Locales["en"] = {
    -- Inventory
    ["guns_label"] = "--- Guns ---",
    ["confiscate"] = "confiscate ",
    ["inventory_label"] = "--- Inventory ---",
    ["confiscate_inv"] = "confiscate x",
    ["cash"] = "cash",
    ["inventory"] = "inventory",
    ["use"] = "use",
    ["give"] = "give",
    ["remove"] = "throw",
    ["return"] = "return",
    ["give_to"] = "give to",
    ["amount"] = "amount",
    ["giveammo"] = "give ammo",
    ["amountammo"] = "amount of ammo",
    ["noammo"] = "you do not have enough ammo!",
    ["gave_item"] = "you gave ~y~%sx~s~ ~b~%s~s~ to ~y~%s~s~",
    ["received_item"] = "you received ~y~%sx~s~ ~b~%s~s~ from ~b~%s~s~",
    ["gave_weapon"] = "you gave ~y~1x~s~ ~b~%s~s~ to ~y~%s~s~.",
    ["gave_weapon_ammo"] = "you gave ~y~1x~s~ ~b~%s~s~ with ~o~%sx~s~ bullets to ~y~%s~s~.",
    ["gave_weapon_hasalready"] = "~y~%s~s~ already have an ~y~%s~s~",
    ["received_weapon"] = "you received ~y~1x~s~ ~b~%s~s~ from ~b~%s~s~.",
    ["received_weapon_ammo"] = "you received ~y~1x~s~ ~b~%s~s~ with ~o~%sx~s~ bullets from ~b~%s~s~.",
    ["received_weapon_hasalready"] = "~b~%s~s~ attempted to give you an ~y~%s~s~, but you already have one.",
    ["gave_ammo"] = "you gave ~o~%sx~s~ bullets to ~y~%s~s~.",
    ["received_ammo"] = "you received ~o~%sx~s~ bullets from ~b~%s~s~.",
    ["gave_money"] = "you gave ~g~$%s~s~ to ~y~%s~s~",
    ["received_money"] = "you received ~g~$%s~s~ from ~b~%s~s~",
    ["gave_account_money"] = "you gave ~g~$%s~s~ (%s) to ~y~%s~s~",
    ["received_account_money"] = "you received ~g~$%s~s~ (%s) from ~b~%s~s~",
    ["amount_invalid"] = "invalid amount",
    ["players_nearby"] = "no players nearby",
    ["ex_inv_lim"] = "action not possible, exceeding inventory limit for ~y~%s~s~",
    ["imp_invalid_quantity"] = "action impossible, invalid quantity",
    ["imp_invalid_amount"] = "action impossible, invalid amount",
    ["threw_standard"] = "you threw ~y~%sx~s~ ~b~%s~s~",
    ["threw_money"] = "you threw ~r~$%s~s~ ~b~cash~s~",
    ["threw_account"] = "you threw ~r~$%s~s~ ~b~%s~s~",
    ["threw_weapon"] = "you threw ~y~1x~s~ ~b~%s~s~",
    ["threw_weapon_ammo"] = "you threw ~y~1x~s~ ~b~%s~s~ with ~o~%sx~s~ bullets",
    -- Salary related
    ["received_salary"] = "Salary Shoma: ~g~$%s~s~",
    ["received_help"] = "you recieved your welfare check: ~g~$%s~s~",
    ["company_nomoney"] = "the company you're employeed at is too poor to pay out your salary.",
    ["received_paycheck"] = "received paycheck",
    ["bank"] = "bank",
    ["black_money"] = "dirty Money",
    ["act_imp"] = "action impossible",
    ["in_vehicle"] = "you can't give anything to someone in a vehicle",
    ["cannot_pickup_room"] = "you do not have enough space in your inventory to pick up ~y~%s~s~!",
    -- Commands
    ["setjob"] = "assign a job to a user",
    ["id_param"] = "the ID of the player",
    ["setjob_param2"] = "the job you wish to assign",
    ["setjob_param3"] = "the job level",
    ["load_ipl"] = "load IPL",
    ["unload_ipl"] = "unload IPL",
    ["play_anim"] = "play animation",
    ["play_emote"] = "play emote",
    ["spawn_car"] = "spawn a car",
    ["spawn_car_param"] = "name of car",
    ["delete_vehicle"] = "deletes Vehicle",
    ["spawn_object"] = "spawn object",
    ["spawn_ped"] = "spawn ped",
    ["spawn_ped_param"] = "example a_m_m_hillbilly_01",
    ["givemoney"] = "give money",
    ["setmoney"] = "set money for a player",
    ["money_type"] = "valid money types: cash, bank, black",
    ["money_set"] = "someone ~y~highly ranked~s~ just set ~g~$%s~s~ (%s) for you!",
    ["money_amount"] = "amount of money",
    ["invalid_account"] = "invalid account",
    ["account"] = "account",
    ["giveaccountmoney"] = "give account money",
    ["invalid_item"] = "invalid item",
    ["item"] = "item",
    ["giveitem"] = "give item",
    ["weapon"] = "weapon",
    ["disconnect"] = "disconnect from the server",
    ["chat_clear"] = "clear the chat",
    ["chat_clear_all"] = "clear the chat for everyone",
    ["command_playerid_param"] = "specify playerId or leave blank for yourself",
    -- Locale settings
    ["locale_digit_grouping_symbol"] = ",",
    ["locale_currency"] = "$%s",
    -- Weapons
    ["weapon_knife"] = "knife",
    ["weapon_nightstick"] = "nightstick",
    ["weapon_hammer"] = "hammer",
    ["weapon_bat"] = "bat",
    ["weapon_golfclub"] = "golf club",
