/**
 *  DSA-Steigerung an inofficial fan project based on content of the  
 *  german roleplaying game Das Schwarze Auge Â® (DSA) (The Black Eye) 
 *  owned by Ulisses Medien & Spiel Distribution GmbH.
 *  
 *  Copyright (C) 2011  Marc von Renteln (Code)
 *  Copyright (C) 2007  Ulisses Medien & Spiel Distribution GmbH (Rules)
 *
 *  This program is free software: you can redistribute it and/or modify
 *  it under the terms of the GNU Affero General Public License as
 *  published by the Free Software Foundation, either version 3 of the
 *  License, or (at your option) any later version.
 *
 *  This program is distributed in the hope that it will be useful,
 *  but WITHOUT ANY WARRANTY; without even the implied warranty of
 *  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 *  GNU Affero General Public License for more details.
 *
 *  You should have received a copy of the GNU Affero General Public License
 *  along with this program.  If not, see <http://www.gnu.org/licenses/>.
 */
package dsa.held

import dsa.util.EnumHelper

class Sonderfertigkeit extends Charakteristik {

	enum Typ {
		ALLGEMEIN, NAHKAMPF, FERNKAMPF, MANOEVER, GELAENDEKUNDE,
		RITUAL, MAGISCH, MERKMALSKENNTNIS, OBJEKTRITUAL, GEWEIHT

		final String name

		private Typ() {
			this.name = EnumHelper.enumToString(this)
		}

		String toString() {
			return name
		}
	}

	int kosten

	Typ typ

	static constraints = {
		kosten(min:0)
		typ(nullable:false)
	}
}
