-----------------------------------------
-- ID: 4298
-- Item: serving_of_red_curry
-- Food Effect: 3 hours, All Races
-----------------------------------------
--    HP +25
--    Strength +7
--    Agility +1
--    Intelligence -2
--    HP recovered while healing +2
--    MP recovered while healing +1
--    Attack +23% (Cap: 150@652 Base Attack)
--    Ranged Attack +23% (Cap: 150@652 Base Ranged Attack)
--    Demon Killer
--    Resist Sleep 
-----------------------------------------

require("scripts/globals/status");

-----------------------------------------
-- OnItemCheck
-----------------------------------------

function onItemCheck(target)
local result = 0;
	if (target:hasStatusEffect(EFFECT_FOOD) == true) then
		result = 246;
	end
return result;
end;

-----------------------------------------
-- OnItemUse
-----------------------------------------

function onItemUse(target)
	target:addStatusEffect(EFFECT_FOOD,0,0,10800,4298);
end;

-----------------------------------
-- onEffectGain Action
-----------------------------------

function onEffectGain(target,effect)
	target:addMod(MOD_HP, 25);
	target:addMod(MOD_STR, 7);
	target:addMod(MOD_AGI, 1);
	target:addMod(MOD_INT, -2);
	target:addMod(MOD_HPHEAL, 2);
	target:addMod(MOD_MPHEAL, 1);
	target:addMod(MOD_FOOD_ATTP, 23);
	target:addMod(MOD_FOOD_ATT_CAP, 150);
	target:addMod(MOD_FOOD_RATTP, 23);
	target:addMod(MOD_FOOD_RATT_CAP, 150);
	target:addMod(MOD_DEMON_KILLER, 5);
	target:addMod(MOD_SLEEPRES, 5);
end;

-----------------------------------------
-- onEffectLose Action
-----------------------------------------

function onEffectLose(target,effect)
	target:delMod(MOD_HP, 25);
	target:delMod(MOD_STR, 7);
	target:delMod(MOD_AGI, 1);
	target:delMod(MOD_INT, -2);
	target:delMod(MOD_HPHEAL, 2);
	target:delMod(MOD_MPHEAL, 1);
	target:delMod(MOD_FOOD_ATTP, 23);
	target:delMod(MOD_FOOD_ATT_CAP, 150);
	target:delMod(MOD_FOOD_RATTP, 23);
	target:delMod(MOD_FOOD_RATT_CAP, 150);
	target:delMod(MOD_DEMON_KILLER, 5);
	target:delMod(MOD_SLEEPRES, 5);
end;
