danya02_undertale-clone/decompilation/code/gml_Object_obj_vaporized_Draw_0.gml.lsp
0x000000:
    call (draw_sprite_part[]:int32 (+ self.y (* self.line 4s)) self.x (- self.sprite_height (* self.line 4s)) self.sprite_width (* self.line 4s) (var 0s) self.image_index self.sprite_index)
0x00007C:
    exit
