danya02_undertale-clone/decompilation/code/gml_Script_SCR_TEXT.gml.lsp
0x000000:
    if (== self.argument0 0s) goto 0x001DAC
0x000018:
    if (== self.argument0 1s) goto 0x001DB0
0x000028:
    if (== self.argument0 2s) goto 0x001E14
0x000038:
    if (== self.argument0 3s) goto 0x001E48
0x000048:
    if (== self.argument0 7s) goto 0x00240C
0x000058:
    if (== self.argument0 9s) goto 0x0025FC
0x000068:
    if (== self.argument0 10s) goto 0x0027B4
0x000078:
    if (== self.argument0 11s) goto 0x00296C
0x000088:
    if (== self.argument0 12s) goto 0x002A30
0x000098:
    if (== self.argument0 14s) goto 0x002C48
0x0000A8:
    if (== self.argument0 15s) goto 0x002DE0
0x0000B8:
    if (== self.argument0 16s) goto 0x00356C
0x0000C8:
    if (== self.argument0 17s) goto 0x0036E0
0x0000D8:
    if (== self.argument0 18s) goto 0x00385C
0x0000E8:
    if (== self.argument0 19s) goto 0x003878
0x0000F8:
    if (== self.argument0 23s) goto 0x003894
0x000108:
    if (== self.argument0 30s) goto 0x0038B0
0x000118:
    if (== self.argument0 31s) goto 0x0038FC
0x000128:
    if (== self.argument0 200s) goto 0x003A80
0x000138:
    if (== self.argument0 201s) goto 0x003B2C
0x000148:
    if (== self.argument0 202s) goto 0x003B60
0x000158:
    if (== self.argument0 203s) goto 0x003B94
0x000168:
    if (== self.argument0 204s) goto 0x003BF8
0x000178:
    if (== self.argument0 205s) goto 0x003CA8
0x000188:
    if (== self.argument0 206s) goto 0x003CC4
0x000198:
    if (== self.argument0 207s) goto 0x003CF8
0x0001A8:
    if (== self.argument0 208s) goto 0x003D48
0x0001B8:
    if (== self.argument0 209s) goto 0x003DB0
0x0001C8:
    if (== self.argument0 210s) goto 0x003DE4
0x0001D8:
    if (== self.argument0 211s) goto 0x003E18
0x0001E8:
    if (== self.argument0 212s) goto 0x003EC4
0x0001F8:
    if (== self.argument0 213s) goto 0x004070
0x000208:
    if (== self.argument0 214s) goto 0x0040A4
0x000218:
    if (== self.argument0 215s) goto 0x004180
0x000228:
    if (== self.argument0 216s) goto 0x0041B4
0x000238:
    if (== self.argument0 217s) goto 0x0041E8
0x000248:
    if (== self.argument0 218s) goto 0x00421C
0x000258:
    if (== self.argument0 219s) goto 0x004238
0x000268:
    if (== self.argument0 220s) goto 0x004254
0x000278:
    if (== self.argument0 221s) goto 0x004348
0x000288:
    if (== self.argument0 222s) goto 0x0043C4
0x000298:
    if (== self.argument0 223s) goto 0x004458
0x0002A8:
    if (== self.argument0 224s) goto 0x0045AC
0x0002B8:
    if (== self.argument0 225s) goto 0x0045F8
0x0002C8:
    if (== self.argument0 226s) goto 0x004700
0x0002D8:
    if (== self.argument0 227s) goto 0x004AA0
0x0002E8:
    if (== self.argument0 228s) goto 0x004B6C
0x0002F8:
    if (== self.argument0 229s) goto 0x004D64
0x000308:
    if (== self.argument0 230s) goto 0x004EDC
0x000318:
    if (== self.argument0 231s) goto 0x004FF0
0x000328:
    if (== self.argument0 232s) goto 0x0051A4
0x000338:
    if (== self.argument0 233s) goto 0x005470
0x000348:
    if (== self.argument0 235s) goto 0x00588C
0x000358:
    if (== self.argument0 236s) goto 0x0058D8
0x000368:
    if (== self.argument0 237s) goto 0x005964
0x000378:
    if (== self.argument0 238s) goto 0x0059F0
0x000388:
    if (== self.argument0 239s) goto 0x005A64
0x000398:
    if (== self.argument0 240s) goto 0x005B68
0x0003A8:
    if (== self.argument0 241s) goto 0x005BFC
0x0003B8:
    if (== self.argument0 243s) goto 0x005D5C
0x0003C8:
    if (== self.argument0 244s) goto 0x0060C0
0x0003D8:
    if (== self.argument0 245s) goto 0x0063E8
0x0003E8:
    if (== self.argument0 246s) goto 0x006614
0x0003F8:
    if (== self.argument0 247s) goto 0x006698
0x000408:
    if (== self.argument0 248s) goto 0x0067A8
0x000418:
    if (== self.argument0 249s) goto 0x00682C
0x000428:
    if (== self.argument0 250s) goto 0x006924
0x000438:
    if (== self.argument0 251s) goto 0x006AF8
0x000448:
    if (== self.argument0 252s) goto 0x006CD0
0x000458:
    if (== self.argument0 253s) goto 0x006D54
0x000468:
    if (== self.argument0 254s) goto 0x006E4C
0x000478:
    if (== self.argument0 255s) goto 0x006ECC
0x000488:
    if (== self.argument0 256s) goto 0x006F68
0x000498:
    if (== self.argument0 257s) goto 0x006FEC
0x0004A8:
    if (== self.argument0 258s) goto 0x00717C
0x0004B8:
    if (== self.argument0 259s) goto 0x007200
0x0004C8:
    if (== self.argument0 260s) goto 0x0072F8
0x0004D8:
    if (== self.argument0 261s) goto 0x00737C
0x0004E8:
    if (== self.argument0 262s) goto 0x007474
0x0004F8:
    if (== self.argument0 263s) goto 0x0074F8
0x000508:
    if (== self.argument0 264s) goto 0x0075F0
0x000518:
    if (== self.argument0 265s) goto 0x007674
0x000528:
    if (== self.argument0 266s) goto 0x00776C
0x000538:
    if (== self.argument0 267s) goto 0x0077F0
0x000548:
    if (== self.argument0 268s) goto 0x007898
0x000558:
    if (== self.argument0 269s) goto 0x00794C
0x000568:
    if (== self.argument0 270s) goto 0x007A9C
0x000578:
    if (== self.argument0 271s) goto 0x007B20
0x000588:
    if (== self.argument0 272s) goto 0x007C78
0x000598:
    if (== self.argument0 273s) goto 0x007C94
0x0005A8:
    if (== self.argument0 274s) goto 0x007DA8
0x0005B8:
    if (== self.argument0 500s) goto 0x007F44
0x0005C8:
    if (== self.argument0 501s) goto 0x007F78
0x0005D8:
    if (== self.argument0 502s) goto 0x007F94
0x0005E8:
    if (== self.argument0 503s) goto 0x007FB0
0x0005F8:
    if (== self.argument0 504s) goto 0x007FCC
0x000608:
    if (== self.argument0 505s) goto 0x007FE8
0x000618:
    if (== self.argument0 508s) goto 0x008234
0x000628:
    if (== self.argument0 509s) goto 0x0082EC
0x000638:
    if (== self.argument0 510s) goto 0x00854C
0x000648:
    if (== self.argument0 511s) goto 0x0085C8
0x000658:
    if (== self.argument0 512s) goto 0x008610
0x000668:
    if (== self.argument0 513s) goto 0x00865C
0x000678:
    if (== self.argument0 514s) goto 0x008790
0x000688:
    if (== self.argument0 515s) goto 0x0087DC
0x000698:
    if (== self.argument0 516s) goto 0x008960
0x0006A8:
    if (== self.argument0 517s) goto 0x0089AC
0x0006B8:
    if (== self.argument0 518s) goto 0x008B30
0x0006C8:
    if (== self.argument0 519s) goto 0x008BDC
0x0006D8:
    if (== self.argument0 520s) goto 0x008C28
0x0006E8:
    if (== self.argument0 521s) goto 0x008CFC
0x0006F8:
    if (== self.argument0 522s) goto 0x008D48
0x000708:
    if (== self.argument0 523s) goto 0x008ED8
0x000718:
    if (== self.argument0 524s) goto 0x008F84
0x000728:
    if (== self.argument0 525s) goto 0x008FD0
0x000738:
    if (== self.argument0 526s) goto 0x009074
0x000748:
    if (== self.argument0 527s) goto 0x0091E8
0x000758:
    if (== self.argument0 528s) goto 0x00924C
0x000768:
    if (== self.argument0 529s) goto 0x009400
0x000778:
    if (== self.argument0 530s) goto 0x009504
0x000788:
    if (== self.argument0 531s) goto 0x009678
0x000798:
    if (== self.argument0 532s) goto 0x00975C
0x0007A8:
    if (== self.argument0 540s) goto 0x0097FC
0x0007B8:
    if (== self.argument0 541s) goto 0x009A38
0x0007C8:
    if (== self.argument0 544s) goto 0x009D74
0x0007D8:
    if (== self.argument0 545s) goto 0x009E68
0x0007E8:
    if (== self.argument0 547s) goto 0x009F88
0x0007F8:
    if (== self.argument0 548s) goto 0x00A114
0x000808:
    if (== self.argument0 549s) goto 0x00A37C
0x000818:
    if (== self.argument0 550s) goto 0x00A3B0
0x000828:
    if (== self.argument0 551s) goto 0x00A448
0x000838:
    if (== self.argument0 552s) goto 0x00A554
0x000848:
    if (== self.argument0 553s) goto 0x00A63C
0x000858:
    if (== self.argument0 554s) goto 0x00A87C
0x000868:
    if (== self.argument0 556s) goto 0x00AAB4
0x000878:
    if (== self.argument0 557s) goto 0x00AB7C
0x000888:
    if (== self.argument0 558s) goto 0x00ABC8
0x000898:
    if (== self.argument0 559s) goto 0x00AC8C
0x0008A8:
    if (== self.argument0 560s) goto 0x00AE34
0x0008B8:
    if (== self.argument0 561s) goto 0x00AE84
0x0008C8:
    if (== self.argument0 562s) goto 0x00AF68
0x0008D8:
    if (== self.argument0 563s) goto 0x00B000
0x0008E8:
    if (== self.argument0 564s) goto 0x00B110
0x0008F8:
    if (== self.argument0 565s) goto 0x00B1D4
0x000908:
    if (== self.argument0 566s) goto 0x00B220
0x000918:
    if (== self.argument0 567s) goto 0x00B26C
0x000928:
    if (== self.argument0 568s) goto 0x00B360
0x000938:
    if (== self.argument0 570s) goto 0x00B3E0
0x000948:
    if (== self.argument0 571s) goto 0x00B45C
0x000958:
    if (== self.argument0 572s) goto 0x00B540
0x000968:
    if (== self.argument0 573s) goto 0x00B58C
0x000978:
    if (== self.argument0 574s) goto 0x00B6C8
0x000988:
    if (== self.argument0 575s) goto 0x00B714
0x000998:
    if (== self.argument0 576s) goto 0x00B784
0x0009A8:
    if (== self.argument0 577s) goto 0x00B7B8
0x0009B8:
    if (== self.argument0 578s) goto 0x00B94C
0x0009C8:
    if (== self.argument0 579s) goto 0x00B9B0
0x0009D8:
    if (== self.argument0 580s) goto 0x00B9CC
0x0009E8:
    if (== self.argument0 581s) goto 0x00BB64
0x0009F8:
    if (== self.argument0 583s) goto 0x00BE00
0x000A08:
    if (== self.argument0 584s) goto 0x00BE84
0x000A18:
    if (== self.argument0 585s) goto 0x00C028
0x000A28:
    if (== self.argument0 586s) goto 0x00C0E8
0x000A38:
    if (== self.argument0 587s) goto 0x00C1F4
0x000A48:
    if (== self.argument0 588s) goto 0x00C240
0x000A58:
    if (== self.argument0 589s) goto 0x00C2A4
0x000A68:
    if (== self.argument0 590s) goto 0x00C40C
0x000A78:
    if (== self.argument0 591s) goto 0x00C528
0x000A88:
    if (== self.argument0 592s) goto 0x00C5AC
0x000A98:
    if (== self.argument0 593s) goto 0x00C728
0x000AA8:
    if (== self.argument0 594s) goto 0x00C774
0x000AB8:
    if (== self.argument0 595s) goto 0x00C7E8
0x000AC8:
    if (== self.argument0 596s) goto 0x00C818
0x000AD8:
    if (== self.argument0 597s) goto 0x00C848
0x000AE8:
    if (== self.argument0 598s) goto 0x00C878
0x000AF8:
    if (== self.argument0 599s) goto 0x00C8A8
0x000B08:
    if (== self.argument0 600s) goto 0x00C8D8
0x000B18:
    if (== self.argument0 601s) goto 0x00C908
0x000B28:
    if (== self.argument0 606s) goto 0x00C938
0x000B38:
    if (== self.argument0 607s) goto 0x00C9E8
0x000B48:
    if (== self.argument0 608s) goto 0x00CB1C
0x000B58:
    if (== self.argument0 609s) goto 0x00CBCC
0x000B68:
    if (== self.argument0 610s) goto 0x00CD00
0x000B78:
    if (== self.argument0 611s) goto 0x00CDB0
0x000B88:
    if (== self.argument0 612s) goto 0x00CEE4
0x000B98:
    if (== self.argument0 613s) goto 0x00CF18
0x000BA8:
    if (== self.argument0 615s) goto 0x00CFD0
0x000BB8:
    if (== self.argument0 616s) goto 0x00D01C
0x000BC8:
    if (== self.argument0 617s) goto 0x00D0C0
0x000BD8:
    if (== self.argument0 618s) goto 0x00D124
0x000BE8:
    if (== self.argument0 619s) goto 0x00D1A0
0x000BF8:
    if (== self.argument0 620s) goto 0x00D204
0x000C08:
    if (== self.argument0 621s) goto 0x00D3C0
0x000C18:
    if (== self.argument0 622s) goto 0x00D514
0x000C28:
    if (== self.argument0 623s) goto 0x00D588
0x000C38:
    if (== self.argument0 624s) goto 0x00D6F4
0x000C48:
    if (== self.argument0 625s) goto 0x00D870
0x000C58:
    if (== self.argument0 626s) goto 0x00D90C
0x000C68:
    if (== self.argument0 627s) goto 0x00D9AC
0x000C78:
    if (== self.argument0 628s) goto 0x00D9E0
0x000C88:
    if (== self.argument0 629s) goto 0x00DABC
0x000C98:
    if (== self.argument0 630s) goto 0x00DB50
0x000CA8:
    if (== self.argument0 632s) goto 0x00DBAC
0x000CB8:
    if (== self.argument0 633s) goto 0x00E654
0x000CC8:
    if (== self.argument0 635s) goto 0x00E7C8
0x000CD8:
    if (== self.argument0 636s) goto 0x00E7FC
0x000CE8:
    if (== self.argument0 637s) goto 0x00E8A4
0x000CF8:
    if (== self.argument0 638s) goto 0x00E8D8
0x000D08:
    if (== self.argument0 639s) goto 0x00E980
0x000D18:
    if (== self.argument0 640s) goto 0x00E9B4
0x000D28:
    if (== self.argument0 641s) goto 0x00EA8C
0x000D38:
    if (== self.argument0 642s) goto 0x00EAC0
0x000D48:
    if (== self.argument0 643s) goto 0x00EB50
0x000D58:
    if (== self.argument0 644s) goto 0x00EB84
0x000D68:
    if (== self.argument0 645s) goto 0x00EBFC
0x000D78:
    if (== self.argument0 646s) goto 0x00EC30
0x000D88:
    if (== self.argument0 647s) goto 0x00ECA8
0x000D98:
    if (== self.argument0 648s) goto 0x00ECDC
0x000DA8:
    if (== self.argument0 660s) goto 0x00ED6C
0x000DB8:
    if (== self.argument0 661s) goto 0x00EDA0
0x000DC8:
    if (== self.argument0 666s) goto 0x00EE28
0x000DD8:
    if (== self.argument0 667s) goto 0x00EEA4
0x000DE8:
    if (== self.argument0 668s) goto 0x00EEF0
0x000DF8:
    if (== self.argument0 669s) goto 0x00EF24
0x000E08:
    if (== self.argument0 670s) goto 0x00EF70
0x000E18:
    if (== self.argument0 671s) goto 0x00EF8C
0x000E28:
    if (== self.argument0 672s) goto 0x00EFC0
0x000E38:
    if (== self.argument0 673s) goto 0x00EFDC
0x000E48:
    if (== self.argument0 674s) goto 0x00F010
0x000E58:
    if (== self.argument0 680s) goto 0x00F0D4
0x000E68:
    if (== self.argument0 681s) goto 0x00F108
0x000E78:
    if (== self.argument0 682s) goto 0x00F190
0x000E88:
    if (== self.argument0 683s) goto 0x00F1C4
0x000E98:
    if (== self.argument0 684s) goto 0x00F418
0x000EA8:
    if (== self.argument0 685s) goto 0x00F554
0x000EB8:
    if (== self.argument0 686s) goto 0x00F794
0x000EC8:
    if (== self.argument0 690s) goto 0x00FC48
0x000ED8:
    if (== self.argument0 691s) goto 0x00FCDC
0x000EE8:
    if (== self.argument0 692s) goto 0x00FF60
0x000EF8:
    if (== self.argument0 693s) goto 0x01000C
0x000F08:
    if (== self.argument0 694s) goto 0x0100FC
0x000F18:
    if (== self.argument0 695s) goto 0x010178
0x000F28:
    if (== self.argument0 696s) goto 0x010268
0x000F38:
    if (== self.argument0 697s) goto 0x0102B4
0x000F48:
    if (== self.argument0 698s) goto 0x010318
0x000F58:
    if (== self.argument0 699s) goto 0x0103AC
0x000F68:
    if (== self.argument0 700s) goto 0x01047C
0x000F78:
    if (== self.argument0 701s) goto 0x0104E0
0x000F88:
    if (== self.argument0 702s) goto 0x010598
0x000F98:
    if (== self.argument0 703s) goto 0x010650
0x000FA8:
    if (== self.argument0 704s) goto 0x0106E4
0x000FB8:
    if (== self.argument0 705s) goto 0x010914
0x000FC8:
    if (== self.argument0 706s) goto 0x010BC8
0x000FD8:
    if (== self.argument0 707s) goto 0x010BFC
0x000FE8:
    if (== self.argument0 708s) goto 0x010C7C
0x000FF8:
    if (== self.argument0 709s) goto 0x010D28
0x001008:
    if (== self.argument0 710s) goto 0x010D9C
0x001018:
    if (== self.argument0 711s) goto 0x010E18
0x001028:
    if (== self.argument0 712s) goto 0x010F6C
0x001038:
    if (== self.argument0 713s) goto 0x011048
0x001048:
    if (== self.argument0 714s) goto 0x011154
0x001058:
    if (== self.argument0 715s) goto 0x0111D0
0x001068:
    if (== self.argument0 716s) goto 0x011304
0x001078:
    if (== self.argument0 717s) goto 0x011338
0x001088:
    if (== self.argument0 720s) goto 0x01138C
0x001098:
    if (== self.argument0 721s) goto 0x011420
0x0010A8:
    if (== self.argument0 722s) goto 0x011494
0x0010B8:
    if (== self.argument0 723s) goto 0x0114F8
0x0010C8:
    if (== self.argument0 724s) goto 0x01156C
0x0010D8:
    if (== self.argument0 725s) goto 0x0115E8
0x0010E8:
    if (== self.argument0 726s) goto 0x01165C
0x0010F8:
    if (== self.argument0 727s) goto 0x0116A8
0x001108:
    if (== self.argument0 728s) goto 0x01171C
0x001118:
    if (== self.argument0 729s) goto 0x0117F8
0x001128:
    if (== self.argument0 730s) goto 0x011884
0x001138:
    if (== self.argument0 731s) goto 0x0118E8
0x001148:
    if (== self.argument0 732s) goto 0x01195C
0x001158:
    if (== self.argument0 733s) goto 0x0119F0
0x001168:
    if (== self.argument0 734s) goto 0x011A64
0x001178:
    if (== self.argument0 735s) goto 0x011AB0
0x001188:
    if (== self.argument0 736s) goto 0x011B24
0x001198:
    if (== self.argument0 737s) goto 0x011BA0
0x0011A8:
    if (== self.argument0 738s) goto 0x011C14
0x0011B8:
    if (== self.argument0 739s) goto 0x011C78
0x0011C8:
    if (== self.argument0 740s) goto 0x011CEC
0x0011D8:
    if (== self.argument0 741s) goto 0x011D98
0x0011E8:
    if (== self.argument0 742s) goto 0x011E0C
0x0011F8:
    if (== self.argument0 743s) goto 0x011E70
0x001208:
    if (== self.argument0 744s) goto 0x011EE4
0x001218:
    if (== self.argument0 745s) goto 0x011F30
0x001228:
    if (== self.argument0 746s) goto 0x0120C8
0x001238:
    if (== self.argument0 747s) goto 0x012114
0x001248:
    if (== self.argument0 748s) goto 0x0122AC
0x001258:
    if (== self.argument0 749s) goto 0x012310
0x001268:
    if (== self.argument0 750s) goto 0x0123CC
0x001278:
    if (== self.argument0 751s) goto 0x01243C
0x001288:
    if (== self.argument0 752s) goto 0x012488
0x001298:
    if (== self.argument0 753s) goto 0x012588
0x0012A8:
    if (== self.argument0 754s) goto 0x0125A4
0x0012B8:
    if (== self.argument0 755s) goto 0x0125F0
0x0012C8:
    if (== self.argument0 756s) goto 0x012620
0x0012D8:
    if (== self.argument0 757s) goto 0x01266C
0x0012E8:
    if (== self.argument0 758s) goto 0x0126F8
0x0012F8:
    if (== self.argument0 759s) goto 0x012744
0x001308:
    if (== self.argument0 760s) goto 0x0127A0
0x001318:
    if (== self.argument0 761s) goto 0x012820
0x001328:
    if (== self.argument0 762s) goto 0x0128A0
0x001338:
    if (== self.argument0 763s) goto 0x012964
0x001348:
    if (== self.argument0 764s) goto 0x012A4C
0x001358:
    if (== self.argument0 765s) goto 0x012AB0
0x001368:
    if (== self.argument0 770s) goto 0x012B54
0x001378:
    if (== self.argument0 771s) goto 0x012C34
0x001388:
    if (== self.argument0 772s) goto 0x012D2C
0x001398:
    if (== self.argument0 780s) goto 0x012E74
0x0013A8:
    if (== self.argument0 781s) goto 0x012EF8
0x0013B8:
    if (== self.argument0 782s) goto 0x012F78
0x0013C8:
    if (== self.argument0 783s) goto 0x012FC4
0x0013D8:
    if (== self.argument0 784s) goto 0x013030
0x0013E8:
    if (== self.argument0 785s) goto 0x013114
0x0013F8:
    if (== self.argument0 786s) goto 0x013188
0x001408:
    if (== self.argument0 787s) goto 0x013208
0x001418:
    if (== self.argument0 800s) goto 0x013288
0x001428:
    if (== self.argument0 801s) goto 0x013694
0x001438:
    if (== self.argument0 803s) goto 0x013858
0x001448:
    if (== self.argument0 804s) goto 0x0139AC
0x001458:
    if (== self.argument0 806s) goto 0x013A20
0x001468:
    if (== self.argument0 807s) goto 0x013CC0
0x001478:
    if (== self.argument0 808s) goto 0x013ED0
0x001488:
    if (== self.argument0 809s) goto 0x013F7C
0x001498:
    if (== self.argument0 810s) goto 0x0140E8
0x0014A8:
    if (== self.argument0 811s) goto 0x0141C4
0x0014B8:
    if (== self.argument0 812s) goto 0x01463C
0x0014C8:
    if (== self.argument0 813s) goto 0x0146B8
0x0014D8:
    if (== self.argument0 814s) goto 0x014714
0x0014E8:
    if (== self.argument0 815s) goto 0x014A6C
0x0014F8:
    if (== self.argument0 820s) goto 0x014B8C
0x001508:
    if (== self.argument0 821s) goto 0x014C38
0x001518:
    if (== self.argument0 825s) goto 0x014CC4
0x001528:
    if (== self.argument0 826s) goto 0x014D10
0x001538:
    if (== self.argument0 827s) goto 0x014DD0
0x001548:
    if (== self.argument0 828s) goto 0x014E1C
0x001558:
    if (== self.argument0 829s) goto 0x014FF8
0x001568:
    if (== self.argument0 830s) goto 0x015094
0x001578:
    if (== self.argument0 831s) goto 0x015218
0x001588:
    if (== self.argument0 832s) goto 0x01539C
0x001598:
    if (== self.argument0 833s) goto 0x0156B8
0x0015A8:
    if (== self.argument0 834s) goto 0x015704
0x0015B8:
    if (== self.argument0 835s) goto 0x015798
0x0015C8:
    if (== self.argument0 836s) goto 0x0158EC
0x0015D8:
    if (== self.argument0 837s) goto 0x015A40
0x0015E8:
    if (== self.argument0 838s) goto 0x015B50
0x0015F8:
    if (== self.argument0 839s) goto 0x015E20
0x001608:
    if (== self.argument0 840s) goto 0x015EFC
0x001618:
    if (== self.argument0 845s) goto 0x015F98
0x001628:
    if (== self.argument0 846s) goto 0x015FE4
0x001638:
    if (== self.argument0 847s) goto 0x016060
0x001648:
    if (== self.argument0 850s) goto 0x0160AC
0x001658:
    if (== self.argument0 851s) goto 0x016110
0x001668:
    if (== self.argument0 853s) goto 0x0161DC
0x001678:
    if (== self.argument0 854s) goto 0x016228
0x001688:
    if (== self.argument0 860s) goto 0x01631C
0x001698:
    if (== self.argument0 861s) goto 0x016420
0x0016A8:
    if (== self.argument0 862s) goto 0x01650C
0x0016B8:
    if (== self.argument0 863s) goto 0x016610
0x0016C8:
    if (== self.argument0 864s) goto 0x0166FC
0x0016D8:
    if (== self.argument0 865s) goto 0x016794
0x0016E8:
    if (== self.argument0 866s) goto 0x016D1C
0x0016F8:
    if (== self.argument0 867s) goto 0x016E8C
0x001708:
    if (== self.argument0 870s) goto 0x016F74
0x001718:
    if (== self.argument0 871s) goto 0x017020
0x001728:
    if (== self.argument0 888s) goto 0x017084
0x001738:
    if (== self.argument0 889s) goto 0x017148
0x001748:
    if (== self.argument0 890s) goto 0x017194
0x001758:
    if (== self.argument0 891s) goto 0x017240
0x001768:
    if (== self.argument0 892s) goto 0x0172D4
0x001778:
    if (== self.argument0 900s) goto 0x017350
0x001788:
    if (== self.argument0 901s) goto 0x0173B4
0x001798:
    if (== self.argument0 1001s) goto 0x017430
0x0017A8:
    if (== self.argument0 1002s) goto 0x0174C4
0x0017B8:
    if (== self.argument0 1003s) goto 0x017558
0x0017C8:
    if (== self.argument0 1004s) goto 0x0175EC
0x0017D8:
    if (== self.argument0 1005s) goto 0x017680
0x0017E8:
    if (== self.argument0 1006s) goto 0x017714
0x0017F8:
    if (== self.argument0 1007s) goto 0x0177A8
0x001808:
    if (== self.argument0 1008s) goto 0x01783C
0x001818:
    if (== self.argument0 1009s) goto 0x0178D0
0x001828:
    if (== self.argument0 1010s) goto 0x017964
0x001838:
    if (== self.argument0 1011s) goto 0x0179F8
0x001848:
    if (== self.argument0 1012s) goto 0x017A8C
0x001858:
    if (== self.argument0 1013s) goto 0x017B20
0x001868:
    if (== self.argument0 1014s) goto 0x017BB4
0x001878:
    if (== self.argument0 1015s) goto 0x017C48
0x001888:
    if (== self.argument0 1016s) goto 0x017CDC
0x001898:
    if (== self.argument0 1017s) goto 0x017D70
0x0018A8:
    if (== self.argument0 1018s) goto 0x017E04
0x0018B8:
    if (== self.argument0 1019s) goto 0x017F48
0x0018C8:
    if (== self.argument0 1020s) goto 0x017FDC
0x0018D8:
    if (== self.argument0 1021s) goto 0x018070
0x0018E8:
    if (== self.argument0 1022s) goto 0x018104
0x0018F8:
    if (== self.argument0 1023s) goto 0x018198
0x001908:
    if (== self.argument0 1024s) goto 0x01822C
0x001918:
    if (== self.argument0 1025s) goto 0x0182C0
0x001928:
    if (== self.argument0 1026s) goto 0x0183F8
0x001938:
    if (== self.argument0 1028s) goto 0x0185FC
0x001948:
    if (== self.argument0 1029s) goto 0x018690
0x001958:
    if (== self.argument0 1031s) goto 0x018724
0x001968:
    if (== self.argument0 1032s) goto 0x0187B8
0x001978:
    if (== self.argument0 1033s) goto 0x018908
0x001988:
    if (== self.argument0 1034s) goto 0x01899C
0x001998:
    if (== self.argument0 1035s) goto 0x018A30
0x0019A8:
    if (== self.argument0 1036s) goto 0x018AC4
0x0019B8:
    if (== self.argument0 1037s) goto 0x018B58
0x0019C8:
    if (== self.argument0 1038s) goto 0x018BEC
0x0019D8:
    if (== self.argument0 1039s) goto 0x018C80
0x0019E8:
    if (== self.argument0 1040s) goto 0x018D6C
0x0019F8:
    if (== self.argument0 1041s) goto 0x018E34
0x001A08:
    if (== self.argument0 1042s) goto 0x018EC8
0x001A18:
    if (== self.argument0 1043s) goto 0x018F5C
0x001A28:
    if (== self.argument0 1044s) goto 0x018FF0
0x001A38:
    if (== self.argument0 1045s) goto 0x019084
0x001A48:
    if (== self.argument0 1046s) goto 0x019118
0x001A58:
    if (== self.argument0 1047s) goto 0x0191AC
0x001A68:
    if (== self.argument0 1048s) goto 0x019240
0x001A78:
    if (== self.argument0 1049s) goto 0x0192D4
0x001A88:
    if (== self.argument0 1050s) goto 0x019368
0x001A98:
    if (== self.argument0 1051s) goto 0x019430
0x001AA8:
    if (== self.argument0 1052s) goto 0x0194C4
0x001AB8:
    if (== self.argument0 1053s) goto 0x019558
0x001AC8:
    if (== self.argument0 1054s) goto 0x0195EC
0x001AD8:
    if (== self.argument0 1055s) goto 0x019680
0x001AE8:
    if (== self.argument0 1056s) goto 0x019714
0x001AF8:
    if (== self.argument0 1057s) goto 0x019864
0x001B08:
    if (== self.argument0 1058s) goto 0x0198F8
0x001B18:
    if (== self.argument0 1059s) goto 0x01998C
0x001B28:
    if (== self.argument0 1060s) goto 0x019A20
0x001B38:
    if (== self.argument0 1061s) goto 0x019AB4
0x001B48:
    if (== self.argument0 1062s) goto 0x019B48
0x001B58:
    if (== self.argument0 1063s) goto 0x019BDC
0x001B68:
    if (== self.argument0 1064s) goto 0x019C70
0x001B78:
    if (== self.argument0 1065s) goto 0x019D04
0x001B88:
    if (== self.argument0 1066s) goto 0x019D98
0x001B98:
    if (== self.argument0 1067s) goto 0x019E2C
0x001BA8:
    if (== self.argument0 1068s) goto 0x019EC0
0x001BB8:
    if (== self.argument0 1070s) goto 0x019F54
0x001BC8:
    if (== self.argument0 1071s) goto 0x019FE8
0x001BD8:
    if (== self.argument0 1072s) goto 0x01A07C
0x001BE8:
    if (== self.argument0 1073s) goto 0x01A110
0x001BF8:
    if (== self.argument0 1074s) goto 0x01A1A4
0x001C08:
    if (== self.argument0 1075s) goto 0x01A238
0x001C18:
    if (== self.argument0 1076s) goto 0x01A2CC
0x001C28:
    if (== self.argument0 1080s) goto 0x01A360
0x001C38:
    if (== self.argument0 1081s) goto 0x01A3F4
0x001C48:
    if (== self.argument0 1099s) goto 0x01A488
0x001C58:
    if (== self.argument0 1100s) goto 0x01A51C
0x001C68:
    if (== self.argument0 1501s) goto 0x01A98C
0x001C78:
    if (== self.argument0 1502s) goto 0x01AD44
0x001C88:
    if (== self.argument0 1503s) goto 0x01AE08
0x001C98:
    if (== self.argument0 1504s) goto 0x01AECC
0x001CA8:
    if (== self.argument0 1505s) goto 0x01AFD4
0x001CB8:
    if (== self.argument0 1506s) goto 0x01B220
0x001CC8:
    if (== self.argument0 1507s) goto 0x01B344
0x001CD8:
    if (== self.argument0 1508s) goto 0x01B3E4
0x001CE8:
    if (== self.argument0 1510s) goto 0x01B430
0x001CF8:
    if (== self.argument0 1515s) goto 0x01B478
0x001D08:
    if (== self.argument0 1520s) goto 0x01B488
0x001D18:
    if (== self.argument0 2001s) goto 0x01B4A4
0x001D28:
    if (== self.argument0 2002s) goto 0x01B4D8
0x001D38:
    if (== self.argument0 3002s) goto 0x01B548
0x001D48:
    if (== self.argument0 3003s) goto 0x01B57C
0x001D58:
    if (== self.argument0 3004s) goto 0x01B5B0
0x001D68:
    if (== self.argument0 3005s) goto 0x01B5E4
0x001D78:
    if (== self.argument0 3006s) goto 0x01B618
0x001D88:
    if (== self.argument0 3007s) goto 0x01B64C
0x001D98:
    if (== self.argument0 9999s) goto 0x01B680
0x001DA8:
    push self.argument0
    goto 0x01B734
0x001DAC:
    goto 0x01B734
0x001DB0:
    stog.msg[0s] = "\\XLa, la.^3 &Time to wake&up and\\R smell\\X &the^4 pain./"
    stog.msg[1s] = "* Though^2.^4.^6.^8.&It's still a&little shaky./"
    stog.msg[2s] = "fhuehfuehfuehfuheufhe/%"
    stog.msg[3s] = "%%%"
    goto 0x01B734
0x001E14:
    stog.msg[0s] = "* TestMonster and its cohorts&draw near!"
    stog.msg[1s] = "%%%"
    goto 0x01B734
0x001E48:
    stog.msg[0s] = " "
    push -5s
    if !(== 0s:monster 1s) goto 0x002020
0x001E7C:
    push -5s
    pushenv (int32 0s:monsterinstance) 0x001EA8
0x001E94:
    call (script_execute[]:int32 (var 163s))
0x001EA8:
    popenv 0x001E94
0x001EAC:
    self.adder = " "
    self.adder = "\\W "
    push -5s
    if !(< (int32 0s:monsterinstance):mercy 0s) goto 0x001F4C
0x001EF4:
    push -5s
    if !(== 22s:flag 0s) goto 0x001F20
0x001F10:
    self.adder = "\\Y "
0x001F20:
    push -5s
    if !(== 22s:flag 2s) goto 0x001F4C
0x001F3C:
    self.adder = "\\p "
0x001F4C:
    stog.msg[0s] = self.adder
    push -5s
    push 0s
    stog.msg[0s:msg] = (+ "  * " (+ -5s 0s:monstername))
    push -5s
    push 0s:monstertype
    if (== -5s 1s:monstertype) goto 0x001FF0
0x001FC8:
    push -5s
    push 0s:monstertype
    push (== -5s 2s:monstertype)
    goto 0x001FF4
0x001FF0:
    push 1s
0x001FF4:
    if !pop goto 0x002020
0x001FF8:
    push -5s
    stog.msg[(+ 0s:msg " A")] = 0s
0x002020:
    push -5s
    stog.msg[(+ 0s:msg "\\W &")] = 0s
    push -5s
    if !(== 1s:monster 1s) goto 0x002208
0x002064:
    push -5s
    pushenv (int32 1s:monsterinstance) 0x002090
0x00207C:
    call (script_execute[]:int32 (var 163s))
0x002090:
    popenv 0x00207C
0x002094:
    push -5s
    if !(< (int32 1s:monsterinstance):mercy 0s) goto 0x0020D8
0x0020BC:
    push -5s
    push (== 22s:flag 0s)
    goto 0x0020DC
0x0020D8:
    push 0s
0x0020DC:
    if !pop goto 0x002108
0x0020E0:
    push -5s
    stog.msg[(+ 0s:msg "\\Y")] = 0s
0x002108:
    push -5s
    if !(< (int32 1s:monsterinstance):mercy 0s) goto 0x00214C
0x002130:
    push -5s
    push (== 22s:flag 2s)
    goto 0x002150
0x00214C:
    push 0s
0x002150:
    if !pop goto 0x00217C
0x002154:
    push -5s
    stog.msg[(+ 0s:msg "\\p")] = 0s
0x00217C:
    push -5s
    push 0s
    stog.msg[0s:msg] = (+ "   * " (+ -5s 1s:monstername))
    push -5s
    push 1s:monstertype
    if !(== -5s 0s:monstertype) goto 0x002208
0x0021E0:
    push -5s
    stog.msg[(+ 0s:msg " B")] = 0s
0x002208:
    push -5s
    stog.msg[(+ 0s:msg "\\W &")] = 0s
    push -5s
    if !(== 2s:monster 1s) goto 0x0023F0
0x00224C:
    push -5s
    pushenv (int32 2s:monsterinstance) 0x002278
0x002264:
    call (script_execute[]:int32 (var 163s))
0x002278:
    popenv 0x002264
0x00227C:
    push -5s
    if !(< (int32 2s:monsterinstance):mercy 0s) goto 0x0022C0
0x0022A4:
    push -5s
    push (== 22s:flag 0s)
    goto 0x0022C4
0x0022C0:
    push 0s
0x0022C4:
    if !pop goto 0x0022F0
0x0022C8:
    push -5s
    stog.msg[(+ 0s:msg "\\Y")] = 0s
0x0022F0:
    push -5s
    if !(< (int32 2s:monsterinstance):mercy 0s) goto 0x002334
0x002318:
    push -5s
    push (== 22s:flag 2s)
    goto 0x002338
0x002334:
    push 0s
0x002338:
    if !pop goto 0x002364
0x00233C:
    push -5s
    stog.msg[(+ 0s:msg "\\p")] = 0s
0x002364:
    push -5s
    push 0s
    stog.msg[0s:msg] = (+ "   * " (+ -5s 2s:monstername))
    push -5s
    push 2s:monstertype
    if !(== -5s 1s:monstertype) goto 0x0023F0
0x0023C8:
    push -5s
    stog.msg[(+ 0s:msg " C")] = 0s
0x0023F0:
    stog.msg[1s] = "%%%"
    goto 0x01B734
0x00240C:
    stog.msg[0s] = " "
    self.i = 0s
    if !(< self.i 3s) goto 0x002594
0x002444:
    push -5s
    if !(== (int32 self.i):monster 1s) goto 0x002578
0x002468:
    push -5s
    pushenv (int32 (int32 self.i):monsterinstance) 0x00249C
0x002488:
    call (script_execute[]:int32 (var 163s))
0x00249C:
    popenv 0x002488
0x0024A0:
    push -5s
    if !(< (int32 (int32 self.i):monsterinstance):mercy 0s) goto 0x0024EC
0x0024D0:
    push -5s
    push (== 22s:flag 0s)
    goto 0x0024F0
0x0024EC:
    push 0s
0x0024F0:
    if !pop goto 0x00250C
0x0024F4:
    stog.msg[0s] = "\\Y "
0x00250C:
    push -5s
    if !(< (int32 (int32 self.i):monsterinstance):mercy 0s) goto 0x002558
0x00253C:
    push -5s
    push (== 22s:flag 2s)
    goto 0x00255C
0x002558:
    push 0s
0x00255C:
    if !pop goto 0x002578
0x002560:
    stog.msg[0s] = "\\p "
0x002578:
    self.i = (+ self.i 1s)
    goto 0x002430
0x002594:
    push -5s
    stog.msg[(+ 0s:msg "  * Spare")] = 0s
    if !(== global.mercy 0s) goto 0x0025F8
0x0025D0:
    push -5s
    stog.msg[(+ 0s:msg "& \\W  * Flee")] = 0s
0x0025F8:
    goto 0x01B734
0x0025FC:
    push "   * "
    stog.msg[0s] = (+ (+ -5s 0s:itemnameb) "     ")
    push -5s
    if !(!= 1s:item 0s) goto 0x00268C
0x002650:
    push -5s
    push 0s
    stog.msg[0s:msg] = (+ "* " (+ -5s 1s:itemnameb))
0x00268C:
    push -5s
    stog.msg[(+ 0s:msg " &")] = 0s
    push -5s
    if !(!= 2s:item 0s) goto 0x002718
0x0026D0:
    push -5s
    push 0s
    stog.msg[0s:msg] = (+ "   * " (+ (+ -5s 2s:itemnameb) "     "))
0x002718:
    push -5s
    if !(!= 3s:item 0s) goto 0x002770
0x002734:
    push -5s
    push 0s
    stog.msg[0s:msg] = (+ "* " (+ -5s 3s:itemnameb))
0x002770:
    push -5s
    stog.msg[(+ 0s:msg " &                     PAGE 1")] = 0s
    stog.msg[1s] = "%%%"
    goto 0x01B734
0x0027B4:
    push "   * "
    stog.msg[0s] = (+ (+ -5s 4s:itemnameb) "     ")
    push -5s
    if !(!= 5s:item 0s) goto 0x002844
0x002808:
    push -5s
    push 0s
    stog.msg[0s:msg] = (+ "* " (+ -5s 5s:itemnameb))
0x002844:
    push -5s
    stog.msg[(+ 0s:msg " &")] = 0s
    push -5s
    if !(!= 6s:item 0s) goto 0x0028D0
0x002888:
    push -5s
    push 0s
    stog.msg[0s:msg] = (+ "   * " (+ (+ -5s 6s:itemnameb) "     "))
0x0028D0:
    push -5s
    if !(!= 7s:item 0s) goto 0x002928
0x0028EC:
    push -5s
    push 0s
    stog.msg[0s:msg] = (+ "* " (+ -5s 7s:itemnameb))
0x002928:
    push -5s
    stog.msg[(+ 0s:msg " &                     PAGE 2")] = 0s
    stog.msg[1s] = "%%%"
    goto 0x01B734
0x00296C:
    push -5s
    stog.msg[(+ 0s:msg " &")] = 0s
    push -5s
    if !(< 8s:item 99s) goto 0x002A04
0x0029B0:
    push -5s
    push 0s
    stog.msg[0s:msg] = (+ "* You recovered " (+ (+ -5s (string[]:int32 8s:item)) " HP!/%"))
    goto 0x002A2C
0x002A04:
    push -5s
    stog.msg[(+ 0s:msg "* Your HP was maxed out./%")] = 0s
0x002A2C:
    goto 0x01B734
0x002A30:
    self.i = (round[]:int32 (random[]:int32 (var 18s)))
    if !(== self.i 0s) goto 0x002AAC
0x002A64:
    stog.msg[0s] = (+ (+ "* You bid a quiet farewell&  to the " (int32 1s:menucoord[Altar.Decomp.Expression[]]):itemname) ".")
0x002AAC:
    if !(== self.i 1s) goto 0x002B08
0x002AC0:
    stog.msg[0s] = (+ (+ "* You put the " (int32 1s:menucoord[Altar.Decomp.Expression[]]):itemname) "&  on the ground and gave it a&  little pat.")
0x002B08:
    if !(== self.i 2s) goto 0x002B64
0x002B1C:
    stog.msg[0s] = (+ (+ "* You threw the " (int32 1s:menucoord[Altar.Decomp.Expression[]]):itemname) "&  on the ground like the piece&  of trash it is.")
0x002B64:
    if !(== self.i 3s) goto 0x002BC0
0x002B78:
    stog.msg[0s] = (+ (+ "* You abandoned the &  " (int32 1s:menucoord[Altar.Decomp.Expression[]]):itemname) ".")
0x002BC0:
    if !(> self.i 3s) goto 0x002C1C
0x002BD4:
    stog.msg[0s] = (+ (+ "* The " (int32 1s:menucoord[Altar.Decomp.Expression[]]):itemname) " was&  thrown away.")
0x002C1C:
    push -5s
    stog.msg[(+ 0s:msg "/%")] = 0s
    goto 0x01B734
0x002C48:
    self.i = (round[]:int32 (random[]:int32 (var 20s)))
    if (== self.i 0s) goto 0x002C90
0x002C7C:
    push (== self.i 1s)
    goto 0x002C94
0x002C90:
    push 1s
0x002C94:
    if !pop goto 0x002CB0
0x002C98:
    stog.msg[0s] = "   * I'm outta here."
0x002CB0:
    if !(== self.i 2s) goto 0x002CDC
0x002CC4:
    stog.msg[0s] = "   * I've got better to do."
0x002CDC:
    if !(> self.i 3s) goto 0x002D08
0x002CF0:
    stog.msg[0s] = "   * Escaped..."
0x002D08:
    if !(== self.i 3s) goto 0x002D34
0x002D1C:
    stog.msg[0s] = "   * Don't slow me down."
0x002D34:
    push -5s
    if (> 3s:xpreward 0s) goto 0x002D6C
0x002D50:
    push -5s
    push (> 3s:goldreward 0s)
    goto 0x002D70
0x002D6C:
    push 1s
0x002D70:
    if !pop goto 0x002DDC
0x002D74:
    push "   * Ran away with "
    push (+ (+ -5s (string[]:int32 3s:xpreward)) " EXP&     and ")
    stog.msg[0s] = (+ (+ -5s (string[]:int32 3s:goldreward)) " GOLD.")
