// Summary: improved shadow filter + restored normal offset bias + improved shadow fadeout + fixed water shadows
// Generated by Microsoft (R) HLSL Shader Compiler 9.26.952.2844
//
// Parameters:
//
//   sampler2D DepthBufferSampler;
//   sampler2D ReflectTextureSampler;
//   sampler2D SurfaceTextureSampler;
//   float4 bottomSkyColour;
//   float2 currentResolution;
//   float4 gDirectionalColour;
//   float4 gDirectionalLight;
//   float4 gFacetCentre;
//   float4 gLightAmbient0;
//   float4 gLightAmbient1;
//   row_major float4x4 gShadowMatrix;
//   float4 gShadowParam0123;
//   float4 gShadowParam14151617;
//   float4 gShadowParam18192021;
//   float4 gShadowParam4567;
//   float4 gShadowParam891113;
//   sampler2D gShadowZSamplerDir;
//   row_major float4x4 gViewInverse;
//   float4 globalFogColor;
//   float4 globalScalars;
//   float4 viewProj;
//   float4 waterColour;
//   float waterReflectionScale;
//
//
// Registers:
//
//   Name                  Reg   Size
//   --------------------- ----- ----
//   gViewInverse          c12      4
//   gDirectionalLight     c17      1
//   gDirectionalColour    c18      1
//   gLightAmbient0        c37      1
//   gLightAmbient1        c38      1
//   globalScalars         c39      1
//   globalFogColor        c42      1
//   gShadowParam18192021  c53      1
//   gFacetCentre          c54      1
//   gShadowParam14151617  c56      1
//   gShadowParam0123      c57      1
//   gShadowParam4567      c58      1
//   gShadowParam891113    c59      1
//   gShadowMatrix         c60      4
//   currentResolution     c66      1
//   waterColour           c72      1
//   bottomSkyColour       c73      1
//   waterReflectionScale  c74      1
//   viewProj              c75      1
//   SurfaceTextureSampler s0       1
//   ReflectTextureSampler s1       1
//   DepthBufferSampler    s2       1
//   gShadowZSamplerDir    s15      1
//

    ps_3_0
    // -------------------------------------------------------------- Shadow Constants --------------------------------------------------------------
    def c110, -0.25, 1, -1, 0
    def c111, 0.159154937, 0.5, 6.28318548, -3.14159274
    def c112, 3, 7.13800001, 0.03125, 0
    def c113, 0.75, -0.5, 0.5, 0
    
    def c114, 0.14, 0.24, 0.5, 0.75 // static bias
    def c115, 0.24, 0.44, 1.1, 1.15
    def c116, 0.3, 0.54, 1.1, 0.95
    def c117, 0.64, 1.04, 2.2, 2.3
    
    def c118, 8, 0.3, 0, 0 // normal offset bias and blend params
    
    def c119, 0, 0.25, 0.5, 0.75 // UV clamps
    def c120, 0.2499, 0.4999, 0.7499, 1
    
