-----------------------------------
--  Benthic Typhoon
--
--  Description: Delivers an area attack that lowers target's defense and magic defense. Damage varies with TP.
--  Type: Physical (Piercing)
--
--
-----------------------------------
require("scripts/globals/settings")
require("scripts/globals/status")
require("scripts/globals/monstertpmoves")
-----------------------------------
local mobskill_object = {}

mobskill_object.onMobSkillCheck = function(target, mob, skill)
    return 0
end

mobskill_object.onMobWeaponSkill = function(target, mob, skill)

    local numhits = 1
    local accmod = 1
    local dmgmod = 2.3
    local info = MobPhysicalMove(mob, target, skill, numhits, accmod, dmgmod, TP_DMG_VARIES, 1, 2, 3)
    local dmg = MobFinalAdjustments(info.dmg, mob, skill, target, tpz.attackType.PHYSICAL, tpz.damageType.PIERCING, info.hitslanded)
    target:takeDamage(dmg, mob, tpz.attackType.PHYSICAL, tpz.damageType.PIERCING)

    MobPhysicalStatusEffectMove(mob, target, skill, tpz.effect.MAGIC_DEF_DOWN, 30, 0, 60)
    MobPhysicalStatusEffectMove(mob, target, skill, tpz.effect.DEFENSE_DOWN, 30, 0, 60)

    return dmg
end

return mobskill_object
