-----------------------------------
-- Area:  Sacrarium
-- NPC:   _0sv (Switch)
-- Notes: Opens _0sw (Reliquiarium Gate)
-- @pos 23.447 -1.563 50.941 28
-----------------------------------


-----------------------------------
-- onTrigger Action
-----------------------------------

function onTrigger(player,npc)

	local DoorID = npc:getID() + 1;
	local DoorA = GetNPCByID(DoorID):getAnimation();

	if(player:getZPos() < 52) then
		if (DoorA == 8) then
			npc:openDoor(15); -- Retail tested
		end  
	end	
end;

-----------------------------------
-- onEventUpdate
-----------------------------------

function onEventUpdate(player,csid,option)
--printf("CSID: %u",csid);
--printf("RESULT: %u",option);
end;

-----------------------------------
-- onEventFinish Action
-----------------------------------

function onEventFinish(player,csid,option)
--printf("CSID: %u",csid);
--printf("RESULT: %u",option);
end;