    def c130, 0.18993645671348536, 0.027087114076591513, -0.21261242652069953, 0.23391293246949066
    def c131, 0.04771781344140756, -0.3666840644525993, 0.297730981239584, 0.398259878229082
    def c132, -0.509063425827436, -0.06528681462854097, 0.507855152944665, -0.2875976005206389
    def c133, -0.15230616564632418, 0.6426121151781916, -0.30240170651828074, -0.5805072900736001
    def c134, 0.6978019230005561, 0.2771173334141519, -0.6990963248129052, 0.3210960724922725
    def c135, 0.3565142601623699, -0.7066415061851589, 0.266890002328106, 0.8360191043249159
    def c136, -0.7515861305520581, -0.41609876195815027, 0.9102937449894895, -0.17014527555321657
    def c137, -0.5343471434373126, 0.8058593459499529, -0.1133270115046468, -0.9490025827627441
    // ----------------------------------------------------------------------------------------------------------------------------------------------
    def c219, 1.8395173895e+25, 3.9938258725e+24, 4.5435787456e+30, 1.1953075901e-42 // 853
    def c127, 0.9999999, 1, 0, 0 // LogDepth constants
    def c0, 0.125, 0.00200000009, 0.0511999987, 9.99999975e-006
    def c1, 0.00039999999, 0.00111111114, 1, 0
    def c2, 0.00999999978, 0.0454545468, 0.256000012, 1.02400005
    def c3, -0.5, 0.5, 1, 0.25
    def c4, 0.116363637, 0.465454549, 1.125, 0.0199999996
    def c5, 0.0500000007, 9.99999975e-006, 1.00001001, 0.0299999993
    def c6, 1, -1, 0.00499999989, 1.33333337
    def c7, -500, 0.25, 1000, 0.5
    def c8, 9.99999975e-005, -511, 512.000122, 1.5
    def c9, 0.0833333358, 9, 10, 3
    def c10, -0.500005007, 0.5, 0.600000024, 0.200000003
    def c11, 1, 0, 9.99999975e-006, -2
    def c12, 1, -1, 0, -0
    def c13, -0.321940005, -0.932614982, -0.791558981, -0.597710013
    def c16, 0.507430971, 0.0644249991, 0.896420002, 0.412458003
    def c19, 0.519456029, 0.767022014, 0.185461, -0.893123984
    def c20, 0.962339997, -0.194983006, 0.473434001, -0.480026007
    def c21, -0.69591397, 0.457136989, -0.203345001, 0.620715976
    def c22, -0.326211989, -0.405809999, -0.840143979, -0.0735799968
    dcl_texcoord v0
    dcl_texcoord1 v1
    dcl_texcoord2 v2
    dcl_texcoord3 v3
    dcl_texcoord4 v4.xyw
