void tcg_target_init(TCGContext *s) { tcg_regset_set32(tcg_target_available_regs[TCG_TYPE_I32], 0, 0xffffffff); #if defined(__sparc_v9__) && !defined(__sparc_v8plus__) tcg_regset_set32(tcg_target_available_regs[TCG_TYPE_I64], 0, 0xffffffff); #endif tcg_regset_set32(tcg_target_call_clobber_regs, 0, (1 << TCG_REG_G1) | (1 << TCG_REG_G2) | (1 << TCG_REG_G3) | (1 << TCG_REG_G4) | (1 << TCG_REG_G5) | (1 << TCG_REG_G6) | (1 << TCG_REG_G7) | (1 << TCG_REG_O0) | (1 << TCG_REG_O1) | (1 << TCG_REG_O2) | (1 << TCG_REG_O3) | (1 << TCG_REG_O4) | (1 << TCG_REG_O5) | (1 << TCG_REG_O7)); tcg_regset_clear(s->reserved_regs); tcg_regset_set_reg(s->reserved_regs, TCG_REG_G0); #if defined(__sparc_v9__) && !defined(__sparc_v8plus__) tcg_regset_set_reg(s->reserved_regs, TCG_REG_I4); // for internal use #endif tcg_regset_set_reg(s->reserved_regs, TCG_REG_I5); // for internal use tcg_regset_set_reg(s->reserved_regs, TCG_REG_I6); tcg_regset_set_reg(s->reserved_regs, TCG_REG_I7); tcg_regset_set_reg(s->reserved_regs, TCG_REG_O6); tcg_regset_set_reg(s->reserved_regs, TCG_REG_O7); tcg_add_target_add_op_defs(sparc_op_defs); }