---@meta

---@class MusicChoices
MusicChoices = {
    drama = 0,
    last = "",
    ---@return any
    compareByDrama = function(a, b) end,
    ---@return any
    compareByAmbientDrama = function(a, b) end,
    ---@return any
    get = function(drama) end,
    ---@return any
    getAmbient = function(drama) end,
    choices = {
        {
            file = "OldMusic_alone",
            scores = {
                drama = 3,
                bias = 5,
            },
        },
        {
            file = "OldMusic_long_ambient",
            scores = {
                drama = 2,
                bias = 4,
            },
        },
        {
            file = "OldMusic_barricading",
            scores = {
                drama = 2,
                bias = 5,
            },
        },
        {
            file = "OldMusic_ambient1",
            scores = {
                drama = 2,
                bias = 3,
            },
        },
        {
            file = "OldMusic_ambient2",
            scores = {
                drama = 2,
                bias = 3,
            },
        },
        {
            file = "OldMusic_long_ambient",
            scores = {
                drama = 2,
                bias = 5,
            },
        },
        {
            file = "OldMusic_the_inevitable",
            scores = {
                drama = 4,
                bias = 5,
            },
        },
        {
            file = "OldMusic_what_was_lost",
            scores = {
                drama = 2,
                bias = 5,
            },
        },
        {
            file = "OldMusic_wwl_tense",
            scores = {
                drama = 6,
                bias = 5,
            },
        },
        {
            file = "OldMusic_wwl_active",
            scores = {
                drama = 6,
                bias = 5,
            },
        },
        {
            file = "OldMusic_guitar",
            scores = {
                drama = 4,
                bias = 5,
            },
        },
        {
            file = "OldMusic_the_zombie_threat",
            scores = {
                drama = 5,
                bias = 5,
            },
        },
        {
            file = "OldMusic_PZ",
            scores = {
                drama = 5,
                bias = 5,
            },
        },
        {
            file = "OldMusic_piano",
            scores = {
                drama = 3,
                bias = 5,
            },
        },
        {
            file = "OldMusic_low",
            scores = {
                drama = 4,
                bias = 5,
            },
        },
        {
            file = "OldMusic_fight_or_flight",
            scores = {
                drama = 9,
                bias = 5,
            },
        },
        {
            file = "OldMusic_chase",
            scores = {
                drama = 10,
                bias = 5,
            },
        },
        {
            file = "OldMusic_desperate_escape",
            scores = {
                drama = 9,
                bias = 5,
            },
        },
        {
            file = "OldMusic_the_horde",
            scores = {
                drama = 9,
                bias = 5,
            },
        },
        {
            file = "OldMusic_maybe_we_can_win_this",
            scores = {
                drama = 7,
                bias = 4,
            },
        },
        {
            file = "OldMusic_maybe_not",
            scores = {
                drama = 6,
                bias = 5,
            },
        },
        {
            file = "OldMusic_raider",
            scores = {
                drama = 4,
                bias = 5,
            },
        },
        {
            file = "OldMusic_run",
            scores = {
                drama = 9,
                bias = 5,
            },
        },
        {
            file = "OldMusic_saying_goodbye",
            scores = {
                drama = 3,
                bias = 5,
            },
        },
        {
            file = "OldMusic_where_is_everyone",
            scores = {
                drama = 2,
                bias = 5,
            },
        },
        {
            file = "OldMusic_they_were_once_here",
            scores = {
                drama = 2,
                bias = 5,
            },
        },
        {
            file = "OldMusic_work_fast",
            scores = {
                drama = 5,
                bias = 5,
            },
        },
    },
    ambient = {
        {
            file = "AmbientMusic_RhythmicAmbient",
            scores = {
                drama = 4,
            },
        },
        {
            file = "AmbientMusic_VoiceAmbient",
            scores = {
                drama = 5,
            },
        },
        {
            file = "AmbientMusic_PercussiveAmbient",
            scores = {
                drama = 6,
            },
        },
        {
            file = "AmbientMusic_IntenseAmbient",