    dcl_texcoord9 v9
    dcl_2d s0
    dcl_2d s1
    dcl_2d s2
    dcl_2d s10
    dcl_2d s15
    // mov r0.xy, v2
    mov r0.xyz, v2
    mov r1, v2
    add r1.xyz, r1, -v3
    dp3 r0.w, r1, r1
    add r1.xyz, r1, c0.w
    nrm r2.xyz, r1
    mad r1.xy, r0.w, -c1, c1.z
    max r0.w, r1.x, c1.w
    // mul r0.z, r0.w, v2.z
    dp3 r1.x, c14, r0
    add r3.xyz, -r0, c15
    dp3 r0.x, r3, r3
    rsq r0.x, r0.x
    rcp r0.x, r0.x
    add r3.xyz, -r1.x, -c54
    cmp r3.yzw, r3.xxyz, c1.z, c1.w
    mov r3.x, c3.z
    mad r21, r3, c110.yyyw, -r3.yzww // shadow cascade mask
    dp4 r9.x, r3, c57
    dp4 r9.y, r3, c58
    dp4 r10.x, r3, c59
    dp4 r10.y, r3, c56
    mul r3.xyz, c61.xyww, v2.y
    mad r3.xyz, v2.x, c60.xyww, r3
    mad r3.xyz, r0.z, c62.xyww, r3
    add r8.xyz, r3, c63.xyww
    /* moved shadows to after normal
    dp4 r4.x, r3, c57
    dp4 r4.y, r3, c58
    dp4 r5.x, r3, c59
    dp4 r5.y, r3, c56
    mul r3.xyz, c61.xyww, v2.y
    mad r3.xyz, v2.x, c60.xyww, r3
    mad r3.xyz, r0.z, c62.xyww, r3
    add r3.xyz, r3, c63.xyww
    mad r0.yz, r3.xxyw, r4.xxyw, r5.xxyw
    mov r3.y, c53.y
    mad r1.xz, r3.y, c22.xyyw, r0.yyzw
    texld r4, r1.xzzw, s15
    add r1.x, r3.z, -r4.x
    cmp r1.x, r1.x, c1.z, c1.w
    mad r3.xw, r3.y, c22.zyzw, r0.yyzz
    texld r4, r3.xwzw, s15
    add r1.z, r3.z, -r4.x
    cmp r1.z, r1.z, c1.z, c1.w
    add r1.x, r1.x, r1.z
    mad r3.xw, r3.y, c21.xyzy, r0.yyzz
    texld r4, r3.xwzw, s15
    add r1.z, r3.z, -r4.x
    cmp r1.z, r1.z, c1.z, c1.w
    add r1.x, r1.x, r1.z
    mad r3.xw, r3.y, c21.zyzw, r0.yyzz
    texld r4, r3.xwzw, s15
    add r1.z, r3.z, -r4.x
    cmp r1.z, r1.z, c1.z, c1.w
    add r1.x, r1.x, r1.z
    mad r3.xw, r3.y, c20.xyzy, r0.yyzz
    texld r4, r3.xwzw, s15
    add r1.z, r3.z, -r4.x
    cmp r1.z, r1.z, c1.z, c1.w
    add r1.x, r1.x, r1.z
    mad r3.xw, r3.y, c20.zyzw, r0.yyzz
    texld r4, r3.xwzw, s15
    add r1.z, r3.z, -r4.x
    cmp r1.z, r1.z, c1.z, c1.w
    add r1.x, r1.x, r1.z
    mad r3.xw, r3.y, c19.xyzy, r0.yyzz
    texld r4, r3.xwzw, s15
    add r1.z, r3.z, -r4.x
    cmp r1.z, r1.z, c1.z, c1.w
    add r1.x, r1.x, r1.z
    mad r3.xw, r3.y, c19.zyzw, r0.yyzz
    texld r4, r3.xwzw, s15
