danya02_undertale-clone/decompilation/code/gml_Object_obj_blueattackgen_Alarm_2.gml.lsp
0x000000:
    [obj_heart].movement = 2s
    [obj_heart].jumpstage = 2s
    call (snd_play[]:int32 (var 28s))
    [obj_heart].sprite_index = 40s
    [obj_heart].vspeed = -2s
    stog.alarm[4s] = 2s
0x000058:
    exit
