require("scripts/globals/settings")
require("scripts/globals/status")
require("scripts/globals/monstertpmoves")

-----------------------------------
local mobskill_object = {}

mobskill_object.onMobSkillCheck = function(target, mob, skill)
    return 0
end

mobskill_object.onMobWeaponSkill = function(target, mob, skill)
    local numhits = 2
    local accmod = 1
    local dmgmod = 1
    local info = MobPhysicalMove(mob, target, skill, numhits, accmod, dmgmod, TP_CRIT_VARIES, 1, 2, 3)
    local dmg = MobFinalAdjustments(info.dmg, mob, skill, target, tpz.attackType.PHYSICAL, tpz.damageType.BLUNT, info.hitslanded)
    target:takeDamage(dmg, mob, tpz.attackType.PHYSICAL, tpz.damageType.BLUNT)
    return dmg
end

return mobskill_object
