danya02_undertale-clone/decompilation/code/gml_Object_obj_papstove_Draw_0.gml.lsp
0x000000:
    call (draw_sprite[]:int32 (- self.y 41s) self.x (var 0s) (var 1628s))
    call (draw_sprite[]:int32 self.y self.x self.image_index self.sprite_index)
0x000060:
    exit
