LPB == QUEST_AVAILABLE and player:getFameLevel (WINDURST) >= 3) then
		if(player:needToZone()) then
			player:startEvent(0x0132); -- Supplemental text for AGreetingCardian before start of LPB
		else
		player:startEvent(0x0134,0,529,940,858); -- LPB start
		end
	
	elseif (LPB == QUEST_ACCEPTED) then
		player:startEvent(0x0135,0,529,940,858); -- LPB reminder
	
	-- standard dialog after Legendary Plan B
	elseif (LPB == QUEST_COMPLETED) then
		player:startEvent(0x013c); 
	
	-- The All New C-2000
	elseif (allnew == QUEST_AVAILABLE) then
      player:startEvent(0x011d,0,856,846,4368); -- Start Quest
	elseif (allnew == QUEST_ACCEPTED) then
      player:startEvent(0x0120,0,856,846,4368); -- Reminder Dialogue
	elseif (allnew == QUEST_COMPLETED) then
      player:startEvent(0x0125); -- Post Quest Finish Text
	
	-- No Quest Available
	else
      player:startEvent(0x0114); 
	 
	end
end; 

-----------------------------------
-- onEventUpdate
-----------------------------------

function onEventUpdate(player,csid,option)
    --printf("CSID: %u",csid);
    --printf("RESULT: %u",option);
end;

-----------------------------------
-- onEventFinish
-----------------------------------

function onEventFinish(player,csid,option)
--printf("CSID: %u",csid);
--printf("RESULT: %u",option);
	
	-- The All New C-2000
    if (csid == 0x011d and option ~= 2) then  -- option 2 is declining the quest for the second question
      player:addQuest(WINDURST,THE_ALL_NEW_C_2000);
     elseif (csid == 0x0124) then
      player:tradeComplete();
      player:addFame(WINDURST,WIN_FAME*80);
      player:addTitle(CARDIAN_TUTOR);
      player:addGil(GIL_RATE*200);
      player:completeQuest(WINDURST,THE_ALL_NEW_C_2000);
		
	-- Start LPB
	elseif (csid == 0x0134) then
		player:addQuest(WINDURST,LEGENDARY_PLAN_B);
		
	-- Finish LPB
	elseif (csid == 0x013A) then
		if (player:getFreeSlotsCount() == 0) then 
			player:messageSpecial(ITEM_CANNOT_BE_OBTAINED,12749); -- Scentless Armlets
		else
		player:tradeComplete();
		player:addFame(WINDURST,WIN_FAME*30);
		player:addGil(GIL_RATE*700);
		player:addItem(12749);
		player:messageSpecial(ITEM_OBTAINED,12749); -- Scentless Armlets
		player:completeQuest(WINDURST,LEGENDARY_PLAN_B);
		player:needToZone(true); -- zone before starting The All New C-3000
		end
	
	-- start The All New C-3000
	elseif (csid == 0x028F) then
		player:addQuest(WINDURST,THE_ALL_NEW_C_3000);
	
	-- finish The All New C-3000
	elseif (csid == 0x0291) then
		player:tradeComplete();
		player:addFame(WINDURST,WIN_FAME*10);
		player:addGil(GIL_RATE*600);
		player:completeQuest(WINDURST,THE_ALL_NEW_C_3000);
		
	end
end;