static void do_udp_write(void *arg, void *buf, int size) { URLContext *h = arg; UDPContext *s = h->priv_data; int ret; if (!(h->flags & AVIO_FLAG_NONBLOCK)) { ret = ff_network_wait_fd(s->udp_fd, 1); if (ret < 0) { s->circular_buffer_error = ret; return; } } if (!s->is_connected) { ret = sendto (s->udp_fd, buf, size, 0, (struct sockaddr *) &s->dest_addr, s->dest_addr_len); } else ret = send(s->udp_fd, buf, size, 0); s->circular_buffer_error=ret; }