rgb16_32ToUV_c_template(uint8_t *dstU, uint8_t *dstV, const uint8_t *src, int width, enum PixelFormat origin, int shr, int shg, int shb, int shp, int maskr, int maskg, int maskb, int rsh, int gsh, int bsh, int S) { const int ru = RU << rsh, gu = GU << gsh, bu = BU << bsh, rv = RV << rsh, gv = GV << gsh, bv = BV << bsh, rnd = 257 << (S - 1); int i; for (i = 0; i < width; i++) { int px = input_pixel(i) >> shp; int b = (px & maskb) >> shb; int g = (px & maskg) >> shg; int r = (px & maskr) >> shr; dstU[i] = (ru * r + gu * g + bu * b + rnd) >> S; dstV[i] = (rv * r + gv * g + bv * b + rnd) >> S; } }