0x002DDC:
    goto 0x01B734
0x002DE0:
    if !(== self.room 6s) goto 0x002E24
0x002DF4:
    stog.msg[0s] = "* (The shadow of the ruins&  looms above^1, filling you with&  determination.)/"
    stog.msg[1s] = "* (HP fully restored.)/%%"
0x002E24:
    if !(== self.room 12s) goto 0x002E68
0x002E38:
    stog.msg[0s] = "* (Playfully crinkling through&  the leaves fills you with&  determination.)/"
    stog.msg[1s] = "* (HP fully restored.)/%%"
0x002E68:
    if !(== self.room 18s) goto 0x002EAC
0x002E7C:
    stog.msg[0s] = "* (Knowing the mouse might one&  day leave its hole and&  get the cheese...)/"
    stog.msg[1s] = "* (It fills you with&  determination.)/%%"
0x002EAC:
    if !(== self.room 31s) goto 0x002ED8
0x002EC0:
    stog.msg[0s] = "* (Seeing such a cute^1, tidy&  house in the RUINS gives&  you determination.)/%%"
0x002ED8:
    push -5s
    if !(>= 202s:flag 20s) goto 0x002F0C
0x002EF4:
    stog.msg[0s] = "* Determination./%%"
0x002F0C:
    if !(== self.room 44s) goto 0x002F38
0x002F20:
    stog.msg[0s] = "* (The cold atmosphere of a&  new land... it fills you&  with determination.)/%%"
0x002F38:
    if !(== self.room 46s) goto 0x002F64
0x002F4C:
    stog.msg[0s] = "* (The convenience of that&  lamp still fills you&  with determination.)/%%"
0x002F64:
    if !(== self.room 56s) goto 0x002FA8
0x002F78:
    stog.msg[0s] = "* (Knowing the mouse might one&  day find a way to heat&  up the spaghetti...)/"
    stog.msg[1s] = "* (It fills you with&  determination.)/%%"
0x002FA8:
    if !(== self.room 61s) goto 0x003038
0x002FBC:
    stog.msg[0s] = "* (Knowing that dog will&  never give up trying to&  make the perfect snowdog...)/"
    stog.msg[1s] = "* (It fills you with&  determination.)/%%"
    push -5s
    if !(== 55s:flag 1s) goto 0x003038
0x003008:
    stog.msg[0s] = "* (Snow can always be broken&  down and rebuilt into&  something more useful.)/"
    stog.msg[1s] = "* (This simple fact fills&  you with determination.)/%%"
0x003038:
    if !(== self.room 68s) goto 0x003064
0x00304C:
    stog.msg[0s] = "* (The sight of such a friendly&  town fills you with&  determination.)/%%"
0x003064:
    if !(== self.room 83s) goto 0x003090
0x003078:
    stog.msg[0s] = "* (The sound of rushing water&  fills you with&  determination.)/%%"
0x003090:
    if !(== self.room 86s) goto 0x0030BC
0x0030A4:
    stog.msg[0s] = "* (A feeling of dread hangs&  over you...^1)&* (But you stay determined.)/%%"
0x0030BC:
    if !(== self.room 94s) goto 0x003100
0x0030D0:
    stog.msg[0s] = "* (Knowing the mouse might one&  day extract the cheese from&  the mystical crystal...)/"
    stog.msg[1s] = "* (It fills you with&  determination.)/%%"
0x003100:
    if !(== self.room 110s) goto 0x003178
0x003114:
    stog.msg[0s] = "* (The sound of muffled rain&  on the cavetop...)/"
    push -5s
    if !(== 86s:flag 1s) goto 0x003160
0x003148:
    stog.msg[0s] = "* (The serene sound of a&  distant music box...)/"
0x003160:
    stog.msg[1s] = "* (It fills you with&  determination.)/%%"
0x003178:
    if !(== self.room 115s) goto 0x0031A4
0x00318C:
    stog.msg[0s] = "* (The feeling of your socks&  squishing as you step&  gives you determination.)/%%"
0x0031A4:
    if !(== self.room 114s) goto 0x003278
0x0031B8:
    stog.msg[0s] = "* (The waterfall here seems&  to flow from the&  ceiling of the cavern...)/"
    stog.msg[1s] = "* (Occasionally^1, a piece of&  trash will flow&  through...)/"
    stog.msg[2s] = "* (... and fall into the&  bottomless abyss below.)/"
    stog.msg[3s] = "* (Viewing this endless&  cycle of worthless&  garbage...)/"
    stog.msg[4s] = "* (It fills you with&  determination.)/%%"
    push -5s
    if !(== 91s:flag 1s) goto 0x003264
0x00324C:
    stog.msg[0s] = "* (Partaking in worthless&  garbage fills you&  with determination.)/%%"
0x003264:
    stog.flag[91s] = 1s
0x003278:
    if !(== self.room 116s) goto 0x0032A4
0x00328C:
    stog.msg[0s] = "* (You feel a calming&  tranquility^1. You're filled&  with determination...)/%%"
0x0032A4:
    if !(== self.room 128s) goto 0x0032D0
0x0032B8:
    stog.msg[0s] = "* (You feel..^1. something.)&* (You're filled with&  detemmienation.)/%%"
0x0032D0:
    if !(== self.room 134s) goto 0x003364
0x0032E4:
    stog.msg[0s] = "* (The wind is howling^1.&* You're filled with&  determination...)/%%"
    push -5s
    if !(> 99s:flag 0s) goto 0x003330
0x003318:
    stog.msg[0s] = "* (The howling wind is&  now a breeze^1. This gives&  you determination...)/%%"
0x003330:
    push -5s
    if !(== 350s:flag 1s) goto 0x003364
0x00334C:
    stog.msg[0s] = "* (The wind has stopped^1.&* You're filled with&  determination...)/%%"
0x003364:
    if !(== self.room 139s) goto 0x0033A8
0x003378:
    stog.msg[0s] = "* (Seeing such a strange&  laboratory in a place like&  this...)/"
    stog.msg[1s] = "* (You're filled with&  determination.)/%%"
0x0033A8:
    if !(== self.room 145s) goto 0x0033D4
0x0033BC:
    stog.msg[0s] = "* (The wooshing sound of steam&  and cogs..^1. it fills you&  with determination.)/%%"
0x0033D4:
    if !(== self.room 155s) goto 0x003418
0x0033E8:
    stog.msg[0s] = "* (An ominous structure looms&  in the distance...)/"
    stog.msg[1s] = "* (You're filled with&  determination.)/%%"
0x003418:
    if !(== self.room 164s) goto 0x00345C
0x00342C:
    stog.msg[0s] = "* (Knowing the mouse might one&  day hack the computerized&  safe and get the cheese...)/"
    stog.msg[1s] = "* (It fills you with&  determination.)/%%"
0x00345C:
    if !(== self.room 181s) goto 0x003488
0x003470:
    stog.msg[0s] = "* (A huge structure lies north.^1)&* (You're filled with&  determination.)/%%"
0x003488:
    if !(== self.room 183s) goto 0x0034B4
0x00349C:
    stog.msg[0s] = "* (The relaxing atmosphere&  of this hotel..^1. it fills&  you with determination.)/%%"
0x0034B4:
    if !(== self.room 196s) goto 0x0034E0
0x0034C8:
    stog.msg[0s] = "* (The air is filled with&  the smell of ozone..^1. it fills&  you with determination.)/%%"
0x0034E0:
    if !(== self.room 210s) goto 0x003524
0x0034F4:
    stog.msg[0s] = "* (Behind this door must be&  the elevator to the King's&  castle.)/"
    stog.msg[1s] = "* (You're filled with&  determination.)/%%"
0x003524:
    if !(== self.room 176s) goto 0x003568
0x003538:
    stog.msg[0s] = "* (The smell of cobwebs fills&  the air...)/"
    stog.msg[1s] = "* (You're filled with&  determination.)/%%"
0x003568:
    goto 0x01B734
0x00356C:
    self.i = (round[]:int32 (random[]:int32 (var 14s)))
    call (script_execute[]:int32 (var 82s))
    if !(<= self.i 12s) goto 0x0035FC
0x0035B4:
    stog.msg[0s] = (+ (+ "* The " (int32 6s:menucoord[Altar.Decomp.Expression[]]):itemname) " was&  put away.")
0x0035FC:
    if !(> self.i 12s) goto 0x003658
0x003610:
    stog.msg[0s] = (+ (+ "* The " (int32 6s:menucoord[Altar.Decomp.Expression[]]):itemname) " was&  tossed inside recklessly.")
0x003658:
    if !(> self.i 13s) goto 0x0036B4
0x00366C:
    stog.msg[0s] = (+ (+ "* The " (int32 6s:menucoord[Altar.Decomp.Expression[]]):itemname) " was&  placed thoughtfully inside.")
0x0036B4:
    push -5s
    stog.msg[(+ 0s:msg "/%")] = 0s
    goto 0x01B734
0x0036E0:
    self.i = (round[]:int32 (random[]:int32 (var 14s)))
    call (script_execute[]:int32 (var 300s) (var 71s))
    if !(<= self.i 12s) goto 0x003778
0x003730:
    stog.msg[0s] = (+ (+ "* The " (int32 7s:menucoord[Altar.Decomp.Expression[]]):itemname) " was&  taken out.")
0x003778:
    if !(> self.i 12s) goto 0x0037D4
0x00378C:
    stog.msg[0s] = (+ (+ "* The " (int32 7s:menucoord[Altar.Decomp.Expression[]]):itemname) " was&  grabbed impatiently.")
0x0037D4:
    if !(> self.i 13s) goto 0x003830
0x0037E8:
    stog.msg[0s] = (+ (+ "* The " (int32 7s:menucoord[Altar.Decomp.Expression[]]):itemname) " was&  taken out and held like a&  small puppy.")
0x003830:
    push -5s
    stog.msg[(+ 0s:msg "/%")] = 0s
    goto 0x01B734
0x00385C:
    stog.msg[0s] = "* You can't carry any more./%%"
    goto 0x01B734
0x003878:
    stog.msg[0s] = "* The box is full./%%"
    goto 0x01B734
0x003894:
    stog.msg[0s] = "* You leave the Quiche on the&  ground and tell it you'll&  be right back./%%"
    goto 0x01B734
0x0038B0:
    stog.msg[0s] = "* Use the box?& &         Yes         No      \\C "
    stog.msg[1s] = " "
    stog.msg[2s] = " "
    goto 0x01B734
0x0038FC:
    if !(== global.choice 0s) goto 0x003A50
0x003910:
    push -5s
    if (!= 0s:item 0s) goto 0x003948
0x00392C:
    push -5s
    push (!= 300s:flag 0s)
    goto 0x00394C
0x003948:
    push 1s
0x00394C:
    if !pop goto 0x0039AC
0x003950:
    if !(== (instance_exists[]:int32 (var 1526s)) 0s) goto 0x003990
0x00396C:
    call (instance_create[]:int32 (var 1526s) (var 0s) (var 0s))
0x003990:
    stog.msg[0s] = "  %%"
    goto 0x003A50
0x0039AC:
    self.gx = (floor[]:int32 (random[]:int32 (var 3s)))
    if !(== self.gx 0s) goto 0x0039F8
0x0039E0:
    stog.msg[0s] = "* You have no items^1.&* You put a little time into&  the box./%%"
0x0039F8:
    if !(== self.gx 1s) goto 0x003A24
0x003A0C:
    stog.msg[0s] = "* You have no items^1.&* You put a little effort&  into the box./%%"
0x003A24:
    if !(== self.gx 2s) goto 0x003A50
0x003A38:
    stog.msg[0s] = "* You have no items^1.&* You put a little feeling&  into the box./%%"
0x003A50:
    if !(== global.choice 1s) goto 0x003A7C
0x003A64:
    stog.msg[0s] = "  %%"
0x003A7C:
    goto 0x01B734
0x003A80:
    stog.msg[0s] = "\\W* Howdy^2!&* I'm\\Y FLOWEY\\W.^2 &* \\YFLOWEY\\W the \\YFLOWER\\W!/"
    stog.msg[1s] = "* Hmmm.../"
    stog.msg[2s] = "* You're new to the&  UNDERGROUND^2, aren'tcha?/"
    stog.msg[3s] = "* Golly^1, you must be&  so confused./"
    stog.msg[4s] = "* Someone ought to teach&  you how things work&  around here!/"
    stog.msg[5s] = "* I guess little old me&  will have to do./"
    stog.msg[6s] = "* Ready^2?&* Here we go!/%%"
    goto 0x01B734
0x003B2C:
    stog.msg[0s] = "\\E2* This way./%%"
    stog.msg[1s] = "%%%"
    goto 0x01B734
0x003B60:
    stog.msg[0s] = "\\E2* Welcome to your new&  home^1, innocent one./"
    stog.msg[1s] = "* Allow me to educate you&  in the operation of the&  RUINS./%%"
    goto 0x01B734
0x003B94:
    stog.msg[0s] = "\\E2* The RUINS are full of&  puzzles./"
    stog.msg[1s] = "* Ancient fusions between &  diversions and doorkeys./"
    stog.msg[2s] = "* One must solve them&  to move from room to&  room./"
    stog.msg[3s] = "* Please adjust yourself    to the sight of them./%"
    goto 0x01B734
0x003BF8:
    stog.msg[0s] = "\\E2* To make progress here,^1 &  you will need to trigger&  several switches./"
    stog.msg[1s] = "* Do not worry,^1 I have &  labelled the ones that&  you need to flip./%"
    push -5s
    if !(== 6s:flag 1s) goto 0x003CA4
0x003C44:
    stog.msg[1s] = "* Do not worry,^1 I have &  labelled the ones that&  you need to flip./"
    stog.msg[2s] = "* ... eh^1?&* It seems that the&  labelling has worn away./"
    stog.msg[3s] = "* Oh dear./"
    stog.msg[4s] = "* This might be far more&  challenging than I&  anticipated.../%%"
0x003CA4:
    goto 0x01B734
0x003CA8:
    stog.msg[0s] = "\\E2* The first switch is over&  on the wall./%"
    goto 0x01B734
0x003CC4:
    stog.msg[0s] = "\\E1* Do you need some help..^1?&* Press the switch on the   wall./"
    stog.msg[1s] = "\\E0* Come on^1, you can do it!/%"
    goto 0x01B734
0x003CF8:
    stog.msg[0s] = "\\E2* Go on^1, press the switch&  on the left./%"
    push -5s
    if !(== 6s:flag 1s) goto 0x003D44
0x003D2C:
    stog.msg[0s] = "\\E2* I believe it was&  the switch on the&  left./%"
0x003D44:
    goto 0x01B734
0x003D48:
    stog.msg[0s] = "\\E1* You do know which way&  left is^1, do you not?/"
    stog.msg[1s] = "\\E0* Press the switch that I&  labelled for you./%"
    push -5s
    if !(== 6s:flag 1s) goto 0x003DAC
0x003D94:
    stog.msg[0s] = "\\E1* You do know which way&  left is^1, do you not?/%%"
0x003DAC:
    goto 0x01B734
0x003DB0:
    stog.msg[0s] = "\\E1* You are very curious,^1 &  are you not?/"
    stog.msg[1s] = "\\E1* Please understand.^2 & \\E0I only want the best&  for you./%"
    goto 0x01B734
0x003DE4:
    stog.msg[0s] = "\\E0* Splendid!^2 &* I am proud of you,^1 &  little one./"
    stog.msg[1s] = "* Let us move to the&  next room./%"
    goto 0x01B734
0x003E18:
    stog.msg[0s] = "\\E1* As a human living in&  the UNDERGROUND,^1 &  monsters may attack you./"
    stog.msg[1s] = "\\E2* You will need to be&  prepared for this&  situation./"
    stog.msg[2s] = "\\E0* However, worry not!^2 &* The process is simple./"
    stog.msg[3s] = "\\E2* When you encounter a &  monster,^1 you will enter&  a FIGHT./"
    stog.msg[4s] = "* While you are in a&  FIGHT^1, strike up a&  friendly conversation./"
    stog.msg[5s] = "\\E2* Stall for time.&  I will come to resolve&  the conflict./"
    stog.msg[6s] = "\\E2* Practice talking to&  the dummy./%"
    goto 0x01B734
0x003EC4:
    push -5s
    if !(== 12s:flag 1s) goto 0x003F10
0x003EE0:
    stog.msg[0s] = "\\E1* Ahh,^1 the dummies are&  not for fighting!^2 &* They are for talking!/"
    stog.msg[1s] = "* We do not want to hurt&  anybody, do we...?^2 \\E0 &* Come now./%"
0x003F10:
    push -5s
    if !(== 10s:flag 1s) goto 0x003F44
0x003F2C:
    stog.msg[0s] = "\\E0* Ah,^1 very good!^2 &* You are very good./%"
0x003F44:
    push -5s
    if !(== 11s:flag 1s) goto 0x004008
0x003F60:
    stog.msg[0s] = "\\E1* .../"
    stog.msg[1s] = "\\E1* ... you ran away.../"
    stog.msg[2s] = "\\E0* Truthfully^1, that was&  not a poor choice./"
    stog.msg[3s] = "\\E0* It is better to&  avoid conflict&  whenever possible./"
    stog.msg[4s] = "\\E1* That..^1. however^1, is&  only a dummy^2.&* It cannot harm you./"
    stog.msg[5s] = "\\E1* It is made of cotton^1.&* It has no desire&  for revenge.../"
    stog.msg[6s] = "\\E0* Nevermind^2.&* Stay close to me and&  I will keep you safe./%"
0x004008:
    push -5s
    if !(== 13s:flag 1s) goto 0x00406C
0x004024:
    stog.msg[0s] = "\\E3* ^1.^1.^1./"
    stog.msg[1s] = "\\E4* ^1.^1.^1./"
    stog.msg[2s] = "\\E0* The next room awaits./%"
0x00406C:
    goto 0x01B734
0x004070:
    stog.msg[0s] = "\\E2* Practice talking to&  the dummy./"
    stog.msg[1s] = "\\E1* You can say anything..^2.\\E2 &* I do not think the dummy&  will be bothered./%"
    goto 0x01B734
0x0040A4:
    stog.msg[0s] = "\\E0* Do you need some&  ideas for conversation&  topics?/"
    stog.msg[1s] = "* Well^1, I often start with&  a simple 'how do you&  do...'/"
    stog.msg[2s] = "* You could ask them about&  their favorite books.../"
    stog.msg[3s] = "* Jokes can be useful for&  'breaking the ice.'/"
    stog.msg[4s] = "* Listen to this one.../"
    stog.msg[5s] = "* What did the skeleton&  tile his roof with?/"
    stog.msg[6s] = "* ... SHIN-gles!/"
    stog.msg[7s] = "\\E1* .../"
    stog.msg[8s] = "\\E0* Well^1, I thought it&  was amusing./%"
    goto 0x01B734
0x004180:
    stog.msg[0s] = "\\E2* Practice talking to&  the dummy./"
    stog.msg[1s] = "\\E1* You can say anything..^2.\\E0 &* The dummy will not&  be bothered./%"
    goto 0x01B734
0x0041B4:
    stog.msg[0s] = "\\E1* There is another puzzle&  in this room.../"
    stog.msg[1s] = "\\E0* I wonder if you can&  solve it?/%"
    goto 0x01B734
0x0041E8:
    stog.msg[0s] = "\\E1* This is the puzzle^1,&  but.../"
    stog.msg[1s] = "\\E0* Here^1, take my hand&  for a moment./%"
    goto 0x01B734
0x00421C:
    stog.msg[0s] = "\\E1* Puzzles seem a little&  too dangerous for&  now./%"
    goto 0x01B734
0x004238:
    stog.msg[0s] = ".../%"
    goto 0x01B734
0x004254:
    stog.msg[0s] = "\\E2* Greetings,^1 my child^2.&* Do not worry^1, I did&  not leave you./"
    stog.msg[1s] = "\\E0* I was merely behind this&  pillar the whole time./"
    stog.msg[2s] = "* Thank you for trusting&  me./"
    stog.msg[3s] = "\\E2* However^1, there was an&  important reason for&  this exercise./"
    stog.msg[4s] = "* ... to test your&  independence./"
    stog.msg[5s] = "\\E1* I must attend to some&  business^1, and you must&  stay alone for a while./"
    stog.msg[6s] = "\\E0* Please remain here^2.&*\\E1 It's dangerous to&  explore by yourself./"
    stog.msg[7s] = "\\E0* I have an idea^2.&* I will give you a&  CELL PHONE./"
    stog.msg[8s] = "* If you have a need for&  anything^1, just call./"
    stog.msg[9s] = "\\E1* Be good^1, alright?/%"
    goto 0x01B734
0x004348:
    stog.msg[0s] = "\\E0* You have done&  excellently thus&  far^1, my child./"
    stog.msg[1s] = "\\E2* However... I have a&  difficult request to ask&  of you./"
    stog.msg[2s] = "* .../"
    stog.msg[3s] = "* I would like you to walk&  to the end of the room&  by yourself./"
    stog.msg[4s] = "\\E1* Forgive me for this./%"
    goto 0x01B734
0x0043C4:
    stog.msg[0s] = "* Ring..\\E0.\\TT /"
    stog.msg[1s] = "\\F1 %"
    stog.msg[2s] = "* Hello?&* This is TORIEL./"
    stog.msg[3s] = "* For no reason in&  particular...&* Which do you prefer?/"
    stog.msg[4s] = "* Cinnamon or&  butterscotch?&  Cinnamon    Bscotch \\C"
    stog.msg[5s] = " "
    goto 0x01B734
0x004458:
    if !(== global.choice 0s) goto 0x0044D0
0x00446C:
    stog.flag[46s] = 0s
    call (ini_open[]:int32 (var "undertale.ini"))
    call (ini_write_real[]:int32 (var 2s) (var "Bscotch") (var "Toriel"))
    call (ini_close[]:int32 )
0x0044D0:
    if !(== global.choice 1s) goto 0x004548
0x0044E4:
    stog.flag[46s] = 1s
    call (ini_open[]:int32 (var "undertale.ini"))
    call (ini_write_real[]:int32 (var 1s) (var "Bscotch") (var "Toriel"))
    call (ini_close[]:int32 )
0x004548:
    stog.msg[0s] = "* Oh^1, I see.&* Thank you very much!/"
    stog.msg[1s] = "\\TS \\F0 \\T0 %"
    stog.msg[2s] = "* Click.../%%"
    stog.msg[5s] = "* /"
    goto 0x01B734
0x0045AC:
    stog.msg[0s] = "* It's a fishing rod affixed&  to the ground.../"
    stog.msg[1s] = "* Reel it in?& &         Yes         No      \\C "
    stog.msg[2s] = " "
    goto 0x01B734
0x0045F8:
    if !(== global.choice 0s) goto 0x0046D0
0x00460C:
    if !(bool (instance_exists[]:int32 (var 933s))) goto 0x00463C
0x004624:
    [obj_ladiesfishingrod].reeled = 1s
    [obj_ladiesfishingrod].image_index = 1s
0x00463C:
    stog.msg[0s] = "* All that's attached to&  the end is a photo of a&  weird-looking monster.../"
    stog.msg[1s] = "* (Call Me!&  Here's my number!)/"
    stog.msg[2s] = "* You decide not to call./%%"
    push -5s
    if !(== 7s:flag 1s) goto 0x0046D0
0x0046A0:
    stog.msg[0s] = "* All that's attached to&  the end is a note./"
    stog.msg[1s] = "* (Nevermind^1, guys!)/%%"
0x0046D0:
    if !(== global.choice 1s) goto 0x0046FC
0x0046E4:
    stog.msg[0s] = "* You leave it alone./%%"
0x0046FC:
    goto 0x01B734
0x004700:
    push -5s
    if !(== 56s:flag 5s) goto 0x004734
0x00471C:
    stog.msg[0s] = "* I shouldn't have given myself&  away so easily.../%%"
0x004734:
    push -5s
    if !(== 56s:flag 4s) goto 0x0047AC
0x004750:
    stog.msg[0s] = "* Did you just...&* Consume the part of me&  I had given you?/"
    stog.msg[1s] = "* In front of my very eyes!?/"
    stog.msg[2s] = "* I have no words for you..^1.&* Begone!/%%"
    stog.flag[56s] = 5s
0x0047AC:
    push -5s
    if !(== 56s:flag 2s) goto 0x0048B0
0x0047C8:
    stog.msg[0s] = "* Thank you for taking care&  of me.../%%"
    call (scr_itemcheck[]:int32 (var 16s))
    call (scr_storagecheck[]:int32 (var 16s))
    if !(== self.haveit 0s) goto 0x004830
0x00481C:
    push (== self.haveit2 0s)
    goto 0x004834
0x004830:
    push 0s
0x004834:
    if !pop goto 0x0048B0
0x004838:
    stog.msg[0s] = "* Huh^1? Again...?/"
    stog.msg[1s] = "* I'm sorry..^1. if I give you&  any more^1, there will be&  nothing left of me./"
    stog.msg[2s] = "* I suppose it is true^1.&* Travelling beyond our limits&  is but a fantasy./"
    stog.msg[3s] = "* It's no different for&  anyone else./"
    stog.msg[4s] = "* All of monsterkind&  are doomed to stay&  underground^1, forever.../%%"
0x0048B0:
    push -5s
    if !(== 56s:flag 1s) goto 0x004A08
0x0048CC:
    stog.msg[0s] = "* How am I doing^1?&* By \"I\" I mean the piece&  of me I gave you.../"
    call (scr_itemcheck[]:int32 (var 16s))
    call (scr_storagecheck[]:int32 (var 16s))
    if !(== self.haveit 0s) goto 0x004934
0x004920:
    push (== self.haveit2 0s)
    goto 0x004938
0x004934:
    push 0s
0x004938:
    if !pop goto 0x0049E0
0x00493C:
    stog.msg[1s] = "* Huh^1? You lost it...^1?&* ... I suppose I can give&  you another piece.../"
    call (scr_itemget[]:int32 (var 16s))
    if !(== self.noroom 1s) goto 0x004998
0x00497C:
    stog.msg[2s] = "* You don't have any room^1?&* OK..^1. I understand I am not&  a priority for you^1, then./%%"
    goto 0x0049DC
0x004998:
    stog.msg[2s] = "* Please be careful this&  time./"
    stog.msg[3s] = "* (You got the Snowman&  Piece.)/%%"
    stog.flag[56s] = 2s
0x0049DC:
    goto 0x004A08
0x0049E0:
    push -5s
    stog.msg[(+ 0s:msg "%%")] = 0s
0x004A08:
    push -5s
    if !(== 56s:flag 0s) goto 0x004A9C
0x004A24:
    stog.msg[0s] = "* Hello^1.&* I am a snowman./"
    stog.msg[1s] = "* I want to see the world..^1.&* But I cannot move./"
    stog.msg[2s] = "* If you would be so kind^1,&  traveller^1, please.../"
    stog.msg[3s] = "* Take a piece of me and&  bring it very far away.&         Yes         No      \\C "
    stog.msg[4s] = " "
0x004A9C:
    goto 0x01B734
0x004AA0:
    if !(== global.choice 0s) goto 0x004B3C
0x004AB4:
    call (scr_itemget[]:int32 (var 16s))
    if !(== self.noroom 1s) goto 0x004AF8
0x004ADC:
    stog.msg[0s] = "* It seems you do not&  have enough room for me./%%"
    goto 0x004B3C
0x004AF8:
    stog.msg[0s] = "* Thank you... good luck!/"
    stog.msg[1s] = "* (You got the Snowman&  Piece.)/%%"
    stog.flag[56s] = 1s
0x004B3C:
    if !(== global.choice 1s) goto 0x004B68
0x004B50:
    stog.msg[0s] = "* I see^1.&* Good journey^1, then./%%"
0x004B68:
    goto 0x01B734
0x004B6C:
    stog.msg[0s] = "SANS!!^1!&THAT DIDN'T DO&ANYTHING!/"
    push -5s
    if !(== 254s:flag 0s) goto 0x004BB8
0x004BA0:
    stog.msg[0s] = "SANS!!^1!&THEY DIDN'T EVEN&LOOK AT IT!/"
0x004BB8:
    call (scr_sansface[]:int32 (var 0s) (var 1s))
    stog.msg[2s] = "* whoops./"
    stog.msg[3s] = "* i knew i should have&  used today's crossword&  instead./"
    call (scr_papface[]:int32 (var 1s) (var 4s))
    stog.msg[5s] = "WHAT!^1?&CROSSWORD!?/"
    stog.msg[6s] = "I CAN'T BELIEVE&YOU SAID THAT!!/"
    stog.msg[7s] = "IN MY OPINION.../"
    stog.msg[8s] = "\\E3JUNIOR JUMBLE&IS EASILY THE&HARDEST./"
    call (scr_sansface[]:int32 (var 0s) (var 9s))
    stog.msg[10s] = "* what^1? really^1, dude^1?&* that easy-peasy word&  scramble?/"
    stog.msg[11s] = "\\E1* that's for baby bones./"
    call (scr_papface[]:int32 (var 3s) (var 12s))
    stog.msg[13s] = "UN^1. BELIEVABLE./"
    stog.msg[14s] = "\\E0HUMAN!!^1!&SOLVE THIS DISPUTE!/"
    stog.msg[15s] = "\\TS \\F0 \\E0 \\T0 %"
    stog.msg[16s] = "* (Which is harder?)& &         Jumble      Crossword \\C "
    stog.msg[17s] = "   "
    goto 0x01B734
0x004D64:
    call (scr_papface[]:int32 (var 0s) (var 0s))
    if !(== global.choice 0s) goto 0x004E08
0x004D94:
    stog.flag[58s] = 0s
    stog.msg[1s] = "HA^1! HA^1! YES!/"
    stog.msg[2s] = "HUMANS MUST BE&VERY INTELLIGENT!/"
    stog.msg[3s] = "IF THEY ALSO FIND&JUNIOR JUMBLE&SO DIFFICULT!/"
    stog.msg[4s] = "NYEH^1! HEH^1! HEH HEH!/%%"
0x004E08:
    if !(== global.choice 1s) goto 0x004ED8
0x004E1C:
    stog.flag[58s] = 1s
    stog.msg[1s] = "YOU TWO ARE WEIRD!/"
    stog.msg[2s] = "\\E3CROSSWORDS ARE SO&EASY./"
    stog.msg[3s] = "IT'S THE SAME&SOLUTION EVERY&TIME./"
    stog.msg[4s] = "\\E0I JUST FILL ALL&THE BOXES IN WITH&THE LETTER \"Z\".../"
    stog.msg[5s] = "BECAUSE EVERY TIME&I LOOK AT A&CROSSWORD.../"
    stog.msg[6s] = "ALL I CAN DO IS&SNORE!!!/"
    stog.msg[7s] = "NYEH HEH HEH!!!/%%"
0x004ED8:
    goto 0x01B734
0x004EDC:
    self.doak = 0s
    self.noroom = 0s
    push -5s
    if !(< 60s:flag 5s) goto 0x004F70
0x004F10:
    stog.msg[0s] = "* Hello^1!&* Would you like some&  Nice Cream?/"
    stog.msg[1s] = "* It's the frozen treat&  that warms your heart!/"
    stog.msg[2s] = "* Now just 15G!& &         Yes         No \\C"
    stog.msg[3s] = " "
0x004F70:
    push -5s
    if !(>= 60s:flag 5s) goto 0x004FEC
0x004F8C:
    stog.msg[0s] = " %"
    stog.msg[1s] = "* Nice Cream^1!&* It's the frozen treat&  that warms your heart!/"
    stog.msg[2s] = "* Now just 15G!& &         Yes         No \\C"
    stog.msg[3s] = " "
0x004FEC:
    goto 0x01B734
0x004FF0:
    call (script_execute[]:int32 (var 15s) (var 63s))
    if !(== global.choice 0s) goto 0x0050C0
0x005020:
    if !(== self.afford 1s) goto 0x0050C0
0x005034:
    if !(== self.doak 0s) goto 0x0050C0
0x005048:
    self.doak = 1s
    call (script_execute[]:int32 (var 17s) (var 84s))
    if !(== self.noroom 0s) goto 0x0050C0
0x005084:
    global.gold = (- global.gold 15s)
    push -5s
    stog.flag[(+ 60s:flag 15s)] = 60s
0x0050C0:
    if !(== self.noroom 0s) goto 0x005130
0x0050D4:
    stog.msg[0s] = "* Here you go^1!&* Have a super-duper day^1!&* (You got the Nice Cream.)/%%"
    if !(== self.afford 0s) goto 0x005130
0x005100:
    stog.msg[0s] = "* Huh^1?&* You don't have enough&  money.../"
    stog.msg[1s] = "* I wish I could make&  Nice Cream for free.../%%"
0x005130:
    if !(== self.noroom 1s) goto 0x00515C
0x005144:
    stog.msg[0s] = "* It looks like you're&  holding too much stuff^1!&* Oh well!/%%"
0x00515C:
    if !(== global.choice 1s) goto 0x0051A0
0x005170:
    stog.msg[0s] = "* Well then..^1.&* Tell your friends.../"
    stog.msg[1s] = "* There's ice cream..^1.&* Out in the middle of&  the woods.../%%"
0x0051A0:
    goto 0x01B734
0x0051A4:
    self.doak = 0s
    self.noroom = 0s
    call (scr_itemcheck[]:int32 (var 26s))
    push -5s
    if !(== 85s:flag 0s) goto 0x0052E4
0x0051EC:
    push -5s
    if !(< 60s:flag 5s) goto 0x005268
0x005208:
    stog.msg[0s] = "* Hello^1!&* Would you like some&  Nice Cream?/"
    stog.msg[1s] = "* It's the frozen treat&  that warms your heart!/"
    stog.msg[2s] = "* Now just 25G!& &         Yes         No \\C"
    stog.msg[3s] = " "
0x005268:
    push -5s
    if !(>= 60s:flag 5s) goto 0x0052E4
0x005284:
    stog.msg[0s] = " %"
    stog.msg[1s] = "* Nice Cream^1!&* It's the frozen treat&  that warms your heart!/"
    stog.msg[2s] = "* Now just 25G!& &         Yes         No \\C"
    stog.msg[3s] = " "
0x0052E4:
    push -5s
    if !(== 85s:flag 1s) goto 0x0053F8
0x005300:
    push -5s
    if !(< 60s:flag 5s) goto 0x00537C
0x00531C:
    stog.msg[0s] = "* Hey^1, you have an umbrella^1,&  just like my cart.../"
    stog.msg[1s] = "* Such solidarity^1!&* I have no choice but to&  give you a deal!/"
    stog.msg[2s] = "* Discount Ice Cream! 15G!& &         Yes         No \\C"
    stog.msg[3s] = " "
0x00537C:
    push -5s
    if !(>= 60s:flag 5s) goto 0x0053F8
0x005398:
    stog.msg[0s] = " %"
    stog.msg[1s] = "* Umbrella solidarity!^1?&* I guess I have to give&  you a deal.../"
    stog.msg[2s] = "* Discount Ice Cream! 15G!& &         Yes         No \\C"
    stog.msg[3s] = " "
0x0053F8:
    if !(> self.itemcount 2s) goto 0x00546C
0x00540C:
    stog.msg[0s] = "* Hey^1!&* You have 3 Punch Cards!/"
    stog.msg[1s] = "* How about redeeming them&  for some Nice Cream!?/"
    stog.msg[2s] = "* It's free!& &         Yes         No \\C"
    stog.msg[3s] = " "
0x00546C:
    goto 0x01B734
0x005470:
    call (scr_itemcheck[]:int32 (var 26s))
    if !(< self.itemcount 3s) goto 0x0056F8
0x005498:
    push -5s
    if !(== 85s:flag 0s) goto 0x0054D0
0x0054B4:
    call (script_execute[]:int32 (var 25s) (var 63s))
0x0054D0:
    push -5s
    if !(== 85s:flag 1s) goto 0x005508
0x0054EC:
    call (script_execute[]:int32 (var 15s) (var 63s))
0x005508:
    if !(== global.choice 0s) goto 0x00563C
0x00551C:
    if !(== self.afford 1s) goto 0x00563C
0x005530:
    if !(== self.doak 0s) goto 0x00563C
0x005544:
    self.doak = 1s
    call (script_execute[]:int32 (var 17s) (var 84s))
    if !(== self.noroom 0s) goto 0x00563C
0x005580:
    push -5s
    if !(== 85s:flag 0s) goto 0x0055DC
0x00559C:
    global.gold = (- global.gold 25s)
    push -5s
    stog.flag[(+ 60s:flag 25s)] = 60s
    goto 0x005618
0x0055DC:
    global.gold = (- global.gold 15s)
    push -5s
    stog.flag[(+ 60s:flag 15s)] = 60s
0x005618:
    push -5s
    stog.flag[(+ 80s:flag 1s)] = 80s
0x00563C:
    if !(== self.noroom 0s) goto 0x0056C8
0x005650:
    stog.msg[0s] = "* Super^1! Here you go^1!&* Your Card's in the box!&* (You got the Nice Cream.)/%%"
    if !(== self.afford 0s) goto 0x0056C8
0x00567C:
    stog.msg[0s] = "* Huh^1? No money^1?&* Sorry^1, I can't give it to&  you for free./%%"
    push -5s
    if !(== 85s:flag 1s) goto 0x0056C8
0x0056B0:
    stog.msg[0s] = "* Huh^1? You can't afford it&  even with the discount^1?&* I.../%%"
0x0056C8:
    if !(== self.noroom 1s) goto 0x0056F4
0x0056DC:
    stog.msg[0s] = "* It looks like you're&  holding too much stuff^1!&* Oh well!/%%"
0x0056F4:
    goto 0x005844
0x0056F8:
    if !(== global.choice 0s) goto 0x005844
0x00570C:
    self.rem = 0s
    self.g = 0s
    self.n = 0s
    if !(< self.n 8s) goto 0x005818
0x005744:
    if !(== self.g 1s) goto 0x00577C
0x005758:
    self.n = (- self.n 1s)
    self.g = 0s
0x00577C:
    push -5s
    if !(== (int32 self.n):item 26s) goto 0x0057B4
0x0057A0:
    push (< self.rem 3s)
    goto 0x0057B8
0x0057B4:
    push 0s
0x0057B8:
    if !pop goto 0x0057FC
0x0057BC:
    call (scr_itemshift[]:int32 (var 0s) self.n)
    self.rem = (+ self.rem 1s)
    self.g = 1s
0x0057FC:
    self.n = (+ self.n 1s)
    goto 0x005730
0x005818:
    call (scr_itemget[]:int32 (var 17s))
    stog.msg[0s] = "* Here^1! A free Nice Cream^1!&* (You lost 3 cards and got&  a Nice Cream.)/%%"
0x005844:
    if !(== global.choice 1s) goto 0x005888
0x005858:
    stog.msg[0s] = "* Well then..^1.&* Tell your friends.../"
    stog.msg[1s] = "* There's ice cream..^1.&* Hidden in the depths of a&  watery cavern.../%%"
0x005888:
    goto 0x01B734
0x00588C:
    stog.msg[0s] = "* i've been thinking&  about selling treats&  too./"
    stog.msg[1s] = "* want some fried snow^1?&* it's just 5G.&  Buy         No\\C"
    stog.msg[2s] = " "
    goto 0x01B734
0x0058D8:
    if !(== global.choice 0s) goto 0x00591C
0x0058EC:
    stog.msg[0s] = "* did i say 5G^1?&* i meant 50G^1.&  Buy         No\\C"
    stog.msg[1s] = "  "
0x00591C:
    if !(== global.choice 1s) goto 0x005960
0x005930:
    stog.msg[0s] = "* you're right./"
    stog.msg[1s] = "* i should charge way&  more than than that./%%"
0x005960:
    goto 0x01B734
0x005964:
    if !(== global.choice 0s) goto 0x0059A8
0x005978:
    stog.msg[0s] = "* really^1?&* how about 5000G?&  Buy         No\\C"
    stog.msg[1s] = "  "
0x0059A8:
    if !(== global.choice 1s) goto 0x0059EC
0x0059BC:
    stog.msg[0s] = "* you're right./"
    stog.msg[1s] = "* that's still too low./%%"
0x0059EC:
    goto 0x01B734
0x0059F0:
    if !(== global.choice 0s) goto 0x005A34
0x005A04:
    stog.msg[0s] = "* 50000G^1.&* that's my final offer.&  Buy         No\\C"
    stog.msg[1s] = "  "
0x005A34:
    if !(== global.choice 1s) goto 0x005A60
0x005A48:
    stog.msg[0s] = "* i have to pay for&  the raw materials&  somehow./%%"
0x005A60:
    goto 0x01B734
0x005A64:
    if !(== global.choice 0s) goto 0x005B38
0x005A78:
    stog.msg[0s] = "* what^1?&* you don't have the&  money?/"
    stog.msg[1s] = "* hey^1, that's okay./"
    stog.msg[2s] = "\\E1* i don't have any snow./%%"
    if !(>= global.gold 50000) goto 0x005B38
0x005AD8:
    stog.msg[0s] = "* wow^1, that's a lot&  of cash./"
    stog.msg[1s] = "\\E3* that's why i'm sorry&  to say.../"
    stog.msg[2s] = "\\E3* i can't sell you&  this fried snow./"
    stog.msg[3s] = "\\E2* it's got too much&  sentimental value./%%"
0x005B38:
    if !(== global.choice 1s) goto 0x005B64
0x005B4C:
    stog.msg[0s] = "* don't you know a&  good deal when you&  hear one?/%%"
0x005B64:
    goto 0x01B734
0x005B68:
    stog.msg[0s] = "WHAT!^1?&HOW DID YOU&AVOID MY TRAP?/"
    stog.msg[1s] = "\\E3AND^1, MORE&IMPORTANTLY.../"
    stog.msg[2s] = "\\E0IS THERE ANY&LEFT FOR ME???/"
    stog.msg[3s] = "\\TS \\F0 \\E0 \\T0 %"
    stog.msg[4s] = "* (What do you tell Papyrus&  about his spaghetti?)&         Ate it      Left it   \\C "
    stog.msg[5s] = "   "
    goto 0x01B734
0x005BFC:
    call (scr_papface[]:int32 (var 0s) (var 0s))
    stog.msg[1s] = "REALLY!?/"
    if !(== global.choice 0s) goto 0x005CA0
0x005C44:
    stog.msg[2s] = "\\E2WOWIE.../"
    stog.msg[3s] = "NO ONE'S EVER&ENJOYED MY&COOKING BEFORE.../"
    stog.msg[4s] = "\\E0WELL THEN!!/"
    stog.flag[62s] = 1s
0x005CA0:
    if !(== global.choice 1s) goto 0x005D10
0x005CB4:
    stog.msg[2s] = "\\E2WOWIE.../"
    stog.msg[3s] = "YOU RESISTED THE&FLAVOR OF MY&HOMECOOKED PASTA.../"
    stog.msg[4s] = "JUST SO YOU&COULD SHARE&IT WITH ME???/"
    stog.flag[62s] = 2s
0x005D10:
    stog.msg[5s] = "\\E0FRET NOT HUMAN^1!&I^1, MASTER CHEF&PAPYRUS.../"
    stog.msg[6s] = "WILL MAKE YOU ALL&THE PASTA YOU&COULD EVER WANT!/"
    stog.msg[7s] = "HEH HEH HEH HEH&HEH HEH NYEH!/%%"
    goto 0x01B734
0x005D5C:
    stog.msg[0s] = "HEY!/"
    stog.msg[1s] = "IT'S THE HUMAN!/"
    stog.msg[2s] = "\\E0YOU'RE GONNA&LOVE THIS&PUZZLE!/"
    stog.msg[3s] = "IT WAS MADE&BY THE GREAT&DR. ALPHYS!/"
    stog.msg[4s] = "YOU SEE&THESE TILES&!?/"
    stog.msg[5s] = "ONCE I THROW&THIS SWITCH.../"
    stog.msg[6s] = "THEY WILL&BEGIN TO&CHANGE COLOR!/"
    stog.msg[7s] = "EACH COLOR HAS&A DIFFERENT&FUNCTION!/"
    stog.msg[8s] = "RED TILES ARE&IMPASSABLE!/"
    stog.msg[9s] = "YOU CANNOT&WALK ON THEM!/"
    stog.msg[10s] = "YELLOW TILES&ARE ELECTRIC!/"
    stog.msg[11s] = "THEY WILL&ELECTROCUTE&YOU!/"
    stog.msg[12s] = "GREEN TILES&ARE ALARM&TILES!/"
    stog.msg[13s] = "IF YOU STEP&ON THEM.../"
    stog.msg[14s] = "YOU WILL HAVE&TO FIGHT A&MONSTER!!/"
    stog.msg[15s] = "ORANGE TILES&ARE ORANGE-&SCENTED./"
    stog.msg[16s] = "THEY WILL MAKE&YOU SMELL&DELICIOUS!/"
    stog.msg[17s] = "BLUE TILES ARE&WATER TILES./"
    stog.msg[18s] = "SWIM THROUGH&IF YOU LIKE^1,&BUT.../"
    stog.msg[19s] = "IF YOU SMELL&LIKE ORANGES!/"
    stog.msg[20s] = "THE PIRANHAS&WILL BITE&YOU./"
    stog.msg[21s] = "ALSO^1, IF A&BLUE TILE IS&NEXT TO A,/"
    stog.msg[22s] = "YELLOW TILE^1,&THE WATER WILL&ALSO ZAP YOU!/"
    stog.msg[23s] = "PURPLE TILES&ARE SLIPPERY!/"
    stog.msg[24s] = "YOU WILL SLIDE&TO THE NEXT&TILE!/"
    stog.msg[25s] = "HOWEVER^1, THE&SLIPPERY&SOAP.../"
    stog.msg[26s] = "SMELLS LIKE&LEMONS!!/"
    stog.msg[27s] = "WHICH PIRANHAS&DO NOT LIKE!/"
    stog.msg[28s] = "PURPLE AND&BLUE ARE OK!/"
    stog.msg[29s] = "FINALLY^1,&PINK TILES./"
    stog.msg[30s] = "THEY DON'T DO&ANYTHING./"
    stog.msg[31s] = "STEP ON THEM&ALL YOU LIKE./"
    stog.msg[32s] = "HOW WAS THAT!^1?&UNDERSTAND???/"
    stog.msg[33s] = "\\TS \\F0 \\E0 \\T0 %"
    stog.msg[34s] = "* (Understand the explanation?)& &         Of course   No        \\C "
    stog.msg[35s] = "   "
    goto 0x01B734
0x0060C0:
    if !(== global.choice 0s) goto 0x0061A4
0x0060D4:
    call (scr_papface[]:int32 (var 0s) (var 0s))
    stog.msg[1s] = "GREAT!^1!&THEN THERE'S ONE&LAST THING.../"
    stog.msg[2s] = "THIS PUZZLE.../"
    stog.msg[3s] = "IS ENTIRELY RANDOM&!!!!!!/"
    stog.msg[4s] = "WHEN I PULL THIS&SWITCH^1, IT WILL&MAKE A PUZZLE.../"
    stog.msg[5s] = "THAT HAS NEVER&BEEN SEEN BEFORE!/"
    stog.msg[6s] = "NOT EVEN I WILL&KNOW THE SOLUTION!/"
    stog.msg[7s] = "NYEH HEH HEH^1!&GET READY...!/%%"
    [obj_papyrus4].conversation = 50s
0x0061A4:
    if !(== global.choice 1s) goto 0x0063E4
0x0061B8:
    call (scr_papface[]:int32 (var 3s) (var 0s))
    stog.msg[1s] = "OKAY..^1.&I GUESS I'LL&REPEAT MYSELF.../"
    stog.msg[2s] = "\\E0RED TILES ARE&IMPASSABLE./"
    stog.msg[3s] = "YELLOW TILES ARE&ELECTRIC AND&DANGEROUS./"
    stog.msg[4s] = "BLUE TILES MAKE&YOU FIGHT A&MONSTER./"
    stog.msg[5s] = "GREEN TILES ARE&WATER TILES./"
    stog.msg[6s] = "ORANGE TILES ARE&ORANGE SCENTED./"
    stog.msg[7s] = "IF YOU STEP ON&ORANGE^1, DON'T STEP&ON GREEN./"
    stog.msg[8s] = "\\E3BROWN TILES ARE.../"
    stog.msg[9s] = "\\E1WAIT!!^1!&THERE ARE NO&BROWN TILES.../"
    stog.msg[10s] = "\\E0PURPLE TILES&SMELL LIKE&LEMONS.../"
    stog.msg[11s] = "\\E3WHY DON'T THE&YELLOW ONES&SMELL LEMONY?/"
    stog.msg[12s] = "\\E3UMM.../"
    stog.msg[13s] = "\\E1WAIT!^1!&DID I MIX UP&GREEN AND BLUE!?/"
    stog.msg[14s] = "THE BLUE ONES&ARE WATER ONES!/"
    stog.msg[15s] = "\\E3PINK TILES.../"
    stog.msg[16s] = "I DON'T..^1.&REMEMBER???/"
    stog.msg[17s] = "\\E1WAIT!!!/"
    stog.msg[18s] = "\\E3THOSE ONES DON'T&DO ANYTHING./"
    stog.msg[19s] = "\\E0OKAY^1!&DO YOU UNDERSTAND&BETTER NOW!?/"
    stog.msg[20s] = "\\TS \\F0 \\E0 \\T0 %"
    stog.msg[21s] = "* (Understand the explanation?)& &         Yes         Even less \\C "
    stog.msg[22s] = "   "
0x0063E4:
    goto 0x01B734
0x0063E8:
    if !(== global.choice 0s) goto 0x0064CC
0x0063FC:
    call (scr_papface[]:int32 (var 0s) (var 0s))
    stog.msg[1s] = "GREAT!^1!&THEN THERE'S ONE&LAST THING.../"
    stog.msg[2s] = "THIS PUZZLE.../"
    stog.msg[3s] = "IS ENTIRELY RANDOM&!!!!!!/"
    stog.msg[4s] = "WHEN I PULL THIS&SWITCH^1, IT WILL&MAKE A PUZZLE.../"
    stog.msg[5s] = "THAT HAS NEVER&BEEN SEEN BEFORE!/"
    stog.msg[6s] = "NOT EVEN I WILL&KNOW THE SOLUTION!/"
    stog.msg[7s] = "NYEH HEH HEH^1!&GET READY...!/%%"
    [obj_papyrus4].conversation = 50s
0x0064CC:
    if !(== global.choice 1s) goto 0x006610
0x0064E0:
    call (scr_papface[]:int32 (var 3s) (var 0s))
    stog.msg[1s] = "........../"
    stog.msg[2s] = "OK^1, YOU KNOW&WHAT???/"
    stog.msg[3s] = "HOW ABOUT..^1.&YOU JUST.../"
    stog.msg[4s] = "DO THIS PUZZLE..^1.&ON YOUR OWN.../"
    stog.msg[5s] = "I'LL LEAVE THE&INSTRUCTIONS.../"
    stog.msg[6s] = "JUST READ THEM./"
    stog.msg[7s] = "THEN WHEN YOU&UNDERSTAND IT.../"
    stog.msg[8s] = "YOU CAN THROW&THE SWITCH./"
    stog.msg[9s] = "AND DO IT AT&YOUR OWN PACE./"
    stog.msg[10s] = "GOOD LUCK./"
    stog.msg[11s] = "NYEH..^1.&HEH..^1.&HEH!/%%"
    [obj_papyrus4].conversation = 80s
0x006610:
    goto 0x01B734
0x006614:
    push -5s
    if !(== 104s:flag 0s) goto 0x00667C
0x006630:
