-----------------------------------
-- Area: Ghelsba Outpost
-- Name: Holy Crest - DRG flag quest
-- @pos -162 -11 78 140
-----------------------------------
package.loaded["scripts/zones/Ghelsba_Outpost/TextIDs"] = nil;
-----------------------------------

require("scripts/globals/titles");
require("scripts/globals/keyitems");
require("scripts/globals/quests");
require("scripts/globals/pets");
require("scripts/zones/Ghelsba_Outpost/TextIDs");

-----------------------------------

-- After registering the BCNM via bcnmRegister(bcnmid)
function OnBcnmRegister(player,instance)
end;

-- Physically entering the BCNM via bcnmEnter(bcnmid)
function OnBcnmEnter(player,instance)
end;

-- Leaving the BCNM by every mean possible, given by the LeaveCode
-- 1=Select Exit on circle
-- 2=Winning the BC
-- 3=Disconnected or warped out
-- 4=Losing the BC
-- via bcnmLeave(1) or bcnmLeave(2). LeaveCodes 3 and 4 are called
-- from the core when a player disconnects or the time limit is up, etc

function OnBcnmLeave(player,instance,leavecode)
-- print(leave code ..leavecode);
	
	if(leavecode == 2) then --play end CS. Need time and battle id for record keeping + storage
		if(player:getQuestStatus(SANDORIA,THE_HOLY_CREST) == QUEST_ACCEPTED) then
			player:startEvent(0x7d01,1,1,1,instance:getTimeInside(),1,1,0);
		else
			player:startEvent(0x7d01,1,1,1,instance:getTimeInside(),1,1,1);
		end
	elseif(leavecode == 4) then
		player:startEvent(0x7d02);
	end
	
end;

function onEventUpdate(player,csid,option)
-- print(bc update csid ..csid.. and option ..option);
end;
	
function onEventFinish(player,csid,option)
-- print("bc finish csid: "..csid.."and option: "..option);
	
	if(csid == 0x7d01 and option ~= 0 and player:hasKeyItem(DRAGON_CURSE_REMEDY) == true) then
		player:addTitle(HEIR_TO_THE_HOLY_CREST);
		player:delKeyItem(DRAGON_CURSE_REMEDY);
		player:unlockJob(14);
		player:messageSpecial(YOU_CAN_NOW_BECOME_A_DRAGOON);
		player:setVar("TheHolyCrest_Event",0);
		player:addFame(SANDORIA,SAN_FAME*30);
		player:completeQuest(SANDORIA,THE_HOLY_CREST);
    player:setPetName(PETTYPE_WYVERN,option);
	end
	
end;