local BAIT = {}

BAIT.ClassName = "chinese"
BAIT.Model = "models/props_junk/garbage_takeoutcarton001a.mdl"
BAIT.PositionOffset = Vector(0,0,-5)
BAIT.Base = "fishing_bait_base_move"
BAIT.Description = [[Some chinese food that will 
most likely to get you some 
junk food. 
]]

function BAIT:MoveHook(hook_phys, ply)
	self:AddHookVelocity(Vector(0,0,hook_phys:GetMass() * 5))
end

fishing.RegisterBait(BAIT)