-----------------------------------
-- Area: LaLoff_Amphitheater
-- NPC:  Shimmering Circle (BCNM Exits)
-------------------------------------
package.loaded["scripts/zones/LaLoff_Amphitheater/TextIDs"] = nil;
-------------------------------------

require("scripts/globals/bcnm");
require("scripts/globals/titles");
require("scripts/globals/keyitems");
require("scripts/globals/quests");
require("scripts/globals/missions");
require("scripts/zones/LaLoff_Amphitheater/TextIDs");

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	---- 9: 


-- Death cutscenes:

--	player:startEvent(0x7d01,1,1,1,instance:getTimeInside(),1,0,0); -- hume
--	player:startEvent(0x7d01,1,1,1,instance:getTimeInside(),1,1,0); -- taru
--	player:startEvent(0x7d01,1,1,1,instance:getTimeInside(),1,2,0); -- mithra
--	player:startEvent(0x7d01,1,1,1,instance:getTimeInside(),1,3,0); -- elvaan
--	player:startEvent(0x7d01,1,1,1,instance:getTimeInside(),1,4,0); -- galka
--	player:startEvent(0x7d01,1,1,1,instance:getTimeInside(),1,5,0); -- divine might
--	player:startEvent(0x7d01,1,1,1,instance:getTimeInside(),1,6,0); -- skip ending cs

-----------------------------------
-- onTrade Action
-----------------------------------

function onTrade(player,npc,trade)

	if(TradeBCNM(player,player:getZone(),trade,npc))then
		return;
	end

end;

-----------------------------------
-- onTrigger Action
-----------------------------------

function onTrigger(player,npc)
	if(EventTriggerBCNM(player,npc))then
		return;
	end
	
end;

-----------------------------------
-- onEventUpdate
-----------------------------------

function onEventUpdate(player,csid,option)
-- printf("onUpdate CSID: %u",csid);
-- printf("onUpdate RESULT: %u",option);

	if(EventUpdateBCNM(player,csid,option))then
		return;
	end
	
end;

-----------------------------------
-- onEventFinish Action
-----------------------------------

function onEventFinish(player,csid,option)
--printf("onFinish CSID: %u",csid);
--printf("onFinish RESULT: %u",option);
	
	if(EventFinishBCNM(player,csid,option))then
		return;
	end
	
end;