    stog.msg[0s] = "* (There's a lone quiche&  sitting underneath&  this bench.)/"
    stog.msg[1s] = "* (Will you take it?)& &         Take it     Leave it  \\C "
    stog.msg[2s] = " "
    goto 0x006694
0x00667C:
    stog.msg[0s] = "* It's just a bench./%%"
0x006694:
    goto 0x01B734
0x006698:
    if !(== global.choice 0s) goto 0x006778
0x0066AC:
    if !(== self.doak 0s) goto 0x0066F4
0x0066C0:
    self.noroom = -1s
    self.doak = 1s
    call (script_execute[]:int32 (var 23s) (var 84s))
0x0066F4:
    if !(== self.noroom 0s) goto 0x006734
0x006708:
    stog.msg[0s] = "* (You got the Abandoned&  Quiche.)/%%"
    stog.flag[104s] = 1s
0x006734:
    if !(== self.noroom 1s) goto 0x006778
0x006748:
    stog.msg[0s] = "* (You're carrying too much.)/"
    stog.msg[1s] = "* (You aren't ready for the&  responsibility.)/%%"
0x006778:
    if !(== global.choice 1s) goto 0x0067A4
0x00678C:
    stog.msg[0s] = "* (The quiche was left all&  alone...)/%%"
0x0067A4:
    goto 0x01B734
0x0067A8:
    push -5s
    if !(== 105s:flag 0s) goto 0x006810
0x0067C4:
    stog.msg[0s] = "* (There's a tutu lying on&  the ground here.)/"
    stog.msg[1s] = "* (Will you take it?)& &         Take it     Leave it  \\C "
    stog.msg[2s] = " "
    goto 0x006828
0x006810:
    stog.msg[0s] = "* Nothing's here!!!/%%"
0x006828:
    goto 0x01B734
0x00682C:
    if !(== global.choice 0s) goto 0x0068F4
0x006840:
    if !(== self.doak 0s) goto 0x006888
0x006854:
    self.noroom = -1s
    self.doak = 1s
    call (script_execute[]:int32 (var 24s) (var 84s))
0x006888:
    if !(== self.noroom 0s) goto 0x0068C8
0x00689C:
    stog.msg[0s] = "* (You got the Old Tutu.)/%%"
    stog.flag[105s] = 1s
0x0068C8:
    if !(== self.noroom 1s) goto 0x0068F4
0x0068DC:
    stog.msg[0s] = "* (You're carrying too much.)/%%"
0x0068F4:
    if !(== global.choice 1s) goto 0x006920
0x006908:
    stog.msg[0s] = " %%"
0x006920:
    goto 0x01B734
0x006924:
    push -5s
    if !(> 80s:flag 0s) goto 0x006ADC
0x006940:
    push -5s
    self.card = (string[]:int32 80s:flag)
    stog.msg[0s] = (+ (+ "* (The box contains " self.card) " cards.)/")
    push -5s
    if !(> 80s:flag 2s) goto 0x0069DC
0x0069AC:
    stog.msg[0s] = (+ (+ "* (Two bugs in the box are&  playing a " self.card) "-card game.)/")
0x0069DC:
    push -5s
    if !(> 80s:flag 4s) goto 0x006A28
0x0069F8:
    stog.msg[0s] = (+ (+ "* (There's a smiley face made&  of " self.card) " cards in the box.)/")
0x006A28:
    push -5s
    if !(> 80s:flag 6s) goto 0x006A74
0x006A44:
    stog.msg[0s] = (+ (+ "* (A house made of " self.card) " cards&  sits in the box.)/")
0x006A74:
    push -5s
    if !(> 80s:flag 12s) goto 0x006AA8
0x006A90:
    stog.msg[0s] = "* (The box is overstuffed with&  cards.)/"
0x006AA8:
    stog.msg[1s] = "* (Take a card?)& &         Take        Leave \\C "
    stog.msg[2s] = " "
    goto 0x006AF4
0x006ADC:
    stog.msg[0s] = "* (It's a box for storing Punch&  Cards^1.)&* (It's empty right now.)/%%"
0x006AF4:
    goto 0x01B734
0x006AF8:
    if !(== global.choice 0s) goto 0x006CA0
0x006B0C:
    if !(== self.doak 0s) goto 0x006B54
0x006B20:
    self.noroom = -1s
    self.doak = 1s
    call (script_execute[]:int32 (var 26s) (var 84s))
0x006B54:
    if !(== self.noroom 0s) goto 0x006C74
0x006B68:
    stog.msg[0s] = "* (You got a Punch Card.)/%%"
    push -5s
    if !(> 80s:flag 2s) goto 0x006BB4
0x006B9C:
    stog.msg[0s] = "* (All games must end one day.^1)&* (You got a Punch Card.)/%%"
0x006BB4:
    push -5s
    if !(> 80s:flag 4s) goto 0x006BE8
0x006BD0:
    stog.msg[0s] = "* (Happiness is fleeting.^1)&* (You got a Punch Card.)/%%"
0x006BE8:
    push -5s
    if !(> 80s:flag 6s) goto 0x006C1C
0x006C04:
    stog.msg[0s] = "* (The house collapses.^1)&* (You got a Punch Card.)/%%"
0x006C1C:
    push -5s
    if !(> 80s:flag 12s) goto 0x006C50
0x006C38:
    stog.msg[0s] = "* (You got a Punch Card.)/%%"
0x006C50:
    push -5s
    stog.flag[(- 80s:flag 1s)] = 80s
0x006C74:
    if !(== self.noroom 1s) goto 0x006CA0
0x006C88:
    stog.msg[0s] = "* (You're carrying too much.)/%%"
0x006CA0:
    if !(== global.choice 1s) goto 0x006CCC
0x006CB4:
    stog.msg[0s] = " %%"
0x006CCC:
    goto 0x01B734
0x006CD0:
    push -5s
    if !(== 106s:flag 0s) goto 0x006D38
0x006CEC:
    stog.msg[0s] = "* (It's a pair of ballet shoes.)/"
    stog.msg[1s] = "* (Will you take it?)& &         Take it     Leave it  \\C "
    stog.msg[2s] = " "
    goto 0x006D50
0x006D38:
    stog.msg[0s] = "* Nothing's here!!!/%%"
0x006D50:
    goto 0x01B734
0x006D54:
    if !(== global.choice 0s) goto 0x006E1C
0x006D68:
    if !(== self.doak 0s) goto 0x006DB0
0x006D7C:
    self.noroom = -1s
    self.doak = 1s
    call (script_execute[]:int32 (var 25s) (var 84s))
0x006DB0:
    if !(== self.noroom 0s) goto 0x006DF0
0x006DC4:
    stog.msg[0s] = "* (You got the Ballet Shoes.)/%%"
    stog.flag[106s] = 1s
0x006DF0:
    if !(== self.noroom 1s) goto 0x006E1C
0x006E04:
    stog.msg[0s] = "* (You're carrying too much.)/%%"
0x006E1C:
    if !(== global.choice 1s) goto 0x006E48
0x006E30:
    stog.msg[0s] = " %%"
0x006E48:
    goto 0x01B734
0x006E4C:
    stog.msg[0s] = "* (This little bird wants to&  carry you across.)/"
    stog.msg[1s] = "* (Accept the bird's offer?)& &         Get ride    No        \\C "
    stog.msg[2s] = "  "
    push -5s
    if !(== 85s:flag 1s) goto 0x006EC8
0x006EB0:
    stog.msg[0s] = "* (Umbrellas and birds...^1)&* (A bad combination.)/%%"
0x006EC8:
    goto 0x01B734
0x006ECC:
    stog.msg[0s] = " %%"
    if !(== global.choice 0s) goto 0x006F14
0x006EF8:
    push -5s
    push (== 85s:flag 0s)
    goto 0x006F18
0x006F14:
    push 0s
0x006F18:
    if !pop goto 0x006F64
0x006F1C:
    global.interact = 1s
    if !(bool (instance_exists[]:int32 (var 1160s))) goto 0x006F64
0x006F40:
    [obj_carrybird].carry = 1s
    pushenv 1570s 0x006F60
0x006F54:
    self.uncan = 1s
0x006F60:
    popenv 0x006F54
0x006F64:
    goto 0x01B734
0x006F68:
    push -5s
    if !(!= 107s:flag 1s) goto 0x006FD0
0x006F84:
    stog.msg[0s] = "* (It's a legendary artifact.)/"
    stog.msg[1s] = "* (Will you take it?)& &         Take it     Leave it  \\C "
    stog.msg[2s] = " "
    goto 0x006FE8
0x006FD0:
    stog.msg[0s] = "* (The artifact is gone.)/%%"
0x006FE8:
    goto 0x01B734
0x006FEC:
    if !(== global.choice 0s) goto 0x00714C
0x007000:
    if !(== self.doak 0s) goto 0x0070B4
0x007014:
    self.noroom = -1s
    self.doak = 1s
    call (script_execute[]:int32 (var 0s) (var 84s))
    self.i = 0s
    if !(< self.i 8s) goto 0x0070B4
0x007068:
    push -5s
    if !(== (int32 self.i):item 27s) goto 0x007098
0x00708C:
    self.noroom = 2s
0x007098:
    self.i = (+ self.i 1s)
    goto 0x007054
0x0070B4:
    if !(== self.noroom 0s) goto 0x0070F4
0x0070C8:
    stog.msg[0s] = "* (This will never happen.)/%%"
    stog.flag[107s] = 1s
0x0070F4:
    if !(== self.noroom 1s) goto 0x007120
0x007108:
    stog.msg[0s] = "* (You're carrying too much.)/%%"
0x007120:
    if !(== self.noroom 2s) goto 0x00714C
0x007134:
    stog.msg[0s] = "* (You're carrying too many&  dogs.)/%%"
0x00714C:
    if !(== global.choice 1s) goto 0x007178
0x007160:
    stog.msg[0s] = " %%"
0x007178:
    goto 0x01B734
0x00717C:
    push -5s
    if !(== 109s:flag 0s) goto 0x0071E4
0x007198:
    stog.msg[0s] = "* (The fridge is filled with&  instant noodles and soda.)/"
    stog.msg[1s] = "* (Take a package of noodles?)& &         Take it     Leave it  \\C "
    stog.msg[2s] = " "
    goto 0x0071FC
0x0071E4:
    stog.msg[0s] = "* (The fridge is filled with&  instant noodles and soda.)/%%"
0x0071FC:
    goto 0x01B734
0x007200:
    if !(== global.choice 0s) goto 0x0072C8
0x007214:
    if !(== self.doak 0s) goto 0x00725C
0x007228:
    self.noroom = -1s
    self.doak = 1s
    call (script_execute[]:int32 (var 36s) (var 84s))
0x00725C:
    if !(== self.noroom 0s) goto 0x00729C
0x007270:
    stog.msg[0s] = "* (You got the Instant Noodles.)/%%"
    stog.flag[109s] = 1s
0x00729C:
    if !(== self.noroom 1s) goto 0x0072C8
0x0072B0:
    stog.msg[0s] = "* (You're carrying too much.)/%%"
0x0072C8:
    if !(== global.choice 1s) goto 0x0072F4
0x0072DC:
    stog.msg[0s] = "* (You decide to stay healthy.)/%%"
0x0072F4:
    goto 0x01B734
0x0072F8:
    push -5s
    if !(== 110s:flag 0s) goto 0x007360
0x007314:
    stog.msg[0s] = "* (There's a frypan lying on&  the ground.)/"
    stog.msg[1s] = "* (Will you take it?)& &         Take it     Leave it  \\C "
    stog.msg[2s] = " "
    goto 0x007378
0x007360:
    stog.msg[0s] = "* Nothing's here!!!/%%"
0x007378:
    goto 0x01B734
0x00737C:
    if !(== global.choice 0s) goto 0x007444
0x007390:
    if !(== self.doak 0s) goto 0x0073D8
0x0073A4:
    self.noroom = -1s
    self.doak = 1s
    call (script_execute[]:int32 (var 47s) (var 84s))
0x0073D8:
    if !(== self.noroom 0s) goto 0x007418
0x0073EC:
    stog.msg[0s] = "* (You got the Burnt Pan.)/%%"
    stog.flag[110s] = 1s
0x007418:
    if !(== self.noroom 1s) goto 0x007444
0x00742C:
    stog.msg[0s] = "* (You're carrying too much.)/%%"
0x007444:
    if !(== global.choice 1s) goto 0x007470
0x007458:
    stog.msg[0s] = " %%"
0x007470:
    goto 0x01B734
0x007474:
    push -5s
    if !(== 111s:flag 0s) goto 0x0074DC
0x007490:
    stog.msg[0s] = "* (There's an apron lying on&  the ground.)/"
    stog.msg[1s] = "* (Will you take it?)& &         Take it     Leave it  \\C "
    stog.msg[2s] = " "
    goto 0x0074F4
0x0074DC:
    stog.msg[0s] = "* Nothing's here!!!/%%"
0x0074F4:
    goto 0x01B734
0x0074F8:
    if !(== global.choice 0s) goto 0x0075C0
0x00750C:
    if !(== self.doak 0s) goto 0x007554
0x007520:
    self.noroom = -1s
    self.doak = 1s
    call (script_execute[]:int32 (var 46s) (var 84s))
0x007554:
    if !(== self.noroom 0s) goto 0x007594
0x007568:
    stog.msg[0s] = "* (You got the Stained Apron.)/%%"
    stog.flag[111s] = 1s
0x007594:
    if !(== self.noroom 1s) goto 0x0075C0
0x0075A8:
    stog.msg[0s] = "* (You're carrying too much.)/%%"
0x0075C0:
    if !(== global.choice 1s) goto 0x0075EC
0x0075D4:
    stog.msg[0s] = " %%"
0x0075EC:
    goto 0x01B734
0x0075F0:
    push -5s
    if !(== 112s:flag 0s) goto 0x007658
0x00760C:
    stog.msg[0s] = "* (There's a Glamburger inside&  the trash can.)/"
    stog.msg[1s] = "* (Will you take it?)& &         Take it     Leave it  \\C "
    stog.msg[2s] = " "
    goto 0x007670
0x007658:
    stog.msg[0s] = "* (It's an empty trashcan.)/%%"
0x007670:
    goto 0x01B734
0x007674:
    if !(== global.choice 0s) goto 0x00773C
0x007688:
    if !(== self.doak 0s) goto 0x0076D0
0x00769C:
    self.noroom = -1s
    self.doak = 1s
    call (script_execute[]:int32 (var 40s) (var 84s))
0x0076D0:
    if !(== self.noroom 0s) goto 0x007710
0x0076E4:
    stog.msg[0s] = "* (You got the Glamburger.)/%%"
    stog.flag[112s] = 1s
0x007710:
    if !(== self.noroom 1s) goto 0x00773C
0x007724:
    stog.msg[0s] = "* (You're carrying too much.)/%%"
0x00773C:
    if !(== global.choice 1s) goto 0x007768
0x007750:
    stog.msg[0s] = " %%"
0x007768:
    goto 0x01B734
0x00776C:
    push -5s
    if !(== 113s:flag 0s) goto 0x0077D4
0x007788:
    stog.msg[0s] = "* (There's 100G inside&  the trash can.)/"
    stog.msg[1s] = "* (Will you take it?)& &         Take it     Leave it  \\C "
    stog.msg[2s] = " "
    goto 0x0077EC
0x0077D4:
    stog.msg[0s] = "* (It's an empty trashcan.)/%%"
0x0077EC:
    goto 0x01B734
0x0077F0:
    if !(== global.choice 0s) goto 0x007868
0x007804:
    stog.flag[113s] = 1s
    if !(== self.doak 0s) goto 0x007844
0x00782C:
    global.gold = (+ global.gold 100s)
0x007844:
    self.doak = 1s
    stog.msg[0s] = "* (You got 100G.)/%%"
0x007868:
    if !(== global.choice 1s) goto 0x007894
0x00787C:
    stog.msg[0s] = " %%"
0x007894:
    goto 0x01B734
0x007898:
    push -5s
    if !(== 114s:flag 0s) goto 0x007930
0x0078B4:
    if !(< (scr_murderlv[]:int32 ) 16s) goto 0x0078E4
0x0078C8:
    stog.msg[0s] = "* (There's a worn dagger&  inside the box.)/"
    goto 0x0078FC
0x0078E4:
    stog.msg[0s] = "* (Knife inside the box.)/"
0x0078FC:
    stog.msg[1s] = "* (Will you take it?)& &         Take it     Leave it  \\C "
    stog.msg[2s] = " "
    goto 0x007948
0x007930:
    stog.msg[0s] = "* Nothing's here!!!/%%"
0x007948:
    goto 0x01B734
0x00794C:
    if !(== global.choice 0s) goto 0x007A6C
0x007960:
    if !(== self.doak 0s) goto 0x0079D4
0x007974:
    self.noroom = -1s
    self.doak = 1s
    if !(>= (scr_murderlv[]:int32 ) 16s) goto 0x0079B8
0x0079A0:
    call (scr_itemget[]:int32 (var 52s))
    goto 0x0079D4
0x0079B8:
    call (script_execute[]:int32 (var 51s) (var 84s))
0x0079D4:
    if !(== self.noroom 0s) goto 0x007A40
0x0079E8:
    stog.msg[0s] = "* (You got the Worn Dagger.)/%%"
    if !(>= (scr_murderlv[]:int32 ) 16s) goto 0x007A2C
0x007A14:
    stog.msg[0s] = "* (You got the Real Knife.)/%%"
0x007A2C:
    stog.flag[114s] = 1s
0x007A40:
    if !(== self.noroom 1s) goto 0x007A6C
0x007A54:
    stog.msg[0s] = "* (You're carrying too much.)/%%"
0x007A6C:
    if !(== global.choice 1s) goto 0x007A98
0x007A80:
    stog.msg[0s] = " %%"
0x007A98:
    goto 0x01B734
0x007A9C:
    push -5s
    if !(== 115s:flag 0s) goto 0x007B04
0x007AB8:
    stog.msg[0s] = "* (There's a heart-shaped&  locket inside the box.)/"
    stog.msg[1s] = "* (Will you take it?)& &         Take it     Leave it  \\C "
    stog.msg[2s] = " "
    goto 0x007B1C
0x007B04:
    stog.msg[0s] = "* Nothing's here!!!/%%"
0x007B1C:
    goto 0x01B734
0x007B20:
    if !(== global.choice 0s) goto 0x007C48
0x007B34:
    if !(== self.doak 0s) goto 0x007BB0
0x007B48:
    self.noroom = -1s
    self.doak = 1s
    if !(< (scr_murderlv[]:int32 ) 16s) goto 0x007B94
0x007B74:
    call (script_execute[]:int32 (var 50s) (var 84s))
    goto 0x007BB0
0x007B94:
    call (script_execute[]:int32 (var 53s) (var 84s))
0x007BB0:
    if !(== self.noroom 0s) goto 0x007C1C
0x007BC4:
    stog.msg[0s] = "* (You got the Heart-shaped&  Locket.)/%%"
    if !(>= (scr_murderlv[]:int32 ) 16s) goto 0x007C08
0x007BF0:
    stog.msg[0s] = "* (You got The Locket.)/%%"
0x007C08:
    stog.flag[115s] = 1s
0x007C1C:
    if !(== self.noroom 1s) goto 0x007C48
0x007C30:
    stog.msg[0s] = "* (You're carrying too much.)/%%"
0x007C48:
    if !(== global.choice 1s) goto 0x007C74
0x007C5C:
    stog.msg[0s] = " %%"
0x007C74:
    goto 0x01B734
0x007C78:
    stog.msg[0s] = "* (The box is empty.)/%%"
    goto 0x01B734
0x007C94:
    self.doak = 0s
    self.noroom = 0s
    push -5s
    if !(== 250s:flag 0s) goto 0x007D28
0x007CC8:
    stog.msg[0s] = "* Hello...&* Would you like some&  Nice Cream...?/"
    stog.msg[1s] = "* It's the frozen treat...&* That warms your heart./"
    stog.msg[2s] = "* Now only 12G!& &         Yes         No \\C"
    stog.msg[3s] = " "
0x007D28:
    push -5s
    if !(>= 250s:flag 1s) goto 0x007DA4
0x007D44:
    stog.msg[0s] = " %"
    stog.msg[1s] = "* Nice Cream^1.&* It's the frozen treat^1.&* That warms your heart./"
    stog.msg[2s] = "* Now just 12G.& &         Yes         No \\C"
    stog.msg[3s] = " "
0x007DA4:
    goto 0x01B734
0x007DA8:
    call (script_execute[]:int32 (var 12s) (var 63s))
    if !(== global.choice 0s) goto 0x007E78
0x007DD8:
    if !(== self.afford 1s) goto 0x007E78
0x007DEC:
    if !(== self.doak 0s) goto 0x007E78
0x007E00:
    self.doak = 1s
    call (script_execute[]:int32 (var 17s) (var 84s))
    if !(== self.noroom 0s) goto 0x007E78
0x007E3C:
    global.gold = (- global.gold 12s)
    push -5s
    stog.flag[(+ 60s:flag 12s)] = 60s
0x007E78:
    if !(== self.noroom 0s) goto 0x007ED0
0x007E8C:
    stog.msg[0s] = "* Here^1.&* (You got the Nice Cream.)/%%"
    if !(== self.afford 0s) goto 0x007ED0
0x007EB8:
    stog.msg[0s] = "* You don't have enough&  money.../%%"
0x007ED0:
    if !(== self.noroom 1s) goto 0x007EFC
0x007EE4:
    stog.msg[0s] = "* Drop something./%%"
0x007EFC:
    if !(== global.choice 1s) goto 0x007F40
0x007F10:
    stog.msg[0s] = "* Well then..^1.&* Tell your friends.../"
    stog.msg[1s] = "* Life..^1. is suffering./%%"
0x007F40:
    goto 0x01B734
0x007F44:
    stog.msg[0s] = "* (Golden flowers.^1)&* (They must have&  broken your fall.)/%%"
    stog.msg[1s] = "%%%"
    goto 0x01B734
0x007F78:
    stog.msg[0s] = "* \"Press [Z] to read signs!\"/%%"
    goto 0x01B734
0x007F94:
    stog.msg[0s] = "* Just a regular old pillar./%%"
    goto 0x01B734
0x007FB0:
    stog.msg[0s] = "* Please don't step on the&  leaves./%%"
    goto 0x01B734
0x007FCC:
    stog.msg[0s] = "* Didn't you read the sign&  downstairs?/%%"
    goto 0x01B734
0x007FE8:
    self.conversation = 914.conversation
    push -5s
    if !(== 33s:flag 0s) goto 0x0081CC
0x008014:
    if !(== self.conversation 0s) goto 0x008088
0x008028:
    pushenv 1570s 0x00803C
0x008030:
    self.uncan = 1s
0x00803C:
    popenv 0x008030
0x008040:
    stog.msg[0s] = "* WHOA there^1, pardner^2!&* Who said you could push&  me around?/"
    stog.msg[1s] = "* HMM^2?&* So you're ASKIN' me to&  move over?/"
    stog.msg[2s] = "* Okay^1, just for you^1,&  pumpkin./%%"
0x008088:
    if !(== self.conversation 3s) goto 0x0080E4
0x00809C:
    pushenv 1570s 0x0080B0
0x0080A4:
    self.uncan = 1s
0x0080B0:
    popenv 0x0080A4
0x0080B4:
    stog.msg[0s] = "* HMM^2?&* You want me to move some&  more?/"
    stog.msg[1s] = "* Alrighty^1, how's this?/%%"
0x0080E4:
    if !(== self.conversation 6s) goto 0x008140
0x0080F8:
    pushenv 1570s 0x00810C
0x008100:
    self.uncan = 1s
0x00810C:
    popenv 0x008100
0x008110:
    stog.msg[0s] = "* HMM^2?&* That was the wrong direction?/"
    stog.msg[1s] = "* Okay^1, think I got it./%%"
0x008140:
    if !(== self.conversation 9s) goto 0x00816C
0x008154:
    stog.msg[0s] = "* Was that helpful?/%%"
0x00816C:
    if !(== self.conversation 12s) goto 0x0081C8
0x008180:
    pushenv 1570s 0x008194
0x008188:
    self.uncan = 1s
0x008194:
    popenv 0x008188
0x008198:
    stog.msg[0s] = "* HMM^2?&* You wanted me to STAY there?/"
    stog.msg[1s] = "* You're giving me a real&  workout./%%"
0x0081C8:
    goto 0x008230
0x0081CC:
    stog.msg[0s] = "* Aren't things easier when&  you just ask?/%%"
    push -5s
    if !(== 7s:flag 1s) goto 0x008230
0x008200:
    stog.msg[0s] = "* The exit's open^1?&* Guess I better roll out.../"
    stog.msg[1s] = "* Hey^1, y'mind giving me a&  push^1, pumpkin?/%%"
0x008230:
    goto 0x01B734
0x008234:
    self.doak = 0s
    self.noroom = 0s
    push -5s
    if !(< 34s:flag 4s) goto 0x0082B8
0x008268:
    stog.msg[0s] = "*'Take one.'&* Take a candy?&         Yes         No \\C"
    push -5s
    if !(== 34s:flag 0s) goto 0x0082B4
0x00829C:
    stog.msg[0s] = "* It says 'take one.'&* Take a piece of candy?&         Yes         No \\C"
0x0082B4:
    goto 0x0082D0
0x0082B8:
    stog.msg[0s] = "* Look at what you've done./%%"
0x0082D0:
    stog.msg[1s] = " "
    goto 0x01B734
0x0082EC:
    if !(== global.choice 0s) goto 0x00851C
0x008300:
    push -5s
    if !(< 34s:flag 4s) goto 0x008390
0x00831C:
    if !(== self.doak 0s) goto 0x008390
0x008330:
    self.doak = 1s
    call (script_execute[]:int32 (var 1s) (var 84s))
    if !(== self.noroom 0s) goto 0x008390
0x00836C:
    push -5s
    stog.flag[(+ 34s:flag 1s)] = 34s
0x008390:
    if !(== self.noroom 0s) goto 0x0084F0
0x0083A4:
    push -5s
    if !(== 34s:flag 1s) goto 0x0083D8
0x0083C0:
    stog.msg[0s] = "* You took a piece of candy.&* (Press [C] to open the menu.)/%%"
0x0083D8:
    push -5s
    if !(== 34s:flag 2s) goto 0x00840C
0x0083F4:
    stog.msg[0s] = "* You took more candy^1.&* How disgusting../%%"
0x00840C:
    push -5s
    if !(== 34s:flag 3s) goto 0x008440
0x008428:
    stog.msg[0s] = "* You take another piece.&* You feel like the&  scum of the earth.../%%"
0x008440:
    push -5s
    if !(== 34s:flag 4s) goto 0x008474
0x00845C:
    stog.msg[0s] = "* You took too much too fast.&* The candy spills onto&  the floor./%%"
0x008474:
    push -5s
    if !(== 34s:flag 3s) goto 0x0084AC
0x008490:
    push -5s
    push (== 6s:flag 1s)
    goto 0x0084B0
0x0084AC:
    push 0s
0x0084B0:
    if !pop goto 0x0084F0
0x0084B4:
    stog.msg[0s] = "* In this hellish world^1, you&  can only take 3 pieces&  of candy.../%%"
    push -5s
    stog.flag[(+ 34s:flag 1s)] = 34s
0x0084F0:
    if !(== self.noroom 1s) goto 0x00851C
0x008504:
    stog.msg[0s] = "* You tried to take a piece&  of candy^1, but you didn't&  have any room./%%"
0x00851C:
    if !(== global.choice 1s) goto 0x008548
0x008530:
    stog.msg[0s] = "* You decided not to take some./%%"
0x008548:
    goto 0x01B734
0x00854C:
    stog.msg[0s] = "* zzzzzzzzzzzzzzz..^1.&* zzzzzzzzzzzzzz.../"
    stog.msg[1s] = "* zzzzzzzzzz..^1.&* (are they gone yet^1)&* zzzzzzzzzzzzzzz.../"
    stog.msg[2s] = "* (This ghost keeps saying 'z'&  out loud repeatedly^1,&  pretending to sleep.)/"
    stog.msg[3s] = "* Move it with force?& &         Yes         No \\C"
    stog.msg[4s] = " "
    goto 0x01B734
0x0085C8:
    if !(== global.choice 0s) goto 0x0085F4
0x0085DC:
    pushenv 1570s 0x0085F0
0x0085E4:
    self.uncan = 1s
0x0085F0:
    popenv 0x0085E4
0x0085F4:
    stog.msg[0s] = "%%"
    goto 0x01B734
0x008610:
    self.doak = 0s
    self.noroom = 0s
    stog.msg[0s] = "* It says 'Take them all.'&* Take a candy?&         Yes         No \\C"
    stog.msg[1s] = " "
    goto 0x01B734
0x00865C:
    call (script_execute[]:int32 (var 5s) (var 80s))
    if !(== global.choice 0s) goto 0x0086DC
0x00868C:
    if !(== self.haveit 0s) goto 0x0086DC
0x0086A0:
    if !(== self.doak 0s) goto 0x0086DC
0x0086B4:
    self.doak = 1s
    call (script_execute[]:int32 (var 5s) (var 84s))
0x0086DC:
    if !(== self.noroom 0s) goto 0x008708
0x0086F0:
    stog.msg[0s] = "* You took a piece.&* Boy^1, that's heavy./%%"
0x008708:
    if !(== self.haveit 1s) goto 0x008734
0x00871C:
    stog.msg[0s] = "* You can't carry more.&* It's just too heavy./%%"
0x008734:
    if !(== self.noroom 1s) goto 0x008760
0x008748:
    stog.msg[0s] = "* You tried to take a piece&  of candy^1, but you didn't&  have any room./%%"
0x008760:
    if !(== global.choice 1s) goto 0x00878C
0x008774:
    stog.msg[0s] = "* You decided not to take some./%%"
0x00878C:
    goto 0x01B734
0x008790:
    self.doak = 0s
    self.noroom = 0s
    stog.msg[0s] = "* Leave 7G in the web?& &         Yes         No \\C"
    stog.msg[1s] = " "
    goto 0x01B734
0x0087DC:
    call (script_execute[]:int32 (var 7s) (var 63s))
    if !(== global.choice 0s) goto 0x0088AC
0x00880C:
    if !(== self.afford 1s) goto 0x0088AC
0x008820:
    if !(== self.doak 0s) goto 0x0088AC
0x008834:
    self.doak = 1s
    call (script_execute[]:int32 (var 7s) (var 84s))
    if !(== self.noroom 0s) goto 0x0088AC
0x008870:
    global.gold = (- global.gold 7s)
    push -5s
    stog.flag[(+ 59s:flag 7s)] = 59s
0x0088AC:
    if !(== self.noroom 0s) goto 0x008904
0x0088C0:
    stog.msg[0s] = "* Some spiders crawled down&  and gave you a donut./%%"
    if !(== self.afford 0s) goto 0x008904
0x0088EC:
    stog.msg[0s] = "* You didn't have enough&  gold./%%"
0x008904:
    if !(== self.noroom 1s) goto 0x008930
0x008918:
    stog.msg[0s] = "* You are carrying too&  many items./%%"
0x008930:
    if !(== global.choice 1s) goto 0x00895C
0x008944:
    stog.msg[0s] = "*%%"
0x00895C:
    goto 0x01B734
0x008960:
    self.doak = 0s
    self.noroom = 0s
    stog.msg[0s] = "* Leave 18G in the web?& &         Yes         No \\C"
    stog.msg[1s] = " "
    goto 0x01B734
0x0089AC:
    call (script_execute[]:int32 (var 18s) (var 63s))
    if !(== global.choice 0s) goto 0x008A7C
0x0089DC:
    if !(== self.afford 1s) goto 0x008A7C
0x0089F0:
    if !(== self.doak 0s) goto 0x008A7C
0x008A04:
    self.doak = 1s
    call (script_execute[]:int32 (var 10s) (var 84s))
    if !(== self.noroom 0s) goto 0x008A7C
0x008A40:
    global.gold = (- global.gold 18s)
    push -5s
    stog.flag[(+ 59s:flag 18s)] = 59s
0x008A7C:
    if !(== self.noroom 0s) goto 0x008AD4
0x008A90:
    stog.msg[0s] = "* Some spiders crawled down&  and gave you a jug./%%"
    if !(== self.afford 0s) goto 0x008AD4
0x008ABC:
    stog.msg[0s] = "* You didn't have enough&  gold./%%"
0x008AD4:
    if !(== self.noroom 1s) goto 0x008B00
0x008AE8:
    stog.msg[0s] = "* You are carrying too&  many items./%%"
0x008B00:
    if !(== global.choice 1s) goto 0x008B2C
0x008B14:
    stog.msg[0s] = "*%%"
0x008B2C:
    goto 0x01B734
0x008B30:
    if !(== self.doak 0s) goto 0x008B94
0x008B44:
    call (script_execute[]:int32 (var 12s) (var 84s))
    if !(== self.noroom 0s) goto 0x008B88
0x008B74:
    stog.flag[100s] = 1s
0x008B88:
    self.doak = 1s
0x008B94:
    stog.msg[0s] = "* You found a Faded Ribbon./%%"
    if !(== self.noroom 1s) goto 0x008BD8
0x008BC0:
    stog.msg[0s] = "* You are carrying too&  much./%%"
0x008BD8:
    goto 0x01B734
0x008BDC:
    self.doak = 0s
    self.noroom = 0s
    stog.msg[0s] = "* It's a switch.&* Press it?&         Yes         No \\C"
    stog.msg[1s] = " "
    goto 0x01B734
0x008C28:
    if !(== self.doak 0s) goto 0x008C6C
0x008C3C:
    push -5s
    stog.flag[(+ 43s:flag 1s)] = 43s
    self.doak = 1s
0x008C6C:
    if !(== global.choice 0s) goto 0x008C98
0x008C80:
    stog.msg[0s] = "* Nothing happened./%%"
0x008C98:
    if !(== global.choice 1s) goto 0x008CC4
0x008CAC:
    stog.msg[0s] = "%%"
0x008CC4:
    push -5s
    if !(> 43s:flag 25s) goto 0x008CF8
0x008CE0:
    stog.msg[0s] = "* You're making the switches&  uncomfortable with all&  this attention./%%"
0x008CF8:
    goto 0x01B734
0x008CFC:
    self.doak = 0s
    self.noroom = 0s
    stog.msg[0s] = "* It's a switch.&* Press it?&         Yes         No \\C"
    stog.msg[1s] = " "
    goto 0x01B734
0x008D48:
    if !(== self.doak 0s) goto 0x008D8C
0x008D5C:
    push -5s
    stog.flag[(+ 43s:flag 1s)] = 43s
    self.doak = 1s
0x008D8C:
    if !(== global.choice 0s) goto 0x008EA8
0x008DA0:
    stog.msg[0s] = "* You hear a clicking sound./%%"
    if !(== self.room 24s) goto 0x008DE0
0x008DCC:
    push (< global.plot 14s)
    goto 0x008DE4
0x008DE0:
    push 0s
0x008DE4:
    if !pop goto 0x008E08
0x008DE8:
    global.plot = 14s
    call (snd_play[]:int32 (var 132s))
0x008E08:
    if !(== self.room 25s) goto 0x008E30
0x008E1C:
    push (< global.plot 15s)
    goto 0x008E34
0x008E30:
    push 0s
0x008E34:
    if !pop goto 0x008E58
0x008E38:
    global.plot = 15s
    call (snd_play[]:int32 (var 132s))
0x008E58:
    if !(== self.room 26s) goto 0x008E80
0x008E6C:
    push (< global.plot 16s)
    goto 0x008E84
0x008E80:
    push 0s
0x008E84:
    if !pop goto 0x008EA8
0x008E88:
    global.plot = 16s
    call (snd_play[]:int32 (var 132s))
0x008EA8:
    if !(== global.choice 1s) goto 0x008ED4
0x008EBC:
    stog.msg[0s] = "%%"
0x008ED4:
    goto 0x01B734
0x008ED8:
    if !(== self.doak 0s) goto 0x008F3C
0x008EEC:
    call (script_execute[]:int32 (var 13s) (var 84s))
    if !(== self.noroom 0s) goto 0x008F30
0x008F1C:
    stog.flag[102s] = 1s
0x008F30:
    self.doak = 1s
0x008F3C:
    stog.msg[0s] = "* You found the Toy Knife./%%"
    if !(== self.noroom 1s) goto 0x008F80
0x008F68:
    stog.msg[0s] = "* You are carrying too&  much./%%"
0x008F80:
    goto 0x01B734
0x008F84:
    self.doak = 0s
    self.noroom = 0s
    stog.msg[0s] = "* It's TORIEL's diary.&* Read the circled passage?&         Yes         No \\C"
    stog.msg[1s] = " "
    goto 0x01B734
0x008FD0:
    if !(== global.choice 0s) goto 0x009044
0x008FE4:
    stog.msg[0s] = "* You read the passage.../"
    stog.msg[1s] = "* \"Why did the skeleton want&  a friend?\"/"
    stog.msg[2s] = "* \"Because she was feeling&  BONELY...\"/"
    stog.msg[3s] = "* The rest of the page is&  filled with jokes of&  a similar caliber./%%"
0x009044:
    if !(== global.choice 1s) goto 0x009070
0x009058:
    stog.msg[0s] = "%%"
0x009070:
    goto 0x01B734
0x009074:
    push -5s
    if !(== 6s:flag 0s) goto 0x00913C
0x009090:
    if !(== self.doak 0s) goto 0x0090F4
0x0090A4:
    call (script_execute[]:int32 (var 11s) (var 84s))
    if !(== self.noroom 0s) goto 0x0090E8
0x0090D4:
    stog.flag[103s] = 2s
0x0090E8:
    self.doak = 1s
0x0090F4:
    stog.msg[0s] = "* You found a slice of&  butterscotch-cinnamon&  pie./%%"
    if !(== self.noroom 1s) goto 0x009138
0x009120:
    stog.msg[0s] = "* You are carrying too&  much./%%"
0x009138:
    goto 0x0091E4
0x00913C:
    if !(== self.doak 0s) goto 0x0091A0
0x009150:
    call (script_execute[]:int32 (var 63s) (var 84s))
    if !(== self.noroom 0s) goto 0x009194
0x009180:
    stog.flag[103s] = 2s
0x009194:
    self.doak = 1s
0x0091A0:
    stog.msg[0s] = "* You found a slice of&  snail pie.../%%"
    if !(== self.noroom 1s) goto 0x0091E4
0x0091CC:
    stog.msg[0s] = "* You are carrying too&  much./%%"
0x0091E4:
    goto 0x01B734
0x0091E8:
    stog.msg[0s] = "* Hello there^1,&  little one!/"
    stog.msg[1s] = "* The pie has not&  cooled down yet./"
    stog.msg[2s] = "* Perhaps you should&  take a nap.&  Yes         No      \\C "
    stog.msg[3s] = " "
    goto 0x01B734
0x00924C:
    global.plot = 19.1d
    if !(== global.choice 0s) goto 0x009290
0x009274:
    stog.msg[0s] = "* Sweet dreams./%%"
    goto 0x0093FC
0x009290:
    stog.msg[0s] = "\\E1* You'd rather stay&  up and chat with&  me^1, then?/"
    push -5s
    if !(> 103s:flag 0s) goto 0x0092DC
0x0092C4:
    stog.msg[0s] = "* Up already^1, I see?/"
0x0092DC:
    stog.msg[1s] = "\\E0* Um^1, I want you to know&  how glad I am to&  have someone here./"
    stog.msg[2s] = "* There are so many&  old books I want&  to share./"
    stog.msg[3s] = "* I want to show you&  my favorite bug-&  hunting spot./"
    stog.msg[4s] = "* I've also prepared&  a curriculum for&  your education./"
    stog.msg[5s] = "* This may come as&  a surprise to you.../"
    stog.msg[6s] = "* But I have always&  wanted to be a&  teacher./"
    stog.msg[7s] = "\\E1* ... actually^1, perhaps&  that isn't very&  surprising./"
    stog.msg[8s] = "\\E5* STILL./"
    stog.msg[9s] = "\\E0* I am glad to have&  you living here./"
    stog.msg[10s] = "\\E1* Oh^1, did you&  want something?/"
    stog.msg[11s] = "* What is it?&               When can&  Nothing      I go home?\\C "
    stog.msg[12s] = " "
0x0093FC:
    goto 0x01B734
0x009400:
    global.plot = 19.2d
    if !(== global.choice 0s) goto 0x009444
0x009428:
    stog.msg[0s] = "* Well^1, talk to me&  again if you&  need anything./%%"
    goto 0x009500
0x009444:
    stog.msg[0s] = "\\E1* What^1?&* This..^1. this IS your&  home now./"
    stog.msg[1s] = "* Um..^1. would you like&  to hear about this&  book I am reading?/"
    if !(== global.choice -1s) goto 0x0094B8
0x009488:
    stog.msg[0s] = "\\E0* Oh^1, hello!/"
    stog.msg[1s] = "* Did you want to&  hear about the&  book I am reading?/"
0x0094B8:
    stog.msg[2s] = "\\E0* It is called&  \"72 Uses for Snails.\"/"
    stog.msg[3s] = "* How about it?&              How to exit&  Sure        the RUINS\\C "
    stog.msg[4s] = " "
0x009500:
    goto 0x01B734
0x009504:
    global.plot = 19.3d
    stog.msg[0s] = "* Here is an exciting&  snail fact./"
    if !(== global.choice 1s) goto 0x00955C
0x009544:
    stog.msg[0s] = "\\E1* Um^1.^1.^1.&*\\E0 How about an exciting&  snail fact?/"
0x00955C:
    stog.msg[1s] = "\\E2* Did you know&  that snails.../"
    self.r = (round[]:int32 (random[]:int32 (var 3s)))
    if !(== self.r 0s) goto 0x0095C0
0x0095A8:
    stog.msg[2s] = "\\E0* Have a chainsaw-like&  tongue called a&  radula?/"
0x0095C0:
    if !(== self.r 1s) goto 0x0095EC
0x0095D4:
    stog.msg[2s] = "\\E0* Sometimes flip their&  digestive systems&  as they mature?/"
0x0095EC:
    if !(== self.r 2s) goto 0x009618
0x009600:
    stog.msg[2s] = "\\E0* Make terrible&  shoelaces?/"
0x009618:
    if !(== self.r 3s) goto 0x009644
0x00962C:
    stog.msg[2s] = "\\E0* Talk^2. Really^2. Slowly^2?&* Just kidding^1, snails&  don't talk./"
0x009644:
    stog.msg[3s] = "\\E0* Interesting.&              How to exit&  Yeah        the RUINS\\C "
    stog.msg[4s] = " "
    goto 0x01B734
0x009678:
    global.plot = 19.4d
    if !(== global.choice 0s) goto 0x0096BC
0x0096A0:
    stog.msg[0s] = "* Well^1, bother me&  if you need anything&  else./%%"
    goto 0x009740
0x0096BC:
    if !(== global.choice 1s) goto 0x009714
0x0096D0:
    stog.msg[0s] = "\\E1* ... I have to do&  something^1.&* Stay here./%%"
    global.plot = 19.9d
    pushenv 1570s 0x009710
0x009704:
    self.uncan = 1s
0x009710:
    popenv 0x009704
0x009714:
    if !(== global.choice -1s) goto 0x009740
0x009728:
    stog.msg[0s] = "\\E0* What is it?&              How to exit&  Nothing     the RUINS\\C "
0x009740:
    stog.msg[1s] = " "
    goto 0x01B734
0x00975C:
    if !(== global.choice 0s) goto 0x009788
0x009770:
    stog.msg[0s] = "* If you need anything^1,&  just ask./%%"
0x009788:
    if !(== global.choice 1s) goto 0x0097E0
0x00979C:
    stog.msg[0s] = "\\E1* ... I have to do&  something.&* Stay here./%%."
    global.plot = 19.9d
    pushenv 1570s 0x0097DC
0x0097D0:
    self.uncan = 1s
0x0097DC:
    popenv 0x0097D0
0x0097E0:
    stog.msg[1s] = " "
    goto 0x01B734
0x0097FC:
    stog.msg[0s] = "\\E2NYOO HOO HOO.../"
    stog.msg[1s] = "I CAN'T EVEN&STOP SOMEONE AS&WEAK AS YOU.../"
    stog.msg[2s] = "UNDYNE'S GOING TO&BE DISAPPOINTED&IN ME./"
    stog.msg[3s] = "I'LL NEVER JOIN THE&ROYAL GUARD..^1.&AND.../"
    stog.msg[4s] = "MY FRIEND QUANTITY&WILL REMAIN&STAGNANT!/"
    stog.msg[5s] = "\\TS \\F0 \\T0 %"
    stog.msg[6s] = "* (What should you say?)&         Let's be    What a&         friends     loser\\C"
    stog.msg[7s] = " "
    if !(>= (scr_murderlv[]:int32 ) 7s) goto 0x009A34
0x0098D0:
    if !(bool (instance_exists[]:int32 (var 1004s))) goto 0x009A34
0x0098E8:
    if !(== 1004.murder 1s) goto 0x009A34
0x0098FC:
    stog.msg[0s] = "\\E0WOWIE!^1!&YOU DID IT!!!/"
    stog.msg[1s] = "YOU DIDN'T DO A&VIOLENCE!!!/"
    stog.msg[2s] = "\\E5TO BE HONEST^1,&I WAS A LITTLE&AFRAID.../"
    stog.msg[3s] = "\\E0BUT YOU'RE ALREADY&BECOMING A GREAT&PERSON!/"
    stog.msg[4s] = "\\E7I'M SO PROUD I&COULD CRY!!!/"
    stog.msg[5s] = "\\E3... WAIT^1, WASN'T I&SUPPOSED TO&CAPTURE YOU...?/"
    stog.msg[6s] = "\\E0WELL^1, FORGET IT!/"
    stog.msg[7s] = "I JUST WANT YOU&TO BE THE BEST&PERSON YOU CAN BE./"
    stog.msg[8s] = "SO LET'S LET&BYBONES BE&BYBONES./"
    stog.msg[9s] = "I'LL EVEN TELL YOU&HOW TO LEAVE THE&UNDERGROUND!/"
    stog.msg[10s] = "JUST KEEP GOING&EAST!/"
    stog.msg[11s] = "EVENTUALLY YOU'LL&REACH THE KING'S&CASTLE./"
    stog.msg[12s] = "THEN YOU CAN&LEAVE!/%%"
0x009A34:
    goto 0x01B734
0x009A38:
    if !(== global.choice 0s) goto 0x009AE0
0x009A4C:
    call (scr_papface[]:int32 (var 0s) (var 0s))
    stog.msg[1s] = "REALLY!^1?&YOU WANT TO BE&FRIENDS^1, WITH ME???/"
    stog.msg[2s] = "WELL THEN.../"
    stog.msg[3s] = "\\E0I GUESS..^1./"
    stog.msg[4s] = "I GUESS&I CAN MAKE AN&ALLOWANCE FOR YOU!/"
    stog.msg[5s] = " %"
0x009AE0:
    if !(== global.choice 1s) goto 0x009B88
0x009AF4:
    call (scr_papface[]:int32 (var 3s) (var 0s))
    stog.msg[1s] = "HUH^1?&WHY WOULD YOU.../"
    stog.msg[2s] = "BERATE YOURSELF&SO LOUDLY???/"
    stog.msg[3s] = "IS IT BECAUSE.../"
    stog.msg[4s] = "\\E3YOU DON'T THINK&YOU'RE GOOD ENOUGH&TO BE MY FRIEND?/"
    stog.msg[5s] = "\\E0NO!!^1!&YOU'RE GREAT!!^1!&I'LL BE YOUR FRIEND!/"
0x009B88:
    push -5s
    if !(== 66s:flag 1s) goto 0x009BF0
0x009BA4:
    stog.msg[6s] = "WOWIE!^1!&WE HAVEN'T EVEN HAD&OUR FIRST DATE.../"
    stog.msg[7s] = "AND I'VE ALREADY&MANAGED TO HIT&THE FRIEND ZONE!!!/"
    stog.msg[8s] = "WHO KNEW THAT&ALL I NEEDED TO&MAKE PALS.../"
    goto 0x009C38
0x009BF0:
    stog.msg[6s] = "WOW!!!/"
    stog.msg[7s] = "I HAVE FRIENDS!!!/"
    stog.msg[8s] = "AND WHO KNEW THAT&ALL I NEEDED TO&MAKE THEM.../"
0x009C38:
    stog.msg[9s] = "WAS TO GIVE PEOPLE&AWFUL PUZZLES AND&THEN FIGHT THEM??/"
    stog.msg[10s] = "YOU TAUGHT ME A&LOT^1, HUMAN./"
    stog.msg[11s] = "I HEREBY GRANT&YOU PERMISSION&TO PASS THROUGH!/"
    stog.msg[12s] = "AND I'LL GIVE&YOU DIRECTIONS&TO THE SURFACE./"
    stog.msg[13s] = "CONTINUE FORWARD&UNTIL YOU REACH THE&END OF THE CAVERN./"
    stog.msg[14s] = "\\WTHEN..^1. WHEN YOU&REACH THE CAPITAL^1,&CROSS \\YTHE BARRIER\\W./"
    stog.msg[15s] = "THAT'S THE MAGICAL&SEAL TRAPPING US&ALL UNDERGROUND./"
    stog.msg[16s] = "ANYTHING CAN ENTER&THROUGH IT^1, BUT&NOTHING CAN EXIT.../"
    stog.msg[17s] = "... EXCEPT SOMEONE&WITH A POWERFUL&SOUL./"
    stog.msg[18s] = "... LIKE YOU!!!/"
    stog.msg[19s] = "THAT'S WHY THE&KING WANTS TO&ACQUIRE A HUMAN./"
    stog.msg[20s] = "HE WANTS TO OPEN&THE BARRIER WITH&SOUL POWER./"
    stog.msg[21s] = "THEN US MONSTERS&CAN RETURN TO&THE SURFACE!/%%"
    goto 0x01B734
0x009D74:
    stog.msg[0s] = "YOU'RE BACK AGAIN?!?!/"
    stog.msg[1s] = "I FINALLY REALIZE&THE TRUE REASON WHY./"
    stog.msg[2s] = "YOU.../"
    stog.msg[3s] = "JUST MISS SEEING MY&FACE SO MUCH.../"
    stog.msg[4s] = "I'M NOT SURE I&CAN FIGHT SOMEONE&WHO FEELS THIS WAY./"
    stog.msg[5s] = "BUT MOSTLY..^1. I'M GETTING&REALLY TIRED OF&CAPTURING YOU!/"
    stog.msg[6s] = "SO..^1.&WHAT DO YOU SAY?/"
    stog.msg[6s] = "\\TS \\F0 \\T0 %"
    stog.msg[7s] = "* (Fight Papyrus?)& &         Yes         No\\C"
    stog.msg[8s] = " "
    goto 0x01B734
0x009E68:
    stog.msg[0s] = "\\TP %"
    if !(== global.choice 0s) goto 0x009F00
0x009E94:
    stog.msg[1s] = "OKAY.../"
    stog.msg[2s] = "I GUESS./"
    stog.msg[3s] = "IF YOU WANT ME TO&CAPTURE YOU./"
    stog.msg[4s] = "I'LL TRY AGAIN!!!/%%"
    [obj_papyrus8].conversation = 14s
0x009F00:
    if !(== global.choice 1s) goto 0x009F84
0x009F14:
    stog.msg[1s] = "... OKAY.../"
    stog.msg[2s] = "I GUESS I'LL ACCEPT&MY FAILURE.../%%"
    [obj_papyrus8].conversation = 17s
    [obj_fogmaker].s = 1s
    stog.flag[67s] = 0s
    stog.flag[68s] = 1s
0x009F84:
    goto 0x01B734
0x009F88:
    stog.msg[0s] = "* Welcome to Snowed Inn^1!&* Snowdin's premier hotel!/"
    stog.msg[1s] = "* One night is 80G.& &         Stay        Leave\\C"
    push -5s
    if !(== 72s:flag 2s) goto 0x00A004
0x009FD4:
    stog.msg[0s] = "* Back again^1?&* Well^1, stay as long as you&  like./"
    stog.msg[1s] = "* How about it?& &         Stay        Leave\\C"
0x00A004:
    stog.msg[2s] = " "
    if !(== 1451.jtext 1s) goto 0x00A048
0x00A030:
    stog.msg[0s] = "* What^1?&* No^1, you can't get a&  second key!"
