  include "../spelunk-constants.asm"
  org #0000
innerruins_chunk0:
  db 149,149,149,149,149,149,149,149,149,149,149,149,149,149,149,149
  db 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
  db 0,0,0,0,0,0,160,160,160,160,0,0,0,0,0,0
  db 0,0,0,0,0,0,0,160,160,0,0,0,0,0,0,0
  db 0,0,0,0,0,0,0,160,160,0,0,0,0,0,0,0
  db 0,0,0,0,0,0,0,160,160,0,0,0,0,0,0,0
  db 0,0,0,0,0,0,0,160,160,0,0,0,0,0,0,0
  db 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
  db 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
  db 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
  db 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
  db 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
  db 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
  db 0,59,60,0,0,124,126,126,126,126,126,124,0,59,60,0
  db 149,149,149,149,149,149,149,149,149,149,149,149,149,149,149,149
  db 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
innerruins_chunk0_n_enemies:
  db 0
innerruins_chunk0_enemies:
innerruins_chunk0_n_items:
  db 0
innerruins_chunk0_items:
