-----------------------------------
--  Area: Buburimu Peninsula (118)
--   Mob: Helldiver
-----------------------------------

-----------------------------------
-- onMobDeath
-----------------------------------

function onMobDeath(mob,killer)

    -- Set Helldiver's Window Open Time
   local  wait = math.random((3600),(28800));
    SetServerVariable("[POP]Helldiver", os.time(t) + wait); -- 1-8 hours
    DeterMob(mob:getID(), true);
    
    -- Set PH back to normal, then set to respawn spawn
    local PH = GetServerVariable("[PH]Helldiver");
    SetServerVariable("[PH]Helldiver", 0);
    DeterMob(PH, false);
    GetMobByID(PH):setRespawnTime(GetMobRespawnTime(PH));
	
end;

