  include "../spelunk-constants.asm"
  org #0000
innerruins_chunk6:
  db 0,0,0,0,0,0,0,0,0,0,0,0,0,0,149,149
  db 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,151
  db 0,0,137,137,137,137,137,137,0,0,0,0,157,157,157,157
  db 0,0,0,0,0,0,0,0,0,0,0,0,9,10,248,249
  db 0,0,0,0,0,0,0,0,0,0,0,0,0,0,248,249
  db 0,0,0,0,0,0,0,0,0,0,0,0,0,0,252,253
  db 0,0,0,0,0,137,137,137,137,137,0,0,0,0,250,251
  db 0,0,0,0,0,0,16,17,18,0,0,0,0,0,157,157
  db 0,0,0,0,0,0,0,0,0,0,0,0,0,0,149,149
  db 0,0,59,60,0,0,0,0,0,0,0,0,0,0,0,0
  db 157,157,157,157,157,0,0,0,0,0,137,137,137,137,149,149
  db 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
  db 0,0,0,0,0,0,0,0,0,0,145,146,147,148,149,149
  db 0,0,59,60,0,0,0,0,59,60,144,144,144,144,0,0
  db 149,149,149,149,149,149,149,149,149,149,149,149,149,149,149,149
  db 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
innerruins_chunk6_n_enemies:
  db 0
innerruins_chunk6_enemies:
innerruins_chunk6_n_items:
  db 0
innerruins_chunk6_items:
