---------------------------------------------
--  Trembling
--
--  Description: Deals physical damage to enemies within an area of effect. Additional effect: Dispel
--  Type: Physical
--  Wipes Shadows
--  Range: 10' radial
---------------------------------------------
require("/scripts/globals/settings");
require("/scripts/globals/status");
require("/scripts/globals/monstertpmoves");

---------------------------------------------
function OnMobSkillCheck(target,mob,skill)
    return 0;
end;

function OnMobWeaponSkill(target, mob, skill)

	local numhits = 1;
	local accmod = 1;
	local dmgmod = 1;
	local info = MobPhysicalMove(mob,target,skill,numhits,accmod,dmgmod,TP_DMG_VARIES,1,2,3);
	local dmg = MobFinalAdjustments(info.dmg,mob,skill,target,MOBSKILL_PHYSICAL,MOBPARAM_BLUNT,MOBPARAM_WIPE_SHADOWS);
   local dispelled = math.random(2,3);

   if (info.hitslanded ~= 0) then
      for i=1,dispelled do
         target:dispelStatusEffect();
      end
   end

   -- TODO: Dispelled messages.  No examples of damage+dispel working to crib notes from.

	target:delHP(dmg);
	return dmg;
end;
