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-- Acid Mist
-- Deals Water damage to enemies within an area of effect. Additional effect: Attack Down
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require("/scripts/globals/settings");
require("/scripts/globals/status");
require("/scripts/globals/monstertpmoves");

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function OnMobSkillCheck(target,mob,skill)
	return 0;
end;

function OnMobWeaponSkill(target, mob, skill)
	local typeEffect = EFFECT_ATTACK_DOWN;
	local power = 50;
	local duration = 120;

	MobStatusEffectMove(mob, target, typeEffect, power, 0, duration);

	local dmgmod = 1;
	local info = MobMagicalMove(mob,target,skill,mob:getWeaponDmg() * 3.2,ELE_WATER,dmgmod,TP_MAB_BONUS,1);
	local dmg = MobFinalAdjustments(info.dmg,mob,skill,target,MOBSKILL_MAGICAL,MOBPARAM_WATER,MOBPARAM_WIPE_SHADOWS);
	target:delHP(dmg);
	return dmg;
end;
