--Automatically generated by SWGEmu Spawn Tool v0.12 loot editor.

scope_weapon_advanced = {
	minimumLevel = 0,
	maximumLevel = -1,
	customObjectName = "",
	directObjectTemplate = "object/tangible/component/weapon/scope_weapon_advanced.iff",
	craftingValues = {
		{"woundchance",10,20,0},
		{"hitpoints", 50,100,0, true},
		{"midrangemod",20,45,0},
		{"attackhealthcost",0,0,0},
		{"attackactioncost",20,0,0},
		{"attackmindcost",0,0,0},
		{"useCount",1,11,0}
	},
	customizationStringName = {},
	customizationValues = {}
}


addLootItemTemplate("scope_weapon_advanced", scope_weapon_advanced)