    add r1.z, r3.z, -r4.x
    cmp r1.z, r1.z, c1.z, c1.w
    add r1.x, r1.x, r1.z
    mad r3.xw, r3.y, c16.xyzy, r0.yyzz
    texld r4, r3.xwzw, s15
    add r1.z, r3.z, -r4.x
    cmp r1.z, r1.z, c1.z, c1.w
    add r1.x, r1.x, r1.z
    mad r3.xw, r3.y, c16.zyzw, r0.yyzz
    texld r4, r3.xwzw, s15
    add r1.z, r3.z, -r4.x
    cmp r1.z, r1.z, c1.z, c1.w
    add r1.x, r1.x, r1.z
    mad r3.xw, r3.y, c13.xyzy, r0.yyzz
    mad r0.yz, r3.y, c13.xzww, r0
    texld r4, r0.yzzw, s15
    add r0.y, r3.z, -r4.x
    cmp r0.y, r0.y, c1.z, c1.w
    texld r4, r3.xwzw, s15
    add r0.z, r3.z, -r4.x
    cmp r0.z, r0.z, c1.z, c1.w
    add r0.z, r1.x, r0.z
    add r0.y, r0.y, r0.z
    rcp r0.z, c53.w
    mul r0.z, r0.x, r0.z
    add r0.x, r0.x, -c53.w
    cmp r1.xz, r0.x, c12.xyyw, c12.zyww
    mul r0.x, r0.z, r0.z
    mul r0.x, r0.x, c8.w
    mad r0.x, r0.y, c9.x, r0.x
    add r0.y, r1.z, r0.x
    cmp_sat r0.x, r0.y, r0.x, r1.x
    moved shadows to after normal */
    mul r0.yz, c0.y, v2.xxyw
    texld r3, r0.yzzw, s0
    add r3, r3.zwzw, c3.x
    mul r3, r3, c0.z
    add r0.y, -r0.w, c3.z
    mul r3, r3, r0.y
    rcp r0.y, v1.z
    mul r0.y, r0.w, r0.y
    mad r3, v1.xyxy, r0.y, r3
    mul r0.yz, c2.x, v2.xxyw
    texld r4, r0.yzzw, s0
    add r4, r4.zwzw, c3.x
    mad r3, r4, c2.zzww, r3
    mul r0.yz, c2.y, v2.xxyw
    texld r4, r0.yzzw, s0
    add r4, r4.zwzw, c3.x
    mul r4, r0.w, r4
    mul r0.y, r0.w, c5.x
    mad r3, r4, c4.xxyy, r3
    add r0.z, r1.w, -v4.w
    mad r1.xz, v1.w, c7.xyyw, c7.zyww
    mul_sat r0.z, r0.z, r1.x
    add r0.z, -r0.z, c3.z
    mul r0.z, r1.y, r0.z
    mul r0.z, r0.z, v1.w
    cmp r0.z, r1.y, r0.z, c1.w
    lrp r1.xy, r0.z, v4, r3.zwzw
    add r4.xy, r1, c0.w
    mov r4.z, c5.z
    dp3 r0.w, r4, r4
    rsq r0.w, r0.w
    mul r1.xyw, r4.xyzz, r0.w
    mul r20.xyz, r1.y, c61.xyww
    mad r20.xyz, r1.x, c60.xyww, r20
    mad r20.xyz, r1.w, c62.xyww, r20
    // ---------------------------------------------------------------- Shadow Fixes -----------------------------------------------------------------
    add r22, c54.w, -c54
    add r22, c53.w, -r22 // cascade ranges
    dp4 r23.x, r21_abs, r22
    dp4 r23.y, r21_abs, r22.yzww
    