0x00A048:
    push -5s
    if !(== 7s:flag 1s) goto 0x00A110
0x00A064:
    stog.msg[0s] = "* Hello^1!&* Sorry^1, no time for a&  nap.../"
    stog.msg[1s] = "* Snowed Inn is shutting&  down so we can all go&  to the surface./%%"
    push -5s
    if !(== 72s:flag 2s) goto 0x00A110
0x00A0B0:
    stog.msg[0s] = "* Oh^1, there you are^1.&* I was worrying about&  you!/"
    stog.msg[1s] = "* Things are going to be OK^1,&  you hear?/"
    stog.msg[2s] = "* We're all going to the&  surface world soon.../"
    stog.msg[3s] = "* There's bound to be a&  place you can stay there!/%%"
0x00A110:
    goto 0x01B734
0x00A114:
    if !(== global.choice 0s) goto 0x00A360
0x00A128:
    stog.msg[0s] = "Error./%%"
    push -5s
    if !(== 72s:flag 2s) goto 0x00A198
0x00A15C:
    stog.msg[0s] = "* Here's your room key^1.&* Make sure to bundle up!/%%"
    [obj_townnpc_innlady].conversation = 2s
    pushenv 1451s 0x00A194
0x00A188:
    self.jtext = 1s
0x00A194:
    popenv 0x00A188
0x00A198:
    if !(< global.gold 80s) goto 0x00A1C8
0x00A1AC:
    push -5s
    push (== 72s:flag 0s)
    goto 0x00A1CC
0x00A1C8:
    push 0s
0x00A1CC:
    if !pop goto 0x00A268
0x00A1D0:
    stog.msg[0s] = "* ... You don't even have 80G?/"
    stog.msg[1s] = "* Oh^1! You poor thing^1.&* I can only imagine what&  you've been through./"
    stog.msg[2s] = "* One of the rooms upstairs&  is empty^1./"
    stog.msg[3s] = "* You can sleep there for&  free^1, okay?/%%"
    [obj_townnpc_innlady].conversation = 2s
    pushenv 1451s 0x00A250
0x00A244:
    self.jtext = 1s
0x00A250:
    popenv 0x00A244
0x00A254:
    stog.flag[72s] = 2s
0x00A268:
    if !(>= global.gold 80s) goto 0x00A30C
0x00A27C:
    push -5s
    if (== 72s:flag 0s) goto 0x00A2B4
0x00A298:
    push -5s
    push (== 72s:flag 1s)
    goto 0x00A2B8
0x00A2B4:
    push 1s
0x00A2B8:
    if !pop goto 0x00A30C
0x00A2BC:
    stog.msg[0s] = "* Here's your room key^1.&* Make sure to bundle up!/%%"
    [obj_townnpc_innlady].conversation = 2s
    pushenv 1451s 0x00A2F4
0x00A2E8:
    self.jtext = 1s
0x00A2F4:
    popenv 0x00A2E8
0x00A2F8:
    stog.flag[72s] = 1s
0x00A30C:
    if !(< global.gold 80s) goto 0x00A33C
0x00A320:
    push -5s
    push (== 72s:flag 1s)
    goto 0x00A340
0x00A33C:
    push 0s
0x00A340:
    if !pop goto 0x00A35C
0x00A344:
    stog.msg[0s] = "* You aren't carrying enough&  money./%%"
0x00A35C:
    goto 0x00A378
0x00A360:
    stog.msg[0s] = "* Well^1, feel free to come&  back any time./%%"
0x00A378:
    goto 0x01B734
0x00A37C:
    stog.msg[0s] = "* (Look through the telescope?)& &         Yes         No\\C"
    stog.msg[1s] = " "
    goto 0x01B734
0x00A3B0:
    stog.msg[0s] = " %%"
    stog.msg[1s] = " "
    if !(== global.choice 0s) goto 0x00A444
0x00A3F4:
    if !(== (instance_exists[]:int32 (var 1035s)) 0s) goto 0x00A444
0x00A410:
    push (var 1035s)
    push -1s
    call (instance_create[]:int32 0s:view_yview -1s 0s:view_xview)
0x00A444:
    goto 0x01B734
0x00A448:
    if !(!= 1570.dsprite 1010s) goto 0x00A4F0
0x00A45C:
    stog.msg[0s] = "* i'm thinking about&  getting into the&  telescope business./"
    stog.msg[1s] = "* it's normally 50000G&  to use this premium&  telescope.../"
    stog.msg[2s] = "* but..^1.&*\\E1 since i know you^1,&  you can use it for free./"
    stog.msg[3s] = "\\E2* howzabout it?/"
    stog.msg[4s] = "\\TS \\F0 \\T0 %"
    stog.msg[5s] = "* (Use the telescope?)& &         Yes         No\\C"
    goto 0x00A538
0x00A4F0:
    stog.msg[0s] = "* huh^1?&* you aren't satisfied?/"
    stog.msg[1s] = "\\E1* don't worry./"
    stog.msg[2s] = "\\E2* i'll give you a&  full refund./%%"
0x00A538:
    stog.msg[6s] = " "
    goto 0x01B734
0x00A554:
    stog.msg[0s] = " %%"
    stog.msg[1s] = " "
    if !(== global.choice 0s) goto 0x00A604
0x00A598:
    if !(== (instance_exists[]:int32 (var 1035s)) 0s) goto 0x00A5E8
0x00A5B4:
    push (var 1035s)
    push -1s
    call (instance_create[]:int32 0s:view_yview -1s 0s:view_xview)
0x00A5E8:
    [obj_mainchara].dsprite = 1010s
    [obj_mainchara].lsprite = 1011s
    goto 0x00A638
0x00A604:
    call (scr_sansface[]:int32 (var 0s) (var 0s))
    stog.msg[1s] = "* well^1, come back&  whenever you want./%%"
0x00A638:
    goto 0x01B734
0x00A63C:
    self.armor = "BEPIS."
    if !(== global.armor 4s) goto 0x00A670
0x00A660:
    self.armor = "GROSS BANDAGE"
0x00A670:
    if !(== global.armor 12s) goto 0x00A694
0x00A684:
    self.armor = "FADED RIBBON"
0x00A694:
    if !(== global.armor 15s) goto 0x00A6B8
0x00A6A8:
    self.armor = "BANDANNA"
0x00A6B8:
    if !(== global.armor 24s) goto 0x00A6DC
0x00A6CC:
    self.armor = "DUSTY TUTU"
0x00A6DC:
    stog.flag[75s] = global.armor
    stog.msg[0s] = "* Ring..\\E0./"
    call (scr_papface[]:int32 (var 0s) (var 1s))
    stog.msg[2s] = "HELLO^1!&THIS IS PAPYRUS!!!/"
    stog.msg[3s] = "\\E3HOW DID I GET THIS&NUMBER...?/"
    stog.msg[4s] = "\\E0IT WAS EASY!!!/"
    stog.msg[5s] = "\\E0I JUST DIALED EVERYNUMBER SEQUENTIALLYUNTIL I GOT YOURS!!!/"
    stog.msg[6s] = "NYEH HEH HEH HEH!!/"
    stog.msg[7s] = "\\E2SO..^1.&WHAT ARE YOU&WEARING...?/"
    stog.msg[8s] = "\\E3I'M..^1.&ASKING FOR A&FRIEND./"
    stog.msg[9s] = (+ (+ "\\E0SHE THOUGHT SHE&SAW YOU WEARING A&" self.armor) "./")
    stog.msg[10s] = (+ (+ "\\E3IS THAT TRUE^1?&ARE YOU WEARING A&" self.armor) "?/")
    stog.msg[11s] = "\\TS \\F0 \\T0 %"
    stog.msg[12s] = "* (What will you say?)& &         Yes         No\\C"
    stog.msg[13s] = " "
    goto 0x01B734
0x00A87C:
    self.armor = "BEPIS."
    if !(== global.armor 4s) goto 0x00A8B0
0x00A8A0:
    self.armor = "GROSS BANDAGE"
0x00A8B0:
    if !(== global.armor 12s) goto 0x00A8D4
0x00A8C4:
    self.armor = "FADED RIBBON"
0x00A8D4:
    if !(== global.armor 15s) goto 0x00A8F8
0x00A8E8:
    self.armor = "BANDANNA"
0x00A8F8:
    if !(== global.armor 24s) goto 0x00A91C
0x00A90C:
    self.armor = "DUSTY TUTU"
0x00A91C:
    call (scr_papface[]:int32 (var 0s) (var 0s))
    if !(== global.choice 0s) goto 0x00A9F4
0x00A94C:
    stog.flag[76s] = 0s
    stog.msg[1s] = (+ (+ "SO YOU ARE WEARING&A " self.armor) ".../")
    stog.msg[2s] = "GOT IT!!^1!&WINK WINK!!!/"
    stog.msg[3s] = "HAVE A NICE DAY!/"
    stog.msg[4s] = "\\TS \\F0 \\T0 %"
    stog.msg[5s] = "* Click.../%%"
    goto 0x00AAB0
0x00A9F4:
    stog.flag[76s] = 1s
    stog.msg[1s] = (+ (+ "SO YOU AREN'T&WEARING A&" self.armor) ".../")
    stog.msg[2s] = "GOT IT!/"
    stog.msg[3s] = "YOU'RE MY FRIEND^1,&SO I TRUST YOU&100-PERCENT./"
    stog.msg[4s] = "HAVE A NICE DAY!/"
    stog.msg[5s] = "\\TS \\F0 \\T0 %"
    stog.msg[6s] = "* Click.../%%"
0x00AAB0:
    goto 0x01B734
0x00AAB4:
    stog.msg[0s] = "* (There's an empty pie tin&  inside the stove.)/%%"
    if !(bool (instance_exists[]:int32 (var 1025s))) goto 0x00AB78
0x00AAE4:
    call (scr_papface[]:int32 (var 0s) (var 0s))
    stog.msg[1s] = "\\E0MY BROTHER ALWAYS&GOES OUT TO EAT^1.&BUT.../"
    stog.msg[2s] = "\\E3RECENTLY^1, HE TRIED&'BAKING' SOMETHING./"
    stog.msg[3s] = "IT WAS LIKE..^1.&A QUICHE./"
    stog.msg[4s] = "BUT FILLED WITH A&SUGARY^1, NON-EGG&SUBSTANCE./"
    stog.msg[5s] = "\\E0HOW ABSURD!/%%"
0x00AB78:
    goto 0x01B734
0x00AB7C:
    stog.msg[0s] = "* (It's a joke book.)/"
    stog.msg[1s] = "* (Take a look inside?)& &         Yes         No\\C"
    stog.msg[2s] = " "
    goto 0x01B734
0x00ABC8:
    if !(== global.choice 0s) goto 0x00AC70
0x00ABDC:
    stog.msg[0s] = "* (Inside the joke book was&  a quantum physics book.)/"
    stog.msg[1s] = "* (You look inside...)/"
    stog.msg[2s] = "* (Inside the quantum physics&  book was another joke&  book.)/"
    stog.msg[3s] = "* (You look inside...)/"
    stog.msg[4s] = "* (There's another quantum&  physics book...)/"
    stog.msg[5s] = "* (You decide to stop.)/%%"
    goto 0x00AC88
0x00AC70:
    stog.msg[0s] = " %%"
0x00AC88:
    goto 0x01B734
0x00AC8C:
    if !(bool (instance_exists[]:int32 (var 1025s))) goto 0x00ADA0
0x00ACA4:
    call (scr_papface[]:int32 (var 0s) (var 0s))
    stog.msg[1s] = "THAT'S MY ROOM^1!/"
    stog.msg[2s] = "IF YOU'VE&FINISHED LOOKING&AROUND.../"
    stog.msg[3s] = "WE COULD GO IN&AND.../"
    stog.msg[4s] = "\"HANG-OUT\" LIKE&A PAIR OF VERY&COOL FRIENDS?/"
    push -5s
    if !(== 66s:flag 1s) goto 0x00AD54
0x00AD3C:
    stog.msg[4s] = "\\E3DO WHATEVER&PEOPLE DO WHEN&THEY DATE???/"
0x00AD54:
    stog.msg[5s] = "\\TS \\F0 \\T0 %"
    stog.msg[6s] = "* (Go inside?)& &         Yes         No\\C"
    stog.msg[7s] = " %"
    goto 0x00AE30
0x00ADA0:
    stog.msg[0s] = "* (It's the door to&  Papyrus's room.)/"
    stog.msg[1s] = "* (It's covered in many&  labels...)/"
    stog.msg[2s] = "\\TP %"
    stog.msg[3s] = "* (NO GIRLS ALLOWED!)/"
    stog.msg[4s] = "* (NO BOYS ALLOWED!)/"
    stog.msg[5s] = "* (PAPYRUS ALLOWED.)/%%"
0x00AE30:
    goto 0x01B734
0x00AE34:
    stog.msg[0s] = " %%"
    if !(== global.choice 0s) goto 0x00AE80
0x00AE60:
    pushenv 1428s 0x00AE7C
0x00AE68:
    call (event_user[]:int32 (var 2s))
0x00AE7C:
    popenv 0x00AE68
0x00AE80:
    goto 0x01B734
0x00AE84:
    if !(bool (instance_exists[]:int32 (var 1025s))) goto 0x00AF34
0x00AE9C:
    call (scr_papface[]:int32 (var 0s) (var 0s))
    stog.msg[1s] = "THERE ARE NO&SKELETONS INSIDE&MY CLOSET!!!/"
    stog.msg[2s] = "\\E3EXCEPT ME&SOMETIMES./"
    stog.msg[3s] = "\\TS \\F0 \\T0 %"
    stog.msg[4s] = "* (Look in the closet?)& &         Yes         No\\C"
    stog.msg[5s] = " "
    goto 0x00AF64
0x00AF34:
    stog.msg[0s] = "* (Look in the closet?)& &         Yes         No\\C"
    stog.msg[1s] = " "
0x00AF64:
    goto 0x01B734
0x00AF68:
    if !(== global.choice 0s) goto 0x00AF98
0x00AF7C:
    stog.msg[0s] = "* (Clothes are hung up&  neatly inside.)/%%"
    goto 0x00AFFC
0x00AF98:
    stog.msg[0s] = " %%"
    if !(bool (instance_exists[]:int32 (var 1025s))) goto 0x00AFFC
0x00AFC8:
    call (scr_papface[]:int32 (var 0s) (var 0s))
    stog.msg[1s] = "IT'S OK TO BE&INTIMIDATED BY&MY FASHION SENSE./%%"
0x00AFFC:
    goto 0x01B734
0x00B000:
    stog.msg[0s] = "\\E3SO^1, UM.../"
    stog.msg[1s] = "\\E3IF YOU'VE SEEN&EVERYTHING.../"
    stog.msg[2s] = "\\E2DO YOU WANT TO&START HANGING OUT?/"
    stog.msg[3s] = "\\TS \\F0 \\T0 %"
    stog.msg[4s] = "* (Begin the hangouts?)& &         Yes         No\\C"
    stog.msg[5s] = " "
    push -5s
    if !(== 66s:flag 1s) goto 0x00B10C
0x00B0AC:
    stog.msg[2s] = "\\E2DO YOU WANT TO&START THE DATE?/"
    stog.msg[3s] = "\\TS \\F0 \\T0 %"
    stog.msg[4s] = "* (Begin the date?)& &         Yes         No\\C"
    stog.msg[5s] = " "
0x00B10C:
    goto 0x01B734
0x00B110:
    if !(== global.choice 0s) goto 0x00B19C
0x00B124:
    [obj_papyrus_hisroom].intro = 4s
    call (scr_papface[]:int32 (var 0s) (var 0s))
    stog.msg[1s] = "\\E0OKAY!!^1!&DATING START!!!/%%"
    push -5s
    if !(== 66s:flag 0s) goto 0x00B198
0x00B180:
    stog.msg[1s] = "\\E0OKAY!!^1!&LET'S HANG TEN!!/%%"
0x00B198:
    goto 0x00B1D0
0x00B19C:
    call (scr_papface[]:int32 (var 2s) (var 0s))
    stog.msg[1s] = "\\E2TAKE YOUR TIME..^1.&I'LL WAIT FOR&YOU./%%"
0x00B1D0:
    goto 0x01B734
0x00B1D4:
    stog.msg[0s] = "* (This mailbox is labelled&  \"PAPYRUS\".)/"
    stog.msg[1s] = "* (Look inside?)& &         Yes         No\\C"
    stog.msg[2s] = " "
    goto 0x01B734
0x00B220:
    if !(== global.choice 0s) goto 0x00B250
0x00B234:
    stog.msg[0s] = "* (It's empty.)/%%"
    goto 0x00B268
0x00B250:
    stog.msg[0s] = "* (You realize that would&  probably be illegal.)/%%"
0x00B268:
    goto 0x01B734
0x00B26C:
    stog.msg[0s] = "* what^1?&* haven't you seen a guy&  with two jobs before?/"
    stog.msg[1s] = "\\E1* fortunately^1, two jobs&  means twice as many&  legally-required breaks./"
    stog.msg[2s] = "\\E0* i'm going to grillby's.&* wanna come?&  Yeah        I'm busy \\C"
    stog.msg[3s] = " "
    push -5s
    if !(== 67s:flag 1s) goto 0x00B300
0x00B2E8:
    stog.msg[0s] = "* .../%%"
0x00B300:
    if !(>= (scr_murderlv[]:int32 ) 7s) goto 0x00B35C
0x00B314:
    stog.msg[0s] = "\\E2* hey^1, looks like you're&  really turning yourself&  around./"
    stog.msg[1s] = "\\E0* how about i treat you&  to lunch at grillby's?/"
    stog.msg[2s] = "\\E1* ... when everyone you&  scared away comes&  back^1, i mean./%%"
0x00B35C:
    goto 0x01B734
0x00B360:
    if !(== global.choice 0s) goto 0x00B3B0
0x00B374:
    stog.msg[0s] = "* well^1, if you insist..^1.&* i'll pry myself away&  from my work.../%%"
    if !(bool (instance_exists[]:int32 (var 1090s))) goto 0x00B3B0
0x00B3A4:
    [obj_sans_sentry2].con = 1s
0x00B3B0:
    if !(== global.choice 1s) goto 0x00B3DC
0x00B3C4:
    stog.msg[0s] = "* OK^1. have fun./%%"
0x00B3DC:
    goto 0x01B734
0x00B3E0:
    stog.msg[0s] = "\\E1* whoops^1, watch where&  you sit down./"
    stog.msg[1s] = "* sometimes weirdos put&  whoopee cushions on&  the seats./"
    stog.msg[2s] = "\\E0* anyway^1, let's order./"
    stog.msg[3s] = "* whaddya want...?& &  Fries       Burger\\C"
    stog.msg[4s] = " "
    goto 0x01B734
0x00B45C:
    stog.msg[0s] = "* ok^1, coming right up./%%"
    if !(== global.choice 0s) goto 0x00B4D8
0x00B488:
    stog.flag[391s] = 1s
    stog.msg[0s] = "* hey^1, that sounds&  pretty good./"
    stog.msg[1s] = "* grillby^1, we'll have&  a double order of&  fries./%%"
    [obj_grillbynpc_sansdate].burg = 0s
0x00B4D8:
    if !(== global.choice 1s) goto 0x00B53C
0x00B4EC:
    stog.flag[391s] = 2s
    stog.msg[0s] = "* hey^1, that sounds&  pretty good./"
    stog.msg[1s] = "* grillby^1, we'll have&  a double order of&  burg./%%"
    [obj_grillbynpc_sansdate].burg = 1s
0x00B53C:
    goto 0x01B734
0x00B540:
    stog.msg[0s] = "* so^1, what do you&  think.../"
    stog.msg[1s] = "* of my brother?& &  Cool        Uncool\\C"
    stog.msg[2s] = " "
    goto 0x01B734
0x00B58C:
    if !(== global.choice 0s) goto 0x00B61C
0x00B5A0:
    stog.msg[0s] = "* of course he's cool./"
    stog.msg[1s] = "\\E1* you'd be cool too&  if you wore that&  outfit every day./"
    stog.msg[2s] = "\\E0* he'd only take that&  thing off if he&  absolutely had to./"
    stog.msg[3s] = "* oh well^1.&* at least he washes&  it./"
    stog.msg[4s] = "\\E1* and by that i mean&  he wears it in&  the shower./%%"
    goto 0x00B6C4
0x00B61C:
    stog.msg[0s] = "* hey^1, pal./"
    stog.msg[1s] = "\\E1* sarcasm isn't funny^1,&  okay?/"
    stog.msg[2s] = "\\E0* my brother's a real&  star./"
    stog.msg[3s] = "* he's the person who&  pushed me to get&  this sentry job./"
    stog.msg[4s] = "* maybe it's a little&  strange^1, but&  sometimes.../"
    stog.msg[5s] = "* ... it's nice to have&  someone call you out&  on being lazy./"
    stog.msg[6s] = "\\E1* even though nothing&  could be further&  from the truth./%%"
0x00B6C4:
    goto 0x01B734
0x00B6C8:
    stog.msg[0s] = "* here comes the grub./"
    stog.msg[1s] = "* want some ketchup^1?& &  Yes         No    \\C"
    stog.msg[2s] = " "
    goto 0x01B734
0x00B714:
    if !(== global.choice 0s) goto 0x00B744
0x00B728:
    stog.msg[0s] = "\\E2* bone appetit./%%"
    goto 0x00B780
0x00B744:
    stog.msg[0s] = "\\E2* more for me./%%"
    if !(bool (instance_exists[]:int32 (var 1466s))) goto 0x00B780
0x00B774:
    [obj_grillbynpc_sansdate].burg = 2s
0x00B780:
    goto 0x01B734
0x00B784:
    stog.msg[0s] = "\\W* have you ever heard&  of a \\Ytalking flower\\W?&  Yes         No    \\C"
    stog.msg[1s] = " "
    goto 0x01B734
0x00B7B8:
    if !(== global.choice 0s) goto 0x00B7E4
0x00B7CC:
    stog.msg[0s] = "\\E1* so you know all&  about it./"
0x00B7E4:
    if !(== global.choice 1s) goto 0x00B810
0x00B7F8:
    stog.msg[0s] = "\\E1* i'll tell you^1, then./"
0x00B810:
    stog.msg[1s] = "\\W*\\E0 the \\Becho flower\\W./"
    stog.msg[2s] = "* they're all over the&  marsh./"
    stog.msg[3s] = "* say something to them^1,&  and they'll repeat it&  over and over.../"
    stog.msg[4s] = "* what about it?/"
    stog.msg[5s] = "* well^1, papyrus told&  me something interesting&  the other day./"
    stog.msg[6s] = "* sometimes^1, when no&  one else is around.../"
    stog.msg[7s] = "* a flower appears and&  whispers things to&  him./"
    stog.msg[8s] = "* flattery..^1.&* advice..^1.&* encouragement.../"
    stog.msg[9s] = "* ... predictions./"
    stog.msg[10s] = "* weird^1, huh?/"
    stog.msg[11s] = "* someone must be using&  an echo flower to&  play a trick on him./"
    stog.msg[12s] = "* keep an eye out^1, ok?/"
    stog.msg[13s] = "* thanks./%%"
    goto 0x01B734
0x00B94C:
    stog.msg[0s] = "\\E1* oh^1, by the way.../"
    stog.msg[1s] = "\\E0* i'm flat broke^1.&* can you foot the&  bill?/"
    stog.msg[2s] = "* it's just 10000G.& &  Yes         No    \\C"
    stog.msg[3s] = " "
    goto 0x01B734
0x00B9B0:
    stog.msg[0s] = " %%"
    goto 0x01B734
0x00B9CC:
    push -5s
    if !(== 84s:flag 4s) goto 0x00BA00
0x00B9E8:
    stog.msg[0s] = "* My mind is running wild^1!&* I haven't felt like this&  in a long time.../%%"
0x00BA00:
    push -5s
    if !(== 84s:flag 5s) goto 0x00BA34
0x00BA1C:
    stog.msg[0s] = "* Please leave./%%"
0x00BA34:
    push -5s
    if !(< 84s:flag 2s) goto 0x00BAC8
0x00BA50:
    stog.msg[0s] = "* You..^1.&* You came from outside^1,&  didn't you?/"
    stog.msg[1s] = "* People like you are so&  rare.../"
    stog.msg[2s] = "* Please^1!* Stranger!/"
    stog.msg[3s] = "* Tell me about outside...?& &         Yes         No\\C"
    stog.msg[4s] = " "
0x00BAC8:
    push -5s
    if !(== 84s:flag 2s) goto 0x00BAFC
0x00BAE4:
    stog.msg[0s] = "* Well^1, what are you&  waiting for?/%%"
0x00BAFC:
    push -5s
    if !(== 84s:flag 3s) goto 0x00BB60
0x00BB18:
    stog.msg[0s] = "* Oh^1!&* You're back!/"
    stog.msg[1s] = "* How's the room?& &         Different   Same\\C"
    stog.msg[2s] = " "
0x00BB60:
    goto 0x01B734
0x00BB64:
    push -5s
    if !(< 84s:flag 3s) goto 0x00BD04
0x00BB80:
    if !(== global.choice 0s) goto 0x00BCD4
0x00BB94:
    stog.msg[0s] = "* Huh^1?&* \"SURFACE\"^1?&* What do you mean?/"
    stog.msg[1s] = "* I just meant outside this&  room./"
    stog.msg[2s] = "* If you haven't noticed^1, my&  mycelium have bound me&  to the ground./"
    stog.msg[3s] = "* Please^1!&* Stranger!/"
    stog.msg[4s] = "* I'll make this simple./"
    stog.msg[5s] = "* I've spent my whole life&  in the same spot^1,&  in the same room./"
    stog.msg[6s] = "* But I've long wondered&  what lies inside the&  room to the right./"
    stog.msg[7s] = "* Long I've fantasized&  about entering^1, and&  changing my scenery.../"
    stog.msg[8s] = "* No..^1.&* Changing my LIFE!/"
    stog.msg[9s] = "* Please^1.&* Go and tell me what's&  inside./%%"
    if !(== self.doak 0s) goto 0x00BCD4
0x00BC98:
    push -5s
    if !(== 84s:flag 0s) goto 0x00BCC8
0x00BCB4:
    stog.flag[84s] = 2s
0x00BCC8:
    self.doak = 1s
0x00BCD4:
    if !(== global.choice 1s) goto 0x00BD00
0x00BCE8:
    stog.msg[0s] = "* Is everyone out there&  like you^1?&* How terrible./%%"
0x00BD00:
    goto 0x00BDFC
0x00BD04:
    if !(== global.choice 0s) goto 0x00BD5C
0x00BD18:
    stog.msg[0s] = "* Oh^1, that's a relief^1!/"
    stog.msg[1s] = "* That's all I need to&  continue my fantasies^1.&* Thank you^1, stranger./%%"
    stog.flag[84s] = 4s
0x00BD5C:
    if !(== global.choice 1s) goto 0x00BDFC
0x00BD70:
    stog.msg[0s] = "* So it's the same./"
    stog.msg[1s] = "* The same.../"
    stog.msg[2s] = "* Same.../"
    stog.msg[3s] = "* .../"
    stog.msg[4s] = "* OK./%%"
    stog.flag[84s] = 5s
0x00BDFC:
    goto 0x01B734
0x00BE00:
    push -5s
    if !(== 85s:flag 0s) goto 0x00BE50
0x00BE1C:
    stog.msg[0s] = "* (Take an umbrella?)& &         Take one    Do not\\C"
    stog.msg[1s] = " "
    goto 0x00BE80
0x00BE50:
    stog.msg[0s] = "* (Return the umbrella?)& &         Put back    Do not\\C"
    stog.msg[1s] = " "
0x00BE80:
    goto 0x01B734
0x00BE84:
    if !(== self.doak 0s) goto 0x00C024
0x00BE98:
    push -5s
    if !(== 85s:flag 0s) goto 0x00BF68
0x00BEB4:
    if !(== global.choice 0s) goto 0x00BF4C
0x00BEC8:
    stog.msg[0s] = "* (You took an umbrella.)/%%"
    stog.flag[85s] = 1s
    if !(bool (instance_exists[]:int32 (var 1149s))) goto 0x00BF18
0x00BF0C:
    [obj_umbrellabox].image_index = 1s
0x00BF18:
    [obj_mainchara].dsprite = 1016s
    [obj_mainchara].rsprite = 1018s
    [obj_mainchara].lsprite = 1019s
    [obj_mainchara].usprite = 1017s
    goto 0x00BF64
0x00BF4C:
    stog.msg[0s] = " %%"
0x00BF64:
    goto 0x00C018
0x00BF68:
    if !(== global.choice 0s) goto 0x00C000
0x00BF7C:
    stog.msg[0s] = "* (You returned the umbrella.)/%%"
    stog.flag[85s] = 0s
    if !(bool (instance_exists[]:int32 (var 1149s))) goto 0x00BFCC
0x00BFC0:
    [obj_umbrellabox].image_index = 0s
0x00BFCC:
    [obj_mainchara].dsprite = 1043s
    [obj_mainchara].rsprite = 1045s
    [obj_mainchara].usprite = 1044s
    [obj_mainchara].lsprite = 1046s
    goto 0x00C018
0x00C000:
    stog.msg[0s] = " %%"
0x00C018:
    self.doak = 1s
0x00C024:
    goto 0x01B734
0x00C028:
    stog.msg[0s] = "* (It's a statue^1.)&* (The structures at its&  feet seem dry.)/%%"
    push -5s
    if !(== 85s:flag 1s) goto 0x00C078
0x00C05C:
    push -5s
    push (== 86s:flag 0s)
    goto 0x00C07C
0x00C078:
    push 0s
0x00C07C:
    if !pop goto 0x00C0B0
0x00C080:
    stog.msg[0s] = "* (Put the umbrella on the&  statue?)&         Yes         Do not\\C"
    stog.msg[1s] = " "
0x00C0B0:
    push -5s
    if !(== 86s:flag 1s) goto 0x00C0E4
0x00C0CC:
    stog.msg[0s] = "* (The music continues^1, and&  doesn't stop.)/%%"
0x00C0E4:
    goto 0x01B734
0x00C0E8:
    if !(== self.doak 0s) goto 0x00C1F0
0x00C0FC:
    if !(== global.choice 0s) goto 0x00C1CC
0x00C110:
    stog.msg[0s] = "* (You place the umbrella&  atop the statue.)/"
    stog.msg[1s] = "* (Inside the statue^1, a music&  box begins to play...)/%%"
    stog.flag[85s] = 0s
    stog.flag[86s] = 1s
    if !(bool (instance_exists[]:int32 (var 1157s))) goto 0x00C198
0x00C180:
    [obj_musicstatue].image_index = 1s
    [obj_musicstatue].con = 1s
0x00C198:
    [obj_mainchara].dsprite = 1043s
    [obj_mainchara].rsprite = 1045s
    [obj_mainchara].usprite = 1044s
    [obj_mainchara].lsprite = 1046s
    goto 0x00C1E4
0x00C1CC:
    stog.msg[0s] = " %%"
0x00C1E4:
    self.doak = 1s
0x00C1F0:
    goto 0x01B734
0x00C1F4:
    stog.msg[0s] = "* (It's a rusty old&  fridge.)/"
    stog.msg[1s] = "* (Look inside?)& &         Yes         No\\C"
    stog.msg[2s] = " "
    goto 0x01B734
0x00C240:
    if !(== global.choice 0s) goto 0x00C288
0x00C254:
    stog.msg[0s] = "* (You open the fridge.^1)&* (The air fills with a&  rotten stench.)/"
    stog.msg[1s] = "* (All the food inside here&  spoiled long ago.)/%%"
    goto 0x00C2A0
0x00C288:
    stog.msg[0s] = " %%"
0x00C2A0:
    goto 0x01B734
0x00C2A4:
    self.doak = 0s
    self.noroom = 0s
    stog.msg[0s] = "* error/%%"
    push -5s
    if !(> 108s:flag 2s) goto 0x00C308
0x00C2F0:
    stog.msg[0s] = "* (The cooler is empty.)/%%"
0x00C308:
    push -5s
    if (== 108s:flag 1s) goto 0x00C340
0x00C324:
    push -5s
    push (== 108s:flag 2s)
    goto 0x00C344
0x00C340:
    push 1s
0x00C344:
    if !pop goto 0x00C378
0x00C348:
    stog.msg[0s] = "* (Take a space food bar&  from the cooler?)&         Yes         No \\C"
    stog.msg[1s] = " "
0x00C378:
    push -5s
    if !(== 108s:flag 0s) goto 0x00C408
0x00C394:
    stog.msg[0s] = "* (It's a cooler^1.&* It has no brand^1, and&  shows no signs of wear...)/"
    stog.msg[1s] = "* (Inside are a couple&  of freeze-dried space&  food bars.)/"
    stog.msg[2s] = "* (Take one?)& &         Yes         No \\C"
    stog.msg[3s] = " "
    stog.flag[108s] = 1s
0x00C408:
    goto 0x01B734
0x00C40C:
    if !(== global.choice 0s) goto 0x00C4F8
0x00C420:
    if !(== self.doak 0s) goto 0x00C4A0
0x00C434:
    self.noroom = 0s
    self.doak = 1s
    call (script_execute[]:int32 (var 35s) (var 84s))
    if !(== self.noroom 0s) goto 0x00C4A0
0x00C47C:
    push -5s
    stog.flag[(+ 108s:flag 1s)] = 108s
0x00C4A0:
    if !(== self.noroom 0s) goto 0x00C4CC
0x00C4B4:
    stog.msg[0s] = "* (You got the Astronaut Food.)/%%"
0x00C4CC:
    if !(== self.noroom 1s) goto 0x00C4F8
0x00C4E0:
    stog.msg[0s] = "* (You're carrying too much.)/%%"
0x00C4F8:
    if !(== global.choice 1s) goto 0x00C524
0x00C50C:
    stog.msg[0s] = "* %%"
0x00C524:
    goto 0x01B734
0x00C528:
    push -5s
    if !(== 355s:flag 0s) goto 0x00C590
0x00C544:
    stog.msg[0s] = "* (Seems like a regular&  training dummy.)/"
    stog.msg[1s] = "* (Do you want to beat it&  up?)&         Yes         No \\C"
    stog.msg[2s] = " "
    goto 0x00C5A8
0x00C590:
    stog.msg[0s] = "* (You've had enough of&  the dummy.)/%%"
0x00C5A8:
    goto 0x01B734
0x00C5AC:
    if !(== global.choice 0s) goto 0x00C6E4
0x00C5C0:
    if !(== global.lv 1s) goto 0x00C604
0x00C5D4:
    stog.msg[0s] = "* (You tap the dummy with&  your fist.)/"
    stog.msg[1s] = "* (You feel bad.)/%%"
0x00C604:
    if !(> global.lv 1s) goto 0x00C648
0x00C618:
    stog.msg[0s] = "* (You hit the dummy&  lightly.)/"
    stog.msg[1s] = "* (You don't feel like&  you learned anything.)/%%"
0x00C648:
    if !(> global.lv 4s) goto 0x00C68C
0x00C65C:
    stog.msg[0s] = "* (You sock the dummy.)/"
    stog.msg[1s] = "* (Who cares?)/%%"
0x00C68C:
    if !(> global.lv 7s) goto 0x00C6D0
0x00C6A0:
    stog.msg[0s] = "* (You punch the dummy at&  full force.)/"
    stog.msg[1s] = "* (Feels good.)/%%"
0x00C6D0:
    stog.flag[355s] = 1s
0x00C6E4:
    if !(== global.choice 1s) goto 0x00C724
0x00C6F8:
    stog.msg[0s] = "* (You stare into each&  other's eyes for a&  moment...)/%%"
    stog.flag[355s] = 2s
0x00C724:
    goto 0x01B734
0x00C728:
    stog.msg[0s] = "* (It's a horse stable.)/"
    stog.msg[1s] = "* (Do you want to go&  inside?)&         Yes         No \\C"
    stog.msg[2s] = " "
    goto 0x01B734
0x00C774:
    if !(== global.choice 0s) goto 0x00C7B8
0x00C788:
    stog.msg[0s] = "* (You jostle the door.)&* (It's locked.)/"
    stog.msg[1s] = "* (Suddenly^1, from inside&  the [redacted], you hear a&/%%"
0x00C7B8:
    if !(== global.choice 1s) goto 0x00C7E4
0x00C7CC:
    stog.msg[0s] = "%%"
0x00C7E4:
    goto 0x01B734
0x00C7E8:
    stog.msg[0s] = "* x/%%"
    stog.flag[92s] = 2s
    goto 0x01B734
0x00C818:
    stog.msg[0s] = "* x/%%"
    stog.flag[92s] = 2s
    goto 0x01B734
0x00C848:
    stog.msg[0s] = "* x/%%"
    stog.flag[92s] = 2s
    goto 0x01B734
0x00C878:
    stog.msg[0s] = "* x/%%"
    stog.flag[92s] = 2s
    goto 0x01B734
0x00C8A8:
    stog.msg[0s] = "* x/%%"
    stog.flag[92s] = 2s
    goto 0x01B734
0x00C8D8:
    stog.msg[0s] = "* x/%%"
    stog.flag[92s] = 2s
    goto 0x01B734
0x00C908:
    stog.msg[0s] = "* x/%%"
    stog.flag[92s] = 2s
    goto 0x01B734
0x00C938:
    stog.msg[0s] = "* (This CD is labelled&  \"Spooktunes.\")/"
    stog.msg[1s] = "* (Play it?)& &         Play it     No\\C"
    stog.msg[2s] = " "
    push -5s
    if !(== 94s:flag 1s) goto 0x00C9E4
0x00C99C:
    stog.msg[0s] = "* (This CD is labelled&  \"Spooktunes.\")/"
    stog.msg[1s] = "* (This CD is playing.)&* (Turn it off?)&         Stop it     No\\C"
    stog.msg[2s] = " "
0x00C9E4:
    goto 0x01B734
0x00C9E8:
    push -5s
    if !(!= 94s:flag 1s) goto 0x00CA80
0x00CA04:
    if !(== global.choice 0s) goto 0x00CA54
0x00CA18:
    stog.msg[0s] = "* (You play the CD.)/%%"
    if !(bool (instance_exists[]:int32 (var 1134s))) goto 0x00CA54
0x00CA48:
    [obj_napstablookdate_music].con = 1s
0x00CA54:
    if !(== global.choice 1s) goto 0x00CA80
0x00CA68:
    stog.msg[0s] = "* (Spooktunes are dead.)/%%"
0x00CA80:
    push -5s
    if !(== 94s:flag 1s) goto 0x00CB18
0x00CA9C:
    if !(== global.choice 0s) goto 0x00CAEC
0x00CAB0:
    stog.msg[0s] = "* (The CD stops moving.)/%%"
    if !(bool (instance_exists[]:int32 (var 1134s))) goto 0x00CAEC
0x00CAE0:
    [obj_napstablookdate_music].con = 2s
0x00CAEC:
    if !(== global.choice 1s) goto 0x00CB18
0x00CB00:
    stog.msg[0s] = "* %%"
0x00CB18:
    goto 0x01B734
0x00CB1C:
    stog.msg[0s] = "* (This CD is labelled&  \"Spookwave.\")/"
    stog.msg[1s] = "* (Play it?)& &         Play it     No\\C"
    stog.msg[2s] = " "
    push -5s
    if !(== 94s:flag 2s) goto 0x00CBC8
0x00CB80:
    stog.msg[0s] = "* (This CD is labelled&  \"Spookwave.\")/"
    stog.msg[1s] = "* (This CD is playing.)&* (Turn it off?)&         Stop it     No\\C"
    stog.msg[2s] = " "
0x00CBC8:
    goto 0x01B734
0x00CBCC:
    push -5s
    if !(!= 94s:flag 2s) goto 0x00CC64
0x00CBE8:
    if !(== global.choice 0s) goto 0x00CC38
0x00CBFC:
    stog.msg[0s] = "* (You play the CD.)/%%"
    if !(bool (instance_exists[]:int32 (var 1134s))) goto 0x00CC38
0x00CC2C:
    [obj_napstablookdate_music].con = 3s
0x00CC38:
    if !(== global.choice 1s) goto 0x00CC64
0x00CC4C:
    stog.msg[0s] = "* %%"
0x00CC64:
    push -5s
    if !(== 94s:flag 2s) goto 0x00CCFC
0x00CC80:
    if !(== global.choice 0s) goto 0x00CCD0
0x00CC94:
    stog.msg[0s] = "* (The CD stops moving.)/%%"
    if !(bool (instance_exists[]:int32 (var 1134s))) goto 0x00CCD0
0x00CCC4:
    [obj_napstablookdate_music].con = 2s
0x00CCD0:
    if !(== global.choice 1s) goto 0x00CCFC
0x00CCE4:
    stog.msg[0s] = "* %%"
0x00CCFC:
    goto 0x01B734
0x00CD00:
    stog.msg[0s] = "* (This CD is labelled&  \"Ghouliday Music.\")/"
    stog.msg[1s] = "* (Play it?)& &         Play it     No\\C"
    stog.msg[2s] = " "
    push -5s
    if !(== 94s:flag 3s) goto 0x00CDAC
0x00CD64:
    stog.msg[0s] = "* (This CD is labelled&  \"Ghouliday Music.\")/"
    stog.msg[1s] = "* (This CD is playing.)&* (Turn it off?)&         Stop it     No\\C"
    stog.msg[2s] = " "
0x00CDAC:
    goto 0x01B734
0x00CDB0:
    push -5s
    if !(!= 94s:flag 3s) goto 0x00CE48
0x00CDCC:
    if !(== global.choice 0s) goto 0x00CE1C
0x00CDE0:
    stog.msg[0s] = "* (You play the CD.)/%%"
    if !(bool (instance_exists[]:int32 (var 1134s))) goto 0x00CE1C
0x00CE10:
    [obj_napstablookdate_music].con = 4s
0x00CE1C:
    if !(== global.choice 1s) goto 0x00CE48
0x00CE30:
    stog.msg[0s] = "* %%"
0x00CE48:
    push -5s
    if !(== 94s:flag 3s) goto 0x00CEE0
0x00CE64:
    if !(== global.choice 0s) goto 0x00CEB4
0x00CE78:
    stog.msg[0s] = "* (The CD stops moving.)/%%"
    if !(bool (instance_exists[]:int32 (var 1134s))) goto 0x00CEB4
0x00CEA8:
    [obj_napstablookdate_music].con = 2s
0x00CEB4:
    if !(== global.choice 1s) goto 0x00CEE0
0x00CEC8:
    stog.msg[0s] = "* %%"
0x00CEE0:
    goto 0x01B734
0x00CEE4:
    stog.msg[0s] = "* (Look inside the fridge?)& &         Open it     No\\C"
    stog.msg[1s] = " "
    goto 0x01B734
0x00CF18:
    if !(== global.choice 0s) goto 0x00CFA0
0x00CF2C:
    push -5s
    if !(< 93s:flag 2s) goto 0x00CF88
0x00CF48:
    stog.msg[0s] = "* (There's a lonely sandwich&  inside.)/%%"
    if !(bool (instance_exists[]:int32 (var 1133s))) goto 0x00CF84
0x00CF78:
    [obj_napstablookdate].con = 11s
0x00CF84:
    goto 0x00CFA0
0x00CF88:
    stog.msg[0s] = "* (It's empty.)/%%"
0x00CFA0:
    if !(== global.choice 1s) goto 0x00CFCC
0x00CFB4:
    stog.msg[0s] = "%%"
0x00CFCC:
    goto 0x01B734
0x00CFD0:
    stog.msg[0s] = "* this is a ghost sandwich.../"
    stog.msg[1s] = "* do you want to try it...& &         Yes         No\\C"
    stog.msg[2s] = " "
    goto 0x01B734
0x00D01C:
    if !(== global.choice 0s) goto 0x00D090
0x00D030:
    stog.msg[0s] = "* (You attempt to bite&  into the ghost sandwich.)/"
    stog.msg[1s] = "* (You phase right through&  it...)/"
    stog.msg[2s] = "* oh.../"
    stog.msg[3s] = "* nevermind.../%%"
0x00D090:
    if !(== global.choice 1s) goto 0x00D0BC
0x00D0A4:
    stog.msg[0s] = "* oh.....................&  ....................&  ................./%%"
0x00D0BC:
    goto 0x01B734
0x00D0C0:
    stog.msg[0s] = "* after a great meal i like&  to lie on the ground and&  feel like garbage.../"
    stog.msg[1s] = "* it's a family tradition.../"
    stog.msg[2s] = "* do you want..^1.&* ... to join me...&         Yes         No\\C"
    stog.msg[3s] = " "
    goto 0x01B734
0x00D124:
    if !(== global.choice 0s) goto 0x00D150
0x00D138:
    stog.msg[0s] = "* okay..^1.&* follow my lead.../%%"
0x00D150:
    if !(== global.choice 1s) goto 0x00D19C
0x00D164:
    stog.flag[93s] = 9s
    stog.msg[0s] = "* oh.....................&  ....................&  ................./%%"
    [obj_napstablookdate].con = 80s
0x00D19C:
    goto 0x01B734
0x00D1A0:
    stog.msg[0s] = "* do you want to play a game^1?&* it's called thundersnail./"
    stog.msg[1s] = "* the snails will race^1, and if&  the yellow snail wins^1, you&  win./"
    stog.msg[2s] = "* it's 10G to play.& &         Play        No\\C"
    stog.msg[3s] = " "
    goto 0x01B734
0x00D204:
    if !(== global.choice 0s) goto 0x00D390
0x00D218:
    if !(== global.gold 0s) goto 0x00D28C
0x00D22C:
    stog.msg[0s] = "* um..^1.&* you don't have any money?/"
    stog.msg[1s] = "* n-no^1, you can still play^1,&  don't worry about it.../"
    stog.msg[2s] = "* okay..^1.&* press [Z] repeatedly to&  encourage your snail./"
    stog.msg[3s] = "* ready?/%%"
0x00D28C:
    if !(< global.gold 10s) goto 0x00D2B4
0x00D2A0:
    push (> global.gold 0s)
    goto 0x00D2B8
0x00D2B4:
    push 0s
0x00D2B8:
    if !pop goto 0x00D328
0x00D2BC:
    stog.msg[0s] = "* um..^1. that's less than 10G./"
    stog.msg[1s] = "* but since you're my only&  real customer^1, i guess i'll&  just take what you have.../"
    stog.msg[2s] = "* okay..^1.&* press [Z] repeatedly to&  encourage your snail./"
    stog.msg[3s] = "* ready?/%%"
    global.gold = 0s
0x00D328:
    if !(>= global.gold 10s) goto 0x00D384
0x00D33C:
    global.gold = (- global.gold 10s)
    stog.msg[0s] = "* okay..^1.&* press [Z] repeatedly to&  encourage your snail./"
    stog.msg[1s] = "* ready?/%%"
0x00D384:
    [obj_napstablook_farm2].con = 1s
0x00D390:
    if !(== global.choice 1s) goto 0x00D3BC
0x00D3A4:
    stog.msg[0s] = "* oh.........../%%"
0x00D3BC:
    goto 0x01B734
0x00D3C0:
    stog.msg[0s] = "* .../"
    stog.msg[1s] = "* Seven./"
    stog.msg[2s] = "* Seven human souls./"
    stog.msg[3s] = "* With the power of seven&  human souls^1, our king.../"
    stog.msg[4s] = "\\W* \\YKing \\RASGORE \\YDreemurr\\W.../"
    stog.msg[5s] = "* ... will become a god./"
    stog.msg[6s] = "\\W* With that power^1, \\RASGORE\\W &  can finally shatter the&  barrier./"
    stog.msg[7s] = "* He will finally take the&  surface back from humanity.../"
    stog.msg[8s] = "* And give them back the&  suffering and pain that&  we have endured./"
    stog.msg[9s] = "* .../"
    stog.msg[10s] = "* Understand^1, human?/"
    stog.msg[11s] = "* This is your only chance&  at redemption./"
    stog.msg[12s] = "* Give up your soul.../"
    stog.msg[13s] = "* Or I'll tear it from&  your body./%%"
    goto 0x01B734
0x00D514:
    if !(== global.choice 0s) goto 0x00D558
0x00D528:
    stog.msg[0s] = "* That spark in your eyes.../"
    stog.msg[1s] = "* You're really eager to&  die^1, aren't you?/%%"
0x00D558:
    if !(== global.choice 1s) goto 0x00D584
0x00D56C:
    stog.msg[0s] = "* .../%%"
0x00D584:
    goto 0x01B734
0x00D588:
    stog.msg[0s] = "* Yo^1, I know I'm not supposed&  to be here^1, but.../"
    stog.msg[1s] = "* I wanna ask you something./"
    stog.msg[2s] = "* .../"
    stog.msg[3s] = "* Man^1, I've never had to ask&  anyone this before.../"
    stog.msg[4s] = "* Umm.../"
    stog.msg[5s] = "* Yo..^1. You're human^1, right?&* Haha./"
    stog.msg[6s] = "* Man^1! I knew it!/"
    stog.msg[7s] = "* ... well^1, I know it now^1,&  I mean.../"
    stog.msg[8s] = "* Undyne told me^1, um^1, \"stay&  away from that human.\"/"
    stog.msg[9s] = "* So^1, like^1, ummm.../"
    stog.msg[10s] = "* I guess that makes us enemies&  or something./"
    stog.msg[11s] = "* But I kinda stink at that^1,&  haha./"
    stog.msg[12s] = "* Yo^1, say something mean so&  I can hate you?/"
    stog.msg[13s] = "* Please? & &         Yes         No \\C"
    stog.msg[14s] = " "
    goto 0x01B734
0x00D6F4:
    if !(== global.choice 0s) goto 0x00D7C8
0x00D708:
    stog.msg[0s] = "* Huh...?/"
    stog.msg[1s] = "* Yo^1, that's your idea of&  something mean?/"
    stog.msg[2s] = "* My sister says that to me&  ALL THE TIME!/"
    stog.msg[3s] = "* Guess I have to do it^1, haha./"
    stog.msg[4s] = "* Yo^1, I..^1. I hate your guts./"
    stog.msg[5s] = "* .../"
    stog.msg[6s] = "* Man^1, I..^1. I'm such a turd./"
    stog.msg[7s] = "* I'm..^1. I'm gonna go home&  now./%%"
0x00D7C8:
    if !(== global.choice 1s) goto 0x00D86C
0x00D7DC:
    stog.msg[0s] = "* Yo^1, what^1?&* So I have to do it?/"
    stog.msg[1s] = "* Here goes nothing.../"
    stog.msg[2s] = "* Yo^1, I..^1. I hate your guts./"
    stog.msg[3s] = "* .../"
    stog.msg[4s] = "* Man^1, I..^1. I'm such a turd./"
    stog.msg[5s] = "* I'm..^1. I'm gonna go home&  now./%%"
0x00D86C:
    goto 0x01B734
0x00D870:
    push -5s
    if !(<= 353s:flag 19s) goto 0x00D8C0
0x00D88C:
    stog.msg[0s] = "* (It's a water cooler.)&* (Take a cup of water?)&         Yes         No \\C"
    stog.msg[1s] = " "
    goto 0x00D908
0x00D8C0:
    stog.msg[0s] = "* (There's no more water left&  in the cooler.)/%%"
    if !(bool (instance_exists[]:int32 (var 1295s))) goto 0x00D908
0x00D8F0:
    stog.msg[0s] = "* (Sadistically^1, you've poured&  out all the water right in&  front of Undyne's eyes.)/%%"
0x00D908:
    goto 0x01B734
0x00D90C:
    if !(== global.choice 0s) goto 0x00D97C
0x00D920:
    push -5s
    stog.flag[(+ 440s:flag 1s)] = 440s
    stog.msg[0s] = "* (You take a cup of water.)/%%"
    pushenv 1298s 0x00D978
0x00D964:
    call (event_user[]:int32 (var 1s))
0x00D978:
    popenv 0x00D964
0x00D97C:
    if !(== global.choice 1s) goto 0x00D9A8
0x00D990:
    stog.msg[0s] = " %%"
0x00D9A8:
    goto 0x01B734
0x00D9AC:
    stog.msg[0s] = "* (Get rid of the water?)& &         Yes         No \\C"
    stog.msg[1s] = " "
    goto 0x01B734
0x00D9E0:
    if !(== global.choice 0s) goto 0x00DA8C
0x00D9F4:
    stog.msg[0s] = "* (You pour the water on&  the ground next to the&  water cooler.)/%%"
    pushenv 1298s 0x00DA88
0x00DA14:
    if !(bool (instance_exists[]:int32 (var 1295s))) goto 0x00DA50
0x00DA2C:
    push -5s
    stog.flag[(+ 441s:flag 1s)] = 441s
0x00DA50:
    push -5s
    stog.flag[(+ 353s:flag 1s)] = 353s
    call (event_user[]:int32 (var 1s))
0x00DA88:
    popenv 0x00DA14
0x00DA8C:
    if !(== global.choice 1s) goto 0x00DAB8
0x00DAA0:
    stog.msg[0s] = " %%"
0x00DAB8:
    goto 0x01B734
0x00DABC:
    stog.msg[0s] = "* A rousing error./%%"
    if !(bool (instance_exists[]:int32 (var 1298s))) goto 0x00DB4C
0x00DAEC:
    if !(== 1298.havewater 1s) goto 0x00DB34
0x00DB00:
    stog.msg[0s] = "* (Give Undyne the water?)& &         Yes         No \\C"
    stog.msg[1s] = " "
    goto 0x00DB4C
0x00DB34:
    stog.msg[0s] = "* (She looks dry...)/%%"
0x00DB4C:
    goto 0x01B734
0x00DB50:
    stog.msg[0s] = " %%"
    if !(== global.choice 0s) goto 0x00DBA8
0x00DB7C:
    global.interact = 1s
    pushenv 1295s 0x00DBA4
0x00DB90:
    call (event_user[]:int32 (var 1s))
0x00DBA4:
    popenv 0x00DB90
0x00DBA8:
    goto 0x01B734
0x00DBAC:
    self.armor1 = "BEPIS."
    self.armor2 = "BEPIS."
    push -5s
    if !(== 75s:flag 4s) goto 0x00DBF8
0x00DBE8:
    self.armor1 = "GROSS BANDAGE"
0x00DBF8:
    push -5s
    if !(== 75s:flag 12s) goto 0x00DC24
0x00DC14:
    self.armor1 = "FADED RIBBON"
0x00DC24:
    push -5s
    if !(== 75s:flag 15s) goto 0x00DC50
0x00DC40:
    self.armor1 = "BANDANNA"
0x00DC50:
    push -5s
    if !(== 75s:flag 24s) goto 0x00DC7C
0x00DC6C:
    self.armor1 = "DUSTY TUTU"
0x00DC7C:
    push -5s
    if !(== 77s:flag 4s) goto 0x00DCA8
0x00DC98:
    self.armor2 = "GROSS BANDAGE"
0x00DCA8:
    push -5s
    if !(== 77s:flag 12s) goto 0x00DCD4
0x00DCC4:
    self.armor2 = "FADED RIBBON"
0x00DCD4:
    push -5s
    if !(== 77s:flag 15s) goto 0x00DD00
0x00DCF0:
    self.armor2 = "BANDANNA"
0x00DD00:
    push -5s
    if !(== 77s:flag 24s) goto 0x00DD2C
0x00DD1C:
    self.armor2 = "DUSTY TUTU"
0x00DD2C:
    stog.msg[0s] = "* Ring..\\E0./"
    call (scr_papface[]:int32 (var 0s) (var 1s))
    stog.msg[2s] = "HELLO^1!&THIS IS PAPYRUS!!!/"
    stog.msg[3s] = "REMEMBER WHEN&I ASKED YOU&ABOUT CLOTHES?/"
    stog.msg[4s] = "\\E3WELL^1, THE FRIEND&WHO WANTED TO&KNOW.../"
    stog.msg[5s] = "\\E0HER OPINION OF&YOU IS VERY.../"
    stog.msg[6s] = "\\E3MURDERY./"
    stog.msg[7s] = "\\E0ERROR!!^1!&SEE YOU LATER!/%%"
    push -5s
    push 75s:flag
    if !(== -5s 77s:flag) goto 0x00DF84
0x00DE18:
    push -5s
    if !(== 76s:flag 0s) goto 0x00DF84
0x00DE34:
    stog.msg[7s] = "\\E0BUT I BET YOU&KNEW THAT&ALREADY!/"
    stog.msg[8s] = "\\E3AND BECAUSE YOU&KNEW THAT.../"
    stog.msg[9s] = "\\E0I TOLD HER WHAT&YOU TOLD ME&YOU WERE WEARING!/"
    stog.msg[10s] = (+ (+ "A " self.armor1) "!/")
    stog.msg[11s] = "BECAUSE I KNEW^1,&OF COURSE.../"
    stog.msg[12s] = "\\E3AFTER SUCH A&SUSPICIOUS&QUESTION.../"
    stog.msg[13s] = "\\E0YOU WOULD&OBVIOUSLY CHANGE&YOUR CLOTHES!/"
    stog.msg[14s] = "YOU'RE SUCH A&SMART COOKIE!/"
    stog.msg[15s] = "THIS WAY YOU'RE&SAFE AND I&DIDN'T LIE!!!/"
    stog.msg[16s] = "NO BETRAYAL&ANYWHERE!!!/"
    stog.msg[17s] = "BEING FRIENDS&WITH EVERYONE&IS EASY!!!/"
    stog.msg[18s] = "\\TS \\F0 \\T0 %"
    stog.msg[19s] = "* Click.../%%"
0x00DF84:
    push -5s
    push 75s:flag
    if !(!= -5s 77s:flag) goto 0x00E1C0
0x00DFAC:
    push -5s
    if !(== 76s:flag 0s) goto 0x00E1C0
0x00DFC8:
    stog.msg[7s] = "\\E0WELL^1, WORRY&NOT DEAR HUMAN!/"
    stog.msg[8s] = "PAPYRUS WOULD&NEVER BETRAY YOU!/"
    stog.msg[9s] = "\\E3I AM NOT A&CRUEL PERSON./"
    stog.msg[10s] = "\\E0I STRIVE TO BE&COMFORTING AND&PLEASANT./"
    stog.msg[11s] = "PAPYRUS!&HE SMELLS LIKE&THE MOON./"
    stog.msg[12s] = "SO, BECAUSE OF&MY INHERENT&GOODNESS.../"
    stog.msg[13s] = (+ (+ "I TOLD HER YOU&WERE NOT WEARING&A " self.armor1) "!/")
    stog.msg[14s] = "\\E3EVEN THOUGH YOU&TOLD ME YOU&WERE!/"
    stog.msg[15s] = "INSTEAD^1, I MADE&SOMETHING UP!/"
    stog.msg[16s] = "I TOLD HER YOU&WERE WEARING.../"
    stog.msg[17s] = (+ (+ "\\E0A " self.armor2) "./")
    stog.msg[18s] = "\\E3IT PAINED ME TO&TELL SUCH A&BOLDFACED LIE./"
    stog.msg[19s] = (+ (+ "I KNOW YOU WOULD&NEVER EVER WEAR&A " self.armor2) "./")
    stog.msg[20s] = "\\E0BUT YOUR SAFETY&IS MORE IMPORTANT&THAN FASHION./"
    stog.msg[21s] = "\\E3DANG!/"
    stog.msg[22s] = "I JUST WANT TO&BE FRIENDS WITH&EVERYONE.../"
    stog.msg[23s] = "\\TS \\F0 \\T0 %"
    stog.msg[24s] = "* Click.../%%"
0x00E1C0:
    push -5s
    push 75s:flag
    if !(== -5s 77s:flag) goto 0x00E384
0x00E1E8:
    push -5s
    if !(== 76s:flag 1s) goto 0x00E384
0x00E204:
    stog.msg[7s] = "\\E0WELL^1, WORRY&NOT DEAR HUMAN!/"
    stog.msg[8s] = "\\E3PAPYRUS WOULD&NEVER BETRAY YOU!/"
    stog.msg[9s] = (+ (+ "\\WY\\E0OU SAID YOU WERE\\Y &NOT WEARING A&" self.armor1) "\\W./")
    stog.msg[10s] = "\\E3SO OF COURSE&I ACTUALLY&TOLD HER.../"
    stog.msg[11s] = (+ (+ "\\E0YOU WERE&INDEED WEARING&A " self.armor1) "!/")
    stog.msg[12s] = "\\E3IT PAINED ME TO&TELL SUCH A&BOLDFACED LIE./"
    stog.msg[13s] = (+ (+ "BUT SINCE YOU&AREN'T WEARING&A " self.armor1) "./")
    stog.msg[14s] = "\\E0SHE SURELY&WON'T ATTACK&YOU!/"
    stog.msg[15s] = "NOW YOU ARE&SAFE AND SOUND./"
    stog.msg[16s] = "\\E2WOWIE..^1.&THIS IS HARD./"
    stog.msg[17s] = "I JUST WANT TO&BE EVERYBODY'S&FRIEND!/"
    stog.msg[18s] = "\\TS \\F0 \\T0 %"
    stog.msg[19s] = "* Click.../%%"
0x00E384:
    push -5s
    push 75s:flag
    if !(!= -5s 77s:flag) goto 0x00E650
0x00E3AC:
    push -5s
    if !(== 76s:flag 1s) goto 0x00E650
0x00E3C8:
    stog.msg[7s] = "\\E0BUT I BET YOU&KNEW THAT&ALREADY!/"
    stog.msg[8s] = "\\E3AND BECAUSE YOU&KNEW THAT.../"
    stog.msg[9s] = "\\E0I KNEW WHEN&YOU SAID:/"
    stog.msg[10s] = (+ (+ "\\E3\"I AM NOT&WEARING A&" self.armor1) ".\"/")
    stog.msg[11s] = "\\E0IT WAS REALLY&A SECRET CODE!/"
    stog.msg[12s] = "\\E3YOU REALLY&MEANT.../"
    stog.msg[13s] = (+ (+ "\\E0\"I ACTUALLY AM&WEARING&A " self.armor1) "!\"/")
    stog.msg[14s] = "YOU WERE TRYING&TO PROTECT&YOURSELF.../"
    stog.msg[15s] = "WHILE MAKING IT&SO I DIDN'T&HAVE TO LIE!/"
    stog.msg[16s] = "I PICKED UP ON&THIS, AND FOLLOWED&YOUR PLAN./"
    stog.msg[17s] = (+ (+ "I TOLD HER YOU&WERE NOT WEARING&A " self.armor1) "!/")
    stog.msg[18s] = "IN FACT I TOOK&IT ONE STEP&FURTHER!/"
    stog.msg[19s] = "\\E3I TOLD HER YOU&WERE PROBABLY.../"
    stog.msg[20s] = (+ (+ "\\E0WEARING A&" self.armor2) "!/")
    stog.msg[21s] = "\\E3OF COURSE, YOU&WOULD NEVER&WEAR THAT./"
    stog.msg[22s] = "\\E0BUT THAT'S THE&POINT!/"
    stog.msg[23s] = "SHE WON'T&RECOGNIZE YOU&NOW!/"
    stog.msg[24s] = "AND I DIDN'T&HAVE TO BETRAY&EITHER OF YOU!/"
    stog.msg[25s] = "SINCE I JUST&TOLD HER WHAT&YOU SAID!/"
    stog.msg[26s] = "WOWIE^1!&YOU'RE SUCH A&SMART COOKIE!/"
    stog.msg[27s] = "I REALLY CAN&BE FRIENDS WITH&EVERYONE!!!/"
    stog.msg[28s] = "\\TS \\F0 \\T0 %"
    stog.msg[29s] = "* Click.../%%"
0x00E650:
    goto 0x01B734
0x00E654:
    stog.msg[0s] = "* Ring..\\E0./"
    call (scr_papface[]:int32 (var 0s) (var 1s))
    stog.msg[2s] = "HEY^1!&WHAT'S UP!?/"
    stog.msg[3s] = "I WAS JUST&THINKING.../"
    stog.msg[4s] = "YOU^1, ME^1, AND&UNDYNE SHOULD ALL&HANG OUT SOMETIME!/"
    stog.msg[5s] = "I THINK YOU&WOULD MAKE&GREAT PALS!/"
    stog.msg[6s] = "LET'S MEET UP&AT HER HOUSE&LATER!/"
    stog.msg[7s] = "\\TS \\F0 \\T0 %"
    stog.msg[8s] = "* Click.../%%"
    push -5s
    if !(< 88s:flag 3s) goto 0x00E7C4
0x00E74C:
    stog.msg[5s] = "AFTER YOU HANG&OUT WITH ME.../"
    stog.msg[6s] = "LET'S MEET UP&AT HER HOUSE!/"
    stog.msg[7s] = "I THINK YOU&WOULD MAKE&GREAT PALS!/"
    stog.msg[8s] = "\\TS \\F0 \\T0 %"
    stog.msg[9s] = "* Click.../%%"
0x00E7C4:
    goto 0x01B734
0x00E7C8:
    stog.msg[0s] = "* (It's a book labelled&  Monster History Part 6.)&         Read it     Do not\\C"
    stog.msg[1s] = " "
    goto 0x01B734
0x00E7FC:
    stog.msg[0s] = "* Unfortunately^1, monsters are&  not experienced with&  illness./"
    stog.msg[1s] = "* However^1, when monsters are&  about to expire of age^1,&  they lie down^1, immobile./"
    stog.msg[2s] = "* We call this state&  \"Fallen Down.\"/"
    stog.msg[3s] = "* A person who has Fallen&  Down will soon perish./"
    stog.msg[4s] = "* In a way^1, this confusing&  situation was all too&  familiar./%%"
    if !(== global.choice 1s) goto 0x00E8A0
0x00E888:
    stog.msg[0s] = "* (You decide not to read it.)/%%"
0x00E8A0:
    goto 0x01B734
0x00E8A4:
    stog.msg[0s] = "* (It's a book labelled&  Monster History Part 6.)&         Read it     Do not\\C"
    stog.msg[1s] = " "
    goto 0x01B734
0x00E8D8:
    stog.msg[0s] = "* Unfortunately^1, monsters are&  not experienced with&  illness./"
    stog.msg[1s] = "* However^1, when monsters are&  about to expire of age^1,&  they lie down^1, immobile./"
    stog.msg[2s] = "* We call this state&  \"Fallen Down.\"/"
    stog.msg[3s] = "* A person who has Fallen&  Down will soon perish./"
    stog.msg[4s] = "* In a way^1, this confusing&  situation was all too&  familiar./%%"
    if !(== global.choice 1s) goto 0x00E97C
0x00E964:
    stog.msg[0s] = "* (You decide not to read it.)/%%"
0x00E97C:
    goto 0x01B734
0x00E980:
    stog.msg[0s] = "* (It's a book labelled&  Monster History Part 7.)&         Read it     Do not\\C"
    stog.msg[1s] = " "
    goto 0x01B734
0x00E9B4:
    stog.msg[0s] = "* When a human dies^1, its&  soul remains stable&  outside the body./"
    stog.msg[1s] = "* Meanwhile^1, a monster's soul&  disappears near-instantly&  upon death./"
    stog.msg[2s] = "* This allows monsters to&  absorb the souls of&  humans.../"
    stog.msg[3s] = "* While it is extremely&  difficult for humans to&  absorb a monster's soul./"
    stog.msg[4s] = "* This is why they feared us./"
    stog.msg[5s] = "* Though monsters are weak^1,&  with enough human souls.../"
    stog.msg[6s] = "* They could easily destroy&  all of mankind./%%"
    if !(== global.choice 1s) goto 0x00EA88
0x00EA70:
    stog.msg[0s] = "* (You decide not to read it.)/%%"
0x00EA88:
    goto 0x01B734
0x00EA8C:
    stog.msg[0s] = "* (It's a book labelled&  Monster History Part 8.)&         Read it     Do not\\C"
    stog.msg[1s] = " "
    goto 0x01B734
0x00EAC0:
    stog.msg[0s] = "* There is one exception&  to the aforementioned&  rules:/"
    stog.msg[1s] = "* A certain type of monster^1,&  the \"boss\" monster./"
    stog.msg[2s] = "* Due to its life cycle^1, it&  possesses an incredibly&  strong soul for a monster./"
    stog.msg[3s] = "* This soul can remain&  stable after death^1, if&  only for a few moments./%%"
    if !(== global.choice 1s) goto 0x00EB4C
0x00EB34:
    stog.msg[0s] = "* (You decide not to read it.)/%%"
0x00EB4C:
    goto 0x01B734
0x00EB50:
    stog.msg[0s] = "* (All these books are labelled&  Human History.)&         Read one    Do not\\C"
    stog.msg[1s] = " "
    goto 0x01B734
0x00EB84:
    stog.msg[0s] = "* (You look inside a book.)/"
    stog.msg[1s] = "* (It's a comic of a giant&  robot fighting a beautiful&  alien princess.)/"
    stog.msg[2s] = "* (This doesn't strike you&  as very accurate...)/%%"
    if !(== global.choice 1s) goto 0x00EBF8
0x00EBE0:
    stog.msg[0s] = "* (You decide not to.)/%%"
0x00EBF8:
    goto 0x01B734
0x00EBFC:
    stog.msg[0s] = "* (All these books are labelled&  Human History.)&         Read one    Do not\\C"
    stog.msg[1s] = " "
    goto 0x01B734
0x00EC30:
    stog.msg[0s] = "* (You look inside a book.)&* (It's a comic book.)/"
    stog.msg[1s] = "* (Two scantily-clad chefs are&  flinging energy pancakes&  at each other.)/"
    stog.msg[2s] = "* (This doesn't strike you&  as very accurate...)/%%"
    if !(== global.choice 1s) goto 0x00ECA4
0x00EC8C:
    stog.msg[0s] = "* (You decide not to.)/%%"
0x00ECA4:
    goto 0x01B734
0x00ECA8:
    stog.msg[0s] = "* (All these books are labelled&  Human History.)&         Read one    Do not\\C"
    stog.msg[1s] = " "
    goto 0x01B734
0x00ECDC:
    stog.msg[0s] = "* (You look inside a book.)&* (It's a comic book.)/"
    stog.msg[1s] = "* (A hideous android is running&  to school with toast in&  its mouth.)/"
    stog.msg[2s] = "* (Seems like it's late.)/"
    stog.msg[3s] = "* (This doesn't strike you&  as very accurate...)/%%"
    if !(== global.choice 1s) goto 0x00ED68
0x00ED50:
    stog.msg[0s] = "* (You decide not to.)/%%"
0x00ED68:
    goto 0x01B734
0x00ED6C:
    stog.msg[0s] = "* (There's a piano here.^1)&* (Play it?)&         Yes         No\\C"
    stog.msg[1s] = " "
    goto 0x01B734
0x00EDA0:
    stog.msg[0s] = " %%"
    stog.msg[1s] = " "
    if !(== global.choice 0s) goto 0x00EE24
0x00EDE4:
    if !(== (instance_exists[]:int32 (var 1169s)) 0s) goto 0x00EE24
0x00EE00:
    call (instance_create[]:int32 (var 1169s) (var 2s) (var 2s))
0x00EE24:
    goto 0x01B734
0x00EE28:
    stog.msg[0s] = "See that heart^1? &That is your SOUL^1,&the very culmination&of your being!/"
    stog.msg[1s] = "Your SOUL starts off&weak^1, but can grow&strong if you gain&a lot of LV./"
    stog.msg[2s] = "What's LV stand for^1?&Why^1, LOVE^1, of course!/"
    stog.msg[3s] = "You want some&LOVE, don't you?/"
    stog.msg[4s] = "Don't worry,&I'll share some&with you!/%"
    goto 0x01B734
0x00EEA4:
    stog.msg[0s] = "Down here^1, LOVE is&shared through..^1./"
    stog.msg[1s] = "Little white..^2.\\E1 &\"friendliness&pellets.\"/"
    stog.msg[2s] = "\\E2Are you ready\\E0?/%"
    goto 0x01B734
0x00EEF0:
    stog.msg[0s] = "Move around^1!&Get as many as&you can^2!%%%"
    stog.msg[1s] = "%%%"
    goto 0x01B734
0x00EF24:
    stog.msg[0s] = "You idiot./"
    stog.msg[1s] = "In this world^1, it's&kill or BE killed./"
    stog.msg[2s] = "Why would ANYONE pass&up an opportunity&like this!?/%"
    goto 0x01B734
0x00EF70:
    stog.msg[0s] = "Die./%"
    goto 0x01B734
0x00EF8C:
    stog.msg[0s] = "Hey buddy^1,&you missed them./"
    stog.msg[1s] = "Let's try again^1,&okay?/%"
    goto 0x01B734
0x00EFC0:
    stog.msg[0s] = "Is this a joke^2?&Are you braindead^2?&RUN^2. INTO^2. THE^2.&BULLETS!!!"
    goto 0x01B734
0x00EFDC:
    stog.msg[0s] = "You know what's&going on here^1,&don't you?/"
    stog.msg[1s] = "You just wanted to&see me suffer./%"
    goto 0x01B734
0x00F010:
    stog.msg[0s] = "\\E1What a terrible&creature^1, torturing&such a poor^1,&innocent youth.../"
    stog.msg[1s] = "\\E2Ah, do not be&afraid^1, my child./"
    stog.msg[2s] = "\\XI am \\BTORIEL\\X,&caretaker of&the \\RRUINS\\X./"
    stog.msg[3s] = "I pass through this&place every day to&see if anyone has&fallen down./"
    stog.msg[4s] = "You are the first&human to come here&in a long time./"
    stog.msg[5s] = "I will do my best&to ensure your&protection during&your time here./%%"
    stog.msg[5s] = "\\E2Come^2!&I will guide you&through the&catacombs./%%"
    stog.msg[6s] = "%%%"
    goto 0x01B734
0x00F0D4:
    stog.msg[0s] = "* Three gold for the ferry.& &         Yes         No\\C"
    stog.msg[1s] = " "
    goto 0x01B734
0x00F108:
    stog.msg[0s] = "* Later^1, then./%%"
    stog.msg[1s] = " "
    if !(== global.choice 0s) goto 0x00F18C
0x00F14C:
    if !(== (instance_exists[]:int32 (var 1167s)) 1s) goto 0x00F174
0x00F168:
    [obj_purpledude].con = 1s
0x00F174:
    stog.msg[0s] = "* Hop on!/%%"
0x00F18C:
    goto 0x01B734
0x00F190:
    stog.msg[0s] = "* (It's a switch.)& &         Press it    Don't\\C"
    stog.msg[1s] = " "
    goto 0x01B734
0x00F1C4:
    push -5s
    if !(== 371s:flag 0s) goto 0x00F1F4
0x00F1E0:
    push (== self.doak 0s)
    goto 0x00F1F8
0x00F1F4:
    push 0s
0x00F1F8:
    if !pop goto 0x00F2EC
0x00F1FC:
    stog.msg[0s] = " %%"
    if !(== global.choice 0s) goto 0x00F2EC
0x00F228:
    self.sc = (instance_create[]:int32 (var 90s) (var 0s) (var 0s))
    pushenv (int32 self.sc) 0x00F28C
0x00F260:
    self.sound1 = 132s
    self.sound2 = 13s
    stog.alarm[1s] = 8s
0x00F28C:
    popenv 0x00F260
0x00F290:
    self.doak = 1s
    stog.msg[0s] = "* (The lasers were deactivated.)/%%"
    if !(bool (instance_exists[]:int32 (var 1288s))) goto 0x00F2EC
0x00F2CC:
    pushenv 1288s 0x00F2E8
0x00F2D4:
    call (event_user[]:int32 (var 0s))
0x00F2E8:
    popenv 0x00F2D4
0x00F2EC:
    push -5s
    if !(== 371s:flag 1s) goto 0x00F31C
0x00F308:
    push (== self.doak 0s)
    goto 0x00F320
0x00F31C:
    push 0s
0x00F320:
    if !pop goto 0x00F414
0x00F324:
    stog.msg[0s] = " %%"
    if !(== global.choice 0s) goto 0x00F414
0x00F350:
    self.sc = (instance_create[]:int32 (var 90s) (var 0s) (var 0s))
    pushenv (int32 self.sc) 0x00F3B4
0x00F388:
    self.sound1 = 132s
    self.sound2 = 13s
    stog.alarm[1s] = 8s
0x00F3B4:
    popenv 0x00F388
0x00F3B8:
    self.doak = 1s
    stog.msg[0s] = "* (The lasers were reactivated.)/%%"
    if !(bool (instance_exists[]:int32 (var 1288s))) goto 0x00F414
0x00F3F4:
    pushenv 1288s 0x00F410
0x00F3FC:
    call (event_user[]:int32 (var 1s))
0x00F410:
    popenv 0x00F3FC
0x00F414:
    goto 0x01B734
0x00F418:
    stog.msg[0s] = "* Ring.../"
    stog.msg[1s] = "\\TS \\E3 \\F6 \\TA %"
    stog.msg[2s] = "\\E1* Um.../"
    stog.msg[3s] = "\\E0* I noticed you've been&  kind of quiet.../"
    stog.msg[4s] = "\\W*\\E8 Are you w-worried&  about meeting \\RASGORE\\W...?/"
    stog.msg[5s] = "\\E2* .../"
    stog.msg[6s] = "\\E0* W-well^1, don't worry^1,&  okay?/"
    stog.msg[7s] = "\\E7* Th-the king is a&  really nice guy.../"
    stog.msg[8s] = "\\E0* I'm sure you can&  talk to him^1, and.../"
    stog.msg[9s] = "* W-with your human&  soul^1, you can pass&  through the barrier!/"
    stog.msg[10s] = "* S-so no worrying^1, OK^1?&* J-just forget about it&  and smile./"
    stog.msg[11s] = "\\TS \\F0 \\T0 %"
    stog.msg[12s] = "* Click.../%%"
    goto 0x01B734
0x00F554:
    self.doak = 0s
    self.noroom = 0s
    stog.msg[0s] = "* hey buddy^1, what's up^1?&* wanna buy a hot dog?/"
    stog.msg[1s] = "* it's only 30G.& &  Yes         No \\C"
    stog.msg[2s] = " "
    push -5s
    if !(> 380s:flag 0s) goto 0x00F5EC
0x00F5D0:
    push -5s
    push (!= 7s:item 0s)
    goto 0x00F5F0
0x00F5EC:
    push 0s
0x00F5F0:
    if !pop goto 0x00F790
0x00F5F4:
    if !(< (instance_number[]:int32 (var 1273s)) 30s) goto 0x00F6D0
0x00F610:
    stog.msg[0s] = "* here^1.&* have fun./%%"
    push -5s
    if !(== 380s:flag 1s) goto 0x00F674
0x00F644:
    stog.msg[0s] = "* here's another hot&  dog./"
    stog.msg[1s] = "* it's on the house^1.&* well^1, no^1.&* it's on you./%%"
0x00F674:
    if !(== self.doak 0s) goto 0x00F6CC
0x00F688:
    pushenv 1274s 0x00F6A4
0x00F690:
    call (event_user[]:int32 (var 0s))
0x00F6A4:
    popenv 0x00F690
0x00F6A8:
    push -5s
    stog.flag[(+ 380s:flag 1s)] = 380s
0x00F6CC:
    goto 0x00F790
0x00F6D0:
    stog.msg[0s] = "* sorry^1, thirty is&  the limit on&  head-dogs./%%"
    push -5s
    if !(== 381s:flag 0s) goto 0x00F77C
0x00F704:
    stog.msg[0s] = "\\TS*^1 \\Tsi'll be 'frank' with&  you./"
    stog.msg[1s] = "* as much as i like&  putting hot dogs&  on your head.../"
    stog.msg[2s] = "* thirty is just&  an excessive number./"
    stog.msg[3s] = "* twenty-nine^1, now&  that's fine^1, but&  thirty.../"
    stog.msg[4s] = "* does it look like&  my arms can reach&  that high?/%%"
0x00F77C:
    stog.flag[381s] = 1s
0x00F790:
    goto 0x01B734
0x00F794:
    call (script_execute[]:int32 (var 30s) (var 63s))
    if !(== global.choice 0s) goto 0x00FC18
0x00F7C4:
    if !(== self.afford 1s) goto 0x00F8B8
0x00F7D8:
    if !(== self.doak 0s) goto 0x00F8B8
0x00F7EC:
    self.doak = 1s
    push -5s
    if !(!= 379s:flag 1s) goto 0x00F830
0x00F814:
    call (script_execute[]:int32 (var 38s) (var 84s))
0x00F830:
    push -5s
    if !(== 379s:flag 1s) goto 0x00F868
0x00F84C:
    call (script_execute[]:int32 (var 39s) (var 84s))
0x00F868:
    if !(== self.noroom 0s) goto 0x00F8B8
0x00F87C:
    global.gold = (- global.gold 30s)
    push -5s
    stog.flag[(+ 378s:flag 30s)] = 378s
0x00F8B8:
    if !(== self.noroom 0s) goto 0x00FB9C
0x00F8CC:
    if !(== self.afford 1s) goto 0x00FB58
0x00F8E0:
    stog.msg[0s] = "* thanks, kid^1.&* here's your hot dog./%%"
    push -5s
    if !(== 379s:flag 0s) goto 0x00F944
0x00F914:
    stog.msg[0s] = "* thanks, kid^1.&* here's your 'dog./"
    stog.msg[1s] = "* yeah^1. 'dog^1.&* apostrophe-dog^1.&* it's short for hot-dog./%%"
0x00F944:
    push -5s
    if !(== 379s:flag 1s) goto 0x00F9A8
0x00F960:
    stog.msg[0s] = "* another h'dog^1?&* here you go.../"
    stog.msg[1s] = "* whoops^1, i'm actually&  out of hot dogs./"
    stog.msg[2s] = "* here^1, you can have&  a hot cat instead./%%"
0x00F9A8:
    push -5s
    if !(== 379s:flag 2s) goto 0x00FA24
0x00F9C4:
    stog.msg[0s] = "* another dog^1, coming&  right up.../"
    stog.msg[1s] = "* ... you really like&  hot animals^1, don't&  you?/"
    stog.msg[2s] = "* hey^1, i'm not judging./"
    stog.msg[3s] = "* i'd be out of a job&  without folks like you./%%"
0x00FA24:
    push -5s
    if !(== 379s:flag 3s) goto 0x00FAA0
0x00FA40:
    stog.msg[0s] = "* cool^1.&* here's that ''dog./"
    stog.msg[1s] = "* apostrophe-apostrophe&  dog./"
    stog.msg[2s] = "* it's short for&  apostrophe-dog./"
    stog.msg[3s] = "* which is^1, in turn^1,&  short for.../%%"
0x00FAA0:
    push -5s
    if !(== 379s:flag 4s) goto 0x00FB34
0x00FABC:
    stog.msg[0s] = "* another one^1?&* okay./"
    stog.msg[1s] = "* careful^1.&* if you eat&  too many hot dogs.../"
    stog.msg[2s] = "* you'll probably get&  huge like me./"
    stog.msg[3s] = "* huge as in super-&  popular^1, i mean./"
    stog.msg[4s] = "* i'm practically&  a hot-dog tycoon now./%%"
0x00FB34:
    push -5s
    stog.flag[(+ 379s:flag 1s)] = 379s
0x00FB58:
    if !(== self.afford 0s) goto 0x00FB9C
0x00FB6C:
    stog.msg[0s] = "* whoops^1, you don't have&  enough cash./"
    stog.msg[1s] = "* you should get a job^1.&* i've heard being a&  sentry pays well./%%"
0x00FB9C:
    if !(== self.noroom 1s) goto 0x00FC18
0x00FBB0:
    stog.msg[0s] = "* you're holding too much^1.&* ... guess i'll just put&  it on your head./%%"
    pushenv 1274s 0x00FBE4
0x00FBD0:
    call (event_user[]:int32 (var 0s))
0x00FBE4:
    popenv 0x00FBD0
0x00FBE8:
    push -5s
    stog.flag[(+ 380s:flag 1s)] = 380s
    self.noroom = 2s
0x00FC18:
    if !(== global.choice 1s) goto 0x00FC44
0x00FC2C:
    stog.msg[0s] = "* yeah^1, you've gotta&  save your money for&  college and spiders./%%"
0x00FC44:
    goto 0x01B734
0x00FC48:
    stog.msg[0s] = "* Ring.../"
    stog.msg[1s] = "\\TS \\E3 \\F6 \\TA %"
    stog.msg[2s] = "* L-looks like you&  beat him!/"
    stog.msg[3s] = "\\E0* Y-you did a really&  great job out there./"
    stog.msg[4s] = " &  All thanks&  to you      ... \\C"
    stog.msg[5s] = " "
    goto 0x01B734
0x00FCDC:
    if !(== global.choice 0s) goto 0x00FD38
0x00FCF0:
    stog.msg[0s] = "\\E3* What^1?&* Oh no^1, I mean.../"
    stog.msg[1s] = "\\E4* You were the one&  doing everything cool!/"
    stog.msg[2s] = "\\E0* I just wrote some&  silly programs for&  your phone./"
0x00FD38:
    if !(== global.choice 1s) goto 0x00FD94
0x00FD4C:
    stog.msg[0s] = "\\E1* .../"
    stog.msg[1s] = "\\E2* .../"
    stog.msg[2s] = "\\E1* .../"
0x00FD94:
    stog.msg[3s] = "\\E2* .../"
    stog.msg[4s] = "\\E4* ... umm^1, h-hey^1, this&  might sound strange^1,&  but.../"
    stog.msg[5s] = "\\E6* ... c-can I tell&  you something?/"
    stog.msg[6s] = "\\E9* .../"
    stog.msg[7s] = "\\E4* B-before I met you^1,&  I d-didn't really.../"
    stog.msg[8s] = "\\E9* I didn't really&  like myself very&  much./"
    stog.msg[9s] = "* For a long time^1,&  I f-felt like a&   total screw-up./"
    stog.msg[10s] = "\\E9* L-like I couldn't&  do a-anything&  w-without.../"
    stog.msg[11s] = "\\E9* W-without ending up&  letting everyone&  down./"
    stog.msg[12s] = "\\E3* B-but...!/"
    stog.msg[13s] = "\\E4* Guiding you has&  made me feel.../"
    stog.msg[14s] = "\\E9* A lot better about&  myself./"
    stog.msg[15s] = "\\E0* So... thanks for&  letting me help&  you./"
    stog.msg[16s] = "\\E9* .../"
    stog.msg[17s] = "\\E4* Uhhh^1, anyway^1, we're&  almost to the CORE./"
    stog.msg[18s] = "\\E0* It's just past&  MTT Resort./"
    stog.msg[19s] = "\\E6* Come on^1!&* Let's finish this!/%%"
    stog.msg[20s] = "\\TS \\F0 \\T0 %"
    stog.msg[21s] = "* Click.../%%"
    goto 0x01B734
0x00FF60:
    stog.msg[0s] = "\\E0EUREKA!!!/"
    stog.msg[1s] = "I'VE FIGURED OUT&THE PUZZLE!!!/"
    stog.msg[2s] = "\\E3YOU SEEM LIKE&YOU'RE HAVING&FUN^1, THOUGH.../"
    stog.msg[3s] = "\\E0DO YOU ABSOLUTELY^1,&DAPSOLUTELY WANT&THE SOLUTION???/"
    stog.msg[4s] = "\\TS \\F0 \\T0 %"
    stog.msg[5s] = "* (Do you absolutely^1,&  dapsolutely want the answer?)&         Yes         No\\C"
    stog.msg[6s] = " "
    goto 0x01B734
0x01000C:
    call (scr_papface[]:int32 (var 0s) (var 0s))
    if !(== global.choice 0s) goto 0x01009C
0x01003C:
    stog.msg[1s] = "THE^1!&SOLUTION^1!&IS!/"
    stog.msg[2s] = "(PLEASE IMAGINE&A DRUMROLL IN&YOUR HEAD)/"
    stog.msg[3s] = "... THAT TREE&OVER THERE HAS&A SWITCH ON IT!/"
    stog.msg[4s] = "CHECK IT&OUTIE!!!/%%"
0x01009C:
    if !(== global.choice 1s) goto 0x0100F8
0x0100B0:
    stog.msg[1s] = "WOW..^1.&YOU'RE TRULY A&PUZZLE PASSIONEER!/"
    stog.msg[2s] = "I'M SO ENTHUSED&BY YOUR&ENTHUSIASM!!!/"
    stog.msg[3s] = "YOU CAN DO IT^1,&HUMAN!!!/%%"
0x0100F8:
    goto 0x01B734
0x0100FC:
    stog.msg[0s] = "I'VE FIGURED OUT&THE PUZZLE!!!/"
    stog.msg[1s] = "\\E0DO YOU ABSOLUTELY^1,&DAPSOLUTELY WANT&THE SOLUTION???/"
    stog.msg[2s] = "\\TS \\F0 \\T0 %"
    stog.msg[3s] = "* (Do you absolutely^1,&  dapsolutely want the answer?)&         Yes         No\\C"
    stog.msg[4s] = " "
    goto 0x01B734
0x010178:
    call (scr_papface[]:int32 (var 0s) (var 0s))
    if !(== global.choice 0s) goto 0x010208
0x0101A8:
    stog.msg[1s] = "THE^1!&SOLUTION^1!&IS!/"
    stog.msg[2s] = "(PLEASE IMAGINE&A DRUMROLL IN&YOUR HEAD)/"
    stog.msg[3s] = "... THAT TREE&OVER THERE HAS&A SWITCH ON IT!/"
    stog.msg[4s] = "CHECK IT&OUTIE!!!/%%"
0x010208:
    if !(== global.choice 1s) goto 0x010264
0x01021C:
    stog.msg[1s] = "WOW..^1.&YOU'RE TRULY A&PUZZLE PASSIONEER!/"
    stog.msg[2s] = "I'M SO ENTHUSED&BY YOUR&ENTHUSIASM!!!/"
    stog.msg[3s] = "YOU CAN DO IT^1,&HUMAN!!!/%%"
0x010264:
    goto 0x01B734
0x010268:
    stog.msg[0s] = "* (There's a switch on the&  trunk of this tree.)/"
    stog.msg[1s] = "* (Press it?)& &         Yes         No\\C"
    stog.msg[2s] = " "
    goto 0x01B734
0x0102B4:
    stog.msg[0s] = " %%"
    if !(== global.choice 0s) goto 0x010314
0x0102E0:
    if !(!= 976.fvic 1s) goto 0x010314
0x0102F4:
    [obj_xoxocontroller1].fvic = 1s
    call (snd_play[]:int32 (var 132s))
0x010314:
    goto 0x01B734
0x010318:
    stog.msg[0s] = "OHO^1!&THE HUMAN ARRIVES!/"
    stog.msg[1s] = "ARE YOU READY TO&HANG OUT WITH&UNDYNE?/"
    stog.msg[2s] = "I HAVE A PLAN&TO MAKE YOU TWO&GREAT FRIENDS!/"
    stog.msg[3s] = "\\TS \\F0 \\T0 %"
    stog.msg[4s] = "* (Will you hang out?)& &         Yes         No\\C"
    stog.msg[5s] = " "
    goto 0x01B734
0x0103AC:
    call (scr_papface[]:int32 (var 3s) (var 0s))
    if !(== global.choice 0s) goto 0x010434
0x0103DC:
    call (scr_papface[]:int32 (var 0s) (var 0s))
    stog.msg[1s] = "OKAY^1!&STAND BEHIND ME!/%%"
    if !(bool (instance_exists[]:int32 (var 1064s))) goto 0x010434
0x010428:
    [obj_undynedate_outside].con = 5s
0x010434:
    if !(== global.choice 1s) goto 0x010478
0x010448:
    stog.msg[1s] = "HMMM..^1.&STILL GETTING&READY?/"
    stog.msg[2s] = "\\E0TAKE YOUR TIME!/%%"
0x010478:
    goto 0x01B734
0x01047C:
    stog.msg[0s] = "OKAY^1!&ALL READIED-UP&TO HANG OUT!?/"
    stog.msg[1s] = "\\TS \\F0 \\T0 %"
    stog.msg[2s] = "* (Will you hang out?)& &         Yes         No\\C"
    stog.msg[3s] = " "
    goto 0x01B734
0x0104E0:
    call (scr_papface[]:int32 (var 0s) (var 0s))
    if !(== global.choice 0s) goto 0x010568
0x010510:
    call (scr_papface[]:int32 (var 0s) (var 0s))
    stog.msg[1s] = "OKAY^1!&STAND BEHIND ME!/%%"
    if !(bool (instance_exists[]:int32 (var 1064s))) goto 0x010568
0x01055C:
    [obj_undynedate_outside].con = 5s
0x010568:
    if !(== global.choice 1s) goto 0x010594
0x01057C:
    stog.msg[1s] = "TAKE YOUR TIME!/%%"
0x010594:
    goto 0x01B734
0x010598:
    call (scr_papface[]:int32 (var 0s) (var 0s))
    if !(== global.choice 0s) goto 0x010620
0x0105C8:
    call (scr_papface[]:int32 (var 0s) (var 0s))
    stog.msg[1s] = "OKAY^1!&STAND BEHIND ME!/%%"
    if !(bool (instance_exists[]:int32 (var 1064s))) goto 0x010620
0x010614:
    [obj_undynedate_outside].con = 5s
0x010620:
    if !(== global.choice 1s) goto 0x01064C
0x010634:
    stog.msg[1s] = "TAKE YOUR TIME!/%%"
0x01064C:
    goto 0x01B734
0x010650:
    stog.msg[0s] = "\\E4* .../"
    stog.msg[1s] = "\\E5* So why are YOU&  here?/"
    stog.msg[2s] = "\\E4* To rub your victory&  in my face?/"
    stog.msg[3s] = "\\E4* To humiliate me&  even further?/"
    stog.msg[4s] = "\\E1* IS THAT IT? & &  Yes         No\\C"
    stog.msg[5s] = " "
    goto 0x01B734
0x0106E4:
    if !(== global.choice 0s) goto 0x01086C
0x0106F8:
    stog.msg[0s] = "\\E2* Oh-ho-ho-ho./"
    stog.msg[1s] = "\\E1* Well^1, I've got news&  for you^1, BRAT./"
    stog.msg[2s] = "\\E2* You're on MY&  battlefield now./"
    stog.msg[3s] = "\\E3* And you AREN'T&  going to&  humiliate me./"
    stog.msg[4s] = "\\E3* I'll TELL you&  what's going to&  happen./"
    stog.msg[5s] = "\\E0* We're going to&  hang out./"
    stog.msg[6s] = "\\E2* We're going to&  have a good&  time./"
    stog.msg[7s] = "\\M1* We're going to&  become \"friends.\"/"
    stog.msg[8s] = "\\E3* You'll become so&  enamored with me.../"
    stog.msg[9s] = "\\E1* YOU'LL be the one&  feeling humiliated&  for your actions!/"
    stog.msg[10s] = "\\E6* Fuhuhuhuhu!!/"
    stog.msg[11s] = "\\M2* It's the perfect&  revenge!!!/"
    stog.msg[12s] = "\\E1* Err.../"
    stog.msg[13s] = "\\E9* Why don't you&  have a seat?/%%"
    if !(bool (instance_exists[]:int32 (var 1063s))) goto 0x01086C
0x010860:
    [obj_undynedate_inside].con = 50s
0x01086C:
    if !(== global.choice 1s) goto 0x010910
0x010880:
    stog.msg[0s] = "\\E4* Then why are you&  here?/"
    stog.msg[1s] = "\\E1* ...!/"
    stog.msg[2s] = "\\E2* Wait^1, I get it./"
    stog.msg[3s] = "\\E3* You think that I'm&  gonna be friends&  with you^1, huh?/"
    stog.msg[4s] = "* Right???&              NEVER &  Yes         with you\\C"
    stog.msg[5s] = " "
0x010910:
    goto 0x01B734
0x010914:
    if !(== global.choice 0s) goto 0x010A0C
0x010928:
    stog.msg[0s] = "\\E6* Really^1?&* How delightful!^1!&* I accept!/"
    stog.msg[1s] = "* Let's all frolick&  in the fields&  of friendship!/"
    stog.msg[2s] = "\\E2* ...NOT!/"
    stog.msg[3s] = "\\E2* Why would I EVER&  be friends with&  YOU!?/"
    stog.msg[4s] = "\\E3* If you weren't my&  houseguest^1, I'd beat&  you up right now!/"
    stog.msg[5s] = "\\E0* You're the enemy&  of everyone's hopes&  and dreams!/"
    stog.msg[6s] = "\\E1* I WILL NEVER&  BE YOUR FRIEND./"
    stog.msg[7s] = "\\E3* Now get out of&  my house!/%%"
    if !(bool (instance_exists[]:int32 (var 1063s))) goto 0x010A0C
0x010A00:
    [obj_undynedate_inside].con = 40s
0x010A0C:
    if !(== global.choice 1s) goto 0x010BC4
0x010A20:
    stog.msg[0s] = "\\E1* WHAT?/"
    stog.msg[1s] = "\\E4* First you parade&  into my house^1,&  then you INSULT me?/"
    stog.msg[2s] = "\\E2* You little BRAT^1!&* I have half a&  mind to.../"
    stog.msg[3s] = "\\E1* .../"
    stog.msg[4s] = "\\E3* Wait./"
    stog.msg[5s] = "\\E2* I'll prove you&  WRONG./"
    stog.msg[6s] = "\\E3* We ARE going to&  be friends./"
    stog.msg[7s] = "\\E1* In fact.../"
    stog.msg[8s] = "\\E3* We./"
    stog.msg[9s] = "\\M1* Are going to be&  BESTIES./"
    stog.msg[10s] = "* I'll make you like&  me so much.../"
    stog.msg[11s] = "\\E1* Your WHOLE LIFE&  will revolve around&  me!!/"
    stog.msg[12s] = "\\M2* It's the perfect&  revenge!!!/"
    stog.msg[13s] = "\\E6* FUHUHUHUHU!!!/"
    stog.msg[14s] = "\\E1* Err.../"
    stog.msg[15s] = "\\E9* Now^1, why don't&  you have a seat?/%%"
    if !(bool (instance_exists[]:int32 (var 1063s))) goto 0x010BC4
0x010BB8:
    [obj_undynedate_inside].con = 50s
0x010BC4:
    goto 0x01B734
0x010BC8:
    stog.msg[0s] = "* (Sit down and progress?)& &         Yes         No\\C"
    stog.msg[1s] = " "
    goto 0x01B734
0x010BFC:
    stog.msg[0s] = " %%"
    if !(== global.choice 0s) goto 0x010C34
0x010C28:
    [obj_undynedate_inside].con = 60s
0x010C34:
    if !(== global.choice 1s) goto 0x010C78
0x010C48:
    stog.msg[0s] = " %%"
    stog.msg[1s] = " %%"
0x010C78:
    goto 0x01B734
0x010C7C:
    stog.msg[0s] = "* That sugar's for&  the tea./"
    stog.msg[1s] = "\\E2* I'm not gonna give&  you a cup of&  sugar!/"
    stog.msg[2s] = "\\E6* What do I look&  like^1, the ice-cream&  woman?/"
    stog.msg[3s] = "\\E2* Do human ice-cream&  women TERRORIZE HUMANITY&  with ENERGY SPEARS?/"
    stog.msg[4s] = "\\E3* Are their ice-cream&  songs a PRELUDE TO&  DESTRUCTION?/"
    stog.msg[5s] = "\\E1* IS THAT IT? & &  Yes         No\\C"
    stog.msg[6s] = " "
    goto 0x01B734
0x010D28:
    if !(== global.choice 0s) goto 0x010D6C
0x010D3C:
    stog.msg[0s] = "\\E1* ... what^1?&* REALLY?/"
    stog.msg[1s] = "\\E6* That rules!!!/%%"
0x010D6C:
    if !(== global.choice 1s) goto 0x010D98
0x010D80:
    stog.msg[0s] = "\\E3* That's what I&  thought./%%"
0x010D98:
    goto 0x01B734
0x010D9C:
    stog.msg[0s] = "* Envision these&  vegetables as your&  greatest enemy!/"
    stog.msg[1s] = "\\E2* Now!^1!&* Pound them to dust&  with your fists!!/"
    stog.msg[2s] = "\\TS \\F0 \\T0 %"
    stog.msg[3s] = "* (How will you pound?)& &         Strong      Wimpy\\C"
    stog.msg[4s] = " "
    goto 0x01B734
0x010E18:
    if !(== global.choice 0s) goto 0x010ECC
0x010E2C:
    [obj_undynedate_inside].con = 140s
    stog.msg[0s] = "* (You punch the vegetables&  at full force^1.&* You knock over a tomato.)/"
