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  <title>ScreenPlayWidget Class | ScreenPlay</title>
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<li>ScreenPlayWidget</li>
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<h3><a name="toc">Contents</a></h3>
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<li class="level1"><a href="#public-functions">Public Functions</a></li>
<li class="level1"><a href="#public-slots">Public Slots</a></li>
<li class="level1"><a href="#signals">Signals</a></li>
<li class="level1"><a href="#details">Detailed Description</a></li>
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<h1 class="title">ScreenPlayWidget Class</h1>
<span class="small-subtitle">class <a href="screenplay-module.html">ScreenPlay</a>::ScreenPlayWidget</span>
<!-- $$$ScreenPlayWidget-brief -->
<p>A Single Object to manage a Widget. <a href="#details">More...</a></p>
<!-- @@@ScreenPlayWidget -->
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<tr><td class="memItemLeft rightAlign topAlign"> Header:</td><td class="memItemRight bottomAlign"> <span class="preprocessor">#include &lt;ScreenPlayWidget&gt;</span>
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<li><a href="screenplay-screenplaywidget-members.html">List of all members, including inherited members</a></li>
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<a name="public-functions"></a>
<h2 id="public-functions">Public Functions</h2>
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<tr><td class="memItemLeft rightAlign topAlign"> QString </td><td class="memItemRight bottomAlign"><b><a href="screenplay-screenplaywidget.html#absolutePath-prop">absolutePath</a></b>() const</td></tr>
<tr><td class="memItemLeft rightAlign topAlign"> QString </td><td class="memItemRight bottomAlign"><b><a href="screenplay-screenplaywidget.html#appID-prop">appID</a></b>() const</td></tr>
<tr><td class="memItemLeft rightAlign topAlign"> QPoint </td><td class="memItemRight bottomAlign"><b><a href="screenplay-screenplaywidget.html#position-prop">position</a></b>() const</td></tr>
<tr><td class="memItemLeft rightAlign topAlign"> QString </td><td class="memItemRight bottomAlign"><b><a href="screenplay-screenplaywidget.html#previewImage-prop">previewImage</a></b>() const</td></tr>
<tr><td class="memItemLeft rightAlign topAlign"> void </td><td class="memItemRight bottomAlign"><b><a href="screenplay-screenplaywidget.html#setSDKConnection">setSDKConnection</a></b>(std::unique_ptr&lt;SDKConnection&gt; <i>connection</i>)</td></tr>
<tr><td class="memItemLeft rightAlign topAlign"> int </td><td class="memItemRight bottomAlign"><b><a href="screenplay-screenplaywidget.html#type-prop">type</a></b>() const</td></tr>
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<h2 id="public-slots">Public Slots</h2>
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<tr><td class="memItemLeft rightAlign topAlign"> QJsonObject </td><td class="memItemRight bottomAlign"><b><a href="screenplay-screenplaywidget.html#getActiveSettingsJson">getActiveSettingsJson</a></b>()</td></tr>
<tr><td class="memItemLeft rightAlign topAlign"> void </td><td class="memItemRight bottomAlign"><b><a href="screenplay-screenplaywidget.html#absolutePath-prop">setAbsolutePath</a></b>(QString <i>absolutePath</i>)</td></tr>
<tr><td class="memItemLeft rightAlign topAlign"> void </td><td class="memItemRight bottomAlign"><b><a href="screenplay-screenplaywidget.html#appID-prop">setAppID</a></b>(QString <i>appID</i>)</td></tr>
<tr><td class="memItemLeft rightAlign topAlign"> void </td><td class="memItemRight bottomAlign"><b><a href="screenplay-screenplaywidget.html#position-prop">setPosition</a></b>(QPoint <i>position</i>)</td></tr>
<tr><td class="memItemLeft rightAlign topAlign"> void </td><td class="memItemRight bottomAlign"><b><a href="screenplay-screenplaywidget.html#previewImage-prop">setPreviewImage</a></b>(QString <i>previewImage</i>)</td></tr>
<tr><td class="memItemLeft rightAlign topAlign"> void </td><td class="memItemRight bottomAlign"><b><a href="screenplay-screenplaywidget.html#type-prop">setType</a></b>(int <i>type</i>)</td></tr>
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<a name="signals"></a>
<h2 id="signals">Signals</h2>
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<tr><td class="memItemLeft rightAlign topAlign"> void </td><td class="memItemRight bottomAlign"><b><a href="screenplay-screenplaywidget.html#absolutePath-prop">absolutePathChanged</a></b>(QString <i>absolutePath</i>)</td></tr>
<tr><td class="memItemLeft rightAlign topAlign"> void </td><td class="memItemRight bottomAlign"><b><a href="screenplay-screenplaywidget.html#appID-prop">appIDChanged</a></b>(QString <i>appID</i>)</td></tr>
<tr><td class="memItemLeft rightAlign topAlign"> void </td><td class="memItemRight bottomAlign"><b><a href="screenplay-screenplaywidget.html#position-prop">positionChanged</a></b>(QPoint <i>position</i>)</td></tr>
<tr><td class="memItemLeft rightAlign topAlign"> void </td><td class="memItemRight bottomAlign"><b><a href="screenplay-screenplaywidget.html#previewImage-prop">previewImageChanged</a></b>(QString <i>previewImage</i>)</td></tr>
<tr><td class="memItemLeft rightAlign topAlign"> void </td><td class="memItemRight bottomAlign"><b><a href="screenplay-screenplaywidget.html#type-prop">typeChanged</a></b>(int <i>type</i>)</td></tr>
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<a name="details"></a>
<!-- $$$ScreenPlayWidget-description -->
<div class="descr">
<h2 id="details">Detailed Description</h2>
<p>This class is only for managing the QProcess to an extern ScreenPlayWidget!</p>
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<!-- @@@ScreenPlayWidget -->
<div class="func">
<h2>Member Function Documentation</h2>
<!-- $$$getActiveSettingsJson[overload1]$$$getActiveSettingsJson -->
<h3 class="fn" id="getActiveSettingsJson"><a name="getActiveSettingsJson"></a><code>[slot] </code><span class="type">QJsonObject</span> ScreenPlayWidget::<span class="name">getActiveSettingsJson</span>()</h3>
<p>Loads the project.json content.</p>
<!-- @@@getActiveSettingsJson -->
<!-- $$$setSDKConnection[overload1]$$$setSDKConnectionstd::unique_ptr<SDKConnection> -->
<h3 class="fn" id="setSDKConnection"><a name="setSDKConnection"></a><span class="type">void</span> ScreenPlayWidget::<span class="name">setSDKConnection</span>(<span class="type">std::unique_ptr</span>&lt;<span class="type"><a href="screenplay-sdkconnection.html">SDKConnection</a></span>&gt; <i>connection</i>)</h3>
<p>Connects to <a href="screenplay-module.html">ScreenPlay</a>. Start a alive ping check for every GlobalVariables::contentPingAliveIntervalMS seconds.</p>
<!-- @@@setSDKConnection -->
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