Collections
Discover the best community collections!
Collections including paper arxiv:2411.14199
-
Video Creation by Demonstration
Paper • 2412.09551 • Published • 8 -
DiffSensei: Bridging Multi-Modal LLMs and Diffusion Models for Customized Manga Generation
Paper • 2412.07589 • Published • 46 -
Unraveling the Complexity of Memory in RL Agents: an Approach for Classification and Evaluation
Paper • 2412.06531 • Published • 71 -
APOLLO: SGD-like Memory, AdamW-level Performance
Paper • 2412.05270 • Published • 38
-
OpenScholar: Synthesizing Scientific Literature with Retrieval-augmented LMs
Paper • 2411.14199 • Published • 29 -
Comprehensive and Practical Evaluation of Retrieval-Augmented Generation Systems for Medical Question Answering
Paper • 2411.09213 • Published • 7 -
HtmlRAG: HTML is Better Than Plain Text for Modeling Retrieved Knowledge in RAG Systems
Paper • 2411.02959 • Published • 64 -
CORAL: Benchmarking Multi-turn Conversational Retrieval-Augmentation Generation
Paper • 2410.23090 • Published • 54
-
PopAlign: Diversifying Contrasting Patterns for a More Comprehensive Alignment
Paper • 2410.13785 • Published • 19 -
Aligning Large Language Models via Self-Steering Optimization
Paper • 2410.17131 • Published • 21 -
Baichuan Alignment Technical Report
Paper • 2410.14940 • Published • 50 -
SemiEvol: Semi-supervised Fine-tuning for LLM Adaptation
Paper • 2410.14745 • Published • 47
-
RetrievalAttention: Accelerating Long-Context LLM Inference via Vector Retrieval
Paper • 2409.10516 • Published • 40 -
Measuring and Enhancing Trustworthiness of LLMs in RAG through Grounded Attributions and Learning to Refuse
Paper • 2409.11242 • Published • 5 -
Promptriever: Instruction-Trained Retrievers Can Be Prompted Like Language Models
Paper • 2409.11136 • Published • 21 -
On the Diagram of Thought
Paper • 2409.10038 • Published • 12
-
LinFusion: 1 GPU, 1 Minute, 16K Image
Paper • 2409.02097 • Published • 32 -
Phidias: A Generative Model for Creating 3D Content from Text, Image, and 3D Conditions with Reference-Augmented Diffusion
Paper • 2409.11406 • Published • 25 -
Diffusion Models Are Real-Time Game Engines
Paper • 2408.14837 • Published • 121 -
Segment Anything with Multiple Modalities
Paper • 2408.09085 • Published • 21