    call (scr_undface[]:int32 (var 6s) (var 1s))
    stog.msg[2s] = "* YEAH^1!&* YEAH!/"
    stog.msg[3s] = "\\E1* Our hearts are&  uniting against these&  healthy ingredients!/"
    stog.msg[4s] = "\\M2* NOW IT'S MY TURN!/"
    stog.msg[5s] = "* NGAHHH!/%%"
0x010ECC:
    if !(== global.choice 1s) goto 0x010F68
0x010EE0:
    [obj_undynedate_inside].con = 141s
    stog.msg[0s] = "* (You pet the vegetables&  in an affectionate&  manner.)/"
    call (scr_undface[]:int32 (var 1s) (var 1s))
    stog.msg[2s] = "* OH MY GOD!!^1!&* STOP PETTING THE&  ENEMY!!!/"
    stog.msg[3s] = "\\M2* I'll show you&  how it's done!/"
    stog.msg[4s] = "* NGAHHH!/%%"
0x010F68:
    goto 0x01B734
0x010F6C:
    stog.msg[0s] = "* ... we add the&  noodles!/"
    stog.msg[1s] = "\\E0* Homemade noodles&  are the best!/"
    stog.msg[2s] = "\\E6* BUT I JUST BUY&  STORE-BRAND!/"
    stog.msg[3s] = "\\M2* THEY'RE THE&  CHEAPEST!!!/"
    stog.msg[4s] = "\\E1* NGAHHHHHHHHH&  HHHHHHHHHH!!!/"
    stog.msg[5s] = "\\E9* Uhh^1, just put them&  in the pot./"
    stog.msg[6s] = "\\TS \\F0 \\T0 %"
    stog.msg[7s] = "\\M0* (How will you put them in?)& &         Fiercely    Careful\\C"
    stog.msg[8s] = " "
    goto 0x01B734
0x011048:
    if !(== global.choice 0s) goto 0x0110CC
0x01105C:
    [obj_undynedate_inside].con = 199s
    stog.msg[0s] = "* (You throw everything into&  the pot as hard as you can^1,&  including the box.)/"
    stog.msg[1s] = "* (It clanks against the&  empty bottom.)/"
    call (scr_undface[]:int32 (var 6s) (var 2s))
    stog.msg[3s] = "\\M2* YEAH!!^1!&* I'M INTO IT!!!/%%"
0x0110CC:
    if !(== global.choice 1s) goto 0x011150
0x0110E0:
    [obj_undynedate_inside].con = 200s
    stog.msg[0s] = "* (You place the noodles&  in one at a time.)/"
    stog.msg[1s] = "* (They clank against the&  empty bottom.)/"
    call (scr_undface[]:int32 (var 9s) (var 2s))
    stog.msg[3s] = "* Nice???/%%"
0x011150:
    goto 0x01B734
0x011154:
    stog.msg[0s] = "\\E0* Humans suck^1, but&  their history..^1.&* Kinda rules./"
    stog.msg[1s] = "\\E2* Case in point^1:&* This giant sword!/"
    stog.msg[2s] = "\\E0* Historically^1, humans&  wielded swords up&  to 10x their size./"
    stog.msg[3s] = "\\E1* RIGHT?& &  True        False\\C"
    stog.msg[4s] = " "
    goto 0x01B734
0x0111D0:
    if !(== global.choice 0s) goto 0x01125C
0x0111E4:
    stog.msg[0s] = "\\E6* Heh^1, I knew it!/"
    stog.msg[1s] = "\\E2* When I first heard&  that^1, I immediately&  wanted one!/"
    stog.msg[2s] = "\\E0* So me and Alphys&  built a giant&  sword together./"
    stog.msg[3s] = "\\E0* She figured out all&  the specs herself.../"
    stog.msg[4s] = "\\E6* She's smart^1, huh!?/%%"
0x01125C:
    if !(== global.choice 1s) goto 0x011300
0x011270:
    stog.msg[0s] = "\\E2* Pfft^1!&* You liar!/"
    stog.msg[1s] = "\\E3* I've READ Alphys's&  human history book&  collection!/"
    stog.msg[2s] = "\\E3* I know all about&  your giant swords.../"
    stog.msg[3s] = "\\E3* Your colossal^1,&  alien-fighting&  robots.../"
    stog.msg[4s] = "* Your supernatural&  princesses.../"
    stog.msg[5s] = "\\E6* Heh^1! There's no&  way you're gonna&  fool me!!!/%%"
0x011300:
    goto 0x01B734
0x011304:
    stog.msg[0s] = "* (Look inside the bone drawer?)& &         Yes         No\\C"
    stog.msg[1s] = " "
    goto 0x01B734
0x011338:
    stog.msg[0s] = " %%"
    if !(== global.choice 0s) goto 0x011388
0x011364:
    pushenv 1570s 0x011378
0x01136C:
    self.uncan = 1s
0x011378:
    popenv 0x01136C
0x01137C:
    [obj_bonedrawer_check].con = 5s
0x011388:
    goto 0x01B734
0x01138C:
    stog.msg[0s] = "\\M5* WHAT A SENSATIONAL OPPORTUNITY&  FOR A STORY!/"
    stog.msg[1s] = "\\M3* I CAN SEE THE HEADLINE NOW:/"
    stog.msg[2s] = "\\M4* \"A DOG EXISTS SOMEWHERE.\"/"
    stog.msg[3s] = "\\M2* FRANKLY^1, I'M BLOWN AWAY./"
    stog.msg[4s] = "* (REPORT THIS ONE?)& &         Report      Look More\\C"
    stog.msg[5s] = " "
    goto 0x01B734
0x011420:
    if !(== global.choice 0s) goto 0x011464
0x011434:
    stog.msg[0s] = " %%"
    [obj_mettnewsevent].eventchoice = 1s
    [obj_mettnewsevent].con = 50s
0x011464:
    if !(== global.choice 1s) goto 0x011490
0x011478:
    stog.msg[0s] = " %%"
0x011490:
    goto 0x01B734
0x011494:
    stog.msg[0s] = "\\M5* THIS DOG..^1.&* STILL EXISTS!/"
    stog.msg[1s] = "* THIS STORY..^1.&* JUST KEEPS GETTING&  BETTER AND BETTER!/"
    stog.msg[2s] = "\\M2* (REPORT THIS ONE?)& &         Report      Look More\\C"
    stog.msg[3s] = " "
    goto 0x01B734
0x0114F8:
    if !(== global.choice 0s) goto 0x01153C
0x01150C:
    stog.msg[0s] = " %%"
    [obj_mettnewsevent].eventchoice = 1s
    [obj_mettnewsevent].con = 50s
0x01153C:
    if !(== global.choice 1s) goto 0x011568
0x011550:
    stog.msg[0s] = " %%"
0x011568:
    goto 0x01B734
0x01156C:
    stog.msg[0s] = "\\M5* OH MY!!!!/"
    stog.msg[1s] = "\\M2* ... IT'S A COMPLETELY&  NONDESCRIPT GLASS OF WATER./"
    stog.msg[2s] = "\\M4* BUT ANYTHING CAN MAKE&  A GREAT STORY WITH ENOUGH&  SPIN!/"
    stog.msg[3s] = "\\M2* (REPORT THIS ONE?)& &         Report      Look More\\C"
    stog.msg[4s] = " "
    goto 0x01B734
0x0115E8:
    if !(== global.choice 0s) goto 0x01162C
0x0115FC:
    stog.msg[0s] = " %%"
    [obj_mettnewsevent].eventchoice = 2s
    [obj_mettnewsevent].con = 50s
0x01162C:
    if !(== global.choice 1s) goto 0x011658
0x011640:
    stog.msg[0s] = " %%"
0x011658:
    goto 0x01B734
0x01165C:
    stog.msg[0s] = "\\M3* I'M HONORED TO BE IN THE&  PRESENCE OF SUCH A HUGE&  LUKEWARM WATER FAN^1, FOLKS!/"
    stog.msg[1s] = "\\M2* (REPORT THIS ONE?)& &         Report      Look More\\C"
    stog.msg[2s] = " "
    goto 0x01B734
0x0116A8:
    if !(== global.choice 0s) goto 0x0116EC
0x0116BC:
    stog.msg[0s] = " %%"
    [obj_mettnewsevent].eventchoice = 2s
    [obj_mettnewsevent].con = 50s
0x0116EC:
    if !(== global.choice 1s) goto 0x011718
0x011700:
    stog.msg[0s] = " %%"
0x011718:
    goto 0x01B734
0x01171C:
    stog.msg[0s] = "\\M5* OH NO!!^1!&* THAT MOVIE SCRIPT!!^1!&* HOW'D??^1? THAT GET THERE???/"
    stog.msg[1s] = "\\M4* IT'S A SUPER-JUICY SNEAK&  PREVIEW OF MY LATEST&  GUARANTEED-NOT-TO-BOMB FILM:/"
    stog.msg[2s] = "\\M6* METTATON THE MOVIE XXVIII..^1.&  STARRING METTATON!/"
    stog.msg[3s] = "\\M1* I'VE HEARD THAT LIKE THE&  OTHER FILMS.../"
    stog.msg[4s] = "\\M1* IT CONSISTS MOSTLY OF A SINGLE&  FOUR-HOUR SHOT OF ROSE PETALS&  SHOWERING ON MY RECLINING BODY./"
    stog.msg[5s] = "\\M5* OOH!!^1!&* BUT THAT'S!!^1!&* NOT CONFIRMED!!/"
    stog.msg[6s] = "\\M5* YOU WOULDN'T (COUGH) SPOIL MY&  MOVIE FOR EVERYONE WITH A&  PROMOTIONAL STORY^1, WOULD YOU?/"
    stog.msg[7s] = "\\M2* (REPORT THIS ONE?)& &         Report      Look More\\C"
    stog.msg[8s] = " "
    goto 0x01B734
0x0117F8:
    if !(== global.choice 0s) goto 0x01183C
0x01180C:
    stog.msg[0s] = " %%"
    [obj_mettnewsevent].eventchoice = 3s
    [obj_mettnewsevent].con = 50s
0x01183C:
    if !(== global.choice 1s) goto 0x011880
0x011850:
    stog.msg[0s] = "\\M5* PHEW!!^1! THAT WAS CLOSE!^1!&* YOU ALMOST GAVE ME A BUNCH&  OF FREE ADVERTISEMENT!!/%%"
    stog.msg[1s] = "\\M2 %%"
0x011880:
    goto 0x01B734
0x011884:
    stog.msg[0s] = "\\M3* OH^1!&* YOU'RE BACK!/"
    stog.msg[1s] = "\\M6* THAT'S RIGHT^1, FOLKS^1!&* IT SEEMS NO ONE CAN RESIST&  THE ALLURE OF MY NEW FILM!/"
    stog.msg[2s] = "\\M2* (REPORT THIS ONE?)& &         Report      Look More\\C"
    stog.msg[3s] = " "
    goto 0x01B734
0x0118E8:
    if !(== global.choice 0s) goto 0x01192C
0x0118FC:
    stog.msg[0s] = " %%"
    [obj_mettnewsevent].eventchoice = 3s
    [obj_mettnewsevent].con = 50s
0x01192C:
    if !(== global.choice 1s) goto 0x011958
0x011940:
    stog.msg[0s] = " %%"
0x011958:
    goto 0x01B734
0x01195C:
    stog.msg[0s] = "\\M4* BASKETBALL'S A BLAST^1, ISN'T IT^1,&  DARLING?/"
    stog.msg[1s] = "\\M1* TOO BAD YOU CAN'T PLAY WITH&  THESE BALLS./"
    stog.msg[2s] = "\\M4* THEY'RE MTT-BRAND FASHION&  BASKETBALLS^1.&* FOR WEARING^1, NOT PLAYING./"
    stog.msg[3s] = "\\M6* YOU CAN'T GET RICH AND FAMOUS&  LIKE MOI WITHOUT BEAUTIFYING&  A FEW ORBS./"
    stog.msg[4s] = "\\M2* (REPORT THIS ONE?)& &         Report      Look More\\C"
    stog.msg[5s] = " "
    goto 0x01B734
0x0119F0:
    if !(== global.choice 0s) goto 0x011A34
0x011A04:
    stog.msg[0s] = " %%"
    [obj_mettnewsevent].eventchoice = 4s
    [obj_mettnewsevent].con = 50s
0x011A34:
    if !(== global.choice 1s) goto 0x011A60
0x011A48:
    stog.msg[0s] = " %%"
0x011A60:
    goto 0x01B734
0x011A64:
    stog.msg[0s] = "* IT SEEMS OUR REPORTER IS DRAWN&  TO SPORTS LIKE MOTHS TO A&  FLAMING BASKETBALL HOOP./"
    stog.msg[1s] = "\\M2* (REPORT THIS ONE?)& &         Report      Look More\\C"
    stog.msg[2s] = " "
    goto 0x01B734
0x011AB0:
    if !(== global.choice 0s) goto 0x011AF4
0x011AC4:
    stog.msg[0s] = " %%"
    [obj_mettnewsevent].eventchoice = 4s
    [obj_mettnewsevent].con = 50s
0x011AF4:
    if !(== global.choice 1s) goto 0x011B20
0x011B08:
    stog.msg[0s] = " %%"
0x011B20:
    goto 0x01B734
0x011B24:
    stog.msg[0s] = "\\M5* OH MY^1! IT'S A PRESENT^1!&* AND IT'S ADDRESSED TO YOU^1,&  DARLING!/"
    stog.msg[1s] = "\\M6* AREN'T YOU JUST BURSTING&  WITH EXCITEMENT?/"
    stog.msg[2s] = "\\M5* WHAT COULD BE INSIDE^1?&* WELL^1, NO TIME LIKE THE&  \"PRESENT\" TO FIND OUT!/"
    stog.msg[3s] = "\\M2* (REPORT THIS ONE?)& &         Report      Look More\\C"
    stog.msg[4s] = " "
    goto 0x01B734
0x011BA0:
    if !(== global.choice 0s) goto 0x011BE4
0x011BB4:
    stog.msg[0s] = " %%"
    [obj_mettnewsevent].eventchoice = 5s
    [obj_mettnewsevent].con = 50s
0x011BE4:
    if !(== global.choice 1s) goto 0x011C10
0x011BF8:
    stog.msg[0s] = " %%"
0x011C10:
    goto 0x01B734
0x011C14:
    stog.msg[0s] = "\\M4* READY FOR YOUR..^1.&* PRESENTATION?/"
    stog.msg[1s] = "\\M4* (... LET'S CUT THAT ONE IN&  POST.)/"
    stog.msg[2s] = "\\M2* (REPORT THIS ONE?)& &         Report      Look More\\C"
    stog.msg[3s] = " "
    goto 0x01B734
0x011C78:
    if !(== global.choice 0s) goto 0x011CBC
0x011C8C:
    stog.msg[0s] = " %%"
    [obj_mettnewsevent].eventchoice = 5s
    [obj_mettnewsevent].con = 50s
0x011CBC:
    if !(== global.choice 1s) goto 0x011CE8
0x011CD0:
    stog.msg[0s] = " %%"
0x011CE8:
    goto 0x01B734
0x011CEC:
    stog.msg[0s] = "\\M5* OOH LA LA^1!&* THIS VIDEO GAME YOU FOUND..^1.&* IS DYNAMITE!!!/"
    stog.msg[1s] = "\\M4* THOUGH I DON'T MAKE AN&  APPEARANCE IN IT UNTIL&  THREE-FOURTHS IN./"
    stog.msg[2s] = "\\M3* BUT I LIKE THAT./"
    stog.msg[3s] = "\\M6* APPEARING FROM THE HEAVENS LIKE&  MANNA^1, SLAKING THE AUDIENCE'S&  HUNGER FOR GORGEOUS ROBOTS.../"
    stog.msg[4s] = "\\M5* OOH^1!&* THAT'S METTATON!/"
    stog.msg[5s] = "\\M2* (REPORT THIS ONE?)& &         Report      Look More\\C"
    stog.msg[6s] = " "
    goto 0x01B734
0x011D98:
    if !(== global.choice 0s) goto 0x011DDC
0x011DAC:
    stog.msg[0s] = " %%"
    [obj_mettnewsevent].eventchoice = 6s
    [obj_mettnewsevent].con = 50s
0x011DDC:
    if !(== global.choice 1s) goto 0x011E08
0x011DF0:
    stog.msg[0s] = " %%"
0x011E08:
    goto 0x01B734
0x011E0C:
    stog.msg[0s] = "* AH^1, YOU UNDERSTAND./"
    stog.msg[1s] = "* THIS IS A GAME WHERE YOU&  SHOULD CHECK EVERYTHING&  TWICE./"
    stog.msg[2s] = "\\M2* (REPORT THIS ONE?)& &         Report      Look More\\C"
    stog.msg[3s] = " "
    goto 0x01B734
0x011E70:
    if !(== global.choice 0s) goto 0x011EB4
0x011E84:
    stog.msg[0s] = " %%"
    [obj_mettnewsevent].eventchoice = 6s
    [obj_mettnewsevent].con = 50s
0x011EB4:
    if !(== global.choice 1s) goto 0x011EE0
0x011EC8:
    stog.msg[0s] = " %%"
0x011EE0:
    goto 0x01B734
0x011EE4:
    self.doak = 0s
    self.noroom = 0s
    stog.msg[0s] = "* Buy a Spider Cider for 9999G?& &         Yes         No \\C"
    stog.msg[1s] = " "
    goto 0x01B734
0x011F30:
    call (script_execute[]:int32 (var 9999s) (var 63s))
    if !(== global.choice 0s) goto 0x012014
0x011F60:
    if !(== self.afford 1s) goto 0x012014
0x011F74:
    if !(== self.doak 0s) goto 0x012014
0x011F88:
    self.doak = 1s
    call (script_execute[]:int32 (var 10s) (var 84s))
    if !(== self.noroom 0s) goto 0x012014
0x011FC4:
    global.gold = (- global.gold 9999s)
    push -5s
    stog.flag[(+ 59s:flag 9999s)] = 59s
    stog.flag[403s] = 1s
0x012014:
    if !(== self.noroom 0s) goto 0x01206C
0x012028:
    stog.msg[0s] = "* Some spiders crawled down&  and gave you a jug./%%"
    if !(== self.afford 0s) goto 0x01206C
0x012054:
    stog.msg[0s] = "* You didn't have enough&  gold./%%"
0x01206C:
    if !(== self.noroom 1s) goto 0x012098
0x012080:
    stog.msg[0s] = "* You are carrying too&  many items./%%"
0x012098:
    if !(== global.choice 1s) goto 0x0120C4
0x0120AC:
    stog.msg[0s] = "*%%"
0x0120C4:
    goto 0x01B734
0x0120C8:
    self.doak = 0s
    self.noroom = 0s
    stog.msg[0s] = "* Buy a Spider Donut for 9999G?& &         Yes         No \\C"
    stog.msg[1s] = " "
    goto 0x01B734
0x012114:
    call (script_execute[]:int32 (var 9999s) (var 63s))
    if !(== global.choice 0s) goto 0x0121F8
0x012144:
    if !(== self.afford 1s) goto 0x0121F8
0x012158:
    if !(== self.doak 0s) goto 0x0121F8
0x01216C:
    self.doak = 1s
    call (script_execute[]:int32 (var 7s) (var 84s))
    if !(== self.noroom 0s) goto 0x0121F8
0x0121A8:
    global.gold = (- global.gold 9999s)
    push -5s
    stog.flag[(+ 59s:flag 9999s)] = 59s
    stog.flag[403s] = 1s
0x0121F8:
    if !(== self.noroom 0s) goto 0x012250
0x01220C:
    stog.msg[0s] = "* Some spiders crawled down&  and gave you a donut./%%"
    if !(== self.afford 0s) goto 0x012250
0x012238:
    stog.msg[0s] = "* You didn't have enough&  gold./%%"
0x012250:
    if !(== self.noroom 1s) goto 0x01227C
0x012264:
    stog.msg[0s] = "* You are carrying too&  many items./%%"
0x01227C:
    if !(== global.choice 1s) goto 0x0122A8
0x012290:
    stog.msg[0s] = "*%%"
0x0122A8:
    goto 0x01B734
0x0122AC:
    stog.msg[0s] = "* Ribbit^1, ribbit.&* (I have heard you are quite&  merciful^1, for a human...)/"
    stog.msg[1s] = "\\W* (Surely you know by now a&  monster wears a \\YYELLOW\\W name&  when you can \\YSPARE\\W it.)/"
    stog.msg[2s] = "* (What do you think of that?)&         Very        It's&         Helpful     Bad\\C"
    stog.msg[3s] = " "
    goto 0x01B734
0x012310:
    if !(== global.choice 0s) goto 0x012354
0x012324:
    stog.msg[0s] = "* (It is rather helpful.^1)&* (Remember^1, sparing is just&  saying you won't fight.)/"
    stog.msg[1s] = "* (Maybe one day^1, you'll&  have to do it even if&  their name isn't yellow.)/%%"
0x012354:
    if !(== global.choice 1s) goto 0x0123C8
0x012368:
    stog.msg[0s] = "* (Really^1? Then^1, I'll tell all&  of my friends to tell&  their friends' friends...)/"
    stog.msg[1s] = "* (Never use yellow names.)&* (How about that?)/"
    stog.msg[2s] = "         Keep        No more&         Yellow      Yellow&         Names       Names\\C"
    stog.msg[3s] = " "
0x0123C8:
    goto 0x01B734
0x0123CC:
    if !(== global.choice 0s) goto 0x0123F8
0x0123E0:
    stog.msg[0s] = "* (OK^1, they will still&  use yellow names.)/%%"
0x0123F8:
    if !(== global.choice 1s) goto 0x012438
0x01240C:
    stog.msg[0s] = "* (OK^1, I will let them&  know not to use yellow&  names.)/%%"
    stog.flag[22s] = 1s
0x012438:
    goto 0x01B734
0x01243C:
    stog.msg[0s] = "* Ribbit^1, ribbit^1.&* (How are you doing without&  yellow names?)/"
    stog.msg[1s] = "                     Bring &         It's        Them&         great       Back\\C"
    stog.msg[2s] = " "
    goto 0x01B734
0x012488:
    if !(== global.choice 0s) goto 0x0124CC
0x01249C:
    stog.msg[0s] = "* (Glad to hear it.^1)&* (Though^1, I do not know why&  you dislike yellow.)/"
    stog.msg[1s] = "* (You had better hope you do&  not encounter a banana-themed&  monster.)/%%"
0x0124CC:
    if !(== global.choice 1s) goto 0x012584
0x0124E0:
    stog.msg[0s] = "* (Huh^1? It's rather inconvenient&  that you changed your mind&  like this.)/"
    stog.msg[1s] = "* (Since I told everyone&  not to use yellow names^1,&  everyone threw theirs out.)/"
    stog.msg[2s] = "* (This is really troubling...^1)&* (Hmmm...)/"
    stog.msg[2s] = "\\W* (Well^1, last year it was&  fashionable to have \\ppink\\W &  names.)/"
    stog.msg[3s] = "* (I think everyone still&  has those in their closets&  somewhere...)/"
    stog.msg[4s] = "* (I'll ask everyone to look.^1)&* (But this is the last time!)/%%"
    stog.flag[22s] = 2s
0x012584:
    goto 0x01B734
0x012588:
    stog.msg[0s] = "* Ribbit^1, ribbit...&* (I hope you're satisfied.)/%%"
    goto 0x01B734
0x0125A4:
    stog.msg[0s] = "* \\YNAPSTABLOOK22 has sent you&  a friend request.\\W /"
    stog.msg[1s] = "* Accept the request?& &         Accept      Reject\\C"
    stog.msg[2s] = " "
    goto 0x01B734
0x0125F0:
    stog.flag[409s] = 1s
    stog.msg[0s] = "* (It seems to have already&  rejected itself...)/%%"
    goto 0x01B734
0x012620:
    stog.msg[0s] = "* \\YMETTATON has sent you a&  Mortal Enemy request.\\W /"
    stog.msg[1s] = "* Accept the request?& &         Accept      Reject\\C"
    stog.msg[2s] = " "
    goto 0x01B734
0x01266C:
    if !(== global.choice 0s) goto 0x0126C8
0x012680:
    stog.msg[0s] = "* Congratulations^1!&* You are now Mortal Enemies&  with Mettaton./"
    stog.msg[1s] = "* \\YCOOLSKELETON95\\W has posted&  a comment on this change./"
    stog.msg[2s] = "* CONGRATULATIONS^1, YOU TWO^1!&* WISH YOU A LONG AND&  HORRIBLE RIVALRY./%%"
0x0126C8:
    if !(== global.choice 1s) goto 0x0126F4
0x0126DC:
    stog.msg[0s] = "* You rejected the request./%%"
0x0126F4:
    goto 0x01B734
0x0126F8:
    stog.msg[0s] = "* \\YMETTATON has sent you an&  invitation to \"Die.\"\\W /"
    stog.msg[1s] = "* RSVP?& &         Respond     Ignore\\C"
    stog.msg[2s] = " "
    goto 0x01B734
0x012744:
    if !(== global.choice 0s) goto 0x012770
0x012758:
    stog.msg[0s] = "* Bepis valley Granola Bars/%%"
0x012770:
    if !(== global.choice 1s) goto 0x01279C
0x012784:
    stog.msg[0s] = "* Bepis valley Granola Bars/%%"
0x01279C:
    goto 0x01B734
0x0127A0:
    stog.msg[0s] = "* hey^1.&* i heard you're going&  to the core./"
    stog.msg[1s] = "\\E0* how about grabbing some&  dinner with me first?&  Yeah        I'm busy \\C"
    stog.msg[2s] = " "
    push -5s
    if !(== 67s:flag 1s) goto 0x01281C
0x012804:
    stog.msg[0s] = "* .../%%"
0x01281C:
    goto 0x01B734
0x012820:
    if !(== global.choice 0s) goto 0x012870
0x012834:
    stog.msg[0s] = "* great^1, thanks for&  treating me./%%"
    if !(bool (instance_exists[]:int32 (var 1261s))) goto 0x012870
0x012864:
    [obj_sans_prefinaldate].con = 1s
0x012870:
    if !(== global.choice 1s) goto 0x01289C
0x012884:
    stog.msg[0s] = "* well^1, have fun in&  there./%%"
0x01289C:
    goto 0x01B734
0x0128A0:
    stog.msg[0s] = "* This is the barrier./"
    stog.msg[1s] = "* This is what keeps&  us all trapped&  underground./"
    stog.msg[2s] = "* .../"
    stog.msg[3s] = "* If.../"
    stog.msg[4s] = "* If by chance you&  have any unfinished&  business.../"
    stog.msg[5s] = "* Please do what you&  must./"
    stog.msg[6s] = " & &         Continue    Go Back\\C"
    stog.msg[7s] = " "
    goto 0x01B734
0x012964:
    if !(== global.choice 0s) goto 0x0129B4
0x012978:
    [obj_barrierevent].con = 10s
    stog.msg[0s] = "* ..^2.&* ... I see.../"
    stog.msg[1s] = "* This is it^1, then./%%"
0x0129B4:
    if !(== global.choice 1s) goto 0x012A48
0x0129C8:
    stog.flag[457s] = 1s
    [obj_barrierevent].con = 40s
    stog.msg[0s] = "* I see./"
    stog.msg[1s] = "* Anything you want to&  do is important&  enough./"
    stog.msg[2s] = "* Even something as small&  as reading a book^1,&  or taking a walk.../"
    stog.msg[3s] = "* Please take your time./%%"
0x012A48:
    goto 0x01B734
0x012A4C:
    stog.msg[0s] = "* Oh..^1.&* Back so soon?/"
    stog.msg[1s] = "* How are you feeling?/"
    stog.msg[2s] = " & &         Ready       Go Back\\C"
    stog.msg[3s] = " "
    goto 0x01B734
0x012AB0:
    if !(== global.choice 0s) goto 0x012B00
0x012AC4:
    [obj_barrierevent].con = 10s
    stog.msg[0s] = "* ..^2.&* ... I see.../"
    stog.msg[1s] = "* This is it^1, then./%%"
0x012B00:
    if !(== global.choice 1s) goto 0x012B50
0x012B14:
    [obj_barrierevent].con = 40s
    stog.msg[0s] = "* I see./"
    stog.msg[1s] = "* Do what you have to./%%"
0x012B50:
    goto 0x01B734
0x012B54:
    stog.msg[0s] = "* Tra la la^1.&* I am the riverman./"
    stog.msg[1s] = "* Or am I the riverwoman...^1?&* It doesn't really matter./"
    stog.msg[2s] = "* I love to ride in my boat^1.&* Would you care to join me?/"
    stog.msg[3s] = "* (Ride in the boat?)& &         Yes         No\\C"
    stog.msg[4s] = " "
    push -5s
    if !(> 460s:flag 0s) goto 0x012C30
0x012BE8:
    stog.msg[0s] = "* Tra la la^1.&* Care for a ride?/"
    stog.msg[1s] = "* (Ride in the boat?)& &         Yes         No\\C"
    stog.msg[2s] = " "
0x012C30:
    goto 0x01B734
0x012C34:
    if !(== global.choice 0s) goto 0x012CFC
0x012C48:
    stog.msg[0s] = "* Where will we go today?& &         Error       Error\\C"
    if !(== self.room 140s) goto 0x012C8C
0x012C74:
    stog.msg[0s] = "* Where will we go today?& &         Snowdin     Waterfall\\C"
0x012C8C:
    if !(== self.room 125s) goto 0x012CB8
0x012CA0:
    stog.msg[0s] = "* Where will we go today?& &         Snowdin     Hotland\\C"
0x012CB8:
    if !(== self.room 70s) goto 0x012CE4
0x012CCC:
    stog.msg[0s] = "* Where will we go today?& &         Waterfall   Hotland\\C"
0x012CE4:
    stog.msg[1s] = " "
0x012CFC:
    if !(== global.choice 1s) goto 0x012D28
0x012D10:
    stog.msg[0s] = "* Then perhaps another time^1.&* Or perhaps not^1.&* It doesn't really matter./%%"
0x012D28:
    goto 0x01B734
0x012D2C:
    if !(== global.choice 0s) goto 0x012DAC
0x012D40:
    if (== self.room 140s) goto 0x012D68
0x012D54:
    push (== self.room 125s)
    goto 0x012D6C
0x012D68:
    push 1s
0x012D6C:
    if !pop goto 0x012D84
0x012D70:
    stog.flag[459s] = 1s
0x012D84:
    if !(== self.room 70s) goto 0x012DAC
0x012D98:
    stog.flag[459s] = 2s
0x012DAC:
    if !(== global.choice 1s) goto 0x012E2C
0x012DC0:
    if (== self.room 70s) goto 0x012DE8
0x012DD4:
    push (== self.room 125s)
    goto 0x012DEC
0x012DE8:
    push 1s
0x012DEC:
    if !pop goto 0x012E04
0x012DF0:
    stog.flag[459s] = 3s
0x012E04:
    if !(== self.room 140s) goto 0x012E2C
0x012E18:
    stog.flag[459s] = 2s
0x012E2C:
    if !(bool (instance_exists[]:int32 (var 1074s))) goto 0x012E58
0x012E44:
    [obj_dogboat_thing].con = 0.1d
0x012E58:
    stog.msg[0s] = "* Then we're off.../%%"
    goto 0x01B734
0x012E74:
    push -5s
    if !(== 490s:flag 0s) goto 0x012EDC
0x012E90:
    stog.msg[0s] = "* (There's a switch on the&  wall.)/"
    stog.msg[1s] = "* (Press it?)& &         Yes         No\\C"
    stog.msg[2s] = " "
    goto 0x012EF4
0x012EDC:
    stog.msg[0s] = "* (The switch doesn't do&  anything.)/%%"
0x012EF4:
    goto 0x01B734
0x012EF8:
    stog.msg[0s] = " %%"
    if !(== global.choice 0s) goto 0x012F74
0x012F24:
    pushenv 1570s 0x012F38
0x012F2C:
    self.uncan = 1s
0x012F38:
    popenv 0x012F2C
0x012F3C:
    stog.flag[490s] = 1s
    if !(bool (instance_exists[]:int32 (var 1557s))) goto 0x012F74
0x012F68:
    [obj_amalgam_dogevent].con = 50s
0x012F74:
    goto 0x01B734
0x012F78:
    stog.msg[0s] = "* (Seems like a comfortable&  bed.)/"
    stog.msg[1s] = "* (Lie on it?)& &         Yes         No\\C"
    stog.msg[2s] = " "
    goto 0x01B734
0x012FC4:
    stog.msg[0s] = " %%"
    if !(== global.choice 0s) goto 0x01302C
0x012FF0:
    pushenv 1570s 0x013004
0x012FF8:
    self.uncan = 1s
0x013004:
    popenv 0x012FF8
0x013008:
    if !(bool (instance_exists[]:int32 (var 1545s))) goto 0x01302C
0x013020:
    [obj_bed_watcher].con = 5s
0x01302C:
    goto 0x01B734
0x013030:
    push -5s
    if !(> 484s:flag 1s) goto 0x013064
0x01304C:
    stog.msg[0s] = "* (It's just a regular suspicious&  bed now.)/%%"
0x013064:
    push -5s
    if !(== 484s:flag 1s) goto 0x0130AC
0x013080:
    stog.msg[0s] = "* (It's a yellow key.^1)&* (You put it on your&  keychain.)/%%"
    stog.flag[484s] = 2s
0x0130AC:
    push -5s
    if !(== 484s:flag 0s) goto 0x013110
0x0130C8:
    stog.msg[0s] = "* (There's something under&  the sheets.)/"
    stog.msg[1s] = "* (Check it out?)& &         Yes         No\\C"
    stog.msg[2s] = " "
0x013110:
    goto 0x01B734
0x013114:
    stog.msg[0s] = " %%"
    if !(== global.choice 0s) goto 0x013184
0x013140:
    push -5s
    if !(== 484s:flag 0s) goto 0x013184
0x01315C:
    call (snd_play[]:int32 (var 106s))
    stog.flag[484s] = 1s
0x013184:
    goto 0x01B734
0x013188:
    stog.msg[0s] = "* (The power has been turned&  on.)/%%"
    push -5s
    if !(== 491s:flag 0s) goto 0x013204
0x0131BC:
    stog.msg[0s] = "* (It seems like this controls&  the elevator's power.)/"
    stog.msg[1s] = "* (Turn it on?)& &         Yes         No\\C"
    stog.msg[2s] = " "
0x013204:
    goto 0x01B734
0x013208:
    stog.msg[0s] = " %%"
    if !(== global.choice 0s) goto 0x013284
0x013234:
    pushenv 1570s 0x013248
0x01323C:
    self.uncan = 1s
0x013248:
    popenv 0x01323C
0x01324C:
    if !(bool (instance_exists[]:int32 (var 1543s))) goto 0x013284
0x013264:
    stog.flag[491s] = 1s
    [obj_lab_powerswitch].con = 5s
0x013284:
    goto 0x01B734
0x013288:
    stog.msg[0s] = (+ (+ "\\E7* I always was a crybaby^1,&  wasn't I^1, " global.charname) "?/")
    stog.msg[1s] = "\\E1* .../"
    stog.msg[2s] = "\\E2* ... I know./"
    stog.msg[3s] = (+ (+ "\\E0* You're not actually&  " global.charname) ", are you?/")
    stog.msg[4s] = (+ (+ "\\E7* " global.charname) "'s been gone for&  a long time./")
    stog.msg[5s] = "* .../"
    stog.msg[6s] = "\\E9* Um..^1. what.../"
    stog.msg[7s] = "\\E0* What IS your name?/"
    stog.msg[8s] = "\\E2* .../"
    stog.msg[9s] = "\\E5* \"Frisk?\"/"
    stog.msg[10s] = "\\E7* That's.../"
    stog.msg[11s] = "\\E5* A nice name./"
    stog.msg[12s] = "* .../"
    stog.msg[13s] = "\\E7* Frisk.../"
    stog.msg[14s] = "\\E0* I haven't felt like&  this for a long time./"
    stog.msg[15s] = "\\E2* As a flower^1, I was&  soulless./"
    stog.msg[16s] = "\\E1* I lacked the power to&  love other people./"
    stog.msg[17s] = "\\E2* However^1, with everyone's&  souls inside me.../"
    stog.msg[18s] = "\\E7* I not only have my own&  compassion back.../"
    stog.msg[19s] = "\\E5* But I can feel every&  other monster's as&  well./"
    stog.msg[20s] = "\\E7* They all care about&  each other so much./"
    stog.msg[21s] = "\\E0* And..^1. they care about&  you too^1, Frisk./"
    stog.msg[22s] = "* .../"
    stog.msg[23s] = "\\E7* I wish I could tell&  you how everyone&  feels about you./"
    stog.msg[24s] = "* Papyrus..^1. Sans..^1.&* Undyne..^1. Alphys.../"
    stog.msg[25s] = "\\E0* ... Toriel./"
    stog.msg[26s] = "\\E7* Monsters are weird./"
    stog.msg[27s] = "\\E5* Even though they barely&  know you.../"
    stog.msg[28s] = "\\E6* It feels like they&  all really love&  you./"
    stog.msg[29s] = "\\E8* Haha./"
    stog.msg[30s] = "* .../"
    stog.msg[31s] = "\\E1* Frisk..^1. I..^1.&* I understand if you&  can't forgive me./"
    stog.msg[32s] = "* I understand if you&  hate me./"
    stog.msg[33s] = "* I acted so strange and&  horrible./"
    stog.msg[34s] = "\\E3* I hurt you./"
    stog.msg[35s] = "* I hurt so many people./"
    stog.msg[36s] = "\\E1* Friends^1, family^1,&  bystanders.../"
    stog.msg[37s] = "\\E3* There's no excuse for&  what I've done./"
    stog.msg[38s] = " & &  Forgive     Do not\\C"
    stog.msg[39s] = " "
    goto 0x01B734
0x013694:
    if !(== global.choice 0s) goto 0x013708
0x0136A8:
    stog.msg[0s] = "\\E3* Wh..^1. what?/"
    stog.msg[1s] = "\\E7* ... Frisk^1, come on./"
    stog.msg[2s] = "\\E0* You're..^1.&* You're gonna make me&  cry again./"
    stog.msg[3s] = "\\E7* ... besides^1, even if&  you do forgive me.../"
0x013708:
    if !(== global.choice 1s) goto 0x01377C
0x01371C:
    stog.msg[0s] = "\\E2* ... right^1./"
    stog.msg[1s] = "* I understand./"
    stog.msg[2s] = "\\E1* I just hope that.../"
    stog.msg[3s] = "* I can make up for&  it a little right&  now./"
0x01377C:
    stog.msg[4s] = "\\E1* I can't keep these&  souls inside of me./"
    stog.msg[5s] = "\\E0* The least I can do&  is return them./"
    stog.msg[6s] = "\\E2* But first.../"
    stog.msg[7s] = "\\E4* There's something I&  have to do./"
    stog.msg[8s] = "* Right now^1, I can feel&  everyone's hearts&  beating as one./"
    stog.msg[9s] = "* They're all burning&  with the same&  desire./"
    stog.msg[10s] = "* With everyone's power..^1.&* With everyone's&  determination.../"
    stog.msg[11s] = "* It's time for&  monsters.../"
    stog.msg[12s] = "* To finally go free./%%"
    goto 0x01B734
0x013858:
    stog.msg[0s] = "\\E7* Frisk.../"
    stog.msg[1s] = "\\E0* I have to go now./"
    stog.msg[2s] = "\\E7* Without the power of&  everyone's souls.../"
    stog.msg[3s] = "\\E1* I can't keep&  maintaining this&  form./"
    stog.msg[4s] = "* In a little while.../"
    stog.msg[5s] = "* I'll turn back into&  a flower./"
    stog.msg[6s] = "\\E3* I'll stop being&  \"myself.\"/"
    stog.msg[7s] = "* I'll stop being able&  to feel love again./"
    stog.msg[8s] = "\\E1* So..^1. Frisk./"
    stog.msg[9s] = "\\E7* It's best if you&  just forget about&  me^1, OK?/"
    stog.msg[10s] = "\\E0* Just go be with&  the people who&  love you./"
    stog.msg[11s] = "\\TS \\F0 \\T0 %"
    stog.msg[12s] = " &         Comfort&         him         Do not\\C"
    stog.msg[13s] = " "
    goto 0x01B734
0x0139AC:
    stog.msg[0s] = " %%"
    if !(bool (instance_exists[]:int32 (var 1684s))) goto 0x013A1C
0x0139DC:
    if !(== global.choice 0s) goto 0x0139FC
0x0139F0:
    [obj_asriel_overworldanim].con = 28s
0x0139FC:
    if !(== global.choice 1s) goto 0x013A1C
0x013A10:
    [obj_asriel_overworldanim].con = 50s
0x013A1C:
    goto 0x01B734
0x013A20:
    stog.msg[0s] = "\\E0* So^1, Alphys.../"
    stog.msg[1s] = "\\E9* What do you want&  to do now that&  we're all free?/"
    stog.msg[2s] = "\\E0* We have the whole&  world to explore&  now./"
    call (scr_alface[]:int32 (var 3s) (var 3s))
    stog.msg[4s] = "\\E3* W-well^1, of course&  I'm going to go&  out and.../"
    stog.msg[5s] = "\\E4* Um.../"
    stog.msg[6s] = "\\E3* No^1, I should be&  honest!!/"
    stog.msg[7s] = "\\E1* I'm gonna stay inside&  and watch anime like&  a total loser!/"
    call (scr_papface[]:int32 (var 0s) (var 8s))
    stog.msg[9s] = "\\E0THAT'S THE SPIRIT!/"
    stog.msg[10s] = "EVERYONE!!^1!&A CELEBRATION!!!&TO BEING LOSERS!!/"
    call (scr_undface[]:int32 (var 9s) (var 11s))
    stog.msg[12s] = "\\E9* Heh^1.&* Papyrus has the&  right idea./"
    stog.msg[13s] = "\\E0* Losing to Frisk is&  the best thing to&  ever happen to me./"
    stog.msg[14s] = "\\E0* So I'm glad that&  we.../"
    stog.msg[15s] = "\\E9* Huh^1?&* What is it^1, Asgore?/"
    call (scr_asgface[]:int32 (var 2s) (var 16s))
    stog.msg[17s] = "\\E2* Um..^1. what's an.../"
    stog.msg[18s] = "\\E0* ... anime?/"
    call (scr_alface[]:int32 (var 1s) (var 19s))
    stog.msg[20s] = "\\E1* (Oh My God?)/"
    stog.msg[21s] = "\\E3* (Frisk^1. Please.)/"
    stog.msg[22s] = "\\E2* (Help me explain what&  anime is to Asgore.)/"
    stog.msg[23s] = "\\E0* Y-you see^1, it's&  like a cartoon^1,&  but.../"
    stog.msg[24s] = "\\TS \\F0 \\T0 %"
    stog.msg[25s] = " &         With        With&         Sword's     Gun's\\C"
    stog.msg[26s] = " "
    goto 0x01B734
0x013CC0:
    call (scr_asgface[]:int32 (var 2s) (var 0s))
    stog.msg[1s] = "\\E2* So it's like a&  cartoon..^1.&* But with swords?/"
    if !(== global.choice 1s) goto 0x013D20
0x013D08:
    stog.msg[1s] = "\\E2* So it's like a&  cartoon..^1.&* But with guns?/"
0x013D20:
    stog.msg[2s] = "\\E0* Golly^1!&* That sounds neato!/"
    stog.msg[3s] = "\\E3* Where is this^1?&* Where can I see the&  Anime./"
    call (scr_alface[]:int32 (var 3s) (var 4s))
    stog.msg[5s] = "\\E3* H-hold on^1, uh..^1.&* I think I have&  some on my phone./"
    stog.msg[6s] = "\\E0* Here^1, l-look at&  this!/"
    stog.msg[7s] = "\\E0* .../"
    stog.msg[8s] = "\\E3*...Oh^1, uh.../"
    stog.msg[9s] = "\\E4* Um..^1. that's the..^1.&* That's the wrong.../"
    stog.msg[10s] = "\\E5* Uh^1, nevermind./"
    call (scr_asgface[]:int32 (var 1s) (var 11s))
    stog.msg[12s] = "* Golly^1.&* Were those two robots.../"
    call (scr_undface[]:int32 (var 9s) (var 13s))
    stog.msg[14s] = "\\E9* ... kissing?/"
    call (scr_asgface[]:int32 (var 0s) (var 15s))
    stog.msg[16s] = "\\E0* Boy^1!&* Technology sure is&  something^1, isn't it?/"
    call (scr_alface[]:int32 (var 5s) (var 17s))
    stog.msg[18s] = "\\E5* Eheheh..^1. yeah^1!&* It sure is!/%%"
    goto 0x01B734
0x013ED0:
    stog.msg[0s] = "\\E0* Psst..^1.&* F-Frisk./"
    stog.msg[1s] = "\\E3* Um^1, you've gotta&  tell me./"
    stog.msg[2s] = "\\E6* D..^1. do you think&  Asgore and Toriel&  are...?/"
    stog.msg[3s] = "\\E3* Uh^1, ever gonna get&  back together?/"
    stog.msg[4s] = "\\TS \\F0 \\T0 %"
    stog.msg[5s] = "& &         Yeah        Nope\\C"
    stog.msg[6s] = " "
    goto 0x01B734
0x013F7C:
    stog.msg[0s] = "* Error.../%%"
    if !(== global.choice 0s) goto 0x014054
0x013FA8:
    call (scr_alface[]:int32 (var 7s) (var 0s))
    stog.msg[1s] = "\\E7* Y-yeah!!^1!&* Yeah^1, that's what&  I hope^1, too./"
    stog.msg[2s] = "\\E7* Just think about how&  cute they must have&  been together./"
    stog.msg[3s] = "\\E0* It's quickly becoming&  my number one ship&  of all time./"
    stog.msg[4s] = "\\E7* Tori and Gorey.../"
    stog.msg[5s] = "\\E5* My..^1.&* My old boss and&  his ex-wife./"
    stog.msg[6s] = "\\E8* ... uh^1, that sounds&  a lot less cool&  all of a sudden./%%"
0x014054:
    if !(== global.choice 1s) goto 0x0140E4
0x014068:
    call (scr_alface[]:int32 (var 9s) (var 0s))
    stog.msg[1s] = "\\E8* ... yeah^1, that's what&  I thought./"
    stog.msg[2s] = "\\E7* A woman can dream&  though^1, right?/"
    stog.msg[3s] = "\\E2* And write fanfiction./"
    stog.msg[4s] = "\\E1* A LOT of fanfiction./%%"
0x0140E4:
    goto 0x01B734
0x0140E8:
    stog.msg[0s] = "\\E0* Frisk^1!&* I just realized!/"
    stog.msg[1s] = "\\E3* Now that we aren't&  fighting each&  other.../"
    stog.msg[2s] = "\\E2* I can finally ask&  you.../"
    stog.msg[3s] = "\\E0* \"Would you like a&  cup of tea?\"/"
    stog.msg[4s] = "\\E2* .../"
    stog.msg[5s] = "\\E0* Would you like a&  cup of tea?/"
    stog.msg[6s] = "\\TS \\F0 \\T0 %"
    stog.msg[7s] = "& &         Yes         No\\C"
    stog.msg[8s] = " "
    goto 0x01B734
0x0141C4:
    stog.msg[0s] = "* Error.../%%"
    if !(== global.choice 0s) goto 0x01429C
0x0141F0:
    call (scr_asgface[]:int32 (var 0s) (var 0s))
    stog.msg[1s] = "* Oh^1!&* Well!/"
    stog.msg[2s] = "\\E3* Actually^1, the cup I&  had is cold now./"
    stog.msg[3s] = "* So you shouldn't&  have it./"
    stog.msg[4s] = "\\E0* But^1, I am so&  happy you said&  yes./"
    stog.msg[5s] = "\\E0* As soon as I can^1,&  I will make some&  more for you./"
    stog.msg[6s] = "\\E0* Then we can be&  great pals./%%"
0x01429C:
    if !(== global.choice 1s) goto 0x014638
0x0142B0:
    call (scr_asgface[]:int32 (var 3s) (var 0s))
    stog.msg[1s] = "\\E3* Oh.../"
    stog.msg[2s] = "\\E3* Okay./"
    call (scr_undface[]:int32 (var 2s) (var 3s))
    stog.msg[4s] = "\\E2* Frisk^1! Stop^1!&* You're breaking his&  big burly heart!/"
    call (scr_asgface[]:int32 (var 2s) (var 5s))
    stog.msg[6s] = "\\E2* Um^1, it's OK^1, Undyne./"
    stog.msg[7s] = "\\E0* My heart's already&  broken./"
    call (scr_undface[]:int32 (var 6s) (var 8s))
    stog.msg[9s] = "\\E6* ASGORE^1! STOP^1!&* YOU'RE BREAKING MY&  BIG BURLY HEART!/"
    call (scr_alface[]:int32 (var 9s) (var 10s))
    stog.msg[11s] = "\\E9* Y-yeah^1, Asgore^1.&* Don't break Undyne's&  heart./"
    stog.msg[12s] = "\\E2* That's my job./"
    call (scr_undface[]:int32 (var 2s) (var 13s))
    stog.msg[14s] = "\\E2* OH MY GOD!&* YOU'RE GOING BACK&  IN THE TRASH!!!/"
    call (scr_papface[]:int32 (var 0s) (var 15s))
    stog.msg[16s] = "\\E0CAN I GO IN THE&TRASH TOO?/"
    call (scr_undface[]:int32 (var 9s) (var 17s))
    stog.msg[18s] = "\\E9* Sure^1, Papyrus./"
    call (scr_sansface[]:int32 (var 1s) (var 19s))
    stog.msg[20s] = "\\E1* guess i have to&  go in the trash&  too./"
    call (scr_torface[]:int32 (var 0s) (var 21s))
    stog.msg[22s] = "\\E0* Oh^1, may I enter&  the trash as well?/"
    call (scr_undface[]:int32 (var 1s) (var 23s))
    stog.msg[24s] = "\\E1* Uh^1, okay?/"
    call (scr_asgface[]:int32 (var 0s) (var 25s))
    stog.msg[26s] = "\\E0* Am I invited to&  the trash?/"
    call (scr_undface[]:int32 (var 6s) (var 27s))
    stog.msg[28s] = "\\E6* SURE!!!&* WHY NOT!!!/"
    call (scr_torface[]:int32 (var 1s) (var 29s))
    stog.msg[30s] = "\\E1* On second thought^1,&  do not put me&  in the trash./"
    call (scr_asgface[]:int32 (var 5s) (var 31s))
    stog.msg[32s] = "\\E5* Oh.../"
    call (scr_undface[]:int32 (var 1s) (var 33s))
    stog.msg[34s] = "\\E1* OH MY GOD!!!/%%"
0x014638:
    goto 0x01B734
0x01463C:
    stog.msg[0s] = "* (If you leave here^1, your&  adventure will really&  be over.)/"
    stog.msg[1s] = "* (Your friends will follow&  you out of the underground.)/"
    stog.msg[2s] = "\\TS \\F0 \\T0 %"
    stog.msg[3s] = " &         Don't       I'm&         leave       ready\\C"
    stog.msg[4s] = " "
    goto 0x01B734
0x0146B8:
    stog.msg[0s] = " %%"
    if !(== global.choice 0s) goto 0x0146F0
0x0146E4:
    [obj_underground_exit].con = 2s
0x0146F0:
    if !(== global.choice 1s) goto 0x014710
0x014704:
    [obj_underground_exit].con = 10s
0x014710:
    goto 0x01B734
0x014714:
    stog.msg[0s] = "\\E0* Oh my.../"
    call (scr_asgface[]:int32 (var 0s) (var 1s))
    stog.msg[2s] = "\\E0* Isn't it beautiful^1,&  everyone?/"
    call (scr_alface[]:int32 (var 3s) (var 3s))
    stog.msg[4s] = "\\E3* Wow..^1. it's e-even&  better than on TV./"
    stog.msg[5s] = "\\E7* WAY better^1!&* Better than I ever&  imagined!/"
    call (scr_undface[]:int32 (var 1s) (var 6s))
    stog.msg[7s] = "\\E1* Frisk^1, you LIVE with&  this!?/"
    stog.msg[8s] = "\\E9* The sunlight is so&  nice..^1. and the air&  is so fresh!/"
    stog.msg[9s] = "* I really feel alive!/"
    call (scr_papface[]:int32 (var 0s) (var 10s))
    stog.msg[11s] = "\\E0HEY SANS.../"
    stog.msg[12s] = "\\E3WHAT'S THAT GIANT&BALL?/"
    call (scr_sansface[]:int32 (var 1s) (var 13s))
    stog.msg[14s] = "\\E1* we call that&  \"the sun^1,\" my friend./"
    call (scr_papface[]:int32 (var 0s) (var 15s))
    stog.msg[16s] = "\\E0THAT'S THE SUN!^1?&WOWIE!!!/"
    stog.msg[17s] = "I CAN'T BELIEVE&I'M FINALLY MEETING&THE SUN!!!/"
    call (scr_asgface[]:int32 (var 0s) (var 18s))
    stog.msg[19s] = "\\E0* I could stand here&  and watch this for&  hours.../"
    call (scr_torface[]:int32 (var 0s) (var 20s))
    stog.msg[21s] = "\\E0* Yes^1, it is beautiful^1,&  is it not?/"
    stog.msg[22s] = "\\E1* But we should really&  think about what comes&  next./"
    call (scr_asgface[]:int32 (var 3s) (var 23s))
    stog.msg[24s] = "\\E3* Oh^1, right./"
    stog.msg[25s] = "\\E0* Everyone.../"
    stog.msg[26s] = "* This is the beginning&  of a bright new&  future./"
    stog.msg[27s] = "* An era of peace between&  humans and monsters./"
    stog.msg[28s] = "\\E2* Frisk.../"
    stog.msg[29s] = "* I have something to&  ask of you./"
    stog.msg[30s] = "\\E0* Will you act as our&  ambassador to the&  humans?/"
    stog.msg[31s] = "\\TS \\F0 \\T0 %"
    stog.msg[32s] = "* (Be the ambassador?)& &         Yes         No\\C"
    stog.msg[33s] = " "
    goto 0x01B734
0x014A6C:
    call (scr_papface[]:int32 (var 0s) (var 0s))
    stog.msg[1s] = "WOWi, Nice error./%%"
    if !(== global.choice 0s) goto 0x014B14
0x014AB4:
    stog.msg[1s] = "\\E0YEAH^1!&FRISK WILL BE THE&BEST AMBASSADOR!/"
    stog.msg[2s] = "AND I^1, THE GREAT&PAPYRUS.../"
    stog.msg[3s] = "WILL BE THE BEST&MASCOT!/"
    stog.msg[4s] = "I'LL GO MAKE A&GOOD FIRST&IMPRESSION!/%%"
0x014B14:
    if !(== global.choice 1s) goto 0x014B88
0x014B28:
    stog.msg[1s] = "\\E0IT'S OK FRISK^1!&I'VE GOT YOU&COVERED!/"
    stog.msg[2s] = "IF YOU DON'T WANT&TO BE THE&AMBASSADOR.../"
    stog.msg[3s] = "I CAN DO IT FOR&YOU!!!/"
    stog.msg[4s] = "I'LL GO MAKE A&GOOD FIRST&IMPRESSION!/%%"
0x014B88:
    goto 0x01B734
0x014B8C:
    stog.msg[0s] = "* Frisk.../"
    stog.msg[1s] = "\\E2* You came from this&  world^1, right...?/"
    stog.msg[2s] = "\\E1* So you must have&  a place to return to^1,&  do you not?/"
    stog.msg[3s] = "\\E2* What will you do&  now?/"
    stog.msg[4s] = "\\TS \\F0 \\T0 %"
    stog.msg[5s] = "         I want      I have&         to stay     places&         with you    to go\\C"
    stog.msg[6s] = " "
    goto 0x01B734
0x014C38:
    stog.msg[0s] = " %%"
    if !(== global.choice 0s) goto 0x014C88
0x014C64:
    if !(bool (instance_exists[]:int32 (var 1308s))) goto 0x014C88
0x014C7C:
    [obj_outsideworld_event].con = 100s
0x014C88:
    if !(== global.choice 1s) goto 0x014CC0
0x014C9C:
    if !(bool (instance_exists[]:int32 (var 1308s))) goto 0x014CC0
0x014CB4:
    [obj_outsideworld_event].con = 200s
0x014CC0:
    goto 0x01B734
0x014CC4:
    stog.msg[0s] = "* (The door has no mail slot.)/"
    stog.msg[1s] = "* (Slide the letter under?)& &         Slide       NO!!!! \\C"
    stog.msg[2s] = " "
    goto 0x01B734
0x014D10:
    if !(== global.choice 0s) goto 0x014DA0
0x014D24:
    if !(== self.doak 0s) goto 0x014D58
0x014D38:
    call (snd_play[]:int32 (var 17s))
    self.doak = 1s
0x014D58:
    stog.msg[0s] = "* (You slide the letter under&  the door and give it a&  knock.)/%%"
    if !(bool (instance_exists[]:int32 (var 1307s))) goto 0x014DA0
0x014D88:
    [obj_alabdoor_l].myinteract = 5s
    [obj_alabdoor_l].con = 2s
0x014DA0:
    if !(== global.choice 1s) goto 0x014DCC
0x014DB4:
    stog.msg[0s] = "* (You'll keep the letter&  warm for a little longer.)/%%"
0x014DCC:
    goto 0x01B734
0x014DD0:
    stog.msg[0s] = "* (It's a note from Alphys.)/"
    stog.msg[1s] = "* (Read it...?)& &         Read        Do not \\C"
    stog.msg[2s] = " "
    goto 0x01B734
0x014E1C:
    if !(== global.choice 0s) goto 0x014FC8
0x014E30:
    stog.msg[0s] = "* (It's hard to read because&  of the handwriting^1, but&  you try your best...)/"
    stog.msg[1s] = "* Hey./"
    stog.msg[2s] = "* Thanks for your help back&  there./"
    stog.msg[3s] = "* You guys..^1.&* Your support really means a&  lot to me./"
    stog.msg[4s] = "* But..^1.&* As difficult as it is&  to say this.../"
    stog.msg[5s] = "* You guys alone can't&  magically make my own&  problems go away./"
    stog.msg[6s] = "* I want to be a better&  person./"
    stog.msg[7s] = "* I don't want to be&  afraid anymore./"
    stog.msg[8s] = "* And for that to happen^1,&  I have to be able to&  face my own mistakes./"
    stog.msg[9s] = "* I'm going to start&  doing that now./"
    stog.msg[10s] = "* I want to be clear./"
    stog.msg[11s] = "* This isn't anyone else's&  problem but mine./"
    stog.msg[12s] = "* But if you don't ever&  hear from me again.../"
    stog.msg[13s] = "* If you want to know&  \"the truth.\"/"
    stog.msg[14s] = "* Enter the door to the&  north of this note./"
    stog.msg[15s] = "* You all at least deserve&  to know what I did./"
    stog.msg[16s] = "* (That's all she wrote.)/%%"
0x014FC8:
    if !(== global.choice 1s) goto 0x014FF4
0x014FDC:
    stog.msg[0s] = " %%"
0x014FF4:
    goto 0x01B734
0x014FF8:
    self.doak = 0s
    self.noroom = 0s
    push -5s
    if !(< 495s:flag 8s) goto 0x015060
0x01502C:
    stog.msg[0s] = "* (Buy chips for 25G?)& &         Buy         No \\C"
    stog.msg[1s] = " "
    goto 0x015090
0x015060:
    stog.msg[0s] = "* (There were no chips left&  in the machine.)/%%"
    stog.msg[1s] = " "
0x015090:
    goto 0x01B734
0x015094:
    call (script_execute[]:int32 (var 25s) (var 63s))
    if !(== global.choice 0s) goto 0x015164
0x0150C4:
    if !(== self.afford 1s) goto 0x015164
0x0150D8:
    if !(== self.doak 0s) goto 0x015164
0x0150EC:
    self.doak = 1s
    call (script_execute[]:int32 (var 58s) (var 84s))
    if !(== self.noroom 0s) goto 0x015164
0x015128:
    global.gold = (- global.gold 25s)
    push -5s
    stog.flag[(+ 495s:flag 1s)] = 495s
0x015164:
    if !(== self.noroom 0s) goto 0x0151BC
0x015178:
    stog.msg[0s] = "* (The vending machine&  dispensed some chisps.)/%%"
    if !(== self.afford 0s) goto 0x0151BC
0x0151A4:
    stog.msg[0s] = "* (You didn't have enough&  gold.)/%%"
0x0151BC:
    if !(== self.noroom 1s) goto 0x0151E8
0x0151D0:
    stog.msg[0s] = "* (You are carrying too&  many items.)/%%"
0x0151E8:
    if !(== global.choice 1s) goto 0x015214
0x0151FC:
    stog.msg[0s] = "*%%"
0x015214:
    goto 0x01B734
0x015218:
    stog.msg[0s] = "* Ring..\\E0.\\TT /"
    stog.msg[1s] = "\\F1 %"
    call (ini_open[]:int32 (var "undertale.ini"))
    self.bs = (ini_read_real[]:int32 (var 0s) (var "Bscotch") (var "Toriel"))
    call (ini_close[]:int32 )
    stog.msg[2s] = "* Hello?&* This is TORIEL./"
    stog.msg[3s] = "* For no reason in&  particular...&* Which do you prefer?/"
    stog.msg[4s] = "* Cinnamon or&  butterscotch?/"
    stog.msg[5s] = "\\E1* ... wait^1.&* Do not tell me./"
    if !(== self.bs 0s) goto 0x015328
0x015310:
    stog.msg[6s] = "\\E0* It is ERROR MESSAGE!& &  Yes         No      \\C"
0x015328:
    if !(== self.bs 1s) goto 0x015354
0x01533C:
    stog.msg[6s] = "\\E0* Is it Butterscotch?& &  Yes         No      \\C"
0x015354:
    if !(== self.bs 2s) goto 0x015380
0x015368:
    stog.msg[6s] = "\\E0* Is it Cinnamon?& &  Yes         No      \\C"
0x015380:
    stog.msg[7s] = " "
    goto 0x01B734
0x01539C:
    call (ini_open[]:int32 (var "undertale.ini"))
    self.bs = (ini_read_real[]:int32 (var 0s) (var "Bscotch") (var "Toriel"))
    call (ini_close[]:int32 )
    if !(== global.choice 0s) goto 0x01552C
0x015404:
    if !(== self.bs 1s) goto 0x01542C
0x015418:
    stog.flag[46s] = 1s
0x01542C:
    if !(== self.bs 2s) goto 0x015454
0x015440:
    stog.flag[46s] = 0s
0x015454:
    stog.msg[0s] = "\\E0* Hee hee hee^1.&* I had a feeling./"
    stog.msg[1s] = "\\E1* When humans fall down&  here^1, strangely..^1.&* I.../"
    stog.msg[2s] = "\\E1* I often feel like&  I already know them./"
    stog.msg[3s] = "\\E0* Truthfully^1, when I first&  saw you^1, I felt.../"
    stog.msg[4s] = "\\E1* ... like I was seeing&  an old friend for&  the first time./"
    stog.msg[5s] = "\\E0* Strange^1, is it not?/"
    stog.msg[6s] = "* Well^1, thank you for&  your selection./"
    stog.msg[7s] = "\\TS \\F0 \\T0 %"
    stog.msg[8s] = "* Click.../%%"
0x01552C:
    if !(== global.choice 1s) goto 0x0156B4
0x015540:
    if !(== self.bs 1s) goto 0x015568
0x015554:
    stog.flag[46s] = 0s
0x015568:
    if !(== self.bs 2s) goto 0x015590
0x01557C:
    stog.flag[46s] = 1s
0x015590:
    stog.msg[0s] = "\\E1* Oh..^1. I see./"
    stog.msg[1s] = "\\E0* Well^1, thank you^1.&* Goodbye for now./"
    stog.msg[2s] = "\\TS \\F0 \\T0 %"
    stog.msg[3s] = "* Click.../%%"
    call (ini_open[]:int32 (var "undertale.ini"))
    self.bs = (ini_read_real[]:int32 (var 0s) (var "Bscotch") (var "Toriel"))
    if !(== self.bs 1s) goto 0x01567C
0x01564C:
    call (ini_write_real[]:int32 (var 2s) (var "Bscotch") (var "Toriel"))
    goto 0x0156A8
0x01567C:
    call (ini_write_real[]:int32 (var 1s) (var "Bscotch") (var "Toriel"))
0x0156A8:
    call (ini_close[]:int32 )
0x0156B4:
    goto 0x01B734
0x0156B8:
    stog.msg[0s] = "* (Seems like you could skip&  Mettaton's monologue by&  turning him around now.)/"
    stog.msg[1s] = "* (What will you do?)& &         Skip        Hear again\\C"
    stog.msg[2s] = " "
    goto 0x01B734
0x015704:
    if !(== global.choice 0s) goto 0x01575C
0x015718:
    stog.msg[0s] = "* (You told Mettaton there&  was something cool&  behind him.)/%%"
    if !(bool (instance_exists[]:int32 (var 1249s))) goto 0x01575C
0x015748:
    [obj_mettboss_event].con = 4.5d
0x01575C:
    if !(== global.choice 1s) goto 0x015794
0x015770:
    stog.msg[0s] = " %%"
    [obj_mettboss_event].con = 6s
0x015794:
    goto 0x01B734
0x015798:
    stog.msg[0s] = "* though.../"
    stog.msg[1s] = "* one thing about you&  always struck me&  as kinda odd./"
    stog.msg[2s] = "* now^1, i understand&  acting in self-defense./"
    stog.msg[3s] = "* you were thrown into&  those situations&  against your will./"
    stog.msg[4s] = "* but.../"
    stog.msg[5s] = "* sometimes.../"
    stog.msg[6s] = "* you act like you&  know what's gonna&  happen./"
    stog.msg[7s] = "* like you've already&  experienced it all&  before./"
    stog.msg[8s] = "* this is an odd thing&  to say^1, but.../"
    stog.msg[9s] = "\\W* if you have some sort&  of \\Yspecial power\\W.../"
    stog.msg[10s] = "* isn't it your&  responsibility to do&  the right thing?/"
    stog.msg[11s] = "\\TS \\F0 \\T0 %"
    stog.msg[12s] = " & &         Yes         No\\C"
    stog.msg[13s] = " "
    goto 0x01B734
0x0158EC:
    if !(== global.choice 0s) goto 0x015988
0x015900:
    call (scr_sansface[]:int32 (var 1s) (var 0s))
    stog.msg[1s] = "\\E1* ah./"
    stog.msg[2s] = "\\E0* i see./"
    stog.msg[3s] = "\\E3* .../%%"
    if !(bool (instance_exists[]:int32 (var 1325s))) goto 0x015988
0x01597C:
    [obj_lastsans_trigger].con = 20s
0x015988:
    if !(== global.choice 1s) goto 0x015A3C
0x01599C:
    call (scr_sansface[]:int32 (var 1s) (var 0s))
    stog.msg[1s] = "\\E1* heh./"
    stog.msg[2s] = "\\E0* well^1, that's your&  viewpoint./"
    stog.msg[3s] = "\\E2* i won't judge you&  for it./"
    stog.msg[4s] = "\\E3* .../%%"
    if !(bool (instance_exists[]:int32 (var 1325s))) goto 0x015A3C
0x015A30:
    [obj_lastsans_trigger].con = 21s
0x015A3C:
    goto 0x01B734
0x015A40:
    stog.msg[0s] = "* (Ring...)/"
    call (scr_alface[]:int32 (var 0s) (var 1s))
    stog.msg[2s] = "\\E0* Hey!/"
    stog.msg[3s] = "\\E3* This um^1, doesn't have&  anything to do with&  guiding you..^1. but.../"
    stog.msg[4s] = "\\E2* .../"
    stog.msg[5s] = "\\E6* Uhh^1, hey^1, would you want&  to watch a human TV&  show together???/"
    stog.msg[6s] = "* Sometime???/"
    stog.msg[7s] = "\\E4* It's called^1, um^1,&  M..^1.Mew Mew Kissy&  Cutie.../"
    stog.msg[8s] = "\\TS \\F0 \\T0 %"
    stog.msg[9s] = " & &         Sure!       ...no...\\C"
    stog.msg[10s] = " "
    goto 0x01B734
0x015B50:
    call (scr_alface[]:int32 (var 5s) (var 0s))
    if !(== global.choice 0s) goto 0x015D78
0x015B80:
    stog.msg[1s] = "* R-really!?/"
    stog.msg[2s] = "\\E3* It's so good^1!&* It's um^1, my favorite&  show!/"
    stog.msg[3s] = "* It's all about this&  human girl named Mew Mew&  who has cat ears!%"
    stog.msg[4s] = "\\E3* Which humans don't have!&* S-so she's all&  sensitive about them!%"
    stog.msg[5s] = "\\E6* But like...&* Eventually!%"
    stog.msg[6s] = "* She realizes that her&  ears don't matter!%"
    stog.msg[7s] = "* That her friends like&  her despite the ears!%"
    stog.msg[8s] = "\\E7* It's really moving!%"
    stog.msg[9s] = "\\E5* Whoops, spoilers%"
    stog.msg[10s] = "\\E6* Also, this sounds&  weird, but she has&  the power!%"
    stog.msg[11s] = "\\E5* To control the minds&  of anyone she kisses!%"
    stog.msg[12s] = "\\E3* She kisses people and&  controls them to fix&  her problems!!%"
    stog.msg[13s] = "\\E5* They don't remember&  anything after the&  kiss I mean!!%"
    stog.msg[14s] = "\\E3* BUT IF SHE MISSES&  THE KISS!!!&* THEN!!%"
    stog.msg[15s] = "\\E4* Then^1, uh^1, and^1, uh^1,&  also I mean^1, of course%"
    stog.msg[16s] = "\\E5* Eventually^1, she&  realizes that&  controlling people%"
    stog.msg[17s] = "\\E3* OKAY WELL I almost&  spoiled the whole&  show^1, but%"
    stog.msg[18s] = "\\E5* Uhhh^1, I think you'd&  really like it!!!/"
    stog.msg[19s] = "\\E0* We should watch it^1!&* After you get through&  all this!/"
    stog.msg[20s] = "\\TS \\F0 \\T0 %"
    stog.msg[21s] = "* (Click...)/%%"
0x015D78:
    if !(== global.choice 1s) goto 0x015E1C
0x015D8C:
    stog.msg[1s] = "\\E5* Um^1! Well^1!&* That's okay!/"
    stog.msg[2s] = "* Just thought I'd!^1!&* Ask!!!/"
    stog.msg[3s] = "\\E6* B-but I think you'd&  really like it!!/"
    stog.msg[4s] = "* If you gave it a&  chance!!/"
    stog.msg[5s] = "\\TS \\F0 \\T0 %"
    stog.msg[6s] = "* (Click...)/%%"
0x015E1C:
    goto 0x01B734
0x015E20:
    stog.msg[0s] = "\\M1* Did y'hear!^1?&* You're back!/"
    stog.msg[1s] = "\\M0* I'll tell you a big secret./"
    stog.msg[2s] = "\\M1* I'm starting a band^1, y'hear?/"
    stog.msg[3s] = "\\M1* It's called the Red Hot&  Chibi Peppers./"
    stog.msg[4s] = "\\M0* All I've thought of is&  the name./"
    stog.msg[5s] = "\\M3* And I don't^1, play...&* Instruments^1, or sing./"
    stog.msg[6s] = "\\M1* Well^1!&* Do you think we'll be&  popular!!!/"
    stog.msg[7s] = " & &         Yeah        No\\C"
    stog.msg[8s] = " "
    goto 0x01B734
0x015EFC:
    if !(== global.choice 0s) goto 0x015F3C
0x015F10:
    stog.flag[496s] = 6s
    stog.msg[0s] = "\\M0* Yeah^1, me too.../%%"
0x015F3C:
    if !(== global.choice 1s) goto 0x015F94
0x015F50:
    stog.flag[496s] = -1s
    pushenv 1076s 0x015F78
0x015F6C:
    self.con = 25s
0x015F78:
    popenv 0x015F6C
0x015F7C:
    stog.msg[0s] = " %%"
0x015F94:
    goto 0x01B734
0x015F98:
    stog.msg[0s] = "* (It's a lamp.)/"
    stog.msg[1s] = "* (Turn it on?)& &         Yes         No\\C"
    stog.msg[2s] = " "
    goto 0x01B734
0x015FE4:
    if !(== global.choice 0s) goto 0x016044
0x015FF8:
    stog.msg[0s] = "* (There's no lightbulb.^1)&* (A flashlight is stuck in&  the bulb socket.)/"
    stog.msg[1s] = "* (Turn it on?)& &         Yes         No\\C"
    stog.msg[2s] = " "
    goto 0x01605C
0x016044:
    stog.msg[0s] = " %%"
0x01605C:
    goto 0x01B734
0x016060:
    if !(== global.choice 0s) goto 0x016090
0x016074:
    stog.msg[0s] = "* (The flashlight is out of&  batteries.)/%%"
    goto 0x0160A8
0x016090:
    stog.msg[0s] = " %%"
0x0160A8:
    goto 0x01B734
0x0160AC:
    pushenv 1483s 0x0160C0
0x0160B4:
    self.sprite_index = 1974s
0x0160C0:
    popenv 0x0160B4
0x0160C4:
    stog.msg[0s] = "* Hey^1, hey^1!&* Did you remember my name?/"
    stog.msg[1s] = "* (Did you?)& &         Yes         No\\C"
    stog.msg[2s] = " "
    goto 0x01B734
0x016110:
    pushenv 1483s 0x016124
0x016118:
    self.sprite_index = 1975s
0x016124:
    popenv 0x016118
0x016128:
    if !(== global.choice 0s) goto 0x016180
0x01613C:
    stog.flag[434s] = 1s
    stog.msg[0s] = "* Wh-WHAT!^1?&* You REMEMBER!?/"
    stog.msg[1s] = "* How could I be so easily&  defeateeeeeeeeed!?/%%"
0x016180:
    if !(== global.choice 1s) goto 0x0161D8
0x016194:
    stog.flag[434s] = 2s
    stog.msg[0s] = "* Wh-WHAT!^1?&* You DON'T REMEMBER!?/"
    stog.msg[1s] = "* How could I be so easily&  defeateeeeeeeeed!?/%%"
0x0161D8:
    goto 0x01B734
0x0161DC:
    stog.msg[0s] = "* (It's a small white dog.^1)&* (It's fast asleep...)/"
    stog.msg[1s] = "* (Fight the dog?)& &         Yes         No\\C"
    stog.msg[2s] = " "
    goto 0x01B734
0x016228:
    if !(== global.choice 0s) goto 0x016300
0x01623C:
    stog.msg[0s] = "* (Can't fight the dog.)/"
    stog.msg[1s] = "* (Seems like the fabric it's&  sleeping on has too many&  holes in it.)/"
    stog.msg[2s] = "* (Seems like the dog needs&  to \"patch\" the fabric.)/"
    stog.msg[3s] = "* (Then you can fight the dog.^1)&* (... maybe.)/"
    stog.msg[4s] = "* (Upon closer examination^1,&  the holes in the fabric&  seem to be growing.)/"
    stog.msg[5s] = "* (Might take a while for the&  dog to fix all of them.)/"
    stog.msg[6s] = "* (Dogs aren't usually very&  good at knitting.)/"
    stog.msg[7s] = "* (A crocheting dog is out of&  the question.)/%%"
    goto 0x016318
0x016300:
    stog.msg[0s] = "* (Let sleeping dogs lie^1, instead&  of fighting them.^1)&* (That's how the saying goes.)/%%"
0x016318:
    goto 0x01B734
0x01631C:
    stog.msg[0s] = "* (Knock knock)./"
    push -5s
    if !(== 262s:flag 0s) goto 0x0163D0
0x016350:
    stog.msg[0s] = "* Oooooaaah ^1!&* Room service !/"
    stog.msg[1s] = "* Got my \"Sea Tea\" ?& &         Yes         No\\C"
    stog.msg[2s] = " "
    push -5s
    if !(== 7s:flag 1s) goto 0x0163CC
0x0163B4:
    stog.msg[0s] = "* Room service never came ^1.&* (Sigh ...)/%%"
0x0163CC:
    goto 0x01641C
0x0163D0:
    stog.msg[0s] = "* Thanks a million ./%%"
    push -5s
    if !(== 7s:flag 1s) goto 0x01641C
0x016404:
    stog.msg[0s] = "* (No response.)/%%"
0x01641C:
    goto 0x01B734
0x016420:
    if !(== global.choice 0s) goto 0x0164F0
0x016434:
    call (scr_itemremove[]:int32 (var 41s))
    if !(== self.removed 1s) goto 0x0164D4
0x01645C:
    global.gold = (+ global.gold 99s)
    stog.flag[262s] = 1s
    stog.msg[0s] = "* (You pour the Sea Tea under&  the door.)/"
    stog.msg[1s] = "* HUH !?!?!?!^2?&* That's just the way I want ^1!&* Here's a tip ./"
    stog.msg[2s] = "* (You got 99G.)/%%"
    goto 0x0164EC
0x0164D4:
    stog.msg[0s] = "* ..^1.&* No you don't ./%%"
0x0164EC:
    goto 0x016508
0x0164F0:
    stog.msg[0s] = "* Then ...!?/%%"
0x016508:
    goto 0x01B734
0x01650C:
    stog.msg[0s] = "* (Knock knock)./"
    push -5s
    if !(== 263s:flag 0s) goto 0x0165C0
0x016540:
    stog.msg[0s] = "* Oooooaaah ^1!&* Room service !/"
    stog.msg[1s] = "* Got my \"Cinnamon Bun\" ?& &         Yes         No\\C"
    stog.msg[2s] = " "
    push -5s
    if !(== 7s:flag 1s) goto 0x0165BC
0x0165A4:
    stog.msg[0s] = "* Room service never came ^1.&* (Sigh ...)/%%"
0x0165BC:
    goto 0x01660C
0x0165C0:
    stog.msg[0s] = "* Thanks a trillion ./%%"
    push -5s
    if !(== 7s:flag 1s) goto 0x01660C
0x0165F4:
    stog.msg[0s] = "* (No response.)/%%"
0x01660C:
    goto 0x01B734
0x016610:
    if !(== global.choice 0s) goto 0x0166E0
0x016624:
    call (scr_itemremove[]:int32 (var 21s))
    if !(== self.removed 1s) goto 0x0166C4
0x01664C:
    global.gold = (+ global.gold 99s)
    stog.flag[263s] = 1s
    stog.msg[0s] = "* (You flatten the Cinnamon Bun&  until it's paper thin.)&* (You slide it under the door.)/"
    stog.msg[1s] = "* HUH !?!?!?!^2?&* That's just the way I want ^1!&* Here's a tip ./"
    stog.msg[2s] = "* (You got 99G.)/%%"
    goto 0x0166DC
0x0166C4:
    stog.msg[0s] = "* ..^1.&* No you don't ./%%"
0x0166DC:
    goto 0x0166F8
0x0166E0:
    stog.msg[0s] = "* Then ...!?/%%"
0x0166F8:
    goto 0x01B734
0x0166FC:
    stog.msg[0s] = "* (You hear shuffling.)/"
    stog.msg[1s] = "* (Seems like you could put&  something under the door.)/"
    stog.msg[2s] = " & &         Put         No Put\\C"
    stog.msg[3s] = " "
    push -5s
    if !(== 7s:flag 1s) goto 0x016790
0x016778:
    stog.msg[0s] = "* (No response.)/%%"
0x016790:
    goto 0x01B734
0x016794:
    if !(== global.choice 0s) goto 0x016CEC
0x0167A8:
    stog.msg[0s] = "* (...)/"
    stog.msg[1s] = "* (But you didn't have anything&  appealing.)/%%"
    self.type = 0s
    call (scr_itemcheck[]:int32 (var 38s))
    if !(== self.haveit 1s) goto 0x016828
0x01680C:
    push -5s
    push (== 264s:flag 0s)
    goto 0x01682C
0x016828:
    push 0s
0x01682C:
    if !pop goto 0x01683C
0x016830:
    self.type = 1s
0x01683C:
    call (scr_itemcheck[]:int32 (var 39s))
    if !(== self.haveit 1s) goto 0x016870
0x016864:
    self.type = 2s
0x016870:
    call (scr_itemcheck[]:int32 (var 28s))
    if !(== self.haveit 1s) goto 0x0168A4
0x016898:
    self.type = 3s
0x0168A4:
    call (scr_itemcheck[]:int32 (var 29s))
    if !(== self.haveit 1s) goto 0x0168D8
0x0168CC:
    self.type = 4s
0x0168D8:
    call (scr_itemcheck[]:int32 (var 30s))
    if !(== self.haveit 1s) goto 0x01690C
0x016900:
    self.type = 4s
0x01690C:
    call (scr_itemcheck[]:int32 (var 31s))
    if !(== self.haveit 1s) goto 0x016940
0x016934:
    self.type = 4s
0x016940:
    call (scr_itemcheck[]:int32 (var 32s))
    if !(== self.haveit 1s) goto 0x016974
0x016968:
    self.type = 4s
0x016974:
    call (scr_itemcheck[]:int32 (var 33s))
    if !(== self.haveit 1s) goto 0x0169A8
0x01699C:
    self.type = 4s
0x0169A8:
    call (scr_itemcheck[]:int32 (var 34s))
    if !(== self.haveit 1s) goto 0x0169DC
0x0169D0:
    self.type = 4s
0x0169DC:
    if !(== self.type 1s) goto 0x016A0C
0x0169F0:
    push -5s
    push (== 264s:flag 0s)
    goto 0x016A10
0x016A0C:
    push 0s
0x016A10:
    if !pop goto 0x016B40
0x016A14:
    call (scr_itemremove[]:int32 (var 38s))
    call (scr_itemget[]:int32 (var 62s))
    stog.msg[0s] = "* (You put a Hot Dog in front&  of the door.)/"
    stog.msg[1s] = "* (A white paw shoots out from&  under the door.)/"
    stog.msg[2s] = "* (It tries to pull the Hot Dog&  into its room...)/"
    stog.msg[3s] = "* (But it keeps pressing down too&  hard^1, and the hot dog keeps&  spinning away.)/"
    stog.msg[4s] = "* (...)/"
    stog.msg[5s] = "* (It finally succeeds.)/"
    stog.msg[6s] = "* (...)/"
    stog.msg[7s] = "* (You hear the grinding of&  stone.)/"
    stog.msg[8s] = "* (A single hushpuppy slides&  out from under the door.)/"
    stog.msg[9s] = "* (You got Hush Puppy.)/%%"
    stog.flag[264s] = 1s
0x016B40:
    if !(== self.type 2s) goto 0x016B84
0x016B54:
    stog.msg[0s] = "* (You put a Hot Cat in front&  of the door.)/"
    stog.msg[1s] = "* (You hear growling...)/%%"
0x016B84:
    if !(== self.type 3s) goto 0x016BF4
0x016B98:
    call (scr_itemremove[]:int32 (var 28s))
    stog.msg[0s] = "* (You put a Dog Salad in front&  of the door.^1)&* (It slides underneath.)/"
    stog.msg[1s] = "* (...)/"
    stog.msg[2s] = "* (The Dog Salad was absorbed&  by the darkness.)/%%"
0x016BF4:
    if !(== self.type 4s) goto 0x016CEC
0x016C08:
    self.rr = (choose[]:int32 (var 34s) (var 33s) (var 32s) (var 31s) (var 30s) (var 29s))
    call (scr_itemget[]:int32 self.rr)
    stog.msg[0s] = "* (You put a Dog Residue in&  front of the door.)/"
    stog.msg[1s] = "* (It slides underneath the door^1,&  as if pulled by a magnet.)/"
    stog.msg[2s] = "* (...)/"
    if !(== self.noroom 1s) goto 0x016CD4
0x016CB8:
    stog.msg[3s] = "* (ZOMMM!!^1!)&* (It shoots back out at a&  high speed!)/%%"
    goto 0x016CEC
0x016CD4:
    stog.msg[3s] = "* (Two Dog Residues slowly slide&  back out from underneath&  the door.)/%%"
0x016CEC:
    if !(== global.choice 1s) goto 0x016D18
0x016D00:
    stog.msg[0s] = " %%"
0x016D18:
    goto 0x01B734
0x016D1C:
    stog.msg[0s] = "* Yes^1, we know^1.&* The elevator to the city&  is NOT working./"
    stog.msg[1s] = "* Because of this incident^1, rooms&  are running at a special rate!/"
    stog.msg[2s] = "* 200G a room^1. Interested^1?& &         Stay        Do not\\C"
    stog.msg[3s] = " "
    push -5s
    if !(== 267s:flag 2s) goto 0x016DC8
0x016D98:
    stog.msg[0s] = "* 200G a room^1. Interested^1?& &         Stay        Do not\\C"
    stog.msg[1s] = " "
0x016DC8:
    push -5s
    if !(== 267s:flag 1s) goto 0x016E88
0x016DE4:
    stog.flag[267s] = 2s
    stog.msg[0s] = "* Did you enjoy your stay?/"
    stog.msg[1s] = "* What^1?&* Room..^1.&* Key?/"
    stog.msg[2s] = "* No^1, we don't do that./"
    stog.msg[3s] = "* If you leave your room^1,&  you'll have to pay again./"
    stog.msg[4s] = "* 200G a room^1. Interested^1?& &         Stay        Do not\\C"
    stog.msg[5s] = " "
0x016E88:
    goto 0x01B734
0x016E8C:
    if !(== global.choice 0s) goto 0x016F58
0x016EA0:
    if !(>= global.gold 200s) goto 0x016F3C
0x016EB4:
    global.gold = (- global.gold 200s)
    pushenv 1570s 0x016EE0
0x016ED4:
    self.uncan = 1s
0x016EE0:
    popenv 0x016ED4
0x016EE4:
    stog.msg[0s] = "* Fabulous^1!&* We'll escort you to your&  room!/%%"
    push -5s
    if !(< 267s:flag 1s) goto 0x016F2C
0x016F18:
    stog.flag[267s] = 1s
0x016F2C:
    [obj_hotelreceptionist].con = 1s
    goto 0x016F54
0x016F3C:
    stog.msg[0s] = "* ... that's not enough money./%%"
0x016F54:
    goto 0x016F70
0x016F58:
    stog.msg[0s] = "* Do let us know if you&  change your mind^1.&* Have a sparkular day!/%%"
0x016F70:
    goto 0x01B734
0x016F74:
    stog.msg[0s] = "* ... MY ONE TRUE LOVE?/"
    stog.msg[1s] = "* .../"
    stog.msg[2s] = "* (YOU LOOK BORED^1, DARLING.)/"
    stog.msg[3s] = "* (I WANT THIS TO BE A STELLAR&  PERFORMANCE^1, SO IF YOU&  WON'T GIVE IT YOUR ALL...)/"
    stog.msg[4s] = "* (THEN I'LL SKIP AHEAD FOR&  THE AUDIENCE'S SAKE.)/"
    stog.msg[5s] = "* (Perform?)& &         Yeah        Skip this\\C"
    stog.msg[6s] = " "
    goto 0x01B734
0x017020:
    if !(== global.choice 0s) goto 0x017050
0x017034:
    stog.msg[0s] = "* (UNDERSTOOD.^1)&* (LET'S KNOCK 'EM DEAD!)/%%"
    goto 0x017080
0x017050:
    stog.msg[0s] = "* (KA-SIGH...^1)&* (THE SHOW MUST GO ON!)/%%"
    pushenv 1203s 0x01707C
0x017070:
    self.con = 240s
0x01707C:
    popenv 0x017070
0x017080:
    goto 0x01B734
0x017084:
    stog.msg[0s] = "Interesting./"
    stog.msg[1s] = "You want to go back./"
    stog.msg[2s] = "You want to go bac^1k&to the worl^2d&you destroyed./"
    stog.msg[3s] = "It was you who pushed&everythin^1g to its edge./"
    stog.msg[4s] = "It was you who led the worl^1d&to its destruction./"
    stog.msg[5s] = "But you cannot accept it./"
    stog.msg[6s] = "You think you are above&consequences.&         Yes         No\\C"
    stog.msg[7s] = ""
    goto 0x01B734
0x017148:
    if !(== global.choice 0s) goto 0x017178
0x01715C:
    stog.msg[0s] = "Exactly./%%"
    goto 0x017190
0x017178:
    stog.msg[0s] = "Then what are you looking for?/%%"
0x017190:
    goto 0x01B734
0x017194:
    stog.msg[0s] = "Perhaps./"
    stog.msg[1s] = "We can reach a compromise./"
