-----------------------------------
-- Area: Waughroon Shrine
-- Name: Shattering stars - Maat Fight
-- @pos -345 104 -260 144
-----------------------------------
package.loaded["scripts/zones/Waughroon_Shrine/TextIDs"] = nil;
-----------------------------------

require("scripts/zones/Waughroon_Shrine/TextIDs");

-----------------------------------

-- After registering the BCNM via bcnmRegister(bcnmid)
function OnBcnmRegister(player,instance)
end;

-- Physically entering the BCNM via bcnmEnter(bcnmid)
function OnBcnmEnter(player,instance)
	-- player:messageSpecial(107);
end;

-- Leaving the BCNM by every mean possible, given by the LeaveCode
-- 1=Select Exit on circle
-- 2=Winning the BC
-- 3=Disconnected or warped out
-- 4=Losing the BC
-- via bcnmLeave(1) or bcnmLeave(2). LeaveCodes 3 and 4 are called
-- from the core when a player disconnects or the time limit is up, etc

function OnBcnmLeave(player,instance,leavecode)
-- print("leave code "..leavecode);

	if(leavecode == 2) then -- play end CS. Need time and battle id for record keeping + storage
		player:startEvent(0x7d01,1,1,1,instance:getTimeInside(),1,1,0);
	elseif(leavecode == 4) then
		player:startEvent(0x7d02);
	end

end;

function onEventUpdate(player,csid,option)
-- print("bc update csid "..csid.." and option "..option);
end;

function onEventFinish(player,csid,option)
-- print("bc finish csid "..csid.." and option "..option);

	if(csid == 0x7d01) then
		if(player:getQuestStatus(JEUNO,SHATTERING_STARS) == QUEST_ACCEPTED and player:getFreeSlotsCount() > 0) then
			player:addItem(4181);
			player:messageSpecial(ITEM_OBTAINED,4181);
		end
		player:setVar("maatDefeated",player:getMainJob());
		player:addTitle(MAAT_MASHER);
	end

end;