    mul r23.zw, r23.xyxy, c53.z
    mul r23.zw, r23, c218_abs.y // (curr_range, next_range) * resY * bias_magnitnude
    
    mad r24, r22.xxyz, -c110.wyyy, r22
    dp4 r24.x, r21_abs, r24 // curr_range - prev_range
    mul r24.x, r24.x, c218_abs.z
    rcp r24.z, r24.x
    add r24.x, r23.x, -r24.x
    add r24.x, v9.w, -r24.x
    mul_sat r24.x, r24.x, r24.z // blending factor
    
    rcp r24.z, r23.x
    mul r23.xy, r23.xy, r24.z // 1.0, next_range / curr_range
    
    lrp r22.xy, r24.x, r23.yw, r23.xz
    
    m4x4 r24, r21_abs, c114
    dp4 r24.x, r24, c220
    add r3.z, r3.z, -r24.x // undo static bias
    
    mul r22.y, r22.y, c223.y // scale bias with FOV
    mad r8.xyz, r20, r22.y, r8 // normal offset bias
    
    mul r20.xy, r22.x, c53.z
    rcp r20.x, c58.x
    mul r20.x, r20.x, c57.x
    mul r20.x, r20.x, r20.y // fix filter stretching
    
    mul r20.xy, r20.xy, c218_abs.x
    
    dp4 r20.z, r21_abs, c119 // fix pixels leaking into other cascades
    dp4 r20.w, r21_abs, c120
    // ----------------------------------------------------------------------------------------------------------------------------------------------
    mad r6.yz, r8.xxyw, r9.xxyw, r10.xxyw
    /* removed 1.0.6.0 filter
    mov r8.y, c53.y
    mad r7.xz, r8.y, c22.xyyw, r6.yyzw
    texld r9, r7.xzzw, s15
    add r7.x, r8.z, -r9.x
    cmp r7.x, r7.x, c1.z, c1.w
    mad r8.xw, r8.y, c22.zyzw, r6.yyzz
    texld r9, r8.xwzw, s15
    add r7.z, r8.z, -r9.x
    cmp r7.z, r7.z, c1.z, c1.w
    add r7.x, r7.x, r7.z
    mad r8.xw, r8.y, c21.xyzy, r6.yyzz
    texld r9, r8.xwzw, s15
    add r7.z, r8.z, -r9.x
    cmp r7.z, r7.z, c1.z, c1.w
    add r7.x, r7.x, r7.z
    mad r8.xw, r8.y, c21.zyzw, r6.yyzz
    texld r9, r8.xwzw, s15
    add r7.z, r8.z, -r9.x
    cmp r7.z, r7.z, c1.z, c1.w
    add r7.x, r7.x, r7.z
    mad r8.xw, r8.y, c20.xyzy, r6.yyzz
    texld r9, r8.xwzw, s15
    add r7.z, r8.z, -r9.x
    cmp r7.z, r7.z, c1.z, c1.w
    add r7.x, r7.x, r7.z
    mad r8.xw, r8.y, c20.zyzw, r6.yyzz
    texld r9, r8.xwzw, s15
    add r7.z, r8.z, -r9.x
    cmp r7.z, r7.z, c1.z, c1.w
    add r7.x, r7.x, r7.z
    mad r8.xw, r8.y, c19.xyzy, r6.yyzz
    texld r9, r8.xwzw, s15
    add r7.z, r8.z, -r9.x
    cmp r7.z, r7.z, c1.z, c1.w
    add r7.x, r7.x, r7.z
    mad r8.xw, r8.y, c19.zyzw, r6.yyzz
    texld r9, r8.xwzw, s15
    add r7.z, r8.z, -r9.x
    cmp r7.z, r7.z, c1.z, c1.w
    add r7.x, r7.x, r7.z
    mad r8.xw, r8.y, c16.xyzy, r6.yyzz
    texld r9, r8.xwzw, s15
    add r7.z, r8.z, -r9.x
    cmp r7.z, r7.z, c1.z, c1.w
    add r7.x, r7.x, r7.z
    mad r8.xw, r8.y, c16.zyzw, r6.yyzz
    texld r9, r8.xwzw, s15
    add r7.z, r8.z, -r9.x
    cmp r7.z, r7.z, c1.z, c1.w
    add r7.x, r7.x, r7.z
    mad r8.xw, r8.y, c13.xyzy, r6.yyzz
    mad r6.yz, r8.y, c13.xzww, r6
    texld r9, r6.yzzw, s15
    add r6.y, r8.z, -r9.x
    cmp r6.y, r6.y, c1.z, c1.w
    texld r9, r8.xwzw, s15
    add r6.z, r8.z, -r9.x
    cmp r6.z, r6.z, c1.z, c1.w
    add r6.z, r7.x, r6.z
    add r6.y, r6.y, r6.z
    rcp r6.z, c53.w
    mul r6.z, r0.x, r6.z
    add r6.x, r0.x, -c53.w
    cmp r7.xz, r6.x, c12.xyyw, c12.zyww
    mul r6.x, r6.z, r6.z
    mul r6.x, r6.x, c8.w
    mad r6.x, r6.y, c9.x, r6.x
    add r6.y, r7.z, r6.x
    cmp_sat r0.x, r6.y, r6.x, r7.x
    removed 1.0.6.0 filter */
    // ---------------------------------------------------------- Improved Shadow Filter ------------------------------------------------------------
    mov r21.x, c110.y
    if_lt c221.x, r21.x
      mov r21.xy, c112.xy
      mul r21.xy, r21.xy, c44.xy
      add r22.xy, v0.xy, c44.zw
      rcp r22.z, v0.z
      mul r22.xy, r22.xy, r22.z
      dp2add r21.y, r22, r21, c112.w
      mad r21.y, r21.y, c111.x, c111.y
      frc r21.y, r21.y
      mad r21.y, r21.y, c111.z, c111.w
      sincos r22.xy, r21.y
      mul r23, r22.yxxy, c110.xxyz
      mul r21, r22.yxxy, c113.xxyz
      mad r23, r23, r20.xyxy, r6.yzyz
      mad r21, r21, r20.xyxy, r6.yzyz
      max r23.xz, r23, r20.z
      min r23.xz, r23, r20.w
      max r21.xz, r21, r20.z
      min r21.xz, r21, r20.w
      texldl r25, r23.xy, s15
      texldl r24, r21.zw, s15
      mov r25.y, r24.x
      texldl r24, r21.xy, s15
      mov r25.z, r24.x
      texldl r24, r23.zw, s15
      mov r25.w, r24.x
      add r25, r8.z, -r25
      cmp r25, r25, c110.y, c110.w
      dp4 r20.x, r25, -c110.x
    else
      add r24.xy, v0.xy, c44.zw
      mul r24.xy, r24.xy, c44.xy
      rcp r24.z, v0.z
      mul r24.xy, r24.xy, r24.z
      mul r24.xy, r24.xy, c112.z
      texldl r24, r24, s10
      mul r24.x, r24.z, c111.z
      sincos r25.xy, r24.x
      mul r25, r25.xyyx, c110.yzyy
      mul r26, c130.xyxy, r25
      add r27.xy, r26.xzxz, r26.ywyw
      mul r26, c130.zwzw, r25
      add r27.zw, r26.xzxz, r26.ywyw
      mad r26, r27, r20.xyxy, r6.yzyz
      max r26.xz, r26, r20.z
      min r26.xz, r26, r20.w
      texldl r28, r26.xy, s15
      texldl r27, r26.zw, s15
      mov r28.y, r27.x
      mul r26, c131.xyxy, r25
      add r27.xy, r26.xzxz, r26.ywyw
      mul r26, c131.zwzw, r25
      add r27.zw, r26.xzxz, r26.ywyw
      mad r26, r27, r20.xyxy, r6.yzyz
      max r26.xz, r26, r20.z
      min r26.xz, r26, r20.w
      texldl r27, r26.xy, s15
      mov r28.z, r27.x
      texldl r27, r26.zw, s15
      mov r28.w, r27.x
      add r28, r8.z, -r28
      cmp r28, r28, c110.y, c110.w
      dp4 r29.x, r28, -c110.x
      mul r26, c132.xyxy, r25
      add r27.xy, r26.xzxz, r26.ywyw
      mul r26, c132.zwzw, r25
      add r27.zw, r26.xzxz, r26.ywyw
      mad r26, r27, r20.xyxy, r6.yzyz
      max r26.xz, r26, r20.z
      min r26.xz, r26, r20.w
      texldl r28, r26.xy, s15
      texldl r27, r26.zw, s15
      mov r28.y, r27.x
      mul r26, c133.xyxy, r25
      add r27.xy, r26.xzxz, r26.ywyw
      mul r26, c133.zwzw, r25
      add r27.zw, r26.xzxz, r26.ywyw
      mad r26, r27, r20.xyxy, r6.yzyz
      max r26.xz, r26, r20.z
      min r26.xz, r26, r20.w
      texldl r27, r26.xy, s15
      mov r28.z, r27.x
      texldl r27, r26.zw, s15
      mov r28.w, r27.x
      add r28, r8.z, -r28
      cmp r28, r28, c110.y, c110.w
      dp4 r29.y, r28, -c110.x
      mul r26, c134.xyxy, r25
      add r27.xy, r26.xzxz, r26.ywyw
      mul r26, c134.zwzw, r25
      add r27.zw, r26.xzxz, r26.ywyw
      mad r26, r27, r20.xyxy, r6.yzyz
      max r26.xz, r26, r20.z
      min r26.xz, r26, r20.w
      texldl r28, r26.xy, s15
      texldl r27, r26.zw, s15
      mov r28.y, r27.x
      mul r26, c135.xyxy, r25
      add r27.xy, r26.xzxz, r26.ywyw
      mul r26, c135.zwzw, r25
      add r27.zw, r26.xzxz, r26.ywyw
      mad r26, r27, r20.xyxy, r6.yzyz
      max r26.xz, r26, r20.z
      min r26.xz, r26, r20.w
      texldl r27, r26.xy, s15
      mov r28.z, r27.x
      texldl r27, r26.zw, s15
      mov r28.w, r27.x
      add r28, r8.z, -r28
      cmp r28, r28, c110.y, c110.w
      dp4 r29.z, r28, -c110.x
      mul r26, c136.xyxy, r25
      add r27.xy, r26.xzxz, r26.ywyw
      mul r26, c136.zwzw, r25
      add r27.zw, r26.xzxz, r26.ywyw
      mad r26, r27, r20.xyxy, r6.yzyz
      max r26.xz, r26, r20.z
      min r26.xz, r26, r20.w
      texldl r28, r26.xy, s15
      texldl r27, r26.zw, s15
      mov r28.y, r27.x
      mul r26, c137.xyxy, r25
      add r27.xy, r26.xzxz, r26.ywyw
      mul r26, c137.zwzw, r25
      add r27.zw, r26.xzxz, r26.ywyw
      mad r26, r27, r20.xyxy, r6.yzyz
      max r26.xz, r26, r20.z
      min r26.xz, r26, r20.w
      texldl r27, r26.xy, s15
      mov r28.z, r27.x
      texldl r27, r26.zw, s15
      mov r28.w, r27.x
      add r28, r8.z, -r28
      cmp r28, r28, c110.y, c110.w
      dp4 r29.w, r28, -c110.x
      dp4 r20.x, r29, -c110.x
    endif
    // ----------------------------------------------------------------------------------------------------------------------------------------------
    // -------------------------------------------------------------- Improved Fadeout --------------------------------------------------------------
    rcp r20.y, c53.w
    mul_sat r20.y, r20.y, r0.x
    mul r20.y, r20.y, r20.y
    lrp r0.x, r20.y, c110.y, r20.x // improved fadeout
    // ----------------------------------------------------------------------------------------------------------------------------------------------
    mad r0.w, r0.w, c10.x, c10.y
    mov r4.xyz, c38
    mad r4.xyz, r4, r0.w, c37
    dp3 r0.w, r2, r1.xyww
    add r0.w, r0.w, r0.w
    mad r5.xyz, r1.xyww, -r0.w, r2
    dp3 r0.w, r1.xyww, -c17
    add r0.w, r0.w, -c3.w
    mul_sat r0.w, r0.w, c6.w
    dp3_sat r1.x, -c17, r5
    add r1.x, r1.x, c8.x
    pow r1.y, r0_abs.z, c3.w
    mad r1.w, r1.y, c8.y, c8.z
    mad r1.y, r1.y, -c9.y, c9.z
    pow r2.w, r1.x, r1.w
    mul r5.xyz, c18.w, c18
    mul r6.xyz, r2.w, r5
    mul r5.xyz, r0.w, r5
    mul r5.xyz, r0.x, r5
    mul r6.xyz, r0.x, r6
    mul r6.xyz, r6, c17.w
    rcp r0.x, c66.y
    mov r7.y, -r0.x
    rcp r7.xz, c66.x
    add r7.xyz, r7, v0.xyxw
    rcp r0.x, v0.z
    mul r7.xyz, r7, r0.x
    mad r7.xyz, r7, c3.xxyw, c3.y
    texld r8, r7.zyzw, s2
    // ----------------------------------------------------------------- Log2Linear -----------------------------------------------------------------
    if_ne r8.x, c127.y
      rcp r20.x, c128.x
      mul r20.x, r20.x, c128.y
      pow r20.x, r20.x, r8.x
      mul r20.x, r20.x, c128.x // W_clip
      
      add r20.y, r20.x, -c128.x
      add r20.z, c128.y, -c128.x
      mul r20.y, r20.y, c128.y
      mul r20.z, r20.z, r20.x
      rcp r20.z, r20.z
      mul r20.w, r20.y, r20.z // Linear depth
      
      min r8, r20.w, c127.x // FP error hack
    endif
    // ----------------------------------------------------------------------------------------------------------------------------------------------
    add r0.x, -c75.x, c75.y
    rcp r0.x, r0.x
    mad r0.w, c75.y, -r0.x, r8.x
    mul r0.x, r0.x, c75.y
    mul r0.x, r0.x, c75.x
    rcp r0.w, r0.w
    mad r0.x, -r0.x, r0.w, -v0.z
    pow r0.w, v0_abs.z, c4.z
    mul_sat r0.w, r0.w, c4.w
    add r0.w, r0.w, c5.x
    rcp r0.w, r0.w
    mul_sat r0.w, r0.x, r0.w
    cmp r0.x, r0.x, r0.x, c3.z
    mul r0.x, r0.x, c72.w
    mul r0.x, r0.x, c3.w
    pow r1.x, r0_abs.x, c3.w
    add_sat r0.x, r1.x, c0.x
    add r0.w, -r0.w, c3.z
    mul r0.w, r0.w, r0.w
    mul r8.xyz, r2, r0.w
    mad r3.xy, r8, c3.x, r3
    mul r3.z, r8.z, c3.x
    add r3.xyz, r3, c5.yyzw
    nrm r8.xyz, r3
    mad r3.xyz, r2, c11.xxyw, c11.z
    dp3 r0.w, r2, r8
    dp3 r1.x, r3, r3
    rsq r1.x, r1.x
    mul r2.xy, r3, r1.x
    mov r2.zw, c6.xyxy
    mul r3, r8.xyyx, r2.yyxz
    mad r1.xw, r3.zyzw, r2.wyzx, r3.xyzy
    mul r2.x, c5.w, v0.z
    rcp r2.x, r2.x
    mul r2.x, r2.x, c3.y
    max r3.x, c11.w, -r2.x
    mad r2.xy, r1.xwzw, r3.x, r7
    add r1.x, c3.z, v3.w
    mad r0.y, r1.x, c3.y, r0.y
    add r0.y, r0.y, c6.z
    add r1.x, r2.y, -r0.y
    cmp r2.z, r1.x, r2.y, r0.y
    mov r2.w, c1.w
    texldl r2, r2.xzww, s1
    mul r3.xyz, r2, c74.x
    mov r1.x, c74.x
    mad r2.xyz, r2, -r1.x, c42
    mad r2.xyz, v0.w, r2, r3
    mad r1.xyw, r6.xyzz, r1.y, r2.xyzz
    rcp r0.y, r0.x
    mul r1.xyw, r1, r0.y
    mul r2.xyz, r5, c5.x
    mov r0.y, c3.y
    mul r0.y, r0.y, c73.w
    mad r2.xyz, c72, r0.y, r2
    add r0.y, r0.w, c3.z
    cmp r0.y, -r0.w, r0.y, c3.z
    mul r0.w, r0_abs.y, r0_abs.y
    mul r0.w, r0.w, r0.w
    mul r0.y, r0_abs.y, r0.w
    mad r0.y, r0.y, c10.z, c10.w
    mul r0.y, r0.x, r0.y
    mov oC0.w, r0.x
    mul r0.x, r0.y, c3.y
    mad r0.xyw, r0.x, r1, r2.xyzz
    mul r1.xy, c5.x, v2
    texld r2, r1, s0
    mad r1.xy, r2, r1.z, c3.w
    mul r1.xzw, r5.xyyz, r1.x
    mul r2.xyz, r4, r1.y
    mul r2.xyz, r2, c9.w
    mad r1.xyz, r1.xzww, c9.w, r2
    lrp r2.xyz, r0.z, r1, r0.xyww
    mul oC0.xyz, r2, c39.y
    // ----------------------------------------------------------------- Linear2Log -----------------------------------------------------------------
    if_ne v9.y, c127.y
      rcp r20.z, c128.x
      mul r20.x, v9.w, r20.z
      mul r20.y, c128.y, r20.z
      log r20.x, r20.x
      log r20.y, r20.y
      rcp r20.y, r20.y
    else
      mov r20.x, v9.z
      rcp r20.y, v9.w
    endif
    mul oDepth, r20.x, r20.y
    // ----------------------------------------------------------------------------------------------------------------------------------------------

// approximately 243 instruction slots used (19 texture, 224 arithmetic)
