#pragma once

#define SCREENPLAY_VERSION "@SCREENPLAY_VERSION@"
#define SCREENPLAY_SOURCE_DIR "@SCREENPLAY_SOURCE_DIR@"
#define SCREENPLAY_GODOT_VERSION "@SCREENPLAY_GODOT_VERSION@"
#define SCREENPLAY_GODOT_VERSION_MAJOR @SCREENPLAY_GODOT_VERSION_MAJOR@
#define SCREENPLAY_GODOT_VERSION_MINOR @SCREENPLAY_GODOT_VERSION_MINOR@
#define SCREENPLAY_GODOT_RELEASE_TYPE "@SCREENPLAY_GODOT_RELEASE_TYPE@"
#define SCREENPLAY_BUILD_TYPE "@SCREENPLAY_BUILD_TYPE@"
#define SCREENPLAY_GIT_BRANCH_NAME "@SCREENPLAY_GIT_BRANCH_NAME@"
#define SCREENPLAY_GIT_COMMIT_HASH "@SCREENPLAY_GIT_COMMIT_HASH@"
#define SCREENPLAY_DEPLOY_VERSION @SCREENPLAY_DEPLOY_VERSION@
#define SCREENPLAY_BUILD_DATE "@SCREENPLAY_BUILD_DATE@"
#define SCREENPLAY_STEAM_VERSION @SCREENPLAY_STEAM_VERSION@
