-----------------------------------------
-- ID: 4411
-- Item: dhalmel_pie
-- Food Effect: 30Min, All Races
-----------------------------------------
-- Health 25
-- Strength 4
-- Agility 2
-- Vitality 1
-- Intelligence -2
-- Mind 1
-- Attack % 25
-- Attack Cap 45
-- Ranged ATT % 25
-- Ranged ATT Cap 45
-----------------------------------------

require("scripts/globals/status");

-----------------------------------------
-- OnItemCheck
-----------------------------------------

function onItemCheck(target)
local result = 0;
	if (target:hasStatusEffect(EFFECT_FOOD) == true) then
		result = 246;
	end
return result;
end;

-----------------------------------------
-- OnItemUse
-----------------------------------------

function onItemUse(target)
	target:addStatusEffect(EFFECT_FOOD,0,0,1800,4411);
end;

-----------------------------------------
-- onEffectGain Action
-----------------------------------------

function onEffectGain(target,effect)
	target:addMod(MOD_HP, 25);
	target:addMod(MOD_STR, 4);
	target:addMod(MOD_AGI, 2);
	target:addMod(MOD_VIT, 1);
	target:addMod(MOD_INT, -2);
	target:addMod(MOD_MND, 1);
	target:addMod(MOD_FOOD_ATTP, 25);
	target:addMod(MOD_FOOD_ATT_CAP, 45);
	target:addMod(MOD_FOOD_RATTP, 25);
	target:addMod(MOD_FOOD_RATT_CAP, 45);
end;

-----------------------------------------
-- onEffectLose Action
-----------------------------------------

function onEffectLose(target,effect)
	target:delMod(MOD_HP, 25);
	target:delMod(MOD_STR, 4);
	target:delMod(MOD_AGI, 2);
	target:delMod(MOD_VIT, 1);
	target:delMod(MOD_INT, -2);
	target:delMod(MOD_MND, 1);
	target:delMod(MOD_FOOD_ATTP, 25);
	target:delMod(MOD_FOOD_ATT_CAP, 45);
	target:delMod(MOD_FOOD_RATTP, 25);
	target:delMod(MOD_FOOD_RATT_CAP, 45);
end;
