Initial GGML model commit
Browse files
README.md
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---
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inference: false
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license: other
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---
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<!-- header start -->
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<div style="width: 100%;">
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<img src="https://i.imgur.com/EBdldam.jpg" alt="TheBlokeAI" style="width: 100%; min-width: 400px; display: block; margin: auto;">
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</div>
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<div style="display: flex; justify-content: space-between; width: 100%;">
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<div style="display: flex; flex-direction: column; align-items: flex-start;">
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<p><a href="https://discord.gg/theblokeai">Chat & support: my new Discord server</a></p>
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</div>
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<div style="display: flex; flex-direction: column; align-items: flex-end;">
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<p><a href="https://www.patreon.com/TheBlokeAI">Want to contribute? TheBloke's Patreon page</a></p>
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</div>
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</div>
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<!-- header end -->
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# Camel AI's CAMEL 13B Role Playing Data GGML
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These files are GGML format model files for [Camel AI's CAMEL 13B Role Playing Data](https://huggingface.co/camel-ai/CAMEL-13B-Role-Playing-Data).
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These are SuperHOT GGMLs with an increased context length. SuperHOT is a new system that employs RoPE to expand context beyond what was originally possible for a model. It was discovered and developed by [kaiokendev](https://huggingface.co/kaiokendev).
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In order to use the increased context length, you can presently use:
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* [KoboldCpp](https://github.com/LostRuins/koboldcpp) - [release 1.33](https://github.com/LostRuins/koboldcpp/releases/tag/v1.33) or later.
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Support is also expected to come to llama.cpp, however it is still being worked on and there is currently no ETA for that.
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To use the increased context with KoboldCpp and (when supported) llama.cpp, simply use `--contextsize` to set the desired context, eg `--contextsize 4096` or `--contextsize 8192`.
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## Repositories available
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* [4-bit GPTQ models for GPU inference](https://huggingface.co/TheBloke/CAMEL-13B-Role-Playing-Data-SuperHOT-8K-GPTQ)
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* [2, 3, 4, 5, 6 and 8-bit GGML models for CPU inference](https://huggingface.co/TheBloke/CAMEL-13B-Role-Playing-Data-SuperHOT-8K-GGML)
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* [Unquantised SuperHOT fp16 model in pytorch format, for GPU inference and for further conversions](https://huggingface.co/TheBloke/CAMEL-13B-Role-Playing-Data-SuperHOT-8K-fp16)
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* [Unquantised base fp16 model in pytorch format, for GPU inference and for further conversions](https://huggingface.co/camel-ai/CAMEL-13B-Role-Playing-Data)
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<!-- compatibility_ggml start -->
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## Compatibility
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These GGMLs will work with any llama.cpp-compatible GGML client that supports k-quants.
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However the increased context length won't work without specific support. See the note in the introduction for details on using increased context.
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## Explanation of the new k-quant methods
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The new methods available are:
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* GGML_TYPE_Q2_K - "type-1" 2-bit quantization in super-blocks containing 16 blocks, each block having 16 weight. Block scales and mins are quantized with 4 bits. This ends up effectively using 2.5625 bits per weight (bpw)
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* GGML_TYPE_Q3_K - "type-0" 3-bit quantization in super-blocks containing 16 blocks, each block having 16 weights. Scales are quantized with 6 bits. This end up using 3.4375 bpw.
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* GGML_TYPE_Q4_K - "type-1" 4-bit quantization in super-blocks containing 8 blocks, each block having 32 weights. Scales and mins are quantized with 6 bits. This ends up using 4.5 bpw.
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* GGML_TYPE_Q5_K - "type-1" 5-bit quantization. Same super-block structure as GGML_TYPE_Q4_K resulting in 5.5 bpw
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* GGML_TYPE_Q6_K - "type-0" 6-bit quantization. Super-blocks with 16 blocks, each block having 16 weights. Scales are quantized with 8 bits. This ends up using 6.5625 bpw
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* GGML_TYPE_Q8_K - "type-0" 8-bit quantization. Only used for quantizing intermediate results. The difference to the existing Q8_0 is that the block size is 256. All 2-6 bit dot products are implemented for this quantization type.
