-----------------------------------
--  Dynamic Implosion
--
--  Description: Deals damage to players within an area of effect. Additional effect: Stun (Status Effect)
--  Type: Physical
--  Utsusemi/Blink absorb: Unknown
--  Range: Unknown radial
--  Notes:
-----------------------------------
require("scripts/globals/settings")
require("scripts/globals/status")
require("scripts/globals/monstertpmoves")
-----------------------------------
local mobskill_object = {}

mobskill_object.onMobSkillCheck = function(target, mob, skill)
    return 0
end

mobskill_object.onMobWeaponSkill = function(target, mob, skill)

    local numhits = 1
    local accmod = 1
    local dmgmod = 2.5

    local info = MobPhysicalMove(mob, target, skill, numhits, accmod, dmgmod, TP_DMG_VARIES, 1, 2, 3)
    local dmg = MobFinalAdjustments(info.dmg, mob, skill, target, tpz.attackType.PHYSICAL, tpz.damageType.SLASHING, info.hitslanded)

    MobPhysicalStatusEffectMove(mob, target, skill, tpz.effect.STUN, 1, 0, 7)

    target:takeDamage(dmg, mob, tpz.attackType.PHYSICAL, tpz.damageType.SLASHING)
    return dmg

end

return mobskill_object