    ["weapon_crowbar"] = "crow bar",
    ["weapon_pistol"] = "pistol",
    ["weapon_combatpistol"] = "combat pistol",
    ["weapon_appistol"] = "AP pistol",
    ["weapon_pistol50"] = "pistol .50",
    ["weapon_microsmg"] = "micro SMG",
    ["weapon_smg"] = "SMG",
    ["weapon_assaultsmg"] = "assault SMG",
    ["weapon_assaultrifle"] = "assault rifle",
    ["weapon_heavyrifle"] = "Heavy Rifle",
    ["weapon_carbinerifle"] = "carbine rifle",
    ["weapon_advancedrifle"] = "advanced rifle",
    ["weapon_mg"] = "MG",
    ["weapon_combatmg"] = "combat MG",
    ["weapon_pumpshotgun"] = "pump shotgun",
    ["weapon_sawnoffshotgun"] = "sawed off shotgun",
    ["weapon_assaultshotgun"] = "assault shotgun",
    ["weapon_bullpupshotgun"] = "bullpup shotgun",
    ["weapon_stungun"] = "taser",
    ["weapon_sniperrifle"] = "sniper rifle",
    ["weapon_heavysniper"] = "heavy sniper",
    ["weapon_grenadelauncher"] = "grenade launcher",
    ["weapon_rpg"] = "rocket launcher",
    ["weapon_stinger"] = "stinger",
    ["weapon_minigun"] = "minigun",
    ["weapon_grenade"] = "grenade",
    ["weapon_stickybomb"] = "sticky bomb",
    ["weapon_smokegrenade"] = "smoke grenade",
    ["weapon_bzgas"] = "bz gas",
    ["weapon_molotov"] = "molotov cocktail",
    ["weapon_fireextinguisher"] = "fire extinguisher",
    ["weapon_petrolcan"] = "jerrycan",
    ["weapon_fertilizercan"] = "jerrycan Blue",
    ["weapon_digiscanner"] = "digiscanner",
    ["weapon_ball"] = "ball",
    ["weapon_snspistol"] = "sns pistol",
    ["weapon_bottle"] = "bottle",
    ["weapon_gusenberg"] = "gusenberg sweeper",
    ["weapon_specialcarbine"] = "special carbine",
    ["weapon_heavypistol"] = "heavy pistol",
    ["weapon_bullpuprifle"] = "bullpup rifle",
    ["weapon_dagger"] = "dagger",
    ["weapon_vintagepistol"] = "vintage pistol",
    ["weapon_firework"] = "firework",
    ["weapon_musket"] = "musket",
    ["weapon_heavyshotgun"] = "heavy shotgun",
    ["weapon_marksmanrifle"] = "marksman rifle",
    ["weapon_hominglauncher"] = "homing launcher",
    ["weapon_proxmine"] = "proximity mine",
    ["weapon_snowball"] = "snow ball",
    ["weapon_flaregun"] = "flaregun",
    ["weapon_garbagebag"] = "garbage bag",
    ["weapon_handcuffs"] = "handcuffs",
    ["weapon_combatpdw"] = "combat pdw",
    ["weapon_marksmanpistol"] = "marksman pistol",
    ["weapon_knuckle"] = "knuckledusters",
    ["weapon_hatchet"] = "hatchet",
    ["weapon_railgun"] = "railgun",
    ["weapon_machete"] = "machete",
    ["weapon_machinepistol"] = "machine pistol",
    ["weapon_switchblade"] = "switchblade",
    ["weapon_revolver"] = "heavy revolver",
    ["weapon_dbshotgun"] = "double barrel shotgun",
    ["weapon_compactrifle"] = "compact rifle",
    ["weapon_autoshotgun"] = "auto shotgun",
    ["weapon_battleaxe"] = "battle axe",
    ["weapon_compactlauncher"] = "compact launcher",
    ["weapon_minismg"] = "mini smg",
    ["weapon_pipebomb"] = "pipe bomb",
    ["weapon_poolcue"] = "pool cue",
    ["weapon_wrench"] = "pipe wrench",
    ["weapon_flashlight"] = "flashlight",
    ["gadget_nightvision"] = "night vision",
    ["gadget_parachute"] = "parachute",
    ["weapon_flare"] = "flare gun",
    ["weapon_doubleaction"] = "double-Action Revolver",
    -- mk2s
    ["weapon_pistol_mk2"] = "Pistol MK2",
    ["weapon_snspistol_mk2"] = "Snspistol MK2",
    ["weapon_revolver_mk2"] = "Revolver MK2",
    ["weapon_smg_mk2"] = "SMG MK2",
    ["weapon_pumpshotgun_mk2"] = "Pumpshotgun MK2",
    ["weapon_assaultrifle_mk2"] = "Assaultrifle MK2",
    ["weapon_carbinerifle_mk2"] = "Carbinerifle MK2",
    ["weapon_specialcarbine_mk2"] = "Specialcarbine MK2",
    ["weapon_bullpuprifle_mk2"] = "Bullpuprifle MK2",
    ["weapon_combatmg_mk2"] = "Combatmg MK2",
    ["weapon_heavysniper_mk2"] = "Heavysniper MK2",
    ["weapon_marksmanrifle_mk2"] = "Marksmanrifle MK2",
    -- Weapon Components
    ["component_clip_default"] = "default Grip",
    ["component_clip_extended"] = "extended Grip",
    ["component_clip_drum"] = "drum Magazine",
    ["component_clip_box"] = "box Magazine",
    ["component_flashlight"] = "flashlight",
    ["component_scope"] = "scope",
    ["component_scope_advanced"] = "advanced Scope",
    ["component_suppressor"] = "suppressor",
    ["component_grip"] = "grip",
    ["component_luxary_finish"] = "luxary Weapon Finish"
  }
  