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Refer to the Provided Files table below to see what files use which methods, and how.
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<!-- compatibility_ggml end -->
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## Provided files
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| Name | Quant method | Bits | Size | Max RAM required | Use case |
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| ---- | ---- | ---- | ---- | ---- | ----- |
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| camel-13b-role-playing-data-superhot-8k.ggmlv3.q2_K.bin | q2_K | 2 | 5.51 GB | 8.01 GB | New k-quant method. Uses GGML_TYPE_Q4_K for the attention.vw and feed_forward.w2 tensors, GGML_TYPE_Q2_K for the other tensors. |
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| camel-13b-role-playing-data-superhot-8k.ggmlv3.q3_K_L.bin | q3_K_L | 3 | 6.93 GB | 9.43 GB | New k-quant method. Uses GGML_TYPE_Q5_K for the attention.wv, attention.wo, and feed_forward.w2 tensors, else GGML_TYPE_Q3_K |
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| camel-13b-role-playing-data-superhot-8k.ggmlv3.q3_K_M.bin | q3_K_M | 3 | 6.31 GB | 8.81 GB | New k-quant method. Uses GGML_TYPE_Q4_K for the attention.wv, attention.wo, and feed_forward.w2 tensors, else GGML_TYPE_Q3_K |
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| camel-13b-role-playing-data-superhot-8k.ggmlv3.q3_K_S.bin | q3_K_S | 3 | 5.66 GB | 8.16 GB | New k-quant method. Uses GGML_TYPE_Q3_K for all tensors |
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| camel-13b-role-playing-data-superhot-8k.ggmlv3.q4_K_M.bin | q4_K_M | 4 | 7.87 GB | 10.37 GB | New k-quant method. Uses GGML_TYPE_Q6_K for half of the attention.wv and feed_forward.w2 tensors, else GGML_TYPE_Q4_K |
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| camel-13b-role-playing-data-superhot-8k.ggmlv3.q4_K_S.bin | q4_K_S | 4 | 7.37 GB | 9.87 GB | New k-quant method. Uses GGML_TYPE_Q4_K for all tensors |
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| camel-13b-role-playing-data-superhot-8k.ggmlv3.q5_K_M.bin | q5_K_M | 5 | 9.23 GB | 11.73 GB | New k-quant method. Uses GGML_TYPE_Q6_K for half of the attention.wv and feed_forward.w2 tensors, else GGML_TYPE_Q5_K |
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| camel-13b-role-playing-data-superhot-8k.ggmlv3.q5_K_S.bin | q5_K_S | 5 | 8.97 GB | 11.47 GB | New k-quant method. Uses GGML_TYPE_Q5_K for all tensors |
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| camel-13b-role-playing-data-superhot-8k.ggmlv3.q6_K.bin | q6_K | 6 | 10.68 GB | 13.18 GB | New k-quant method. Uses GGML_TYPE_Q8_K - 6-bit quantization - for all tensors |
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**Note**: the above RAM figures assume no GPU offloading. If layers are offloaded to the GPU, this will reduce RAM usage and use VRAM instead.
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## How to run in `koboldcpp`
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On Linux I use the following command line to launch the KoboldCpp UI with OpenCL aceleration and a context size of 4096:
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```
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python ./koboldcpp.py --stream --unbantokens --threads 8 --usecublas 100 camel-13b-role-playing-data-superhot-8k.ggmlv3.q5_0.bin
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```
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Change `--gpulayers 100` to the number of layers you want/are able to offload to the GPU. Remove it if you don't have GPU acceleration.
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For OpenCL acceleration, change `--usecublas` to `--useclblast 0 0`. You may need to change the second `0` to `1` if you have both an iGPU and a discrete GPU.
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<!-- footer start -->
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## Discord
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For further support, and discussions on these models and AI in general, join us at:
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[TheBloke AI's Discord server](https://discord.gg/theblokeai)
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## Thanks, and how to contribute.
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Thanks to the [chirper.ai](https://chirper.ai) team!
