static void hevc_await_progress(HEVCContext *s, HEVCFrame *ref, const Mv *mv, int y0, int height) { int y = FFMAX(0, (mv->y >> 2) + y0 + height + 9); if (s->threads_type == FF_THREAD_FRAME ) ff_thread_await_progress(&ref->tf, y, 0); }