-----------------------------------
--  Area: Windurst Walls
--   NPC: Yoran-Oran
--  Type: Standard NPC
-- @zone: 239
--  @pos -109.987 -14 203.338
--
-- Auto-Script: Requires Verification (Verfied by Brawndo)
-----------------------------------
package.loaded["scripts/zones/Windurst_Walls/TextIDs"] = nil;
-----------------------------------

require("scripts/globals/quests");
require("scripts/globals/settings");
require("scripts/zones/Windurst_Walls/TextIDs");
require("scripts/globals/keyitems");
-----------------------------------
-- onTrade Action
-----------------------------------

function onTrade(player,npc,trade)
local MandragoraMad = player:getQuestStatus(WINDURST,MANDRAGORA_MAD);
	if(MandragoraMad ~= QUEST_AVAILABLE) then
		if(trade:getItemCount() == 1) then
			-- Cornette
			if(trade:hasItemQty(17344,1)) then
				player:tradeComplete();
				player:addFame(WINDURST,WIN_FAME*10);
				player:addGil(GIL_RATE*200);
				player:startEvent(0x00fb,GIL_RATE*200);
				player:completeQuest(WINDURST,MANDRAGORA_MAD);
			-- Sulfur
			elseif(trade:hasItemQty(934,1)) then
				player:tradeComplete();
				player:addFame(WINDURST,WIN_FAME*25);
				player:addGil(GIL_RATE*250);
				player:startEvent(0x00fc,GIL_RATE*250);
				player:completeQuest(WINDURST,MANDRAGORA_MAD);
			-- ThreeLeafBud
			elseif(trade:hasItemQty(1154,1)) then
				player:tradeComplete();
				player:addFame(WINDURST,WIN_FAME*50);
				player:addGil(GIL_RATE*1200);
				player:startEvent(0x00fd,GIL_RATE*1200);
				player:completeQuest(WINDURST,MANDRAGORA_MAD);
			-- FourLeafBud
			elseif(trade:hasItemQty(4369,1)) then
				player:tradeComplete();
				player:addFame(WINDURST,WIN_FAME*10);
				player:addGil(GIL_RATE*120);
				player:startEvent(0x00fe,GIL_RATE*120);
				player:completeQuest(WINDURST,MANDRAGORA_MAD);
			-- Letter
			elseif(trade:hasItemQty(1150,1)) then
				player:tradeComplete();
				player:addFame(WINDURST,WIN_FAME*100);
				player:addGil(GIL_RATE*5500);
				player:startEvent(0x00ff,GIL_RATE*5500);
				player:completeQuest(WINDURST,MANDRAGORA_MAD);
			else
				player:startEvent(0x00fa);
			end
		else
			player:startEvent(0x00fa);
		end
	end
end;

-----------------------------------
-- onTrigger Action
-----------------------------------

function onTrigger(player,npc)
	local MandragoraMad = player:getQuestStatus(WINDURST,MANDRAGORA_MAD);
	local blastFromPast = player:getQuestStatus(WINDURST,BLAST_FROM_THE_PAST);
	local EMORIES_OF_A_MAIDEN = player:getVar("MEMORIES_OF_A_MAIDEN_Status");
	local LouverancePath = player:getVar("COP_Louverance_s_Path");
	
	if(player:getCurrentMission(COP) == THE_ROAD_FORKS and EMORIES_OF_A_MAIDEN == 3)then
		player:startEvent(0x01D5);
	elseif(player:getCurrentMission(COP) == THE_ROAD_FORKS and EMORIES_OF_A_MAIDEN == 6)then
		player:startEvent(0x01D6,0,587,0,586);
	elseif(player:getCurrentMission(COP) == THE_ROAD_FORKS and player:hasKeyItem(MIMEO_FEATHER)==true)then       
		player:startEvent(0x01D7);
	elseif(player:getCurrentMission(COP) == THE_ROAD_FORKS and EMORIES_OF_A_MAIDEN == 11 )then
		player:startEvent(0x01D8); 
	elseif(player:getCurrentMission(COP) == THREE_PATHS and LouverancePath == 3 )then	
	    player:startEvent(0x01E1);
	elseif(player:getCurrentMission(COP) == THREE_PATHS and player:getVar("COP_Ulmia_s_Path") == 4 )then	
	    player:startEvent(0x01D9);
	elseif(blastFromPast == QUEST_ACCEPTED) then
		local blastPastProg = player:getVar("BlastFromThePast_Prog");
		if(blastPastProg == 1) then
			player:startEvent(0x00dd);
			player:setVar("BlastFromThePast_Prog",2);
		elseif(blastPastProg == 2) then	
			player:startEvent(0x00de);
		end
	elseif(blastFromPast == QUEST_COMPLETED and player:needToZone() == true) then
		player:startEvent(0x00df);	
		
	elseif(MandragoraMad == QUEST_AVAILABLE) then
		player:startEvent(0x00f9);
	elseif(MandragoraMad == QUEST_ACCEPTED) then
		player:startEvent(0x0100);

	else
		player:startEvent(0x00f5);
	end
end;

-----------------------------------
-- onEventUpdate
-----------------------------------

function onEventUpdate(player,csid,option)
-- printf("CSID: %u",csid);
-- printf("RESULT: %u",option);
end;

-----------------------------------
-- onEventFinish
-----------------------------------

function onEventFinish(player,csid,option)
-- printf("CSID: %u",csid);
-- printf("RESULT: %u",option);
	if(csid == 0x00f9) then
		player:addQuest(WINDURST,MANDRAGORA_MAD);
	elseif(csid == 0x01D5)then
	  player:setVar("MEMORIES_OF_A_MAIDEN_Status",4);
	elseif(csid == 0x01D6)then
		player:setVar("MEMORIES_OF_A_MAIDEN_Status",7);
		player:delKeyItem(CRACKED_MIMEO_MIRROR);
	elseif(csid == 0x01D7)then
		player:delKeyItem(MIMEO_FEATHER);
 		player:delKeyItem(SECOND_MIMEO_FEATHER);
		player:delKeyItem(THIRD_MIMEO_FEATHER);
		player:setVar("MEMORIES_OF_A_MAIDEN_Status",9);
	elseif(csid == 0x01D8)then	
		player:setVar("MEMORIES_OF_A_MAIDEN_Status",12);    --end 3-3B: Windurst Route: "Memories of a Maiden"
	elseif(csid == 0x01E1)then
	    player:setVar("COP_Louverance_s_Path",4);
	elseif(csid == 0x01D9)then	
	    player:setVar("COP_Ulmia_s_Path",5);
	end
end;