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I've had a lot of people ask if they can contribute. I enjoy providing models and helping people, and would love to be able to spend even more time doing it, as well as expanding into new projects like fine tuning/training.
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If you're able and willing to contribute it will be most gratefully received and will help me to keep providing more models, and to start work on new AI projects.
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Donaters will get priority support on any and all AI/LLM/model questions and requests, access to a private Discord room, plus other benefits.
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* Patreon: https://patreon.com/TheBlokeAI
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* Ko-Fi: https://ko-fi.com/TheBlokeAI
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**Special thanks to**: Luke from CarbonQuill, Aemon Algiz, Dmitriy Samsonov.
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**Patreon special mentions**: zynix , ya boyyy, Trenton Dambrowitz, Imad Khwaja, Alps Aficionado, chris gileta, John Detwiler, Willem Michiel, RoA, Mano Prime, Rainer Wilmers, Fred von Graf, Matthew Berman, Ghost , Nathan LeClaire, Iucharbius , Ai Maven, Illia Dulskyi, Joseph William Delisle, Space Cruiser, Lone Striker, Karl Bernard, Eugene Pentland, Greatston Gnanesh, Jonathan Leane, Randy H, Pierre Kircher, Willian Hasse, Stephen Murray, Alex , terasurfer , Edmond Seymore, Oscar Rangel, Luke Pendergrass, Asp the Wyvern, Junyu Yang, David Flickinger, Luke, Spiking Neurons AB, subjectnull, Pyrater, Nikolai Manek, senxiiz, Ajan Kanaga, Johann-Peter Hartmann, Artur Olbinski, Kevin Schuppel, Derek Yates, Kalila, K, Talal Aujan, Khalefa Al-Ahmad, Gabriel Puliatti, John Villwock, WelcomeToTheClub, Daniel P. Andersen, Preetika Verma, Deep Realms, Fen Risland, trip7s trip, webtim, Sean Connelly, Michael Levine, Chris McCloskey, biorpg, vamX, Viktor Bowallius, Cory Kujawski.
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Thank you to all my generous patrons and donaters!
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<!-- footer end -->
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# Original model card: Kaio Ken's SuperHOT 8K
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### SuperHOT Prototype 2 w/ 8K Context
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This is a second prototype of SuperHOT, this time 30B with 8K context and no RLHF, using the same technique described in [the github blog](https://kaiokendev.github.io/til#extending-context-to-8k).
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Tests have shown that the model does indeed leverage the extended context at 8K.
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You will need to **use either the monkeypatch** or, if you are already using the monkeypatch, **change the scaling factor to 0.25 and the maximum sequence length to 8192**
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#### Looking for Merged & Quantized Models?
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- 30B 4-bit CUDA: [tmpupload/superhot-30b-8k-4bit-safetensors](https://huggingface.co/tmpupload/superhot-30b-8k-4bit-safetensors)
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- 30B 4-bit CUDA 128g: [tmpupload/superhot-30b-8k-4bit-128g-safetensors](https://huggingface.co/tmpupload/superhot-30b-8k-4bit-128g-safetensors)
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#### Training Details
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I trained the LoRA with the following configuration:
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- 1200 samples (~400 samples over 2048 sequence length)
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- learning rate of 3e-4
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- 3 epochs
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- The exported modules are:
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- q_proj
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- k_proj
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- v_proj
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- o_proj
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- no bias
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- Rank = 4
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- Alpha = 8
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- no dropout
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- weight decay of 0.1
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- AdamW beta1 of 0.9 and beta2 0.99, epsilon of 1e-5
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- Trained on 4-bit base model
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# Original model card: Camel AI's CAMEL 13B Role Playing Data
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CAMEL-13B-Role-Playing-Data is a chat large language model obtained by finetuning LLaMA-13B model on a total of 229K conversations created through our role-playing framework proposed in [CAMEL](https://arxiv.org/abs/2303.17760). We evaluate our model offline using EleutherAI's language model evaluation harness used by Huggingface's Open LLM Benchmark. CAMEL-13B scores an average of 57.2.
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---
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license: cc-by-nc-4.0
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---
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