/*
 * Terra Mach
 * Copyright [2020] Terra Mach Authors
 *
 * This program is free software: you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation, either version 3 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program. If not, see <https://www.gnu.org/licenses/>
 */

use terramach_graphics::{Canvas, Size};

use crate::LayerTree;
use crate::gpu::TextureRegistry;

pub struct Frame {
    layers: LayerTree,
}

impl Frame {
    pub fn new(layers: &LayerTree) -> Self {
        Frame {
            layers: layers.clone(),
        }
    }

    pub fn draw(&self, canvas: &mut Canvas, size: impl Into<Size>, textures: &mut TextureRegistry) {
        self.layers.draw(canvas, size, textures);
    }
}
