--Automatically generated by SWGEmu Spawn Tool v0.12 loot editor.

reinforcement_core_advanced = {
	minimumLevel = 0,
	maximumLevel = -1,
	customObjectName = "",
	directObjectTemplate = "object/tangible/component/weapon/reinforcement_core_advanced.iff",
	craftingValues = {
		{"mindamage",25,50,0},
		{"maxdamage",25,50,0},
		{"attackspeed",-0.3,-0.7,2},
		{"woundchance",10,20,0},
		{"hitpoints",50,100,0, true},
		{"midrangemod",20,40,0},
		{"attackhealthcost",0,0,0},
		{"attackactioncost",20,0,0},
		{"attackmindcost",0,0,0},
		{"useCount",1,11,0}
	},
	customizationStringName = {},
	customizationValues = {}
}


addLootItemTemplate("reinforcement_core_advanced", reinforcement_core_advanced)
