--Copyright (C) 2010 <SWGEmu>


--This File is part of Core3.

--This program is free software; you can redistribute
--it and/or modify it under the terms of the GNU Lesser
--General Public License as published by the Free Software
--Foundation; either version 2 of the License,
--or (at your option) any later version.

--This program is distributed in the hope that it will be useful,
--but WITHOUT ANY WARRANTY; without even the implied warranty of
--MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
--See the GNU Lesser General Public License for
--more details.

--You should have received a copy of the GNU Lesser General
--Public License along with this program; if not, write to
--the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA

--Linking Engine3 statically or dynamically with other modules
--is making a combined work based on Engine3.
--Thus, the terms and conditions of the GNU Lesser General Public License
--cover the whole combination.

--In addition, as a special exception, the copyright holders of Engine3
--give you permission to combine Engine3 program with free software
--programs or libraries that are released under the GNU LGPL and with
--code included in the standard release of Core3 under the GNU LGPL
--license (or modified versions of such code, with unchanged license).
--You may copy and distribute such a system following the terms of the
--GNU LGPL for Engine3 and the licenses of the other code concerned,
--provided that you include the source code of that other code when
--and as the GNU LGPL requires distribution of source code.

--Note that people who make modified versions of Engine3 are not obligated
--to grant this special exception for their modified versions;
--it is their choice whether to do so. The GNU Lesser General Public License
--gives permission to release a modified version without this exception;
--this exception also makes it possible to release a modified version


object_draft_schematic_weapon_component_scope_weapon = object_draft_schematic_weapon_component_shared_scope_weapon:new {

		templateType = DRAFTSCHEMATIC,

		customObjectName = "Weapon Scope",

		craftingToolTab = 1, -- (See DraftSchematicObjectTemplate.h)
		complexity = 14,
		size = 2,
		factoryCrateSize = 1000,
		factoryCrateType = "object/factory/factory_crate_weapon.iff",

		xpType = "crafting_weapons_general",
		xp = 60,

		assemblySkill = "weapon_assembly",
		experimentingSkill = "weapon_experimentation",
		customizationSkill = "weapon_customization",

		customizationOptions = {},
		customizationStringNames = {},
		customizationDefaults = {},

		ingredientTemplateNames = {"craft_weapon_ingredients_n", "craft_weapon_ingredients_n", "craft_weapon_ingredients_n", "craft_weapon_ingredients_n", "craft_weapon_ingredients_n"},
		ingredientTitleNames = {"scope_shell", "shock_proofing_and_gasket_seals", "scope_bracket", "light_accumulators", "targeting_aid_circuitry"},
		ingredientSlotType = {0, 0, 0, 0, 0},
		resourceTypes = {"metal", "petrochem_inert", "metal", "gemstone", "copper"},
		resourceQuantities = {12, 6, 3, 4, 2},
		contribution = {100, 100, 100, 100, 100},

		targetTemplate = "object/tangible/component/weapon/scope_weapon.iff",

		additionalTemplates =
		{
			"object/tangible/component/weapon/shared_scope_weapon_sm_s01.iff",
			"object/tangible/component/weapon/shared_scope_weapon_sm_s02.iff",
			"object/tangible/component/weapon/shared_scope_weapon_sm_s03.iff",
			"object/tangible/component/weapon/shared_scope_weapon_sm_s04.iff",
			"object/tangible/component/weapon/shared_scope_weapon_sm_s05.iff",
			"object/tangible/component/weapon/shared_scope_weapon_sm_s06.iff",
			--"object/tangible/component/weapon/shared_scope_weapon_lg_s01.iff",
			--"object/tangible/component/weapon/shared_scope_weapon_lg_s02.iff",
			--"object/tangible/component/weapon/shared_scope_weapon_lg_s03.iff",
		}
}
ObjectTemplates:addTemplate(object_draft_schematic_weapon_component_scope_weapon, "object/draft_schematic/weapon/component/scope_weapon.iff")
