danya02_undertale-clone/decompilation/code/gml_Object_obj_lightray_Draw_0.gml.lsp
0x000000:
    self.siner = (+ self.siner 1s)
    self.ac = (* (sin[]:int32 (/ self.siner (double 60s))) 0.12d)
    self.s = 0s
    if !(< self.s 40s) goto 0x000188
0x00006C:
    call (draw_set_color[]:int32 (var 16777215))
    self.ac = (* (sin[]:int32 (/ (+ self.s self.siner) (double 35s))) 0.17d)
    call (draw_set_alpha[]:int32 (- (+ 0.7d self.ac) (/ self.s (double 40s))))
    call (draw_rectangle[]:int32 (var 0s) (+ (+ self.y 4s) (* self.s 4s)) (+ self.x 30s) (+ self.y (* self.s 4s)) self.x)
    self.s = (+ self.s 1s)
    goto 0x000058
0x000188:
    exit
