danya02_undertale-clone/decompilation/code/gml_Object_obj_bigglydeshot_Collision_743.gml.lsp
0x000000:
    if !(>= self.image_alpha 0.95d) goto 0x000050
0x00001C:
    call (scr_damagestandard[]:int32 (var 0s) (var 0s) (var 0s) (var 0s) (var 0s))
0x000050:
    exit