            scores = {
                drama = 7,
            },
        },
        {
            file = "AmbientMusic_ZombieAmbient",
            scores = {
                drama = 8,
            },
        },
        {
            file = "AmbientMusic_BrassAmbient",
            scores = {
                drama = 9,
            },
        },
        {
            file = "AmbientMusic_CreepyAmbient",
            scores = {
                drama = 10,
            },
        },
    },
    remasteredchoices = {
        {
            file = "NewMusic_32",
            scores = {
                drama = 3,
                bias = 5,
            },
        },
        {
            file = "NewMusic_33",
            scores = {
                drama = 4,
                bias = 5,
            },
        },
        {
            file = "NewMusic_34",
            scores = {
                drama = 3,
                bias = 5,
            },
        },
        {
            file = "NewMusic_35",
            scores = {
                drama = 7,
                bias = 5,
            },
        },
        {
            file = "NewMusic_36",
            scores = {
                drama = 7,
                bias = 5,
            },
        },
        {
            file = "NewMusic_Travelling",
            scores = {
                drama = 4,
                bias = 5,
            },
        },
        {
            file = "NewMusic_TakeStock",
            scores = {
                drama = 5,
                bias = 5,
            },
        },
        {
            file = "NewMusic_PassingTime",
            scores = {
                drama = 4,
                bias = 5,
            },
        },
        {
            file = "NewMusic_NoTime",
            scores = {
                drama = 6,
                bias = 5,
            },
        },
        {
            file = "NewMusic_MoreAreComing",
            scores = {
                drama = 7,
                bias = 5,
            },
        },
        {
            file = "NewMusic_OnlyOneWay",
            scores = {
                drama = 4,
                bias = 5,
            },
        },
        {
            file = "NewMusic_KeepMoving",
            scores = {
                drama = 7,
                bias = 5,
            },
        },
        {
            file = "NewMusic_GoItAlone",
            scores = {
                drama = 2,
                bias = 5,
            },
        },
        {
            file = "NewMusic_Sunrise",
            scores = {
                drama = 4,
                bias = 5,
            },
        },
        {
            file = "NewMusic_HoldingOutHope",
            scores = {
                drama = 4,
                bias = 5,
            },
        },
        {
            file = "NewMusic_Working",
            scores = {
                drama = 3,
                bias = 5,
            },
        },
        {
            file = "NewMusic_Sunset",
            scores = {
                drama = 0,
                bias = 5,
            },
        },
        {
            file = "NewMusic_Mourning",
            scores = {
                drama = 2,
                bias = 5,
            },
        },
        {
            file = "NewMusic_LookingAround",
            scores = {
                drama = 3,
                bias = 5,
            },
        },
        {
            file = "NewMusic_Waiting",
            scores = {
                drama = 3,
                bias = 5,
            },
        },
        {
            file = "NewMusic_Overrun",
            scores = {
                drama = 10,
                bias = 5,
            },
        },
        {
            file = "NewMusic_Rest",
            scores = {
                drama = 1,
                bias = 5,
            },
        },
        {
            file = "NewMusic_PressOn",
            scores = {
                drama = 3,
                bias = 5,
            },
        },
        {
            file = "NewMusic_CalmBeforeTheStorm",
            scores = {
                drama = 4,
                bias = 5,
            },
        },
        {
            file = "NewMusic_GetReady",
            scores = {
                drama = 7,
                bias = 5,
            },
        },
        {
            file = "NewMusic_EchoesFromBefore",
            scores = {
                drama = 3,
                bias = 5,
            },
        },
        {
            file = "NewMusic_Surrounded",
            scores = {
                drama = 9,
                bias = 5,
            },
        },
        {
            file = "NewMusic_ThePlan",
            scores = {
                drama = 4,
                bias = 5,
            },
        },
        {
            file = "NewMusic_ThinkingOfThePast",
            scores = {
                drama = 2,
                bias = 5,
            },
        },
        {
