danya02_undertale-clone/decompilation/code/gml_Object_obj_paptable_Draw_0.gml.lsp
0x000000:
    call (draw_sprite[]:int32 self.y self.x self.image_index self.sprite_index)
    call (draw_sprite[]:int32 (+ self.y 20s) (+ self.x 5s) self.image_index (var 1616s))
0x000068:
    exit
