return {
  version = "1.1",
  luaversion = "5.1",
  tiledversion = "1.0.3",
  orientation = "orthogonal",
  renderorder = "right-down",
  width = 40,
  height = 10,
  tilewidth = 32,
  tileheight = 32,
  nextobjectid = 2,
  properties = {
    ["scene"] = "Ace Chemicals"
  },
  tilesets = {
    {
      name = "test tiles",
      firstgid = 1,
      tilewidth = 32,
      tileheight = 32,
      spacing = 0,
      margin = 0,
      image = "testTiles.png",
      imagewidth = 192,
      imageheight = 32,
      tileoffset = {
        x = 0,
        y = 0
      },
      grid = {
        orientation = "orthogonal",
        width = 32,
        height = 32
      },
      properties = {},
      terrains = {},
      tilecount = 6,
      tiles = {}
    }
  },
  layers = {
    {
      type = "tilelayer",
      name = "Tile Layer 1",
      x = 0,
      y = 0,
      width = 40,
      height = 10,
      visible = true,
      opacity = 1,
      offsetx = 0,
      offsety = 0,
      properties = {},
      encoding = "lua",
      data = {
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      }
    },
    {
      type = "tilelayer",
      name = "Tile Layer 2",
      x = 0,
      y = 0,
      width = 40,
      height = 10,
      visible = true,
      opacity = 1,
      offsetx = 0,
      offsety = 0,
      properties = {},
      encoding = "lua",
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      }
    },
    {
      type = "tilelayer",
      name = "Collision Layer",
      x = 0,
      y = 0,
      width = 40,
      height = 10,
      visible = true,
      opacity = 1,
      offsetx = 0,
      offsety = 0,
      properties = {},
      encoding = "lua",
      data = {
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      }
    },
    {
      type = "objectgroup",
      name = "Messages Layer",
      visible = false,
      opacity = 1,
      offsetx = 0,
      offsety = 0,
      draworder = "topdown",
      properties = {},
      objects = {}
    },
    {
      type = "objectgroup",
      name = "Ropes",
      visible = false,
      opacity = 1,
      offsetx = 0,
      offsety = 0,
      draworder = "topdown",
      properties = {},
      objects = {}
    },
    {
      type = "objectgroup",
      name = "Npcs",
      visible = false,
      opacity = 1,
      offsetx = 0,
      offsety = 0,
      draworder = "topdown",
      properties = {},
      objects = {}
    },
    {
      type = "objectgroup",
      name = "Enemies",
      visible = false,
      opacity = 1,
      offsetx = 0,
      offsety = 0,
      draworder = "topdown",
      properties = {},
      objects = {
        {
          id = 1,
          name = "Enemy",
          type = "RedHoodGang",
          shape = "rectangle",
          x = 576,
          y = 236,
          width = 32,
          height = 64,
          rotation = 0,
          visible = true,
          properties = {
            ["direction"] = "1",
            ["health"] = "100",
            ["message"] = "It's the Bat! He's real!",
            ["nextState"] = "speak",
            ["offsetX"] = "0",
            ["offsetY"] = "0",
            ["speedX"] = "2",
            ["state"] = "idle"
          }
        }
      }
    }
  }
}