            file = "NewMusic_TheyreClose",
            scores = {
                drama = 6,
                bias = 5,
            },
        },
        {
            file = "NewMusic_PatchUp",
            scores = {
                drama = 1,
                bias = 5,
            },
        },
        {
            file = "NewMusic_GearUp",
            scores = {
                drama = 8,
                bias = 5,
            },
        },
        {
            file = "NewMusic_TouchAndGo",
            scores = {
                drama = 6,
                bias = 5,
            },
        },
        {
            file = "NewMusic_FinallyCalm",
            scores = {
                drama = 2,
                bias = 5,
            },
        },
        {
            file = "NewMusic_Everythings_Gone",
            scores = {
                drama = 2,
                bias = 5,
            },
        },
        {
            file = "NewMusic_Tread_Carefully",
            scores = {
                drama = 3,
                bias = 5,
            },
        },
        {
            file = "NewMusic_Alone",
            scores = {
                drama = 3,
                bias = 5,
            },
        },
        {
            file = "NewMusic_Barricading",
            scores = {
                drama = 2,
                bias = 5,
            },
        },
        {
            file = "NewMusic_Ambient",
            scores = {
                drama = 2,
                bias = 3,
            },
        },
        {
            file = "NewMusic_TheInevitable",
            scores = {
                drama = 4,
                bias = 5,
            },
        },
        {
            file = "NewMusic_WhatWasLost",
            scores = {
                drama = 2,
                bias = 5,
            },
        },
        {
            file = "NewMusic_WhatWasLostActive",
            scores = {
                drama = 6,
                bias = 5,
            },
        },
        {
            file = "NewMusic_WWL_Solo",
            scores = {
                drama = 1,
                bias = 5,
            },
        },
        {
            file = "NewMusic_WhatWasLostActive2",
            scores = {
                drama = 6,
                bias = 5,
            },
        },
        {
            file = "NewMusic_AmbientGuitar",
            scores = {
                drama = 4,
                bias = 5,
            },
        },
        {
            file = "NewMusic_TheZombieThreat",
            scores = {
                drama = 5,
                bias = 5,
            },
        },
        {
            file = "NewMusic_AmbientPiano",
            scores = {
                drama = 3,
                bias = 5,
            },
        },
        {
            file = "NewMusic_AmbientLow",
            scores = {
                drama = 4,
                bias = 5,
            },
        },
        {
            file = "NewMusic_FightOrFlight",
            scores = {
                drama = 9,
                bias = 5,
            },
        },
        {
            file = "NewMusic_Chase",
            scores = {
                drama = 10,
                bias = 5,
            },
        },
        {
            file = "NewMusic_DesperateEscape",
            scores = {
                drama = 9,
                bias = 5,
            },
        },
        {
            file = "NewMusic_TheHorde",
            scores = {
                drama = 9,
                bias = 5,
            },
        },
        {
            file = "NewMusic_MaybeWeCanWinThis",
            scores = {
                drama = 7,
                bias = 4,
            },
        },
        {
            file = "NewMusic_MaybeNot",
            scores = {
                drama = 6,
                bias = 5,
            },
        },
        {
            file = "NewMusic_AmbientRaider",
            scores = {
                drama = 4,
                bias = 5,
            },
        },
        {
            file = "NewMusic_Run",
            scores = {
                drama = 9,
                bias = 5,
            },
        },
        {
            file = "NewMusic_SayingGoodbye",
            scores = {
                drama = 3,
                bias = 5,
            },
        },
        {
            file = "NewMusic_WhereIsEveryone",
            scores = {
                drama = 2,
                bias = 5,
            },
        },
        {
            file = "NewMusic_TheyWereOnceHere",
            scores = {
                drama = 2,
                bias = 5,
            },
        },
        {
            file = "NewMusic_WorkFast",
            scores = {
                drama = 5,
                bias = 5,
            },
        },
        {
            file = "NewMusic_SlowSad",
            scores = {
                drama = 2,
                bias = 4,
            },
        },
    },
}
