#ifndef K3DSDK_PLATFORM_CONFIG_H
#define K3DSDK_PLATFORM_CONFIG_H

// Generated file, do not edit!  Make changes to k3d-platform-config.h.in instead.

#cmakedefine K3D_COMPILER_GCC
#cmakedefine K3D_COMPILER_MSVC

#cmakedefine K3D_API_WIN32
#cmakedefine K3D_API_DARWIN

#cmakedefine K3D_ENABLE_SYMBOL_VISIBILITY

#cmakedefine K3D_UINT_T_32_BITS
#cmakedefine K3D_UINT_T_64_BITS

#define K3D_GLEW_MAJOR_VERSION @K3D_GLEW_MAJOR_VERSION@

#define K3D_OSX_MAJOR_VERSION @K3D_OSX_MAJOR_VERSION@
#define K3D_OSX_MINOR_VERSION @K3D_OSX_MINOR_VERSION@

#if defined K3D_COMPILER_GCC
	#define K3D_COMPILER_NAME __VERSION__
#elif defined K3D_COMPILER_MSVC
	#define K3D_COMPILER_NAME "Visual Studio " #_MSC_VER
#else
	#error("Unknown compiler")
#endif

#endif // !K3DSDK_PLATFORM_CONFIG_H
