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EMO: Emote Portrait Alive - Generating Expressive Portrait Videos with Audio2Video Diffusion Model under Weak Conditions
Paper ā¢ 2402.17485 ā¢ Published ā¢ 190 -
VividTalk: One-Shot Audio-Driven Talking Head Generation Based on 3D Hybrid Prior
Paper ā¢ 2312.01841 ā¢ Published ā¢ 1 -
MagicAnimate: Temporally Consistent Human Image Animation using Diffusion Model
Paper ā¢ 2311.16498 ā¢ Published ā¢ 1 -
GaussianAvatar: Towards Realistic Human Avatar Modeling from a Single Video via Animatable 3D Gaussians
Paper ā¢ 2312.02134 ā¢ Published ā¢ 2
Collections
Discover the best community collections!
Collections including paper arxiv:2408.06019
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GFlow: Recovering 4D World from Monocular Video
Paper ā¢ 2405.18426 ā¢ Published ā¢ 15 -
3DitScene: Editing Any Scene via Language-guided Disentangled Gaussian Splatting
Paper ā¢ 2405.18424 ā¢ Published ā¢ 7 -
HDR-GS: Efficient High Dynamic Range Novel View Synthesis at 1000x Speed via Gaussian Splatting
Paper ā¢ 2405.15125 ā¢ Published ā¢ 5 -
PLA4D: Pixel-Level Alignments for Text-to-4D Gaussian Splatting
Paper ā¢ 2405.19957 ā¢ Published ā¢ 10
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Scaling Up to Excellence: Practicing Model Scaling for Photo-Realistic Image Restoration In the Wild
Paper ā¢ 2401.13627 ā¢ Published ā¢ 73 -
HeadGAP: Few-shot 3D Head Avatar via Generalizable Gaussian Priors
Paper ā¢ 2408.06019 ā¢ Published ā¢ 14 -
Compact 3D Gaussian Splatting for Static and Dynamic Radiance Fields
Paper ā¢ 2408.03822 ā¢ Published ā¢ 14
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TextureDreamer: Image-guided Texture Synthesis through Geometry-aware Diffusion
Paper ā¢ 2401.09416 ā¢ Published ā¢ 10 -
SHINOBI: Shape and Illumination using Neural Object Decomposition via BRDF Optimization In-the-wild
Paper ā¢ 2401.10171 ā¢ Published ā¢ 13 -
DMV3D: Denoising Multi-View Diffusion using 3D Large Reconstruction Model
Paper ā¢ 2311.09217 ā¢ Published ā¢ 21 -
GALA: Generating Animatable Layered Assets from a Single Scan
Paper ā¢ 2401.12979 ā¢ Published ā¢ 7
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MVDream: Multi-view Diffusion for 3D Generation
Paper ā¢ 2308.16512 ā¢ Published ā¢ 102 -
Learning Disentangled Avatars with Hybrid 3D Representations
Paper ā¢ 2309.06441 ā¢ Published ā¢ 4 -
Dynamic Mesh-Aware Radiance Fields
Paper ā¢ 2309.04581 ā¢ Published ā¢ 6 -
Towards Practical Capture of High-Fidelity Relightable Avatars
Paper ā¢ 2309.04247 ā¢ Published ā¢ 9