local keywordHandler = KeywordHandler:new()
local npcHandler = NpcHandler:new(keywordHandler)
NpcSystem.parseParameters(npcHandler)

function onCreatureAppear(cid)
	npcHandler:onCreatureAppear(cid)
end
function onCreatureDisappear(cid)
	npcHandler:onCreatureDisappear(cid)
end
function onCreatureSay(cid, type, msg)
	npcHandler:onCreatureSay(cid, type, msg)
end
function onThink()
	npcHandler:onThink()
end


local function creatureSayCallback(cid, type, msg)
	if not npcHandler:isFocused(cid) then
		return false
	end
end

npcHandler:setMessage(MESSAGE_FAREWELL, "Goodbye.")
npcHandler:setCallback(CALLBACK_MESSAGE_DEFAULT, creatureSayCallback)
npcHandler:addModule(FocusModule:new())
