return { -- https://docs.fivem.net/natives/?_0xBF25EB89375A37AD
    { -- fr: ce paramÃªtre permet au joueur de ne pas se faire attaquer par les npc | en: this setting avoid attack on player by any npc
        relation = 1, 
        group1 = {`CIVMALE`, `CIVFEMALE`, `GANG_1`, `GANG_2`, `GANG_9`, `GANG_10`, `AMBIENT_GANG_LOST`, `AMBIENT_GANG_MEXICAN`, `AMBIENT_GANG_FAMILY`, `AMBIENT_GANG_BALLAS`, `AMBIENT_GANG_MARABUNTE`, `AMBIENT_GANG_CULT`, `AMBIENT_GANG_SALVA`, `AMBIENT_GANG_WEICHENG`, `AMBIENT_GANG_HILLBILLY`, `DEALER`,`COP`, `PRIVATE_SECURITY`, `SECURITY_GUARD`, `ARMY`, `MEDIC`, `FIREMAN`, `HATES_PLAYER`, `NO_RELATIONSHIP`, `SPECIAL`, `MISSION2`, `MISSION3`, `MISSION4`, `DOMESTIC_ANIMAL`, `GUARD_DOG`,`MISSION5`, `MISSION6`, `MISSION7`, `MISSION8`}, 
        group2 = `PLAYER`
    },
}

--[[
    fivem :
    `PLAYER`
    --
    `CIVMALE`, 
    `CIVFEMALE`, 
    `GANG_1`, 
    `GANG_2`, 
    `GANG_9`, 
    `GANG_10`, 
    `AMBIENT_GANG_LOST`, 
    `AMBIENT_GANG_MEXICAN`, 
    `AMBIENT_GANG_FAMILY`, 
    `AMBIENT_GANG_BALLAS`, 
    `AMBIENT_GANG_MARABUNTE`, 
    `AMBIENT_GANG_CULT`, 
    `AMBIENT_GANG_SALVA`, 
    `AMBIENT_GANG_WEICHENG`, 
    `AMBIENT_GANG_HILLBILLY`, 
    `DEALER`,
    `COP`, 
    `PRIVATE_SECURITY`, 
    `SECURITY_GUARD`, 
    `ARMY`, 
    `MEDIC`, 
    `FIREMAN`, 
    `HATES_PLAYER`, 
    `NO_RELATIONSHIP`, 
    `SPECIAL`, 
    `MISSION2`, 
    `MISSION3`, 
    `MISSION4`, 
    `DOMESTIC_ANIMAL`, 
    `GUARD_DOG`,
    `MISSION5`, 
    `MISSION6`, 
    `MISSION7`, 
    `MISSION8`
--]]