-----------------------------------
--  Maelstrom
--
--  Description: Deals water damage to enemies within range. Additional effect: STR Down.
--  Type: Magical (Water)
-----------------------------------
require("scripts/globals/settings")
require("scripts/globals/status")
require("scripts/globals/monstertpmoves")
-----------------------------------
local mobskill_object = {}

mobskill_object.onMobSkillCheck = function(target, mob, skill)
    return 0
end

mobskill_object.onMobWeaponSkill = function(target, mob, skill)
    local typeEffect = tpz.effect.STR_DOWN
    MobStatusEffectMove(mob, target, typeEffect, 10, 3, 120)

    local dmgmod = 1
    local info = MobMagicalMove(mob, target, skill, mob:getWeaponDmg() * 3.5, tpz.magic.ele.WATER, dmgmod, TP_NO_EFFECT)
    local dmg = MobFinalAdjustments(info.dmg, mob, skill, target, tpz.attackType.MAGICAL, tpz.damageType.WATER, MOBPARAM_WIPE_SHADOWS)
    target:takeDamage(dmg, mob, tpz.attackType.MAGICAL, tpz.damageType.WATER)
    return dmg
end

return mobskill_object
