danya02_undertale-clone/decompilation/code/gml_Object_obj_paphouse_entrance_Alarm_2.gml.lsp
0x000000:
    global.entrance = 1s
    call (instance_create[]:int32 (var 148s) (var 0s) (var 0s))
    call (room_goto[]:int32 (var 76s))
    call (snd_play[]:int32 (var 92s))
0x000058:
    exit
