/*
 * Bungie.Net API
 *
 * These endpoints constitute the functionality exposed by Bungie.net, both for more traditional website functionality and for connectivity to Bungie video games and their related functionality.
 *
 * The version of the OpenAPI document: 2.18.0
 * Contact: support@bungie.com
 * Generated by: https://github.com/openapitools/openapi-generator.git
 */


using Xunit;

using System;
using System.Linq;
using System.IO;
using System.Collections.Generic;
using Destiny.Model;
using Destiny.Client;
using System.Reflection;
using Newtonsoft.Json;

namespace Destiny.Test.Model
{
    /// <summary>
    ///  Class for testing DestinyEntitiesItemsDestinyItemInstanceComponent
    /// </summary>
    /// <remarks>
    /// This file is automatically generated by OpenAPI Generator (https://openapi-generator.tech).
    /// Please update the test case below to test the model.
    /// </remarks>
    public class DestinyEntitiesItemsDestinyItemInstanceComponentTests : IDisposable
    {
        // TODO uncomment below to declare an instance variable for DestinyEntitiesItemsDestinyItemInstanceComponent
        //private DestinyEntitiesItemsDestinyItemInstanceComponent instance;

        public DestinyEntitiesItemsDestinyItemInstanceComponentTests()
        {
            // TODO uncomment below to create an instance of DestinyEntitiesItemsDestinyItemInstanceComponent
            //instance = new DestinyEntitiesItemsDestinyItemInstanceComponent();
        }

        public void Dispose()
        {
            // Cleanup when everything is done.
        }

        /// <summary>
        /// Test an instance of DestinyEntitiesItemsDestinyItemInstanceComponent
        /// </summary>
        [Fact]
        public void DestinyEntitiesItemsDestinyItemInstanceComponentInstanceTest()
        {
            // TODO uncomment below to test "IsType" DestinyEntitiesItemsDestinyItemInstanceComponent
            //Assert.IsType<DestinyEntitiesItemsDestinyItemInstanceComponent>(instance);
        }

        /// <summary>
        /// Test the property 'DamageType'
        /// </summary>
        [Fact]
        public void DamageTypeTest()
        {
            // TODO unit test for the property 'DamageType'
        }

        /// <summary>
        /// Test the property 'DamageTypeHash'
        /// </summary>
        [Fact]
        public void DamageTypeHashTest()
        {
            // TODO unit test for the property 'DamageTypeHash'
        }

        /// <summary>
        /// Test the property 'PrimaryStat'
        /// </summary>
        [Fact]
        public void PrimaryStatTest()
        {
            // TODO unit test for the property 'PrimaryStat'
        }

        /// <summary>
        /// Test the property 'ItemLevel'
        /// </summary>
        [Fact]
        public void ItemLevelTest()
        {
            // TODO unit test for the property 'ItemLevel'
        }

        /// <summary>
        /// Test the property 'Quality'
        /// </summary>
        [Fact]
        public void QualityTest()
        {
            // TODO unit test for the property 'Quality'
        }

        /// <summary>
        /// Test the property 'IsEquipped'
        /// </summary>
        [Fact]
        public void IsEquippedTest()
        {
            // TODO unit test for the property 'IsEquipped'
        }

        /// <summary>
        /// Test the property 'CanEquip'
        /// </summary>
        [Fact]
        public void CanEquipTest()
        {
            // TODO unit test for the property 'CanEquip'
        }

        /// <summary>
        /// Test the property 'EquipRequiredLevel'
        /// </summary>
        [Fact]
        public void EquipRequiredLevelTest()
        {
            // TODO unit test for the property 'EquipRequiredLevel'
        }

        /// <summary>
        /// Test the property 'UnlockHashesRequiredToEquip'
        /// </summary>
        [Fact]
        public void UnlockHashesRequiredToEquipTest()
        {
            // TODO unit test for the property 'UnlockHashesRequiredToEquip'
        }

        /// <summary>
        /// Test the property 'CannotEquipReason'
        /// </summary>
        [Fact]
        public void CannotEquipReasonTest()
        {
            // TODO unit test for the property 'CannotEquipReason'
        }

        /// <summary>
        /// Test the property 'BreakerType'
        /// </summary>
        [Fact]
        public void BreakerTypeTest()
        {
            // TODO unit test for the property 'BreakerType'
        }

        /// <summary>
        /// Test the property 'BreakerTypeHash'
        /// </summary>
        [Fact]
        public void BreakerTypeHashTest()
        {
            // TODO unit test for the property 'BreakerTypeHash'
        }

        /// <summary>
        /// Test the property 'Energy'
        /// </summary>
        [Fact]
        public void EnergyTest()
        {
            // TODO unit test for the property 'Energy'
        }
    }
}