    stog.msg[2s] = "You still have somethin^1g&I want./"
    stog.msg[3s] = "Give it to me./"
    stog.msg[4s] = "And I will bring this&world back./"
    stog.msg[5s] = " & &         Yes         No\\C"
    stog.msg[6s] = ""
    goto 0x01B734
0x017240:
    if !(== global.choice 0s) goto 0x0172A0
0x017254:
    stog.msg[0s] = "Then it is agreed./"
    stog.msg[1s] = "You will give me your SOUL.& &         Yes         No\\C"
    stog.msg[2s] = " "
    goto 0x0172D0
0x0172A0:
    stog.msg[0s] = "Then stay here for&all eternity./"
    stog.msg[1s] = " "
0x0172D0:
    goto 0x01B734
0x0172D4:
    if !(== global.choice 0s) goto 0x01731C
0x0172E8:
    stog.msg[0s] = ".../"
    stog.msg[1s] = "Then^1, it is done./%%"
    goto 0x01734C
0x01731C:
    stog.msg[0s] = "Then stay here for&all eternity./"
    stog.msg[1s] = " "
0x01734C:
    goto 0x01B734
0x017350:
    stog.msg[0s] = "* hey./"
    stog.msg[1s] = "* is your refrigerator&  running?/"
    stog.msg[2s] = " & &         yes         no\\C"
    stog.msg[3s] = " "
    goto 0x01B734
0x0173B4:
    if !(== global.choice 0s) goto 0x0173E4
0x0173C8:
    stog.msg[0s] = "* nice^1.&* i'll be over to deposit&  the brewskis./%%"
    goto 0x01742C
0x0173E4:
    stog.msg[0s] = "* ok^1, i'll send someone&  over to fix it./"
    stog.msg[1s] = "* thanks for letting me&  know./"
    stog.msg[2s] = "* good communication is&  important./%%"
0x01742C:
    goto 0x01B734
0x017430:
    stog.msg[0s] = "   * Check         * Compliment&   * Threat"
    stog.choices[0s] = 1s
    stog.choices[1s] = 1s
    stog.choices[2s] = 0s
    stog.choices[3s] = 1s
    stog.choices[4s] = 0s
    stog.choices[5s] = 0s
    goto 0x01B734
0x0174C4:
    stog.msg[0s] = "   * Check         * Talk"
    stog.choices[0s] = 1s
    stog.choices[1s] = 0s
    stog.choices[2s] = 0s
    stog.choices[3s] = 1s
    stog.choices[4s] = 0s
    stog.choices[5s] = 0s
    goto 0x01B734
0x017558:
    stog.msg[0s] = "   * Check         * Compliment&   * Threat"
    stog.choices[0s] = 1s
    stog.choices[1s] = 1s
    stog.choices[2s] = 0s
    stog.choices[3s] = 1s
    stog.choices[4s] = 0s
    stog.choices[5s] = 0s
    goto 0x01B734
0x0175EC:
    stog.msg[0s] = "   * Check         * Compliment&   * Threat"
    stog.choices[0s] = 1s
    stog.choices[1s] = 1s
    stog.choices[2s] = 0s
    stog.choices[3s] = 1s
    stog.choices[4s] = 0s
    stog.choices[5s] = 0s
    goto 0x01B734
0x017680:
    stog.msg[0s] = "   * Check         * Console&   * Terrorize"
    stog.choices[0s] = 1s
    stog.choices[1s] = 1s
    stog.choices[2s] = 0s
    stog.choices[3s] = 1s
    stog.choices[4s] = 0s
    stog.choices[5s] = 0s
    goto 0x01B734
0x017714:
    stog.msg[0s] = "   * Check         * Imitate&   * Flirt"
    stog.choices[0s] = 1s
    stog.choices[1s] = 1s
    stog.choices[2s] = 0s
    stog.choices[3s] = 1s
    stog.choices[4s] = 0s
    stog.choices[5s] = 0s
    goto 0x01B734
0x0177A8:
    stog.msg[0s] = "   * Check         * Talk"
    stog.choices[0s] = 1s
    stog.choices[1s] = 0s
    stog.choices[2s] = 0s
    stog.choices[3s] = 1s
    stog.choices[4s] = 0s
    stog.choices[5s] = 0s
    goto 0x01B734
0x01783C:
    stog.msg[0s] = "   * Check         * Talk&   * Devour        * Dinner"
    stog.choices[0s] = 1s
    stog.choices[1s] = 1s
    stog.choices[2s] = 0s
    stog.choices[3s] = 1s
    stog.choices[4s] = 1s
    stog.choices[5s] = 0s
    goto 0x01B734
0x0178D0:
    stog.msg[0s] = "   * Check         * Pick On&   * Don't Pick On"
    stog.choices[0s] = 1s
    stog.choices[1s] = 1s
    stog.choices[2s] = 0s
    stog.choices[3s] = 1s
    stog.choices[4s] = 0s
    stog.choices[5s] = 0s
    goto 0x01B734
0x017964:
    stog.msg[0s] = "   * Check         * Talk"
    stog.choices[0s] = 1s
    stog.choices[1s] = 0s
    stog.choices[2s] = 0s
    stog.choices[3s] = 1s
    stog.choices[4s] = 0s
    stog.choices[5s] = 0s
    goto 0x01B734
0x0179F8:
    stog.msg[0s] = "   * Check         * Flirt&   * Threat        * Cheer"
    stog.choices[0s] = 1s
    stog.choices[1s] = 1s
    stog.choices[2s] = 0s
    stog.choices[3s] = 1s
    stog.choices[4s] = 1s
    stog.choices[5s] = 0s
    goto 0x01B734
0x017A8C:
    stog.msg[0s] = "   * Check         * Imitate&   * Flirt"
    stog.choices[0s] = 1s
    stog.choices[1s] = 1s
    stog.choices[2s] = 0s
    stog.choices[3s] = 1s
    stog.choices[4s] = 0s
    stog.choices[5s] = 0s
    goto 0x01B734
0x017B20:
    stog.msg[0s] = "   * Check         * Pet"
    stog.choices[0s] = 1s
    stog.choices[1s] = 0s
    stog.choices[2s] = 0s
    stog.choices[3s] = 1s
    stog.choices[4s] = 0s
    stog.choices[5s] = 0s
    goto 0x01B734
0x017BB4:
    stog.msg[0s] = "   * Check         * Pet&   * Pet           * Pet  &   * Pet           * Pet  "
    stog.choices[0s] = 1s
    stog.choices[1s] = 1s
    stog.choices[2s] = 1s
    stog.choices[3s] = 1s
    stog.choices[4s] = 1s
    stog.choices[5s] = 1s
    goto 0x01B734
0x017C48:
    stog.msg[0s] = "   * Check         * Pet&   * Re-sniff      * Roll Around"
    stog.choices[0s] = 1s
    stog.choices[1s] = 1s
    stog.choices[2s] = 0s
    stog.choices[3s] = 1s
    stog.choices[4s] = 1s
    stog.choices[5s] = 0s
    goto 0x01B734
0x017CDC:
    stog.msg[0s] = "   * Check         * Pet&   * Re-sniff      * Roll Around"
    stog.choices[0s] = 1s
    stog.choices[1s] = 1s
    stog.choices[2s] = 0s
    stog.choices[3s] = 1s
    stog.choices[4s] = 1s
    stog.choices[5s] = 0s
    goto 0x01B734
0x017D70:
    stog.msg[0s] = "   * Check         * Pet&   * Beckon        * Play &   * Ignore"
    stog.choices[0s] = 1s
    stog.choices[1s] = 1s
    stog.choices[2s] = 1s
    stog.choices[3s] = 1s
    stog.choices[4s] = 1s
    stog.choices[5s] = 0s
    goto 0x01B734
0x017E04:
    push -5s
    if !(== 57s:flag 2s) goto 0x017EB4
0x017E20:
    stog.msg[0s] = "   * Check         * Agree&   * Clash         * Joke"
    stog.choices[0s] = 1s
    stog.choices[1s] = 1s
    stog.choices[2s] = 0s
    stog.choices[3s] = 1s
    stog.choices[4s] = 1s
    stog.choices[5s] = 0s
    goto 0x017F44
0x017EB4:
    stog.msg[0s] = "   * Check         * Laugh&   * Heckle        * Joke"
    stog.choices[0s] = 1s
    stog.choices[1s] = 1s
    stog.choices[2s] = 0s
    stog.choices[3s] = 1s
    stog.choices[4s] = 1s
    stog.choices[5s] = 0s
0x017F44:
    goto 0x01B734
0x017F48:
    stog.msg[0s] = "   * Check         * Compliment&   * Ignore        * Steal"
    stog.choices[0s] = 1s
    stog.choices[1s] = 1s
    stog.choices[2s] = 0s
    stog.choices[3s] = 1s
    stog.choices[4s] = 1s
    stog.choices[5s] = 0s
    goto 0x01B734
0x017FDC:
    stog.msg[0s] = "   * Check         * Compliment"
    stog.choices[0s] = 1s
    stog.choices[1s] = 0s
    stog.choices[2s] = 0s
    stog.choices[3s] = 1s
    stog.choices[4s] = 0s
    stog.choices[5s] = 0s
    goto 0x01B734
0x018070:
    stog.msg[0s] = "   * Check         * Ditch"
    stog.choices[0s] = 1s
    stog.choices[1s] = 0s
    stog.choices[2s] = 0s
    stog.choices[3s] = 1s
    stog.choices[4s] = 0s
    stog.choices[5s] = 0s
    goto 0x01B734
0x018104:
    stog.msg[0s] = "   * Check         * Decorate&   * Undecorate    * Gift"
    stog.choices[0s] = 1s
    stog.choices[1s] = 1s
    stog.choices[2s] = 0s
    stog.choices[3s] = 1s
    stog.choices[4s] = 1s
    stog.choices[5s] = 0s
    goto 0x01B734
0x018198:
    stog.msg[0s] = "   * Check         * Flex&   * Shoo"
    stog.choices[0s] = 1s
    stog.choices[1s] = 1s
    stog.choices[2s] = 0s
    stog.choices[3s] = 1s
    stog.choices[4s] = 0s
    stog.choices[5s] = 0s
    goto 0x01B734
0x01822C:
    stog.msg[0s] = "   * Check         * Flex&   * Feed Temmie   * Talk&     Flakes  "
    stog.choices[0s] = 1s
    stog.choices[1s] = 1s
    stog.choices[2s] = 0s
    stog.choices[3s] = 1s
    stog.choices[4s] = 1s
    stog.choices[5s] = 0s
    goto 0x01B734
0x0182C0:
    stog.msg[0s] = "   * Check         * Flirt&   * Insult"
    stog.choices[0s] = 1s
    stog.choices[1s] = 1s
    stog.choices[2s] = 0s
    stog.choices[3s] = 1s
    stog.choices[4s] = 0s
    stog.choices[5s] = 0s
    if !(>= (scr_murderlv[]:int32 ) 7s) goto 0x0183F4
0x018364:
    stog.msg[0s] = "   * Check"
    stog.choices[0s] = 1s
    stog.choices[1s] = 0s
    stog.choices[2s] = 0s
    stog.choices[3s] = 0s
    stog.choices[4s] = 0s
    stog.choices[5s] = 0s
0x0183F4:
    goto 0x01B734
0x0183F8:
    if !(bool (instance_exists[]:int32 (var 293s))) goto 0x0185F8
0x018410:
    if !(== 293.stage 0s) goto 0x0184B8
0x018424:
    stog.msg[0s] = "   * Check         * Imitate&   * Flirt"
    stog.choices[0s] = 1s
    stog.choices[1s] = 1s
    stog.choices[2s] = 0s
    stog.choices[3s] = 1s
    stog.choices[4s] = 0s
    stog.choices[5s] = 0s
    goto 0x0185F8
0x0184B8:
    push -5s
    if !(== 74s:flag 0s) goto 0x018568
0x0184D4:
    stog.msg[0s] = "   * Check         * Lie Down&   * Hug           * Unhug"
    stog.choices[0s] = 1s
    stog.choices[1s] = 1s
    stog.choices[2s] = 0s
    stog.choices[3s] = 1s
    stog.choices[4s] = 1s
    stog.choices[5s] = 0s
    goto 0x0185F8
0x018568:
    stog.msg[0s] = "   * Check         * Lie Down&   * Hug           * Unhug"
    stog.choices[0s] = 1s
    stog.choices[1s] = 1s
    stog.choices[2s] = 0s
    stog.choices[3s] = 1s
    stog.choices[4s] = 1s
    stog.choices[5s] = 0s
0x0185F8:
    goto 0x01B734
0x0185FC:
    stog.msg[0s] = "   * Check         * Clean&   * Touch         * Joke"
    stog.choices[0s] = 1s
    stog.choices[1s] = 1s
    stog.choices[2s] = 0s
    stog.choices[3s] = 1s
    stog.choices[4s] = 1s
    stog.choices[5s] = 0s
    goto 0x01B734
0x018690:
    stog.msg[0s] = "   * Check         * Smile&   * Hum           * Conduct"
    stog.choices[0s] = 1s
    stog.choices[1s] = 1s
    stog.choices[2s] = 0s
    stog.choices[3s] = 1s
    stog.choices[4s] = 1s
    stog.choices[5s] = 0s
    goto 0x01B734
0x018724:
    stog.msg[0s] = "   * Check         * Talk"
    stog.choices[0s] = 1s
    stog.choices[1s] = 0s
    stog.choices[2s] = 0s
    stog.choices[3s] = 1s
    stog.choices[4s] = 0s
    stog.choices[5s] = 0s
    goto 0x01B734
0x0187B8:
    stog.msg[0s] = "   * Check         * Plead&   * Challenge"
    stog.choices[0s] = 1s
    stog.choices[1s] = 1s
    stog.choices[2s] = 0s
    stog.choices[3s] = 1s
    stog.choices[4s] = 0s
    stog.choices[5s] = 0s
    if !(bool (instance_exists[]:int32 (var 272s))) goto 0x018904
0x018860:
    if !(>= 272.con 50s) goto 0x018904
0x018874:
    stog.msg[0s] = "   * Check"
    stog.choices[0s] = 1s
    stog.choices[1s] = 0s
    stog.choices[2s] = 0s
    stog.choices[3s] = 0s
    stog.choices[4s] = 0s
    stog.choices[5s] = 0s
0x018904:
    goto 0x01B734
0x018908:
    stog.msg[0s] = "   * Check         * Cry"
    stog.choices[0s] = 1s
    stog.choices[1s] = 0s
    stog.choices[2s] = 0s
    stog.choices[3s] = 1s
    stog.choices[4s] = 0s
    stog.choices[5s] = 0s
    goto 0x01B734
0x01899C:
    stog.msg[0s] = "   * Check         * Whisper&   * Clean Armor"
    stog.choices[0s] = 1s
    stog.choices[1s] = 1s
    stog.choices[2s] = 0s
    stog.choices[3s] = 1s
    stog.choices[4s] = 0s
    stog.choices[5s] = 0s
    goto 0x01B734
0x018A30:
    stog.msg[0s] = "   * Check         * Whisper&   * Clean Armor"
    stog.choices[0s] = 1s
    stog.choices[1s] = 1s
    stog.choices[2s] = 0s
    stog.choices[3s] = 1s
    stog.choices[4s] = 0s
    stog.choices[5s] = 0s
    goto 0x01B734
0x018AC4:
    stog.msg[0s] = "   * Check         * Flirt&   * Approach"
    stog.choices[0s] = 1s
    stog.choices[1s] = 1s
    stog.choices[2s] = 0s
    stog.choices[3s] = 1s
    stog.choices[4s] = 0s
    stog.choices[5s] = 0s
    goto 0x01B734
0x018B58:
    stog.msg[0s] = "   * Check         * Criticize&   * Encourage     * Hug"
    stog.choices[0s] = 1s
    stog.choices[1s] = 1s
    stog.choices[2s] = 0s
    stog.choices[3s] = 1s
    stog.choices[4s] = 1s
    stog.choices[5s] = 0s
    goto 0x01B734
0x018BEC:
    stog.msg[0s] = "   * Check         * Cool Down&   * Heat Up       * Invite"
    stog.choices[0s] = 1s
    stog.choices[1s] = 1s
    stog.choices[2s] = 0s
    stog.choices[3s] = 1s
    stog.choices[4s] = 1s
    stog.choices[5s] = 0s
    goto 0x01B734
0x018C80:
    self.cashfactor = "NaN"
    push "\\W   * Check         * Struggle&   * Pay "
    stog.msg[0s] = (+ (+ (+ (+ -5s (string[]:int32 382s:flag)) "G&         \\YYour Money: ") (string[]:int32 global.gold)) "G \\W ")
    stog.choices[0s] = 1s
    stog.choices[1s] = 1s
    stog.choices[2s] = 0s
    stog.choices[3s] = 1s
    stog.choices[4s] = 0s
    stog.choices[5s] = 0s
    goto 0x01B734
0x018D6C:
    stog.msg[0s] = "   * Check         * Yell"
    push -5s
    if !(> 385s:flag 0s) goto 0x018DB8
0x018DA0:
    stog.msg[0s] = "\\W   * Check         \\Y* Yellow \\W"
0x018DB8:
    stog.choices[0s] = 1s
    stog.choices[1s] = 0s
    stog.choices[2s] = 0s
    stog.choices[3s] = 1s
    stog.choices[4s] = 0s
    stog.choices[5s] = 0s
    goto 0x01B734
0x018E34:
    stog.msg[0s] = "   * Check         * Fake Attack"
    stog.choices[0s] = 1s
    stog.choices[1s] = 0s
    stog.choices[2s] = 0s
    stog.choices[3s] = 1s
    stog.choices[4s] = 0s
    stog.choices[5s] = 0s
    goto 0x01B734
0x018EC8:
    stog.msg[0s] = "   * Check         * Talk     &   * Stare         * Clear Mind"
    stog.choices[0s] = 1s
    stog.choices[1s] = 1s
    stog.choices[2s] = 0s
    stog.choices[3s] = 1s
    stog.choices[4s] = 1s
    stog.choices[5s] = 0s
    goto 0x01B734
0x018F5C:
    stog.msg[0s] = "   * Check         * Talk     &   * Sing"
    stog.choices[0s] = 1s
    stog.choices[1s] = 1s
    stog.choices[2s] = 0s
    stog.choices[3s] = 1s
    stog.choices[4s] = 0s
    stog.choices[5s] = 0s
    goto 0x01B734
0x018FF0:
    stog.msg[0s] = "   * Check         * Compliment&   * Threaten      * Mystify"
    stog.choices[0s] = 1s
    stog.choices[1s] = 1s
    stog.choices[2s] = 0s
    stog.choices[3s] = 1s
    stog.choices[4s] = 1s
    stog.choices[5s] = 0s
    goto 0x01B734
0x019084:
    stog.msg[0s] = "   * Check         * Pick On&   * Don't Pick    * Challenge&     On"
    stog.choices[0s] = 1s
    stog.choices[1s] = 1s
    stog.choices[2s] = 0s
    stog.choices[3s] = 1s
    stog.choices[4s] = 1s
    stog.choices[5s] = 0s
    goto 0x01B734
0x019118:
    stog.msg[0s] = "   * Check         * Console&   * Terrorize     * Pray"
    stog.choices[0s] = 1s
    stog.choices[1s] = 1s
    stog.choices[2s] = 0s
    stog.choices[3s] = 1s
    stog.choices[4s] = 1s
    stog.choices[5s] = 0s
    goto 0x01B734
0x0191AC:
    stog.msg[0s] = "   * Check         * Defuse Bomb"
    stog.choices[0s] = 1s
    stog.choices[1s] = 0s
    stog.choices[2s] = 0s
    stog.choices[3s] = 1s
    stog.choices[4s] = 0s
    stog.choices[5s] = 0s
    goto 0x01B734
0x019240:
    stog.msg[0s] = "   * Check         * Whisper&   * Touch Glove"
    stog.choices[0s] = 1s
    stog.choices[1s] = 1s
    stog.choices[2s] = 0s
    stog.choices[3s] = 1s
    stog.choices[4s] = 0s
    stog.choices[5s] = 0s
    goto 0x01B734
0x0192D4:
    stog.msg[0s] = "   * Check         * Whisper&   * Touch Glove"
    stog.choices[0s] = 1s
    stog.choices[1s] = 1s
    stog.choices[2s] = 0s
    stog.choices[3s] = 1s
    stog.choices[4s] = 0s
    stog.choices[5s] = 0s
    goto 0x01B734
0x019368:
    stog.msg[0s] = "   * Check         * Burn"
    push -5s
    if !(> 424s:flag 0s) goto 0x0193B4
0x01939C:
    stog.msg[0s] = "\\W   * Check         \\Y* Turn \\W"
0x0193B4:
    stog.choices[0s] = 1s
    stog.choices[1s] = 0s
    stog.choices[2s] = 0s
    stog.choices[3s] = 1s
    stog.choices[4s] = 0s
    stog.choices[5s] = 0s
    goto 0x01B734
0x019430:
    stog.msg[0s] = "   * Check         * Boast&   * Pose          * Heel Turn"
    stog.choices[0s] = 1s
    stog.choices[1s] = 1s
    stog.choices[2s] = 0s
    stog.choices[3s] = 1s
    stog.choices[4s] = 1s
    stog.choices[5s] = 0s
    goto 0x01B734
0x0194C4:
    stog.msg[0s] = "   * Check         * Talk"
    stog.choices[0s] = 1s
    stog.choices[1s] = 0s
    stog.choices[2s] = 0s
    stog.choices[3s] = 1s
    stog.choices[4s] = 0s
    stog.choices[5s] = 0s
    goto 0x01B734
0x019558:
    stog.msg[0s] = "   * Call          * Hum&   * Scream        * Flex&   * Unhug         * Cry"
    stog.choices[0s] = 1s
    stog.choices[1s] = 1s
    stog.choices[2s] = 1s
    stog.choices[3s] = 1s
    stog.choices[4s] = 1s
    stog.choices[5s] = 1s
    goto 0x01B734
0x0195EC:
    stog.msg[0s] = "   * Check         * Pick On&   * Mystify       * Clean&   * Hum           * Pray"
    stog.choices[0s] = 1s
    stog.choices[1s] = 1s
    stog.choices[2s] = 1s
    stog.choices[3s] = 1s
    stog.choices[4s] = 1s
    stog.choices[5s] = 1s
    goto 0x01B734
0x019680:
    stog.msg[0s] = "   * Check         * Laugh&   * Heckle        * Joke"
    stog.choices[0s] = 1s
    stog.choices[1s] = 1s
    stog.choices[2s] = 0s
    stog.choices[3s] = 1s
    stog.choices[4s] = 1s
    stog.choices[5s] = 0s
    goto 0x01B734
0x019714:
    stog.msg[0s] = "   * Check         * ITEM &   * STAT          * CELL"
    stog.choices[0s] = 1s
    stog.choices[1s] = 1s
    stog.choices[2s] = 0s
    stog.choices[3s] = 1s
    stog.choices[4s] = 1s
    stog.choices[5s] = 0s
    if !(bool (instance_exists[]:int32 (var 554s))) goto 0x019860
0x0197BC:
    if !(== 554.coherent 1s) goto 0x019860
0x0197D0:
    stog.msg[0s] = "   * Check         * Join&   * Refuse"
    stog.choices[0s] = 1s
    stog.choices[1s] = 1s
    stog.choices[2s] = 0s
    stog.choices[3s] = 1s
    stog.choices[4s] = 0s
    stog.choices[5s] = 0s
0x019860:
    goto 0x01B734
0x019864:
    stog.msg[0s] = "   * Check         * Pet&   * Beckon        * Play &   * Ignore"
    stog.choices[0s] = 1s
    stog.choices[1s] = 1s
    stog.choices[2s] = 1s
    stog.choices[3s] = 1s
    stog.choices[4s] = 1s
    stog.choices[5s] = 0s
    goto 0x01B734
0x0198F8:
    stog.msg[0s] = "   * Fake Hit      * Recipe&   * Smile         * Clash"
    stog.choices[0s] = 1s
    stog.choices[1s] = 1s
    stog.choices[2s] = 0s
    stog.choices[3s] = 1s
    stog.choices[4s] = 1s
    stog.choices[5s] = 0s
    goto 0x01B734
0x01998C:
    stog.msg[0s] = "   * Encourage     * Call  &   * Nerd Out      * Quiz"
    stog.choices[0s] = 1s
    stog.choices[1s] = 1s
    stog.choices[2s] = 0s
    stog.choices[3s] = 1s
    stog.choices[4s] = 1s
    stog.choices[5s] = 0s
    goto 0x01B734
0x019A20:
    stog.msg[0s] = "   * Joke          * Puzzle &   * Recipe        * Insult"
    stog.choices[0s] = 1s
    stog.choices[1s] = 1s
    stog.choices[2s] = 0s
    stog.choices[3s] = 1s
    stog.choices[4s] = 1s
    stog.choices[5s] = 0s
    goto 0x01B734
0x019AB4:
    stog.msg[0s] = "   * Take break    * Joke   &   * Judgment      * Crossword"
    stog.choices[0s] = 1s
    stog.choices[1s] = 1s
    stog.choices[2s] = 0s
    stog.choices[3s] = 1s
    stog.choices[4s] = 1s
    stog.choices[5s] = 0s
    goto 0x01B734
0x019B48:
    stog.msg[0s] = "   * Talk          * Mercy  &   * Hug           * Preference"
    stog.choices[0s] = 1s
    stog.choices[1s] = 1s
    stog.choices[2s] = 0s
    stog.choices[3s] = 1s
    stog.choices[4s] = 1s
    stog.choices[5s] = 0s
    goto 0x01B734
0x019BDC:
    stog.msg[0s] = "   * Talk          * Mercy  &   * Stare         * Hug"
    stog.choices[0s] = 1s
    stog.choices[1s] = 1s
    stog.choices[2s] = 0s
    stog.choices[3s] = 1s
    stog.choices[4s] = 1s
    stog.choices[5s] = 0s
    goto 0x01B734
0x019C70:
    stog.msg[0s] = "   * Check"
    stog.choices[0s] = 1s
    stog.choices[1s] = 0s
    stog.choices[2s] = 0s
    stog.choices[3s] = 0s
    stog.choices[4s] = 0s
    stog.choices[5s] = 0s
    goto 0x01B734
0x019D04:
    stog.msg[0s] = "   * Check"
    stog.choices[0s] = 1s
    stog.choices[1s] = 0s
    stog.choices[2s] = 0s
    stog.choices[3s] = 0s
    stog.choices[4s] = 0s
    stog.choices[5s] = 0s
    goto 0x01B734
0x019D98:
    stog.msg[0s] = "   * Check"
    stog.choices[0s] = 1s
    stog.choices[1s] = 0s
    stog.choices[2s] = 0s
    stog.choices[3s] = 0s
    stog.choices[4s] = 0s
    stog.choices[5s] = 0s
    goto 0x01B734
0x019E2C:
    stog.msg[0s] = "   * Check"
    stog.choices[0s] = 1s
    stog.choices[1s] = 0s
    stog.choices[2s] = 0s
    stog.choices[3s] = 0s
    stog.choices[4s] = 0s
    stog.choices[5s] = 0s
    goto 0x01B734
0x019EC0:
    stog.msg[0s] = "   * Check"
    stog.choices[0s] = 1s
    stog.choices[1s] = 0s
    stog.choices[2s] = 0s
    stog.choices[3s] = 0s
    stog.choices[4s] = 0s
    stog.choices[5s] = 0s
    goto 0x01B734
0x019F54:
    stog.msg[0s] = "   * Check         * Compliment&   * Threaten      * Mystify"
    stog.choices[0s] = 1s
    stog.choices[1s] = 1s
    stog.choices[2s] = 0s
    stog.choices[3s] = 1s
    stog.choices[4s] = 1s
    stog.choices[5s] = 0s
    goto 0x01B734
0x019FE8:
    stog.msg[0s] = "   * Check         * Pick On&   * Don't Pick    * Challenge&     On"
    stog.choices[0s] = 1s
    stog.choices[1s] = 1s
    stog.choices[2s] = 0s
    stog.choices[3s] = 1s
    stog.choices[4s] = 1s
    stog.choices[5s] = 0s
    goto 0x01B734
0x01A07C:
    stog.msg[0s] = "   * Check         * Console&   * Terrorize     * Pray"
    stog.choices[0s] = 1s
    stog.choices[1s] = 1s
    stog.choices[2s] = 0s
    stog.choices[3s] = 1s
    stog.choices[4s] = 1s
    stog.choices[5s] = 0s
    goto 0x01B734
0x01A110:
    stog.msg[0s] = "   * Check         * Talk"
    stog.choices[0s] = 1s
    stog.choices[1s] = 0s
    stog.choices[2s] = 0s
    stog.choices[3s] = 1s
    stog.choices[4s] = 0s
    stog.choices[5s] = 0s
    goto 0x01B734
0x01A1A4:
    stog.msg[0s] = "   * Check         * Switch&   * Fix           * Lie Down"
    stog.choices[0s] = 1s
    stog.choices[1s] = 1s
    stog.choices[2s] = 0s
    stog.choices[3s] = 1s
    stog.choices[4s] = 1s
    stog.choices[5s] = 0s
    goto 0x01B734
0x01A238:
    stog.msg[0s] = "   * Check         * Hiss&   * Devour        * Snack"
    stog.choices[0s] = 1s
    stog.choices[1s] = 1s
    stog.choices[2s] = 0s
    stog.choices[3s] = 1s
    stog.choices[4s] = 1s
    stog.choices[5s] = 0s
    goto 0x01B734
0x01A2CC:
    stog.msg[0s] = "   * Check         * Applaud&   * Boo           * Nothing"
    stog.choices[0s] = 1s
    stog.choices[1s] = 1s
    stog.choices[2s] = 0s
    stog.choices[3s] = 1s
    stog.choices[4s] = 1s
    stog.choices[5s] = 0s
    goto 0x01B734
0x01A360:
    stog.msg[0s] = "   * Check         * Something"
    stog.choices[0s] = 1s
    stog.choices[1s] = 0s
    stog.choices[2s] = 0s
    stog.choices[3s] = 1s
    stog.choices[4s] = 0s
    stog.choices[5s] = 0s
    goto 0x01B734
0x01A3F4:
    stog.msg[0s] = "   * Check         * Draw"
    stog.choices[0s] = 1s
    stog.choices[1s] = 0s
    stog.choices[2s] = 0s
    stog.choices[3s] = 1s
    stog.choices[4s] = 0s
    stog.choices[5s] = 0s
    goto 0x01B734
0x01A488:
    stog.msg[0s] = "   * Check         * Hope  &   * Dream"
    stog.choices[0s] = 1s
    stog.choices[1s] = 1s
    stog.choices[2s] = 0s
    stog.choices[3s] = 1s
    stog.choices[4s] = 0s
    stog.choices[5s] = 0s
    goto 0x01B734
0x01A51C:
    stog.msg[0s] = "   * Error"
    stog.choices[0s] = 1s
    stog.choices[1s] = 0s
    stog.choices[2s] = 0s
    stog.choices[3s] = 0s
    stog.choices[4s] = 0s
    stog.choices[5s] = 0s
    push -5s
    if !(== 501s:flag 0s) goto 0x01A658
0x01A5C8:
    stog.msg[0s] = "   * Struggle"
    stog.choices[0s] = 1s
    stog.choices[1s] = 0s
    stog.choices[2s] = 0s
    stog.choices[3s] = 0s
    stog.choices[4s] = 0s
    stog.choices[5s] = 0s
0x01A658:
    push -5s
    if !(== 501s:flag 1s) goto 0x01A88C
0x01A674:
    push -5s
    if !(== 505s:flag 0s) goto 0x01A6AC
0x01A690:
    stog.msg[0s] = "\\W   * Undyne        "
    goto 0x01A6C4
0x01A6AC:
    stog.msg[0s] = "\\W   \\Y* (Saved)      \\W "
0x01A6C4:
    push -5s
    if !(== 506s:flag 0s) goto 0x01A70C
0x01A6E0:
    push -5s
    stog.msg[(+ 0s:msg "* Alphys \\W &")] = 0s
    goto 0x01A734
0x01A70C:
    push -5s
    stog.msg[(+ 0s:msg "\\Y* (Saved)\\W &")] = 0s
0x01A734:
    push -5s
    if !(== 507s:flag 0s) goto 0x01A77C
0x01A750:
    push -5s
    stog.msg[(+ 0s:msg "\\W   * Papyrus       * Sans \\W &")] = 0s
    goto 0x01A7A4
0x01A77C:
    push -5s
    stog.msg[(+ 0s:msg "\\Y   * (Saved)       * (Saved)\\W &")] = 0s
0x01A7A4:
    push -5s
    if !(== 508s:flag 0s) goto 0x01A7EC
0x01A7C0:
    push -5s
    stog.msg[(+ 0s:msg "\\W   * Toriel        * Asgore \\W ")] = 0s
    goto 0x01A814
0x01A7EC:
    push -5s
    stog.msg[(+ 0s:msg "\\Y   * (Saved)       * (Saved)\\W ")] = 0s
0x01A814:
    stog.choices[0s] = 1s
    stog.choices[1s] = 1s
    stog.choices[2s] = 1s
    stog.choices[3s] = 1s
    stog.choices[4s] = 1s
    stog.choices[5s] = 1s
0x01A88C:
    push -5s
    if !(> 501s:flag 1s) goto 0x01A988
0x01A8A8:
    push -5s
    if !(== 501s:flag 2s) goto 0x01A8DC
0x01A8C4:
    stog.msg[0s] = "   * Someone else"
0x01A8DC:
    push -5s
    if !(== 501s:flag 3s) goto 0x01A910
0x01A8F8:
    stog.msg[0s] = "   * Asriel Dreemurr"
0x01A910:
    stog.choices[0s] = 1s
    stog.choices[1s] = 0s
    stog.choices[2s] = 0s
    stog.choices[3s] = 0s
    stog.choices[4s] = 0s
    stog.choices[5s] = 0s
0x01A988:
    goto 0x01B734
0x01A98C:
    stog.msg[0s] = "* Dialing..\\E0.\\TT /"
    if !(== self.doak 0s) goto 0x01A9E8
0x01A9B8:
    self.doak = 1s
    push -5s
    stog.flag[(+ 40s:flag 1s)] = 40s
0x01A9E8:
    push -5s
    if !(== 40s:flag 1s) goto 0x01AAAC
0x01AA04:
    stog.msg[1s] = "\\F1 %"
    stog.msg[2s] = "\\E0* This is TORIEL./"
    stog.msg[3s] = "* You only wanted to&  say hello...^2?&* Well then./"
    stog.msg[4s] = "\\E0* 'Hello!'/"
    stog.msg[5s] = "* I hope that suffices^1.&* Hee hee./"
    stog.msg[6s] = "\\TS \\F0 \\T0 %"
    stog.msg[7s] = "* Click.../%%"
0x01AAAC:
    push -5s
    if !(== 40s:flag 2s) goto 0x01AB70
0x01AAC8:
    stog.msg[1s] = "\\F1 %"
    stog.msg[2s] = "\\E0* This is TORIEL./"
    stog.msg[3s] = "* You want to say&  hello again?/"
    stog.msg[4s] = "* 'Salutations!'/"
    stog.msg[5s] = "* Is that enough?/"
    stog.msg[6s] = "\\TS \\F0 \\T0 %"
    stog.msg[7s] = "* Click.../%%"
0x01AB70:
    push -5s
    if !(== 40s:flag 3s) goto 0x01AC7C
0x01AB8C:
    stog.msg[1s] = "\\F1 \\TT %"
    stog.msg[2s] = "\\E0* This is TORIEL./"
    stog.msg[3s] = "* Are you bored^1?&* I should have given&  a book to you./"
    stog.msg[4s] = "* My apologies./"
    stog.msg[5s] = "* Why not use your&  imagination to&  divert yourself?/"
    stog.msg[6s] = "* Pretend you are..^1.&* A monarch!/"
    stog.msg[7s] = "* Rule over the leaf pile&  with a fist of iron./"
    stog.msg[8s] = "* Can you do that for me?/"
    stog.msg[9s] = "\\TS \\F0 \\T0 %"
    stog.msg[10s] = "* Click.../%%"
0x01AC7C:
    push -5s
    if !(> 40s:flag 3s) goto 0x01AD40
0x01AC98:
    stog.msg[1s] = "\\F1 \\TT %"
    stog.msg[2s] = "\\E0* This is TORIEL./"
    stog.msg[3s] = "* Hello^1, my child./"
    stog.msg[4s] = "\\E1* Sorry^1, I do not have&  much to say./"
    stog.msg[5s] = "\\E0* It was nice to hear&  your voice^1, though^1./"
    stog.msg[6s] = "\\TS \\F0 \\T0 %"
    stog.msg[7s] = "* Click.../%%"
0x01AD40:
    goto 0x01B734
0x01AD44:
    stog.msg[0s] = "* Dialing..\\E0.\\TT /"
    stog.msg[1s] = "\\F1 %"
    stog.msg[2s] = "* This is TORIEL./"
    stog.msg[3s] = "\\E1* Help with a puzzle^1.^1.^1.?/"
    stog.msg[4s] = "* Um^1, you have not&  left the room^1, have you?/"
    stog.msg[5s] = "\\E0* Wait patiently for&  me and we can solve&  it together!/"
    stog.msg[6s] = "\\TS \\F0 \\T0 %"
    stog.msg[7s] = "* Click.../%%"
    goto 0x01B734
0x01AE08:
    stog.msg[0s] = "* Dialing..\\E0.\\TT /"
    stog.msg[1s] = "\\F1 %"
    stog.msg[2s] = "* This is TORIEL./"
    stog.msg[3s] = "\\E1* You want to know&  more about me?/"
    stog.msg[4s] = "* Well^1, I am afraid there&  is not much to say./"
    stog.msg[5s] = "\\E0* I am just a silly little&  lady who worries too&  much!/"
    stog.msg[6s] = "\\TS \\F0 \\T0 %"
    stog.msg[7s] = "* Click.../%%"
    goto 0x01B734
0x01AECC:
    stog.flag[42s] = 1s
    stog.msg[0s] = "* Dialing..\\E0.\\TT /"
    stog.msg[1s] = "\\F1 %"
    stog.msg[2s] = "* This is TORIEL./"
    stog.msg[3s] = "\\E8* Huh^2?&* Did you just call&  me... \"Mom\"?/"
    stog.msg[4s] = "\\E1* Well...&* I suppose.../"
    stog.msg[5s] = "* Would that make you&  happy?/"
    stog.msg[6s] = "* To call me..^2.&* \"Mother?\"/"
    stog.msg[7s] = "\\E0* Well then^1, call me&  whatever you like!/!"
    stog.msg[8s] = "\\TS \\F0 \\T0 %"
    stog.msg[9s] = "* Click.../%%"
    goto 0x01B734
0x01AFD4:
    if !(== self.doak 0s) goto 0x01B018
0x01AFE8:
    self.doak = 1s
    push -5s
    stog.flag[(+ 41s:flag 1s)] = 41s
0x01B018:
    push -5s
    if !(== 41s:flag 1s) goto 0x01B0F4
0x01B034:
    stog.msg[0s] = "* Dialing..\\E0.\\TT /"
    stog.msg[1s] = "\\F1 %"
    stog.msg[2s] = "\\E8* ...^2 huh???/"
    stog.msg[3s] = "\\E1* Oh,^1 heh..^1 heh...^1 \\E0 &* Ha ha ha!/"
    stog.msg[4s] = "* How adorable...^1 I&  could pinch your cheek!/"
    stog.msg[5s] = "* You can certainly find&  better than an old woman&  like me./"
    stog.msg[6s] = "\\TS \\F0 \\T0 %"
    stog.msg[7s] = "* Click.../%%"
0x01B0F4:
    push -5s
    if !(== 41s:flag 2s) goto 0x01B21C
0x01B110:
    stog.msg[0s] = "* Dialing..\\E0.\\TT /"
    stog.msg[1s] = "\\F1 %"
    stog.msg[2s] = "\\E1* Oh dear,^1 are you&  serious...?/"
    stog.msg[3s] = "\\E1* I do not know if this is&  pathetic,^1 or endearing./"
    stog.msg[4s] = "\\TS \\F0 \\T0 %"
    stog.msg[5s] = "* Click.../%%"
    push -5s
    if !(== 42s:flag 1s) goto 0x01B21C
0x01B1BC:
    stog.msg[3s] = "\\E8* And after you said you&  want to call&  me \"mother...\"/"
    stog.msg[4s] = "\\E0* You are an...^2 &  \\E1... \"interesting\"&  child./"
    stog.msg[5s] = "\\TS \\F0 \\T0 %"
    stog.msg[6s] = "* Click.../%%"
0x01B21C:
    goto 0x01B734
0x01B220:
    push -5s
    if !(== 45s:flag 4s) goto 0x01B288
0x01B23C:
    stog.msg[0s] = "* Dialing... /"
    stog.msg[1s] = "* ... /"
    stog.msg[2s] = "* But nobody came./%%"
    goto 0x01B340
0x01B288:
    stog.msg[0s] = "* Dialing... /"
    stog.msg[1s] = "* ... /"
    stog.msg[2s] = "* Nobody picked up./%%"
    call (scr_itemcheck[]:int32 (var 27s))
    if !(== self.haveit 1s) goto 0x01B340
0x01B2F8:
    stog.msg[0s] = "* Dialing... /"
    stog.msg[1s] = "* ... /"
    stog.msg[2s] = "* The ringing is coming from&  inside your inventory./%%"
0x01B340:
    goto 0x01B734
0x01B344:
    global.faceemotion = 99s
    stog.msg[0s] = "* Dialing...\\TT /"
    stog.msg[1s] = "\\F1 %"
    stog.msg[2s] = "* Hey^1, you silly&  child./"
    stog.msg[3s] = "* If you want to&  talk to me^1, I am&  right here./"
    stog.msg[4s] = "\\TS \\F0 \\T0 %"
    stog.msg[5s] = "* Click.../%%"
    goto 0x01B734
0x01B3E4:
    stog.msg[0s] = "* Dialing... /"
    stog.msg[1s] = "* ... /"
    stog.msg[2s] = "* (Somewhere^1, signals deflected&  by a dog.)/%%"
    goto 0x01B734
0x01B430:
    push -5s
    if !(== 7s:flag 0s) goto 0x01B45C
0x01B44C:
    call (scr_papcall[]:int32 )
    goto 0x01B474
0x01B45C:
    stog.msg[0s] = "* (No response.^1)&* (Their phone might be out&  of batteries.)/%%"
0x01B474:
    goto 0x01B734
0x01B478:
    call (scr_torcall[]:int32 )
    goto 0x01B734
0x01B488:
    stog.msg[0s] = "* (The box is aclog with the&  the hair of a dog.)/%%"
    goto 0x01B734
0x01B4A4:
    stog.msg[0s] = "\\E2* Welcome to your new&  home,^1 innocent one./"
    stog.msg[1s] = "* Allow me to educate you&  in the operation of&  the RUINS./%"
    goto 0x01B734
0x01B4D8:
    global.faceplate = 1s
    stog.msg[0s] = "\\E8* ...^2 huh???/"
    stog.msg[1s] = "\\E1* Oh,^1 heh..^1 heh...^1 \\E0 &* Ha ha ha!/"
    stog.msg[2s] = "* How adorable...^1 I&  could pinch your cheek!/"
    stog.msg[3s] = "* You can certainly find&  better than an old woman&  like me./%"
    goto 0x01B734
0x01B548:
    stog.msg[0s] = "* You encountered the Dummy."
    stog.msg[1s] = "%%%"
    goto 0x01B734
0x01B57C:
    stog.msg[0s] = "* Froggit attacks you!"
    stog.msg[1s] = "%%%"
    goto 0x01B734
0x01B5B0:
    stog.msg[0s] = "* Froggit hopped close!"
    stog.msg[1s] = "%%%"
    goto 0x01B734
0x01B5E4:
    stog.msg[0s] = "* Whimsun approached meekly!"
    stog.msg[1s] = "%%%"
    goto 0x01B734
0x01B618:
    stog.msg[0s] = "* Froggit and Whimsun drew near!"
    stog.msg[1s] = "%%%"
    goto 0x01B734
0x01B64C:
    stog.msg[0s] = "* Moldsmal blocked the way!"
    stog.msg[1s] = "%%%"
    goto 0x01B734
0x01B680:
    self.i = 0s
    self.fileid = (file_text_open_read[]:int32 (var "testlines.txt"))
    if !(== (file_text_eof[]:int32 self.fileid) 0s) goto 0x01B71C
0x01B6C4:
    stog.msg[(int32 self.i)] = (file_text_read_string[]:int32 self.fileid)
    call (file_text_readln[]:int32 self.fileid)
    self.i = (+ self.i 1s)
    goto 0x01B6A8
0x01B71C:
    call (file_text_close[]:int32 self.fileid)
    goto 0x01B734
0x01B734:
    pop
0x01B738:
    exit
