-----------------------------------
--  Frenetic Rip
--
--  Description: Delivers a threefold attack. Damage varies with TP.
--  Type: Physical (Blunt)
-----------------------------------
require("scripts/globals/settings")
require("scripts/globals/status")
require("scripts/globals/monstertpmoves")

-----------------------------------
local mobskill_object = {}

mobskill_object.onMobSkillCheck = function(target, mob, skill)
    if (mob:getAnimationSub() == 0 and mob:getFamily() == 165) then -- Imps - with horn
        return 1
    else
        return 0
    end
end

mobskill_object.onMobWeaponSkill = function(target, mob, skill)
    local numhits = 3
    local accmod = 1
    local dmgmod = 1.2
    local info = MobPhysicalMove(mob, target, skill, numhits, accmod, dmgmod, TP_DMG_VARIES, 1, 2, 3)
    local dmg = MobFinalAdjustments(info.dmg, mob, skill, target, tpz.attackType.PHYSICAL, tpz.damageType.BLUNT, info.hitslanded)
    target:takeDamage(dmg, mob, tpz.attackType.PHYSICAL, tpz.damageType.BLUNT)
    return dmg
end

return mobskill_object
