---@meta

---@class MapUtils
MapUtils = {}

---@return any
function MapUtils.initDirectoryMapData(mapUI, directory) end
---@return any
function MapUtils.initDefaultMapData(mapUI) end
---@return any
function MapUtils.initDefaultStyleV1(mapUI) end
---@return any
function MapUtils.overlayPaper(mapUI) end
---@return any
function MapUtils.revealKnownArea(mapUI) end

---@class LootMaps
LootMaps = {}
LootMaps.Init = {}

---@return any
function LootMaps.callLua(functionName, mapUI, arg1, arg2, arg3, arg4) end
