void ff_float_init_arm_vfp(DSPContext* c, AVCodecContext *avctx) { c->vector_fmul = vector_fmul_vfp; c->vector_fmul_reverse = vector_fmul_reverse_vfp; #ifdef HAVE_ARMV6 c->float_to_int16 = float_to_int16_vfp; #endif }